W.- -.R.R.e.L. 10 Posted November 23, 2010 (edited) Please put the files into this folder system: @Lingor/Addons/Files goes here The "Addons" named folder is essential for it to work. The folder needs to be named Addons within the @mod folder. The first folder is for you to know what mod it is, and inside you have the "Addons" named folder so the game knows the files are in fact addons. Hope that makes sense. Sorry if you already have done that though. Just writing in haste. ;) And cheers Ice for an im sure superb island! Im downloading the lingor zip file again, mabe that will help. Im sure I have a map called addons inside @lingor. :) When I choose lingor from the editor, all show up, no freezes etc. EDIT: Still not working, game doesnt respond, so I have to close it with task manager. Really dunno wat is wrong or im doin wrong Edited November 23, 2010 by W.[ ].R.R.e.L. Share this post Link to post Share on other sites
bigpickle 0 Posted November 23, 2010 Installed everything inluding needed addons into one folder and all working no errors.VERY nice island, cant wait to try some missions on this now. Personally I prefer playing this map with 50 percent weather and using the color module, it makes such a difference, I added some long distant captures in the photo thread here: http://img339.imageshack.us/img339/3594/lingor2.jpg I have also now decided (as much as I love the sounds already) to create a ambient sound mod dedicated to this terrain, walking and surfaces plus more jungle ambience and water effects. Wont be right away but Im not completely happy with soundmods and this map at the moment, and I just need to do it now :) About the weather can you explain what you mean by 50%, I'm presuming you mean 50-50 on the weather slider? The colour module though I have no idea but I'd love to try it out. I'd also like to know if your sound mod will be a public release, if not I'd love permission to have a copy of it. Thanks mate Share this post Link to post Share on other sites
niQ® 0 Posted November 23, 2010 don't work sorry :/ -mod=@lingor Share this post Link to post Share on other sites
mrcash2009 0 Posted November 23, 2010 (edited) About the weather can you explain what you mean by 50%, I'm presuming you mean 50-50 on the weather slider?The colour module though I have no idea but I'd love to try it out. I'd also like to know if your sound mod will be a public release, if not I'd love permission to have a copy of it. Thanks mate Yes between rain and sun half way slider :) The module is in the editor under modules (F7) and just place on the map "Environment - colors" module without syncing or grouping it to anything, that's it, add some units and press play, looks lovely ... I just like to have that module on most of the time, I just realy like the look and feel it gives, especially in bad weather. As regards sound mod idea, its an idea, I have plenty or sound source and just need to look over configs and do some trial and error, although it wont see the light of day for a while yet. This map tipped me over the edge to try something. With people having problems I downloaded all required addons and then placed them into the following: (DRIVE LETTER)\Program Files\Bohemia Interactive\ArmA 2\@lingor\addons Whats contained in that "addons" folder:brg_africa.pbochn_crocodile.pbo chn_predator.pbo chn_predator_c.pbo ibr_plants.pbo Insurgency0_72.lingor.pbo lingor.pbo lingor_objects.pbo lingor_roads.pbo lingor_sounds.pbo mbg_buildings_2.pbo (Inc all .bisign files for each pbo)NOTE "Insurgency0_72.lingor.pbo" is from the link in this thread a page or so back: http://forums.bistudio.com/showpost.php?p=1794917&postcount=834 -mod=@lingor In the mod line.All works fine, combined ops 1.55 ... if you have problems what patch version is it combined? and specify exactly what your doing. Also try removing all 3rd party maps and just install this one and try, if that works you can then assume a 3rd party map is conflicting. Edited November 23, 2010 by mrcash2009 Share this post Link to post Share on other sites
imutep 0 Posted November 23, 2010 Thx for this great island! :cool: Mirror is updated on Armed Assault.info Share this post Link to post Share on other sites
