sethos 2 Posted June 13, 2011 remove the file called ui_duala.pbo Thank you, sir :) Share this post Link to post Share on other sites
eggbeast 3673 Posted June 13, 2011 Did anybody made missions for this island? http://forums.bistudio.com/showthread.php?t=96532 the jas 39 gripen flies right under both bridges Share this post Link to post Share on other sites
nobrainer 0 Posted June 13, 2011 LeChuckle - Thanks! But when I start A2:CO, BAF, PMC, beta 81857. Start with Pilot and UH-1H Takistan local. I get these messages that related to Isla Duala. Old style material 207 used in ReportStack not available Old style material 207 used in ReportStack not available Old style material 207 used in ReportStack not available Old style material 204 used in ReportStack not available Old style material 205 used in ReportStack not available Old style material 207 used in ReportStack not available Old style material 204 used in ReportStack not available Old style material 206 used in ReportStack not available Old style material 207 used in ReportStack not available Old style material 206 used in ReportStack not available Old style material 207 used in ReportStack not available Old style material 207 used in ReportStack not available Warnings in ibr\ibr_dtowns\vez_ropa.p3d:shadow(1000) Warnings in ibr\ibr_dtowns\vez_ropa.p3d:shadow(1000) Error loading control bin\config.bin/RscDisplayArcadeUnit/controls/CA_ValueFaction/ Error loading control bin\config.bin/RscDisplayArcadeUnit/controls/CA_ValueClass/ Error loading control bin\config.bin/RscDisplayArcadeUnit/controls/CA_ValueVehicle/ Error loading control bin\config.bin/RscDisplayArcadeUnit/controls/CA_ValueFaction/ Error loading control bin\config.bin/RscDisplayArcadeUnit/controls/CA_ValueClass/ Error loading control bin\config.bin/RscDisplayArcadeUnit/controls/CA_ValueVehicle/ Error loading control bin\config.bin/RscDisplayArcadeUnit/controls/CA_ValueFaction/ Error loading control bin\config.bin/RscDisplayArcadeUnit/controls/CA_ValueClass/ Error loading control bin\config.bin/RscDisplayArcadeUnit/controls/CA_ValueVehicle/ Old style material 205 used in ReportStack not available I have started with the same setup but on Utes to see what's different between the two "missions". But I might be fooled. Share this post Link to post Share on other sites
Nightrain 10 Posted June 13, 2011 Hey Ice, in the northwest of duala, where the bridge connects the island to the mainland, I'm having trouble getting armor across. I set their waypoint to the other side as safe, but unless they start directly in front of the bridge they ram and get stuck against one of the lights. I wanted to have a convoy led by a T55 cross the bridge but after turning the corner the T55 decides to get stuck behind the light. This might be something worth looking into. I'll do more testing. Share this post Link to post Share on other sites
eggbeast 3673 Posted June 13, 2011 had an amazing game tonight on this map - with 1 in JAS49 Gripen, 1 in apache with mavericks and thermal, and 4 of us on foot (sniper, AT, mg and gl) - took the entire island well 10 cities of 11. awesome work man the continuity and performance is superb. got strafed by a gazelle and loved it! sounds amazing. AWESOME WORK Share this post Link to post Share on other sites
icebreakr 3157 Posted June 14, 2011 Eggbeast: you're lucky - I didn't add 20mm HE gunpods to Molatian side ;) Added a Lite version of 1.95 (without units). Size: 219 megs 7zip. Enjoy. Share this post Link to post Share on other sites
wolf5 13 Posted June 14, 2011 Amazing map, i love it. GOOD JOB Ice Share this post Link to post Share on other sites
scajolly 14 Posted June 14, 2011 (edited) How does one remove the Venator or PMC groups? Whenever I remove the relevant PBOs, some parts - like Land\Tank - remain. Also, the new ibr plant file can be used for Lingor as well? I am attempting to streamline the addons, and it'd be wicked if these two could share a file. Edited June 14, 2011 by SCAJolly Share this post Link to post Share on other sites
CameronMcDonald 146 Posted June 14, 2011 Eggbeast: you're lucky - I didn't add 20mm HE gunpods to Molatian side ;)Added a Lite version of 1.95 (without units). Size: 219 megs 7zip. Enjoy. Thanks, mate. :D Share this post Link to post Share on other sites
wolf5 13 Posted June 14, 2011 where i can find the path to the molatian flag? Like the russian flag : flag setflagtexture "\ca\data\flag_rus_co.paa" I need to put it in a script. Share this post Link to post Share on other sites
icebreakr 3157 Posted June 14, 2011 Why bother? There is a new flag object under Empty->Dualan Flags? ;) along with Afrenian flag. Share this post Link to post Share on other sites
galzohar 31 Posted June 14, 2011 Why bother? There is a new flag object under Empty->Dualan Flags? ;) along with Afrenian flag. So that you can change the flag texture mid-mission, ex when an area is captured by the other side. Share this post Link to post Share on other sites
