Alex72 1 Posted March 1, 2010 Ouch Darkhorse ya that is definatlly nastier then me, I haven't edxperienced any of that yet. Yet being the key word of course. I just love Duala map so much and wish that little glitch would get fixed but im sure its not the maps creator fault. Did you read my post? Please read again and see if theres a solution in there. Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted March 1, 2010 its not a glitch mate... its ment to represent grass, since the grass dosnt render as far as the player can see, the game takes into account the length of the grass and "hides" the player to simulate them laying down in the long grass. Yeah that's why this happens. It ain't a bug (Although it seems like one) but it is a tad annoying. Although when you look at it from a "realism" viewpoint this feature is actually quite amazing. It stops you from engaging AI that are a mile away in high grass with your MG or Sniper Rifle. Unless of course your accurate enough to hit that little piece of skull that sticks through. :D Share this post Link to post Share on other sites
flv*venom* 83 Posted March 2, 2010 First: this island rocks! I mean, this truly has the potential to become a 2nd tonal. although this might be a bit blasphemic, as tonal is....well, one of a kind. (back in ofp days I never understood the hype around that island, till I actually tried it after almost two years of ignoring it and instantly fell in love, the "revolt 98" campaign is still one of my alltime favourites hehe.) However, we realy need more african themed addons, such as cars and most important: people! civilians, rebels that kind of stuff. can't something be done in that direction using the armed assault sample models? afaik the civis were released as well back then. and, if someone is able get in touch with the BAS guys and gets them to grant permission for use of their dynamic language pack that they had for their civis it would be truly awesome. Share this post Link to post Share on other sites
icebreakr 3159 Posted March 2, 2010 I'm preparing civilians, p3d is done but I need to write a config now. And then the textures, probably 3 guys will do those to be clothes as diverse as they can be. I've also downloaded the Revolt98 for OFP campaign and checking out if I can put something from it to the new mission pack I'm creating. Share this post Link to post Share on other sites
verde13 0 Posted March 3, 2010 Great news, that should do just fine. Only it would be nice to get a female character as well, if possible. BTW i love the Afrenian troops for some reason they remind of South Vietnamese troops Share this post Link to post Share on other sites
Chrisgs 10 Posted March 4, 2010 Nice use it a lot thanks. Share this post Link to post Share on other sites
icebreakr 3159 Posted March 4, 2010 (edited) Afrenian governement sent out news via PR about the new business deal. Excellent Pinzgauer 4x4 vehicles were tested out and soon accepted as the main transportation vehicle for army and also police. PR stated that these brand new vehicles were created in a Spanish factory GIR owned by Mr. Lobo with additional African modifications made by New Zealand's army expert Mr. Hayden (ANZAC). Pinzgauer is able to reach speeds up to 120km/h on roads and slightly less going offroad. Undercarriage modifications allows high punishment, but vehicle is very lightly armored. There will be no weapons mounted in this first delivery, as vehicles are intended only for quick patrol duties and border control. Delivery will be made in upcoming days. Edited March 4, 2010 by IceBreakr Share this post Link to post Share on other sites
sic-disaster 311 Posted March 4, 2010 Delivered by African postmen or FedEx? :p Share this post Link to post Share on other sites
icebreakr 3159 Posted March 4, 2010 I believe a hired fleet of An-12 will land at Kinsella International in late afternoon hours :) Share this post Link to post Share on other sites
PSYCHOSIM 0 Posted March 4, 2010 (edited) Ah, fantastic news, mobile patrols using non borrowed equipment at last......... Edited March 4, 2010 by PSYCHOSIM Share this post Link to post Share on other sites
flv*venom* 83 Posted March 4, 2010 Hi! cool to hear about the civilians. they will add so much more atmosphere to the whole island....also a cool thing to hear that you're trying to incorporate some revolt stuff :) I just love that campaign so much. And one thing that crossed my mind yesterday while watching a bbc documantry about african revolutions and cuban involvment in african independence wars: this island would be the perfect place for a proxy war with sahrani involvment. be it task force lion or a north vs south 'advisors' war. (as soon as their addons are released that is) looking so much forward to your updates Share this post Link to post Share on other sites
icebreakr 3159 Posted March 4, 2010 (edited) First test drive by Afrenian officials in brand new vehicles, Pinzgauers 4x4: Model: Lobo & GIR Edited March 8, 2010 by IceBreakr Share this post Link to post Share on other sites
Red Fox RUS 10 Posted March 4, 2010 very nice! so how far are we away from Civilians on the island? Share this post Link to post Share on other sites
icebreakr 3159 Posted March 4, 2010 Couple of days probably :) Share this post Link to post Share on other sites
Buzz_Fledderjohn 0 Posted March 4, 2010 Nice work, Ice. Are you adding the vehicle to the Afrenian pack? Looking forward to the civilians :D Share this post Link to post Share on other sites
icebreakr 3159 Posted March 4, 2010 Yes, Afrenians will finally get patrol vehicles. Share this post Link to post Share on other sites
AnimalMother92 10 Posted March 4, 2010 Those are looking great Share this post Link to post Share on other sites
Alex72 1 Posted March 4, 2010 Amazing vehicle Ice. Superb work. Share this post Link to post Share on other sites
rksl-rock 1301 Posted March 5, 2010 First test drive by Afrenian officials in brand new vehicles, Pinzgauers 4x4:[/url] That pinz is massive! Are you sure that the right scale? I only ask because I drove one not so long ago, we had 6 guys in the back and it was really cramped. Share this post Link to post Share on other sites
icebreakr 3159 Posted March 5, 2010 (edited) RKSL-Rock: it should be correct: http://www.staufferclassics.com/pinzgauer_710_data.htm http://www.swissarmyvehicles.com/pinzgauer.php As I remember it from the army there's room for 8 folks at the back with full equipment on the floor and legs on it. Many I'll put passenger/cargo proxies a bit higher, they are too comfy now in the leather seats ;) Edited March 5, 2010 by IceBreakr Share this post Link to post Share on other sites
rksl-rock 1301 Posted March 5, 2010 (edited) RKSL-Rock: it should be correct: http://www.staufferclassics.com/pinzgauer_710_data.htm http://www.swissarmyvehicles.com/pinzgauer.php As I remember it from the army there's room for 8 folks at the back with full equipment on the floor and legs on it. Many I'll put passenger/cargo proxies a bit higher, they are too comfy now in the leather seats No worries then, it just seemed that the soldiers in the back were tiny in comparison. When I drove one on our last shooting day and we had 6 guys with bergans and rifle cases in the back. They virtually filled the entire load space, with their heads only maybe 6 inches off the canvas. One of those pics makes them look almost like children. Maybe they are just a bit low then? Edited March 5, 2010 by RKSL-Rock Share this post Link to post Share on other sites
icebreakr 3159 Posted March 5, 2010 Yup, proxy too low - its already fixed for release (soon) ;) Share this post Link to post Share on other sites
twisted 128 Posted March 5, 2010 man, i lived in africa for many many years and this mod just reminds me so much of the landscape. really great job man. thanks. Share this post Link to post Share on other sites
caprera 0 Posted March 7, 2010 I love the little Puch ;) GJ! Share this post Link to post Share on other sites