Jump to content

All Activity

This stream auto-updates     

  1. Past hour
  2. Cari lettori e appassionati di Brawl Stars Sono lieto di darvi il benvenuto a questo nuovo articolo dedicato al vibrante mondo di Brawl Stars! Oggi esploreremo insieme la recente versione APK del gioco, scoprendo le sue nuove funzionalità e le emozionanti novità che ha da offrire. Un Salto nel Mondo di Brawl Stars: Con il rilascio della versione APK di Brawl Stars, i giocatori possono immergersi in un'esperienza di gioco ancora più coinvolgente e avvincente. Questo aggiornamento introduce una serie di nuove modalità di gioco, personaggi e mappe, ampliando così le possibilità di divertimento e di sfida per tutti gli appassionati. Nuove Funzionalità e Miglioramenti: Oltre alle nuove modalità di gioco, l'aggiornamento APK di Brawl Stars porta con sé una serie di miglioramenti tecnici e grafici che rendono l'esperienza di gioco ancora più fluida e gratificante. Grafiche migliorate, prestazioni ottimizzate e una maggiore stabilità sono solo alcune delle novità che i giocatori potranno apprezzare in questa versione. La Community al Centro dell'Esperienza: Come sempre, la community di Brawl Stars gioca un ruolo fondamentale nello sviluppo e nell'evoluzione del gioco. Con ogni aggiornamento, Supercell, lo sviluppatore di Brawl Stars, si impegna nel ascoltare i feedback dei giocatori e nell'introdurre miglioramenti che rispondano alle esigenze della community, mantenendo così viva la passione e l'entusiasmo dei fan. Conclusioni Il Futuro di Brawl Stars: In conclusione, il rilascio della versione APK di Brawl Stars rappresenta un importante passo avanti per il gioco, offrendo agli appassionati un'esperienza di gioco ancora più ricca e appagante. Sono sicuro che questa nuova versione continuerà a catturare l'attenzione e l'entusiasmo dei giocatori di tutto il mondo, portando Brawl Stars verso nuovi traguardi di successo e divertimento. Grazie per aver letto e buon divertimento nell'esplorare le nuove frontiere di Brawl Stars APK! Cordiali saluti.
  3. Sono entusiasta di condividere con voi le ultime novità riguardanti uno dei giochi più iconici di sempre: Minecraft. Oggi ci immergeremo nel mondo della versione 1.20.80.05 APK, un aggiornamento che promette di rivoluzionare l'esperienza di gioco per milioni di giocatori in tutto il mondo. Un Mondo di Nuove Avventure: Con il rilascio di Minecraft 1.20.80.05 APK, i giocatori possono aspettarsi di esplorare nuove frontiere e di vivere avventure ancora più entusiasmanti. Questo aggiornamento introduce una serie di nuove funzionalità che aprono le porte a mondi ancora più vasti e intricati, offrendo agli esploratori digitali un'esperienza di gioco senza precedenti. Miglioramenti Tecnici e Grafici: Oltre alle nuove funzionalità, l'aggiornamento 1.20.80.05 APK porta con sé una serie di miglioramenti tecnici e grafici che rendono l'esperienza di gioco ancora più coinvolgente. Grafiche migliorate, prestazioni ottimizzate e una maggiore stabilità sono solo alcune delle novità che i giocatori potranno sperimentare in questa versione. Il Cuore della Community: Ciò che rende Minecraft così speciale è la sua incredibile community di giocatori. Con ogni aggiornamento, Mojang dimostra il suo impegno nel soddisfare le esigenze della community, ascoltando i feedback e introducendo costantemente nuove funzionalità e miglioramenti che tengono viva la passione dei giocatori. Conclusione: Il Futuro di Minecraft: In conclusione, il rilascio di Minecraft 1.20.80.05 APK segna un passo avanti emozionante per il gioco, offrendo agli appassionati un'esperienza di gioco ancora più ricca e appagante. Sono sicuro che questa nuova versione continuerà a ispirare la creatività e l'immaginazione dei giocatori di tutto il mondo, portando Minecraft verso nuove vette di successo e divertimento. Grazie per aver letto e buon divertimento nell'esplorare le infinite possibilità di Minecraft 1.20.80.05 APK! Cordiali saluti
  4. cbdremovalssydney

    cbd-removalssy-dney

    Removalists Sydney, the vibrant metropolis of Australia, offers a multitude of opportunities and experiences. Whether you're moving to a new home or relocating your office, finding reliable and efficient removalists is essential. In this destination guide, we will explore the services provided by Removals Sydney, highlighting their expertise, benefits, and tips for a smooth moving experience.
  5. Today
  6. Go into you server's server.armaprofile, and look for scoreTable = 1; change that to 0 that should disable it.
  7. Jeddah Airport taxi: Convenient, reliable, and readily available transport for travelers at King Abdulaziz International Airport.
  8. krzychuzokecia

    Community Upgrade Project - CUP

    I'm sorry, I would but I'm not a Discord user, so I can't. Hope that's understandable. Anyway, I've noticed that all of the "sniper" scopes in CUP now seem to have canted reticles. I guess that's to simulate scope cant some people introduce when they're unable to have proper position behind the gun, but in such case the reticle would appear "in parallel" to the eye, and the target/enviroment image would appear canted. It's the opposite in CUP, and I don't think (aside maybe for "PiP" scopes) you can achieve proper effect in game. It feels a bit jarring, and contrasts with scopes from vanilla or other mods. Also, regarding CUP scopes when having ACE Scopes (aka miliradian turrets) enabled - since ACE Scopes use same keybinds as vanilla BDC adjustments, it's possible to change both of these simultanously with CUP scopes, leading to completely wrong elevation. I think the issue is that even with ACE loaded and ACE Scopes turned on, CUP scopes still support vanilla BDC change. But, judging from the way ACE themselves set-up vanilla scopes, those systems are not interchangeable, and require vanilla BDC adjustments in config of particular scope to be capped at single setting (usually 100 meters).
  9. First things first, check the basics. Is your server up and running? Double-check the IP address you're using to connect – a typo there throws a wrench in the whole operation. If that seems all good, it might be a firewall issue blocking the connection. Firewalls are like bouncers at a club – great for security, but sometimes they get a little overzealous. Here's where things get creative. I've seen some folks recommend tweaking config files or messing with port forwarding, but that can be a recipe for disaster if you're not careful. My advice? If you're not a server guru, it might be worth reaching out to your hosting provider. They've probably seen it all before and can get you up and running in no time.
  10. abudabi

    FSR 3 support?