giuppo 1 Posted November 23, 2010 Hi, This is a Very good work Ice! Many thanks! But this is my first report after few minutes exploration: I launched the map in the editor 3 times: first time: i took one man, an empty quad and empty UH1. I drove the Quad, after 1-2 min i stop to walk in jungle and next go back to the quad. But at the moment i get in: black screen, sound of the jungle is heard, but the game just froze => ctrl+alt+del : Arma OA doesn't respond Second time: 1 man and the UH1 chopper, after many minutes flying, exploring a base at feet and new take-off, i want to check my map to see where i'm, and when i press the buttom to go back to the chopper view: new freeze at the "download screen". => ctrl+alt+.... third time: one man only, walk just few minutes and i left the game normally. I use Lingor in a mod folder, but i have launched the game with a mod launcher: my Isla Duala modfolder (only files needed for this) and Hexagon (french units) modfolder (same: nothing else more). I will try with Lingor folder mod only, but it would be pity to not be able to play with others units. Congratulations anyway! Share this post Link to post Share on other sites
Altimeter 10 Posted November 23, 2010 Hi,This is a Very good work Ice! Many thanks! But this is my first report after few minutes exploration: I launched the map in the editor 3 times: first time: i took one man, an empty quad and empty UH1. I drove the Quad, after 1-2 min i stop to walk in jungle and next go back to the quad. But at the moment i get in: black screen, sound of the jungle is heard, but the game just froze => ctrl+alt+del : Arma OA doesn't respond Second time: 1 man and the UH1 chopper, after many minutes flying, exploring a base at feet and new take-off, i want to check my map to see where i'm, and when i press the buttom to go back to the chopper view: new freeze at the "download screen". => ctrl+alt+.... third time: one man only, walk just few minutes and i left the game normally. I use Lingor in a mod folder, but i have launched the game with a mod launcher: my Isla Duala modfolder (only files needed for this) and Hexagon (french units) modfolder (same: nothing else more). I will try with Lingor folder mod only, but it would be pity to not be able to play with others units. Congratulations anyway! This happens with me too. When I go to the Map screen it often crashes when I try to get back to the game. Share this post Link to post Share on other sites
W.- -.R.R.e.L. 10 Posted November 23, 2010 With people having problems I downloaded all required addons and then placed them into the following: Whats contained in that "addons" folder: (Inc all .bisign files for each pbo) NOTE "Insurgency0_72.lingor.pbo" is from the link in this thread a page or so back: http://forums.bistudio.com/showpost.php?p=1794917&postcount=834 In the mod line. All works fine, combined ops 1.55 ... if you have problems what patch version is it combined? and specify exactly what your doing. Also try removing all 3rd party maps and just install this one and try, if that works you can then assume a 3rd party map is conflicting. Its all in my addons folder, patch version is: 1.55.75445 But the game keeps crashing when I try to start lingor Island from armory. Share this post Link to post Share on other sites
mr burns 132 Posted November 23, 2010 Thx for this great island! :cool:Mirror is updated on Armed Assault.info MBG Buildings archive is broken if you downloaded from armaholic mirror #2, correct filesize is about 100mb Share this post Link to post Share on other sites
Guest Posted November 23, 2010 MBG Buildings archive is broken if you downloaded from armaholic mirror #2, correct filesize is about 100mb LMAO Armaholic archive fixed, of course imutep can again download it from there. Share this post Link to post Share on other sites
sic-disaster 311 Posted November 23, 2010 Well, what can i say? *Arnold Schwarzenegger impersonation* "Zat is oarsum!" Share this post Link to post Share on other sites
enad 11 Posted November 23, 2010 This happens with me too. When I go to the Map screen it often crashes when I try to get back to the game. Yeah, ALOT of times if I go into the map screen, my game will lock up and I'll have to ctrl alt del and end the process. Does that with team switching also. I'm not sure if its Lingor or Patch 1.55, but it's extremely annoying when trying to test a mission and having it freeze up or crash for no reason. I have a feeling it's 1.55 Patch...With its long list of things it fucked up. Share this post Link to post Share on other sites
mr burns 132 Posted November 23, 2010 It´s 1.55 for sure, many similar reports with chernarus on our german boards. Been abusing the map screen during testing lingor with 1.54, not a single lock up. Share this post Link to post Share on other sites