maltti 13 Posted June 14, 2011 I didn't add a module for their voices yet, as I don't want it to interfere with DSAI by Wolfrug and Sickboy. Sickboy & Wolfrug: can u help me add both of the factions to your mod? I have voices recorded for Molatians (french) and Afrenians & Civil population (Afrikaan). Yes, waiting this one as well sooo badly! Hope you guys can make this happen soon! Maltti Share this post Link to post Share on other sites
wolf5 13 Posted June 14, 2011 So that you can change the flag texture mid-mission, ex when an area is captured by the other side. Exactly, i need to change the flag ingame Share this post Link to post Share on other sites
icebreakr 3157 Posted June 14, 2011 \ibr_dualaflags\flag_afr.paa \ibr_dualaflags\flag_mol.paa Share this post Link to post Share on other sites
wolfbite 8 Posted June 15, 2011 Mate tried out this new version... ABsoloutely awesome... running very smoothly.... Has the Radar instalation on the cliffside gone? I had a qick flight and couldnt find it.... Share this post Link to post Share on other sites
vengeance1 50 Posted June 15, 2011 Ice, Maybe it was because I am using AirTak plane but when AI land and taxi at the West Airstrip they taxi right into the small building? They didn't use to do this has something changed? Thanks Share this post Link to post Share on other sites
icebreakr 3157 Posted June 15, 2011 wolfbite - this one? ---------- Post added at 02:08 PM ---------- Previous post was at 02:07 PM ---------- vengeance1: its not a big runway for AI, so try placing it differently, maybe that will help :) Share this post Link to post Share on other sites
wolfbite 8 Posted June 15, 2011 ...That would be the one...... I must be getting old... Top stuff mate All your Islands are brilliant! Share this post Link to post Share on other sites
SigintArmA 10 Posted June 15, 2011 (edited) During a quick flight around for fun (One of those moments where one tries to see how many flips they can do in a rotor-wing XD) I found an issue on the AS-350 Squirrel (Jungle) and the AS-350 Squirrel (SpecOps). It appears to be an issue on the right run of the skids. http://i1029.photobucket.com/albums/y351/Conansig/arma2oa2011-06-1509-15-53-37.jpg (SpecOps) http://i1029.photobucket.com/albums/y351/Conansig/arma2oa2011-06-1509-15-36-17.jpg (Jungle) The issue is more noticeable in the SpecOps image (For the fact you need to roll while doing it and it was annoying getting a good image before going too far lol) It seems to be recent since I don't recall it being in an earlier release that had the Jungle/SpecOps versions added. Not a game breaker ^^ Just something anyone might've missed. And great job on the updates to the island and armies! =D Forgot to say it earlier hehe Edited June 15, 2011 by SigintArmA Share this post Link to post Share on other sites
ArmAriffic 10 Posted June 15, 2011 During a quick flight around for fun (One of those moments where one tries to see how many flips they can do in a rotor-wing XD) I found an issue on the AS-350 Squirrel (Jungle) and the AS-350 Squirrel (SpecOps). It appears to be an issue on the right run of the skids.http://i1029.photobucket.com/albums/y351/Conansig/arma2oa2011-06-1509-15-53-37.jpg (SpecOps) http://i1029.photobucket.com/albums/y351/Conansig/arma2oa2011-06-1509-15-36-17.jpg (Jungle) The issue is more noticeable in the SpecOps image (For the fact you need to roll while doing it and it was annoying getting a good image before going too far lol)e It's on the civvie one as well Share this post Link to post Share on other sites
icebreakr 3157 Posted June 16, 2011 We fixed that bug on CAS variant only, civilian (unarmed) version still have it. Will fix it with the next update. Share this post Link to post Share on other sites
neven 14 Posted June 16, 2011 This island looks great and is like a whole new game! Thanks for all your hard work. :) Question about the molation army and the splash screen for Isla Duala in Arma CO. I am building a mission with another player on Mana Fiji Island and we are wanting to use the Molation Army. I see that it is a separate mod as well. Though the name is @duala and the archive a bit dated compared to this new release. Please forgive the noob question here. Is it still acceptable just to use that mod versus using the entire Isla Duala if we are only seeking to use the Molation Army? Or would it be best to just require the user to have the Isla Duala Island for our mission? Also, is there a way to remove the splash screen for Isla Duala when Arma 2 launches? Thanks for your fantastic maps! Lingor has been my home since I got Arma. Time to take a close look at Isla now. Share this post Link to post Share on other sites
icebreakr 3157 Posted June 16, 2011 neven: thanks! Well, splash screen is optional, you can remove ui_duala.pbo to disable it. That army pack is seriously outdated - and it only includes infantry, I would recommend using different units, there's bunch of them out there. Why would u require one island for a mission on another? :) I'm glad you like Lingor, try repalcing brg_africa.pbo from Duala 1.95 in @lingor\addons, so that AI in the thick foliage won't be in serious advantage anymore ;) Share this post Link to post Share on other sites