    Yep feature needed asap, all videocards get stuck 100% GPU load all the time, 3d optics killing like 25% fps, it is so crucial during firefights 7800xt and i forced to play low on 3440x1440 to get stable 100+ fps
  11. pierremgi

    How to turn init code in to a script?

    btw, you could use a hashmap , probably better for preparing such script(s). Something like: CB_Factions_data = createHashMapFromArray [ ["BLU_F", [ [ "WhiteHead_01", "WhiteHead_05", "WhiteHead_04",...], [ "U_I_L_Uniform_01_tshirt_black_F", .5, "U_I_L_Uniform_01_tshirt_olive_F", .5, "U_I_L_Uniform_01_tshirt_skull_F", .5,....], [ "\a3\characters_f_gamma\Civil\Data\c_cloth1_black.paa", "A3\Characters_F\Civil\Data\c_cloth1_kabeiroi_co.paa", ....], [ "V_LegStrapBag_olive_F", "V_LegStrapBag_coyote_F", "V_LegStrapBag_black_F", "V_Pocketed_black_F", ...], [ "H_Beret_blk", "H_Bandanna_gry", "H_Bandanna_blu", "H_Bandanna_cbr", "H_Booniehat_taiga", "H_Booniehat_wdl",....], [ "arifle_AKM_F", "arifle_AKS_F", "arifle_AK12U_F", "arifle_CTAR_blk_F" ,...], [....] ], ], ["BLU_CTRG_F", [[...],[...],...]] ], .... ]; This way, you can see the whole things you want and the codes are faster. You create the hashmap once for all, then use it multiple times. Usage is a little bit different from testing a condition and running a script. Just: private _factionData = CB_Factions_Data get faction _unit; _unit setFace selectRandom (_factionData #0); _unit forceAddUniform selectRandomWeighted (_factionData #1); if (_factionData == "IND_G_F" && {uniform _unit == "U_IG_Guerilla1_1"} && {random 10 > 5} ) then { _unit setObjectTextureGlobal [0, _fiaFatigues]; _unit setobjectTextureGlobal [1, "#(argb,8,8,3)color(0.33,0.31,0.24,0.3)"] }; _unit addVest selectRandom (_factionData #3); There is no delay whatever the key (faction here) could be. Of course, it's a dirty example. Adapt and mind for the arrays and the global structure of the hashmap. Have fun
  12. Raider_18

    How to turn init code in to a script?

    Roger that, changed. Thanks!
  13. Yuuno -fr

    Past Battle Pass

    Good morning I would like to file a ticket, regarding old battle passes, how will this happen for players who have not managed to complete them? Will there be compensation in crowns/drops for example? I have several friends including myself who will never be able to finish everything and we ask ourselves a lot of questions about this. RoxieAtomic, could you give me some information I can send to them please?
  14. Good morning New small consumable proposition after the smoke which could delight aggressive players (rush). Here's a bulletproof helmet that could help you survive a bullet to the head. I don't think I'm the only one who's ever been hit by improbable headshots and this could remedy that and give a chance of surviving a fight expedition. 😃
  15. Hi, because Discord is blocked in my region, so I leave some messages here. 1 Currently RSASS is using an ARMA2 type generic reload animation. Since RSASS is a modified version of AR-10 (exclude its charging handle), will it be better to use M110's reload animation on it? Also, its ACE_barrelLength is only 264mm, should switch to 457mm or 559mm. 2 GALIL (556 and 762) is also using an ARMA2 type generic reload animation. should be better to use AKM and AK74's reload animation instead. 3 for the M249 and Minimi, because they are open bolt MGs, so should be ace_overheating_closedBolt = 0.
  16. because I found you released a Complete Pack long time ago, so I guess you were interested in more AIO packs https://steamcommunity.com/sharedfiles/filedetails/?id=1093191358
  17. Prestige Clairemont Review

    How to turn init code in to a script?

    Thank you for your Kind Help , Prestige Clairemont team appariciates your work.
  18. pierremgi

    How to turn init code in to a script?