mondkalb 1087 Posted November 23, 2010 I adjusted the proof-of-concept script for turning the radio-telescope and receiving stuff to work with any radio-telescope. Download (3.4MB) Feel free to improve and/or fondle around with the scripts as you wish, because it is . Make sure to keep the RT_Locator within 100m of your desired RT and it'll work. If you just want to set the Dish's angle for better looks, use this in the init-line of any object close to the RT you want to animate: RT_OBJ = (nearestObjects [this, ["Land_MBG_Radiotelescope"], 200]) select 0; RT_OBJ animate ["Dish_Pitch", 0.7]; RT_OBJ animate ["Dish_Yaw", 0.4]; Share this post Link to post Share on other sites
prowler.wolf 0 Posted November 23, 2010 Congrats on going 1.0, downloading now. :cool: Share this post Link to post Share on other sites
-)rStrangelove 0 Posted November 23, 2010 Awesome island really, im lost for words. Donated some euros, not much but very well deserved, Ice. Thx big time. :) Share this post Link to post Share on other sites
SPC.Spets 21 Posted November 23, 2010 I have a question, can I put all the PBO files from african folliage and buildings inside the IslanLingor folder or I have to add separatelly as @IslandLingor:@AfricanFolliafge etc, etc? Share this post Link to post Share on other sites
enad 11 Posted November 23, 2010 You can put them all in your @Lingor folder. @Mr.Burns- Good to know it's not Lingor. But it's yet another thing that has been messed up in 1.55. Might reinstall and go back to 1.54 or later beta. Share this post Link to post Share on other sites
mr burns 132 Posted November 23, 2010 @Mr.Burns- Good to know it's not Lingor. But it's yet another thing that has been messed up in 1.55. Might reinstall and go back to 1.54 or later beta. You can try loadin this instead of your current beta, it´s the latest beta (unpacked) before 1.55 and works as a "ghetto downgrade" for our impatient 1.55 users who still want to connect to our very patient 1.54 gameserver .. might fix your issues, might make the universe explode :D Share this post Link to post Share on other sites
enad 11 Posted November 23, 2010 I'm just looking for a fix with the Map glitch. :/ I'd really love for my game not to crash when trying to close my map. But sorry for the offtopic. I'll try some things on my own. Share this post Link to post Share on other sites
raserisk 12 Posted November 23, 2010 Just got it all set up, about to check it out. Looks great! Hope the units are released soon! :) Share this post Link to post Share on other sites
BigMorgan 11 Posted November 23, 2010 Pardon the shameless plug, but our server is now online running Lingor with Insurgency 0.72 if you're looking for a place to play Lingor online. Share this post Link to post Share on other sites
raserisk 12 Posted November 23, 2010 Hm, just did some fly arounds on it. I'm sorry to say that the performance I got was pretty atrocious, this is a first for your islands. I run great on Panthera and it's heavily dense on vegetation. I7 920 Quad core (not OC'd) X2 GTX 260 SLI 6GB Ram Share this post Link to post Share on other sites
lightspeed_aust 681 Posted November 23, 2010 i have been editing on this map for a while now - i get no freeze/lock up issues at all. Share this post Link to post Share on other sites
-)rStrangelove 0 Posted November 23, 2010 I have a question, can I put all the PBO files from african folliage and buildings inside the IslanLingor folder or I have to add separatelly as @IslandLingor:@AfricanFolliafge etc, etc? This is what i have in my Lingor DIR and it runs great: S:\ArmA2\@lingor\addons 23.11.2010 22:45 <DIR> . 23.11.2010 22:45 <DIR> .. 14.07.2010 16:46 0 brg_africa.log 14.07.2010 16:46 39.532.932 brg_africa.pbo 14.07.2010 16:46 288 brg_africa.pbo.brg.bisign 21.11.2010 23:17 4.194.860 chn_crocodile.pbo 21.11.2010 23:17 288 chn_crocodile.pbo.CHN.bisign 15.11.2010 03:16 115.698.680 chn_predator.pbo 15.11.2010 03:16 288 chn_predator.pbo.CHN.bisign 15.11.2010 03:32 2.516.555 chn_predator_c.pbo 15.11.2010 03:32 288 chn_predator_c.pbo.CHN.bisign 23.11.2010 22:45 0 dir.txt 04.04.2010 19:54 120.118.444 ibr_plants.pbo 04.04.2010 19:54 288 ibr_plants.pbo.ibr.bisign 23.11.2010 05:57 121.457.122 lingor.pbo 23.11.2010 05:57 293 lingor.pbo.lingor10.bisign 20.11.2010 20:13 60.739.622 lingor_objects.pbo 20.11.2010 20:13 293 lingor_objects.pbo.lingor10.bisign 18.11.2010 20:50 58.156.242 lingor_roads.pbo 18.11.2010 20:50 293 lingor_roads.pbo.lingor10.bisign 17.11.2010 22:42 21.027.340 lingor_sounds.pbo 18.11.2010 20:50 293 lingor_sounds.pbo.lingor10.bisign 18.08.2010 19:28 122.065.419 mbg_buildings_2.pbo 18.08.2010 19:28 291 mbg_buildings_2.pbo.MBG_B2.bisign 14.07.2010 16:58 1.205 readme.txt Share this post Link to post Share on other sites