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sickboy

A.C.E. Advanced Combat Environment - Public Beta *2*!

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I have a little problem with ACE (though not sure if it's ACE or an external addon):

Every here and then I have a missing bmp.p3d model error but no idea yet what's causing this. Without ACE I never had this error and I haven't added any new addons in the past.

Sounds like you're running an older ACE version that is incompatible with the sudden class changes that popped up in the v1.05 Final. (Or visa-versa, running with v1.04 and current ACE).

Info on obtaining the latest ACE version.

Hope this helps.

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That's what I call customer support. :D

Well I updated ACE yesterday, but gonna do it once again now and see what happens.

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I take it the ACE_10Rnd_127x99_T_m107 mag changed in the new update? I'm getting a No Entry call on it.

EDIT: n/m found a script error on my part.

Edited by Rexxenexx

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Is the ACE team planning to tweak close range AI dispersion? I feel like their medium and long range accuracy is perfect, but sometimes I just have to feel a little embarrassed for the Russian Spetsnaz who can't hit when I'm standing in the middle of a road 30m away, trying to figure out who is shooting at me. It lets me survive while doing the stupidest things.

With vanilla CQB aiming and reaction time it was sometimes possible to run in a circle around enemies, and now they're even worse.

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Is the ACE team planning to tweak close range AI dispersion? I feel like their medium and long range accuracy is perfect, but sometimes I just have to feel a little embarrassed for the Russian Spetsnaz who can't hit when I'm standing in the middle of a road 30m away, trying to figure out who is shooting at me. It lets me survive while doing the stupidest things.

With vanilla CQB aiming and reaction time it was sometimes possible to run in a circle around enemies, and now they're even worse.

To be honest, that's all that stops me being killed in every situation :D and it encourages me to move in rather than stay put.

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Kellys Heroes ACE Servers & YAS Repository updated to b.242

Kelly's Heroes ACE2 YAS AddonSync AutoConfig URL - sponsored by Nat & Whisper

http://www.kellys-heroes.eu/updater/ArmA2ACE-Repository/ArmA2ACE-Repo.7z

Kelly's Heroes Community YAS AddonSync AutoConfig URL - sponsored by Nat & Whisper (Repo for Islands & other Mods)

http://www.kellys-heroes.eu/updater/ArmA2Community-Repository/ArmA2Community-Repo.7z

URLs are case sensitive (ie lowercase & uppercase matters). So make sure the Auto-Config-URL is entered exactly as above, otherwise may result in 404.

YAS users: Do not forget to perform "Delete Extra Files" procedure through YAS after updated.

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With the update the configuration files in the "ArmA 2/@ACE/userconfig" folder were deleted. The folder is now empty. Is there a reason?

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I would guess it's because the userconfig folder should be in the ARMA 2 root directory and not in the @ACE folder.

Edited by stun

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With the update the configuration files in the "ArmA 2/@ACE/userconfig" folder were deleted. The folder is now empty. Is there a reason?

Lol i haven't noticed it till now, but mine is empty too. Maybe they forgot it :p

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@stun: ACE has previously kept a copy of these files under @ACE\userconfig. Whatever these files is updated with, the user has to implement in his own files in userconfig\ACE. For most that will be simply copy and paste, for others they have to check for new stuff and do some manual copying. Try explaining that to the computer illiterates :)

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@CarlGustaffa

Ahh I wondered about that. I only downloaded ACE for the first time via YAS on wednesday, i did find it a bit odd that userconfig was in the @ACE folder. Even stranger that the .hpp files weren't in an ACE folder in the userconfig folder. I didn't really give it to much thought though - just created an ACE folder in my existing userconfig and copied the files over, but I agree anyone not used to using the userconfig system would find it quite confusing.

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I updated with yomas addon sync (kellys heros) and it gives me version 242 @ACE but i think it should be 243... ?

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I'm really sorry if this has been asked before, but there are too many pages to read here. I have installed ACE2 but when I try to start the game, I get an error message saying:

"include file userconfig/ace/ace_clientside_config.hpp not found"

Although, when I look in this folder, the file is there! What's wrong?

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With the first few releases of ACE2 I was able to access the M34 the same way you access any hand thrown grenade in Arma2. I can no longer access it however. Any ideas?

Has this been fixed? I have WP grenades in my inventory but can't cycle to them, though smoke and normal frag grenades works.

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@Jonstyle

Where is your userconfig folder, is it in your Arma 2 root folder or in the @ACE folder?

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After tonights ACE update you might need to uninstall and then reinstall Six-Updater to get the latest versions of the *.hpp files.

Also, whereas before they were located in C:\Program Files\Bohemia Interactive\ArmA 2\@ACE\userconfig and needed to be copied to C:\Program Files\Bohemia Interactive\ArmA 2\userconfig\ACE they are now be located in C:\Program Files\Bohemia Interactive\ArmA 2\@ACE\store\userconfig

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they are now be located in C:\Program Files\Bohemia Interactive\ArmA 2\@ACE\store\userconfig
Is it? I just patched using YAS and I couldn't see a store folder. Is this exclusive to the Six-Updater update? Edited by stun

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@stun

I only found this by accident after some of our members had this issue and I remembered from the last time files were missing that the best course of action was to uninstall and then reinstall the latest version of Six-Updater. After trying this I found the new files.

As you are using the YAS provided by cross and KH, they will just need to update their install of Six-Updater and then add the missing files to the repository

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I posted a ticket but just in case the ACE Release Candidate says 1.0.242 in opening menu....

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Did you move the @ACE\userconfig files to your userconfig\ACE folder in your main arma 2 installation directory? If neither of those folders (userconfig\ACE) then create them and put the .hpp file in there and restart ArmA2.

You need these to define the keys you want to use. :)

I checked, and that file is in my main arma 2/userconfig/ACE file. But still, nothing. Just to make sure I'm not making a really dumb mistake, the right windows key is the key with a picture of a page with an arrow on it on the right side of the keyboard right?

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