    if (_unit IsKindOf "CAManBase") then { call { if (faction _unit isEqualTo "BLU_F") exitwith {[_unit] spawn CB_fnc_loadout_BLUFORnato}; // standard NATO if (faction _unit isEqualTo "BLU_CTRG_F") exitWith {[_unit] spawn CB_fnc_loadout_BLUFORspecops}; // CTRG if (faction _unit isEqualTo "BLU_G_F") exitWith {[_unit] spawn CB_fnc_loadout_BLUFORion}; // FIA as IoN security if (faction _unit isEqualTo "OPF_F") exitWith {[_unit] spawn CB_fnc_loadout_OPFORcsat}; // standard CSAT if (faction _unit isEqualTo "OPF_R_F") exitWith {[_unit] spawn CB_fnc_loadout_OPFORspecops}; // Spetznaz as Viper guys if (faction _unit isEqualTo "IND_G_F") exitWith {[_unit] spawn CB_fnc_loadout_INDFORfia}; // standard FIA if (faction _unit isEqualTo "IND_C_F") exitWith {[_unit] spawn CB_fnc_loadout_INDFORspecops}; // Syndikat as common criminals if (faction _unit isEqualTo "CIV_F") exitWith {[_unit] spawn CB_fnc_loadout_CIV}; }; };
  19. Buy ketamine online usa Whatsapp:+1(318) 232-2343 buyketaminecrystals.com admin@buyketaminecrystals.com Buy ketamine Online, your Trusted Source for Medical Supplies. Whatsapp:+1(318) 232-2343 wicker:elvinewilliams ketamine for sale online AUSTRALIA, ketamine for sale online CANADA, ketamine for sale online EUROPE, ketamine for sale online FRANCE, ketamine for sale online GERMANY, ketamine for sale online ITALY, ketamine for sale online NEWZEALAND, ketamine for sale online PORTUGAL, ketamine for sale online RUSSIA, ketamine for sale online SPAIN, ketamine for sale online UAE, ketamine for sale online UK, ketamine for sale online USA, ketamine online, buy ketamine online ARGENTINA, buy ketamine online AUSTRALIA, buy ketamine online CANADA, buy ketamine online EUROPE, buy ketamine online FRANCE, buy ketamine online GERMANY, buy ketamine online ITALY, buy ketamine online NEWZEALAND, buy ketamine online PORTUGAL, buy ketamine online RUSSIA, buy ketamine online SPAIN, buy ketamine online UAE, buy ketamine online UK, buy ketamine online USA, order ketamine online, order ketamine online ARGENTINA, order ketamine online AUSTRALIA, order ketamine online CANADA, order ketamine online EUROPE, order ketamine online FRANCE, order ketamine online GERMANY, order ketamine online ITALY, order ketamine online NEWZEALAND, order ketamine online PORTUGAL, order ketamine online RUSSIA, order ketamine online SPAIN, order ketamine online UAE, order ketamine online UK, order ketamine online USA, buy ketamine online, buy ketamine online ARGENTINA, purchase ketamine online AUSTRALIA, buy ketamine online CANADA, buy ketamine online EUROPE, buy ketamine online FRANCE, buy ketamine online GERMANY, buy ketamine online ITALY, buy ketamine online NEWZEALAND, buy ketamine online PORTUGAL, purchase ketamine online RUSSIA, buy ketamine online SPAIN, purchase ketamine online UAE, buy ketamine online UK, buy ketamine online USA Buy ketamine online usa Whatsapp:+1(318) 232-2343 buyketaminecrystals.com admin@buyketaminecrystals.com
  20. Website: https://buyketaminecrystals.com telegram: elvinewilliams Email: admin@buyketaminecrystals.com Wh@t$$Ap : +13182322343 buy cocaine online buy ketamine buy weed online buy xanax buy xtc buy oxycodone in NaklonadNotecia telegram @elvinewilliams wickr: elvinewilliams email: admin@buyketaminecrystals.com cocaine hashish ecstacy coke mushrooms heroin marijuana marijuanaEuropean dmt pills Contact Informations: https://buyketaminecrystals.com Teegram lID: elvinewilliams Buy meth, buy cocaine, buy hash, buy marijuana, buy mdma online, buy racemic ketamine, buy benzodiazepines, buy carfentanil, buy heroin, buy psychedelics, buy LSD, buy fentanyl, buy Oxy legally everywhere. We guarantee free, safe and fast delivery of the package to your respective destination. We accept payments only via crypto ( BITCOIN & USDT ) and PAYPAL. We supply and export high quality research chemicals in large and small quantities. Our products are as follows: Our products are of high purity (over 99%). buy crystals meth, buy drugs silk road, buy COCAINE, buy meth online, buy Heroin, buy ketamine online, buy online meth, buy online methamphetamine, Crank, Crystal, crystal meth for sale, Crystal Methamphetamine Online, Ice, Legit supplier of Crystal Methamphetamine Online, Methamphetamine, ketamine, heroin for sale, Methamphetamine, Order Crystal Methamphetamine Online, Purchase Crystal Methamphetamine Online, Quality Crystal Methamphetamine Online, Research Chemicals Tags: buy blue crystal meth online, AUSTRALIA, JAPAN, CHINESE, FRANCE, GERMANY, CANADA AND UNITED STATES Suppliers; international supplier to EUROPEAN, OCEANIA, ASIAN AND AMERICAN continents; Order Crystal Meth/Methamphetamine for sale, ketamine, heroin Online, where to buy Methamphetamine near me, ketamine, heroin online. Crystal Methamphetamine, ketamine, heroin Online Worldwide. Contact Informations: https://buyketaminecrystals.com telegram ID: elvinewilliam wickr ID: elvinewilliams
  21. dagathomocam

    Đá Gà Thomo Trực Tiếp Hàng Ngày

    Nhắc đến trò chơi đá gà trực tuyến, không thể không nhắc đến Đá Gà Thomo - một trong những trang cá cược hàng đầu cho những ai đam mê gà chọi. Và giờ đây, với sự hợp tác của nhà cái MCW, sẽ đem lại cho bạn trải nghiệm đá gà trực tuyến tại Thomo trở nên thú vị hơn bao giờ hết Đá Gà Thomo không chỉ nổi tiếng với sự hấp dẫn của các trận đấu đá gà, mà còn được biết đến với sự đa dạng và phong phú về các trò chơi cờ bạc trực tuyến khác. Với sự kết hợp của công nghệ hiện đại và sự chuyên nghiệp trong phục vụ, đá gà Thomo mang lại cho người chơi trải nghiệm đỉnh cao và không thể quên. Nhà cái MCW, với uy tín và kinh nghiệm lâu năm trong lĩnh vực cá cược trực tuyến, đã hợp tác cùng đá gà Thomo để mang đến cho người chơi một sân chơi đẳng cấp và an toàn nhất. Với sự đảm bảo về công bằng và minh bạch, MCW đem lại cho người chơi niềm tin tuyệt đối khi tham gia cá cược. Việc hợp tác giữa Đá Gà Thomo và nhà cái MCW cũng mang lại nhiều lợi ích hấp dẫn cho người chơi. Không chỉ dễ dàng truy cập vào các trận đấu đá gà hàng ngày mà còn có cơ hội nhận các khuyến mãi và ưu đãi đặc biệt từ cả hai địa chỉ này. Những người chơi tại nhà cái MCW có thể tham gia vào các trận đấu đá gà trực tuyến của Thomo một cách dễ dàng qua giao diện thân thiện và đơn giản. Không cần phải di chuyển đến các sàn đấu truyền thống, bạn có thể thưởng thức các trận đấu hấp dẫn ngay tại nhà mình chỉ với một chiếc điện thoại hoặc máy tính. Đá Gà Thomo tại nhà cái MCW không chỉ là nơi để thể hiện khả năng dự đoán và may mắn, mà còn là nơi để tận hưởng niềm vui và sự thư giãn sau những giờ làm việc căng thẳng. Hãy tham gia ngay để trải nghiệm và khám phá những điều bất ngờ mà trò chơi này mang lại. Trên đây là những điều đặc biệt và hấp dẫn khi kết hợp giữa Đá Gà Thomo và nhà cái MCW. Chắc chắn rằng, việc tham gia vào trò chơi này sẽ mang lại cho bạn những trải nghiệm đáng nhớ và không thể quên. Hãy đăng ký tài khoản ngay hôm nay để không bỏ lỡ cơ hội tham gia vào cuộc chơi và nhận các ưu đãi hấp dẫn!
  22. Raider_18

    How to turn init code in to a script?

    Spot on it's working good now, thank you for your help! I will post some of it below for anyone who wants to take it and run with it, or make it more efficient as I take the painstaking brute force approach lol. Right now its 3x seperate functions. I think its a very lightweight and effective way to basically make your own "faction" with what Arma 3 gives you plus working in hidden textures. I have never been fully satisfied with vanilla A3 factions especially with the FIA, who in my mind should be scaled down akin to armed civilians, and I wanted some randomness. So Arma 3 being the best platform ever and with the help of the community I have it. You guys rock! init.sqf // detect and change all editor placed units private _mapUnits = allUnits select {!isPlayer _x && _x isKindOf "CAManBase"}; {[_x] call CB_fnc_factionConfig;} forEach _mapUnits; // add MEH to catch anything spawned CB_MEH_factions = addMissionEventHandler ["EntityCreated", { params ["_entity"]; if (_entity IsKindof 'CAManBase') then {[_entity] spawn CB_fnc_factionConfig}; }]; CB_fnc_factionConfig - directs the units to their assigned loadout function with a if/then. As many or as little as you need. Next I will post my FIA example /* Name: factionConfig Author: Raider Description: Removes AI equipment when spawned/detected and assigns a pre-defined loadout function based on faction. Used pieces of code from Beerkan / Larrow / pierremgi / Bohemia fourms ------> https://forums.bohemia.net/forums/topic/180646-list-of-all-hidden-texture-inits/ ------> https://forums.bohemia.net/forums/topic/182390-how-to-turn-init-code-in-to-a-script/?tab=comments#comment-3528029 Known issues: Nothing for vehicles/aircraft. Naked units on the battlefield is your debug Factions can be one of the following West: "BLU_F" (NATO), "BLU_T_F" (NATO Pacific), "BLU_W_F" (NATO Woodland), "BLU_G_F" (FIA), "BLU_CTRG_F" (CTRG), BLU_GEN_F (BLUFOR Police) East: "OPF_F" (CSAT), "OPF_G_F" (FIA), "OPF_T_F" (CSAT Tanoa), "OPF_R_F" (Spetznaz), "OPF_GEN_F" (OPFOR Police) Guer: "IND_F" (AAF), "IND_E_F", (LDF) "IND_G_F" (FIA), "IND_C_F" (SYNDIKAT Tanoa), "IND_L_F" (Looters) Civ: "CIV_F" (Civilians), "CIV_IDAP_F" (IDAP) helpful -> if (faction _unit isEqualTo "FACTION AS A STRING" && _unit IsKindof 'CAManBase') then {YOUR SCRIPT/FUNCTION GOES HERE}; */ // handles private _unit = _this select 0; if (isPlayer _unit) exitWith {}; //ignore special units with this variable // factions to re-paint if (faction _unit isEqualTo "BLU_F" && _unit IsKindof 'CAManBase') then {[_unit] spawn CB_fnc_loadout_BLUFORnato}; // standard NATO if (faction _unit isEqualTo "BLU_CTRG_F" && _unit IsKindof 'CAManBase') then {[_unit] spawn CB_fnc_loadout_BLUFORspecops}; // CTRG if (faction _unit isEqualTo "BLU_G_F" && _unit IsKindof 'CAManBase') then {[_unit] spawn CB_fnc_loadout_BLUFORion}; // FIA as IoN security if (faction _unit isEqualTo "OPF_F" && _unit IsKindof 'CAManBase') then {[_unit] spawn CB_fnc_loadout_OPFORcsat}; // standard CSAT if (faction _unit isEqualTo "OPF_R_F" && _unit IsKindof 'CAManBase') then {[_unit] spawn CB_fnc_loadout_OPFORspecops}; // Spetznaz as Viper guys if (faction _unit isEqualTo "IND_G_F" && _unit IsKindof 'CAManBase') then {[_unit] spawn CB_fnc_loadout_INDFORfia}; // standard FIA if (faction _unit isEqualTo "IND_C_F" && _unit IsKindof 'CAManBase') then {[_unit] spawn CB_fnc_loadout_INDFORspecops}; // Syndikat as common criminals if (faction _unit isEqualTo "CIV_F" && _unit IsKindof 'CAManBase') then {[_unit] spawn CB_fnc_loadout_CIV}; // standard civ's CB_fnc_loaddout_INDFORfia - Inside one of the loadouts, defined arrays and other miscellanious commands you can tweak or change. The end is the switch/case to get detailed control over individual classnames. Its ugly and painstaking but, it works! /* Name: INDFORfia Author: Raider Description: Custom loadout function Known issues: Nothing for vehicles/aircraft Helpful code: selectRandomWeighted ["STRING", #, "STRING", #, "STRING", #] bluforUnit linkItem "NVGoggles" opforUnit linkItem "NVGoggles_OPFOR" independentUnit linkItem "NVGoggles_INDEP" addPrimaryWeaponItem "weapon attachment" addHandgunItem "weapon attachment" "acc_flashlight" "acc_pointer_IR" "acc_flashlight_pistol" */ // debug // systemChat "FIA function worked"; // handles private _unit = _this select 0; private _side = side _unit; private _unitType = typeOf _unit; /* not used for FIA // skills _unit allowfleeing 0; // 0 = will never run away _unit setskill ['aimingAccuracy',(0.3 + random 0.3)]; _unit setskill ['aimingShake',(0.3 + random 0.3)]; _unit setskill ['aimingSpeed',(0.3 + random 0.3)]; _unit setskill ['commanding',(0.3 + random 0.3)]; _unit setskill ['courage',1]; // 1 = John Wick (I was gonna say John Wayne but thats too old) _unit setskill ['general',(0.3 + random 0.4)]; _unit setskill ['reloadSpeed',(0.3 + random 0.3)]; _unit setskill ['spotDistance',(0.2 + random 0.3)]; _unit setskill ['spotTime',(0.2 + random 0.3)]; // modifiers _unit setUnitTrait ["audibleCoef", 0]; // 0 = silent ninja _unit setUnitTrait ["camouflageCoef", 0]; // 0 = ghost assassin _unit setUnitTrait ["loadCoef", 0]; // 0 = super human */ // all get naked removeAllWeapons _unit; removeAllItems _unit; removeAllAssignedItems _unit; removeUniform _unit; removeVest _unit; removeBackpack _unit; removeHeadgear _unit; removeGoggles _unit; _unit unlinkItem hmd _unit; sleep 0.1; /* if you want to change ethnicity (European CSAT or Tanoan LDF for example), or give recon units camo faces _faces = selectRandom [ "WhiteHead_01", "WhiteHead_05", "WhiteHead_04", "WhiteHead_06", "WhiteHead_07", "WhiteHead_08", "AfricanHead_02", "AsianHead_A3_02", "AfricanHead_03", "WhiteHead_09", "WhiteHead_16", "WhiteHead_11", "WhiteHead_14", "WhiteHead_15", "AfricanHead_01", "TanoanHead_A3_02", "TanoanHead_A3_01", "LivonianHead_5", "WhiteHead_27", "LivonianHead_3", "WhiteHead_32" ]; _unit setFace _faces; _reconFaces = selectRandom [ "WhiteHead_22_a", "WhiteHead_22_l", "WhiteHead_22_sa", "PersianHead_A3_04_sa", "GreekHead_A3_10_l", "GreekHead_A3_10_sa" ]; */ _uniforms = selectRandomWeighted [ "U_I_L_Uniform_01_tshirt_black_F", .5, "U_I_L_Uniform_01_tshirt_olive_F", .5, "U_I_L_Uniform_01_tshirt_skull_F", .5, "U_I_L_Uniform_01_tshirt_sport_F", .5, "U_C_Mechanic_01_F", .5, "U_C_Poor_1", .5, "U_IG_Guerilla1_1", .45, "U_IG_Guerilla1_2_F", .45, "U_C_Uniform_Farmer_01_F", .45, "U_I_C_Soldier_Bandit_2_F", .4, "U_I_C_Soldier_Bandit_5_F", .4, "U_C_Man_casual_4_F", .35, "U_C_Poloshirt_tricolour", .35, "U_C_E_LooterJacket_01_F", .35 ]; _unit forceAddUniform _uniforms; //hidden textures _fiaFatigues = selectRandom [ "\a3\characters_f_gamma\Civil\Data\c_cloth1_black.paa", "A3\Characters_F\Civil\Data\c_cloth1_kabeiroi_co.paa", "A3\Characters_F\Civil\Data\c_cloth1_bandit_co.paa", "A3\Characters_F\Civil\Data\poor_co.paa", "A3\Characters_F\Civil\Data\poor_v2_co.paa" ]; // chance to be cool _coolGuy = [1, 10] call BIS_fnc_randomInt; if ((uniform _unit) == "U_IG_Guerilla1_1" && _coolGuy > 5) then {_unit setObjectTextureGlobal [0, _fiaFatigues]; _unit setobjectTextureGlobal [1, "#(argb,8,8,3)color(0.33,0.31,0.24,0.3)"]; if (random 1 > 0.5) then { _unit setobjectTextureGlobal [1, "#(argb,8,8,3)color(0.33,0.31,0.24,0.3)"]; //Olive pants and boots }; if (random 1 < 0.5) then { _unit setobjectTextureGlobal [1, "#(argb,8,8,3)color(0.1,0.1,0.1,0.3)"]; //Black pants and boots }; }; //hidden textures _farmerSlacks = selectRandom [ "A3\Characters_F\Civil\Data\c_cloth1_bandit_co.paa", "A3\Characters_F\Civil\Data\c_cloth1_co.paa", "A3\Characters_F\Civil\Data\c_cloth1_kabeiroi_co.paa" ]; if ((uniform _unit) == "U_C_Uniform_Farmer_01_F") then {_unit setObjectTextureGlobal [0, _farmerSlacks]}; sleep 0.5; _vests = selectRandom [ "V_LegStrapBag_olive_F", "V_LegStrapBag_coyote_F", "V_LegStrapBag_black_F", "V_Pocketed_black_F", "V_Pocketed_coyote_F", "V_Pocketed_olive_F", "V_HarnessO_brn", "V_HarnessO_gry", "V_HarnessO_ghex_F" ]; _unit addVest _vests; _leaderVest = selectRandom [ "V_TacVest_camo", "V_TacVest_blk", "V_TacVest_brn" ]; _headgear = selectRandom [ "H_Beret_blk", "H_Bandanna_gry", "H_Bandanna_blu", "H_Bandanna_cbr", "H_Booniehat_taiga", "H_Booniehat_wdl", "H_Booniehat_dgtl", "H_Cap_blk", "H_Cap_blu", "H_Cap_red", "H_Cap_tan", "H_Cap_blk_Raven", "H_Bandanna_camo" ]; _unit addHeadGear _headgear; // chance for no headgear _bald = [1, 10] call BIS_fnc_randomInt; if (_bald > 5) then {removeHeadgear _unit}; //Leader gets sniper bait if ((leader group _unit) isEqualto _unit) then {_unit addHeadGear "H_Bandanna_khk_hs";}; _mask = selectRandomWeighted [ "G_Balaclava_oli",.5, "G_Bandanna_shades",.5, "G_Bandanna_blk",.5, "G_Balaclava_Flecktarn",.5, "G_Balaclava_Tropentarn",.5, "G_Bandanna_tan",.5, "G_Balaclava_BlueStrips",.45, "G_Bandanna_sport",.45, "G_Bandanna_khk",.45, "G_Balaclava_blk",.45, "G_Bandanna_beast",.45, "G_Bandanna_shades",.45, "G_Bandanna_BlueFlame1",.4, "G_Bandanna_Syndikat1",.4, "G_Bandanna_BlueFlame2",.4, "G_Bandanna_oli",.4, "G_Bandanna_OrangeFlame1",.4, "G_Bandanna_RedFlame1",.4, "G_Bandanna_Skull1",.4, "G_Bandanna_Skull2",.4 ]; _unit addGoggles _mask; // chance for no facewear _lame = [1, 10] call BIS_fnc_randomInt; if (_lame < 5) then {removeGoggles _unit}; _authorizedEyePro = selectRandom ["G_Shades_Black", "G_Shades_Red"]; _authorizedSmallBag = selectRandom ["B_AssaultPack_dgtl", "B_Messenger_Black_F", "B_Messenger_Coyote_F"]; _authorizedMediumBag = selectRandom ["B_Kitbag_sgg", "B_TacticalPack_ocamo"]; _authorizedLargeBag = selectRandom ["B_Carryall_cbr", "B_Carryall_taiga_F"]; sleep 0.5; // equipment common to all _unit linkItem "ItemWatch"; _unit addItemToUniform "FirstAidKit"; /* nvgs not used for FIA // _giveNVGs = sunOrMoon; // if (_giveNVGs < 1) then {_unit linkItem "NVGoggles_OPFOR";}; // if (_giveNVGs > 1) then {_unit addGoggles _authorizedEyePro}; // _unit assignItem 'acc_flashlight'; */ // basic weapons _Gweapon = selectRandom [ "arifle_AKM_F", "arifle_AKS_F", "arifle_AK12U_F", "arifle_CTAR_blk_F" ]; _Gbeltfed = selectRandom [ "LMG_03_F", "arifle_RPK12_F" ]; /* test with a small team first to get a feel for the vibe I_G_Soldier_F - rifle I_G_Soldier_TL_F - team lead I_G_Soldier_AR_F - auto I_G_Soldier_A_F - ammo bearer I_G_Soldier_GL_F - grenadier I_G_Soldier_SL_F - squad leader */ // second chance for clothes if ((uniform _unit) == "") then {_unit forceAddUniform _uniforms}; sleep 0.5; // class specific switch _side do { case independent: { switch _unitType do { case "I_G_Soldier_F": { [_unit, _Gweapon , 6] call BIS_fnc_addWeapon; _unit addItemToVest "HandGrenade"; }; case "I_G_Soldier_TL_F": { [_unit, _Gweapon , 4] call BIS_fnc_addWeapon; _unit linkItem "ItemRadio"; _unit addItemToVest "HandGrenade"; _unit addItemToVest "SmokeShellYellow"; }; case "I_G_Soldier_AR_F": { [_unit, _Gbeltfed, 5] call BIS_fnc_addWeapon; _unit addBackPack _authorizedSmallBag; _unit addItemToVest "HandGrenade"; }; case "I_G_Soldier_A_F": { [_unit, _Gweapon , 4] call BIS_fnc_addWeapon; _unit addBackPack _authorizedLargeBag; _unit addItemToVest "HandGrenade"; _unit addItemToBackpack "SmokeShellYellow"; for "_i" from 1 to 2 do {_unit addItemToBackpack "Chemlight_yellow";}; for "_i" from 1 to 2 do {_unit addItemToBackpack "HandGrenade";}; for "_i" from 1 to 3 do {_unit addItemToBackpack "30Rnd_762x39_Mag_F";}; for "_i" from 1 to 3 do {_unit addItemToBackpack "30Rnd_762x39_Mag_Green_F";}; for "_i" from 1 to 3 do {_unit addItemToBackpack "75Rnd_762x39_Mag_F";}; for "_i" from 1 to 3 do {_unit addItemToBackpack "75Rnd_762x39_Mag_Tracer_F";}; for "_i" from 1 to 3 do {_unit addItemToBackpack "200Rnd_556x45_Box_F";}; for "_i" from 1 to 3 do {_unit addItemToBackpack "30Rnd_580x42_Mag_Tracer_F";}; }; case "I_G_Soldier_SL_F": { _unit forceAddUniform "U_IG_leader"; _unit addVest _leaderVest; _unit addWeapon "Binocular"; _unit linkItem "ItemMap"; _unit linkItem "ItemRadio"; _unit addItemToVest "HandGrenade"; _unit addItemToVest "SmokeShellYellow"; [_unit, _Gweapon , 4] call BIS_fnc_addWeapon; }; case "I_G_Soldier_GL_F": { _40mm = selectRandom [ "V_HarnessOGL_gry", "V_HarnessOGL_brn", "V_HarnessOGL_ghex_F" ]; _unit addVest _40mm; [_unit, "arifle_CTAR_GL_blk_F", 4] call BIS_fnc_addWeapon; _unit addPrimaryWeaponItem "1Rnd_HE_Grenade_shell"; for "_i" from 1 to 6 do {_unit addItemToVest "1Rnd_HE_Grenade_shell";}; }; case "SOMECLASS": { }; case "SOMECLASS": { }; case "SOMECLASS": { }; default {}; }; }; }; /* you could add weapon lights at night _giveLights = sunOrMoon; if (_giveLights < 1) then {_unit addPrimaryWeaponItem "acc_flashlight"; removeGoggles _unit}; */
  23. in the vast digital expanse of Minecraft, every update brings forth a new wave of excitement and anticipation. With the arrival of Minecraft 1.20.80.05, players around the world are poised to embark on an unparalleled journey into a realm brimming with innovation, adventure, and boundless creativity Immersive Visuals Step into a world of breathtaking beauty with the visual marvels of Minecraft 1.20.80.05 APK Mediafire . From the tranquil serenity of sun-kissed meadows to the awe-inspiring majesty of towering mountain ranges, every corner of the Minecraft universe has been meticulously crafted to evoke a sense of wonder and awe. Dynamic lighting effects, enhanced textures, and realistic environmental details combine to create an immersive experience that transports players to a world of limitless possibilities. Expansive Exploration Prepare to chart unexplored territories and uncover hidden wonders as Minecraft 1.20.80.05 introduces a vast array of new biomes, landscapes, and structures to explore. Traverse dense forests teeming with exotic flora and fauna, navigate treacherous mountain passes, and delve into the depths of ancient ruins in search of lost treasures and forgotten secrets. Whether you're embarking on a solo expedition or teaming up with friends, the possibilities for adventure are endless in this sprawling sandbox world. Encounter New Creatures The Minecraft universe comes alive with a diverse array of creatures and wildlife in version 1.20.80.05. From the graceful elegance of soaring eagles to the playful antics of mischievous monkeys, the world is teeming with life and activity. But beware, for danger lurks in the shadows, with ferocious predators and mysterious creatures waiting to challenge even the bravest of adventurers. Whether you're forging new alliances or engaging in epic battles, every encounter promises to be a thrilling adventure in its own right. Revitalized Nether Venture into the fiery depths of the Nether and discover a realm transformed by the groundbreaking features and enhancements of Minecraft 1.20.80.05. Explore vast networks of twisting tunnels and towering spires, navigate treacherous lava lakes, and encounter a host of new creatures and challenges along the way. From the towering fortresses of ancient civilizations to the eerie glow of bioluminescent fungi, the Nether is a world of wonders waiting to be explored. Minecraft 1.20.80.05: Unleashing the Infinite Realm of Creativity and Discovery With its stunning visuals, expansive exploration, diverse wildlife, and revitalized Nether, Minecraft 1.20.80.05 represents a bold new chapter in the ongoing saga of this beloved sandbox game. Whether you're a seasoned veteran or a newcomer to the world of Minecraft, there has never been a better time to dive in and experience the limitless possibilities that await in this vast and wondrous universe. So grab your pickaxe, gather your friends, and prepare to embark on the adventure of a lifetime in Minecraft 1.20.80.05 !
  24. Contact Informations: https://www.australiadrugsstore.com Wire ID: australiadrugsstore Dust ID: australiadrugsstore Buy meth, buy cocaine, buy hash, buy marijuana, buy mdma, buy racemic ketamine, buy benzodiazepines, buy carfentanil, buy heroin, buy psychedelics, buy LSD, buy fentanyl, buy Oxy legally everywhere. We guarantee free, safe and fast delivery of the package to your respective destination. We accept payments only via crypto ( BITCOIN & USDT ) and PAYPAL. We supply and export high quality research chemicals in large and small quantities. Our products are as follows: Our products are of high purity (over 99%). buy crystals meth, buy drugs silk road, buy COCAINE, buy meth online, buy Heroin, buy ketamine online, buy online meth, buy online methamphetamine, Crank, Crystal, crystal meth for sale, Crystal Methamphetamine Online, Ice, Legit supplier of Crystal Methamphetamine Online, Methamphetamine, ketamine, heroin for sale, Methamphetamine, Order Crystal Methamphetamine Online, Purchase Crystal Methamphetamine Online, Quality Crystal Methamphetamine Online, Research Chemicals Tags: buy blue crystal meth online, AUSTRALIA, JAPAN, CHINESE, FRANCE, GERMANY, CANADA AND UNITED STATES Suppliers; international supplier to EUROPEAN, OCEANIA, ASIAN AND AMERICAN continents; Order Crystal Meth/Methamphetamine for sale, ketamine, heroin Online, where to buy Methamphetamine near me, ketamine, heroin online. Crystal Methamphetamine, ketamine, heroin Online Worldwide. Contact Informations: https://www.australiadrugsstore.com Wire ID: australiadrugsstore Dust ID: australiadrugsstore
  25. Contact Informations: https://www.australiadrugsstore.com Wire ID: australiadrugsstore Dust ID: australiadrugsstore Buy meth, buy cocaine, buy hash, buy marijuana, buy mdma, buy racemic ketamine, buy benzodiazepines, buy carfentanil, buy heroin, buy psychedelics, buy LSD, buy fentanyl, buy Oxy legally everywhere. We guarantee free, safe and fast delivery of the package to your respective destination. We accept payments only via crypto ( BITCOIN & USDT ) and PAYPAL. We supply and export high quality research chemicals in large and small quantities. Our products are as follows: Our products are of high purity (over 99%). buy crystals meth, buy drugs silk road, buy COCAINE, buy meth online, buy Heroin, buy ketamine online, buy online meth, buy online methamphetamine, Crank, Crystal, crystal meth for sale, Crystal Methamphetamine Online, Ice, Legit supplier of Crystal Methamphetamine Online, Methamphetamine, ketamine, heroin for sale, Methamphetamine, Order Crystal Methamphetamine Online, Purchase Crystal Methamphetamine Online, Quality Crystal Methamphetamine Online, Research Chemicals Tags: buy blue crystal meth online, AUSTRALIA, JAPAN, CHINESE, FRANCE, GERMANY, CANADA AND UNITED STATES Suppliers; international supplier to EUROPEAN, OCEANIA, ASIAN AND AMERICAN continents; Order Crystal Meth/Methamphetamine for sale, ketamine, heroin Online, where to buy Methamphetamine near me, ketamine, heroin online. Crystal Methamphetamine, ketamine, heroin Online Worldwide. Contact Informations: https://www.australiadrugsstore.com Wire ID: australiadrugsstore Dust ID: australiadrugsstore
  26. Contact Informations: https://www.australiadrugsstore.com Wire ID: australiadrugsstore Dust ID: australiadrugsstore Buy meth, buy cocaine, buy hash, buy marijuana, buy mdma, buy racemic ketamine, buy benzodiazepines, buy carfentanil, buy heroin, buy psychedelics, buy LSD, buy fentanyl, buy Oxy legally everywhere. We guarantee free, safe and fast delivery of the package to your respective destination. We accept payments only via crypto ( BITCOIN & USDT ) and PAYPAL. We supply and export high quality research chemicals in large and small quantities. Our products are as follows: Our products are of high purity (over 99%). buy crystals meth, buy drugs silk road, buy COCAINE, buy meth online, buy Heroin, buy ketamine online, buy online meth, buy online methamphetamine, Crank, Crystal, crystal meth for sale, Crystal Methamphetamine Online, Ice, Legit supplier of Crystal Methamphetamine Online, Methamphetamine, ketamine, heroin for sale, Methamphetamine, Order Crystal Methamphetamine Online, Purchase Crystal Methamphetamine Online, Quality Crystal Methamphetamine Online, Research Chemicals Tags: buy blue crystal meth online, AUSTRALIA, JAPAN, CHINESE, FRANCE, GERMANY, CANADA AND UNITED STATES Suppliers; international supplier to EUROPEAN, OCEANIA, ASIAN AND AMERICAN continents; Order Crystal Meth/Methamphetamine for sale, ketamine, heroin Online, where to buy Methamphetamine near me, ketamine, heroin online. Crystal Methamphetamine, ketamine, heroin Online Worldwide. Contact Informations: https://www.australiadrugsstore.com Wire ID: australiadrugsstore Dust ID: australiadrugsstore
  27. Contact Informations: https://www.australiadrugsstore.com Wire ID: australiadrugsstore Dust ID: australiadrugsstore Buy meth, buy cocaine, buy hash, buy marijuana, buy mdma, buy racemic ketamine, buy benzodiazepines, buy carfentanil, buy heroin, buy psychedelics, buy LSD, buy fentanyl, buy Oxy legally everywhere. We guarantee free, safe and fast delivery of the package to your respective destination. We accept payments only via crypto ( BITCOIN & USDT ) and PAYPAL. We supply and export high quality research chemicals in large and small quantities. Our products are as follows: Our products are of high purity (over 99%). buy crystals meth, buy drugs silk road, buy COCAINE, buy meth online, buy Heroin, buy ketamine online, buy online meth, buy online methamphetamine, Crank, Crystal, crystal meth for sale, Crystal Methamphetamine Online, Ice, Legit supplier of Crystal Methamphetamine Online, Methamphetamine, ketamine, heroin for sale, Methamphetamine, Order Crystal Methamphetamine Online, Purchase Crystal Methamphetamine Online, Quality Crystal Methamphetamine Online, Research Chemicals Tags: buy blue crystal meth online, AUSTRALIA, JAPAN, CHINESE, FRANCE, GERMANY, CANADA AND UNITED STATES Suppliers; international supplier to EUROPEAN, OCEANIA, ASIAN AND AMERICAN continents; Order Crystal Meth/Methamphetamine for sale, ketamine, heroin Online, where to buy Methamphetamine near me, ketamine, heroin online. Crystal Methamphetamine, ketamine, heroin Online Worldwide. Contact Informations: https://www.australiadrugsstore.com Wire ID: australiadrugsstore Dust ID: australiadrugsstore
  1. Load more activity
×