Mysteryman5150 10 Posted January 22, 2010 @Icebreakr- So you are saying that error has no negative impact on the game then? When do you think you will realease v1.1? Share this post Link to post Share on other sites
Alex72 1 Posted January 22, 2010 @Icebreakr- So you are saying that error has no negative impact on the game then? When do you think you will realease v1.1? No its no problem. ;) Looking good Ice! Cant wait. Share this post Link to post Share on other sites
Mysteryman5150 10 Posted January 22, 2010 Thanks Alex. I just wanted to be sure. :crazy: Share this post Link to post Share on other sites
Keshman 10 Posted January 22, 2010 You guys presented their mission to this island :) Who can give me a link to mission (Domination ACE Duala) :pray: :) (sorry for the post in the ADDONS & MODS: COMPLETE! the question of the mission) Share this post Link to post Share on other sites
bfalcon 10 Posted January 22, 2010 Ice: did you get my log extracts? Were they of any use? I dunno what the config missing errors are, but I thought you'd want to know. Re: Port: looking good as ever... the lack of a port or railway for the industrial Afrene always did confuse me, so I'm glad you put one in. :) Share this post Link to post Share on other sites
icebreakr 3159 Posted January 22, 2010 bfalcon: I got 'em, here they are: http://pastebin.com/f7247d78b If anyone has clues how to get rid of them please let me know! Several ports will be added to both countries and new Hazena island on NW. Share this post Link to post Share on other sites
CaptainBravo 0 Posted January 22, 2010 Looking GOOOOOD Ice! Any chance of having more land connection between North and South! Plzzz :) Share this post Link to post Share on other sites
icebreakr 3159 Posted January 22, 2010 CaptainBravo: water is ~1m lower and couple of passes were added (two from Djolan to Simbala). It depends on the tide now, pretty much... Share this post Link to post Share on other sites
skooma 10 Posted January 22, 2010 I get an error about missing stuff when I go to the Empty section. Something about ruins. Share this post Link to post Share on other sites
Nazul 10 Posted January 23, 2010 (edited) Ive got some very strange ground textures at 062048. Some error with the parallax textures. Its in the upper left corner of that grid ref. Also i found an ILS light in the middle of the jungle, lol. 078074 lower right part of the grid.Is it there on purpose? Edited January 23, 2010 by Nazul Share this post Link to post Share on other sites
Stoned 10 Posted January 23, 2010 The Grenadier M32 keeps dropping his main weapon and only uses his pistol? i just tested that in a mini mission, as i did so before release, i have no issues here... in what mission, and situation is it occouring ? Stoned Share this post Link to post Share on other sites
PSYCHOSIM 0 Posted January 23, 2010 Will your Blufor / Independant troops be released without the need to have ACE? Not all of us use ACE you know ;) Share this post Link to post Share on other sites
Stoned 10 Posted January 23, 2010 Will your Blufor / Independant troops be released without the need to have ACE? Not all of us use ACE you know ;) hmm... didnt expect that someone can go without ACE, i will think about it. Share this post Link to post Share on other sites
Alex72 1 Posted January 23, 2010 I get an error about missing stuff when I go to the Empty section. Something about ruins. Its old news Skooma and it doesnt break anything for now. Its fixed in v1.1 that will be released when done. ;) Share this post Link to post Share on other sites
icebreakr 3159 Posted January 23, 2010 Ive got some very strange ground textures at 062048. Some error with the parallax textures. Its in the upper left corner of that grid ref.Also i found an ILS light in the middle of the jungle, lol. 078074 lower right part of the grid.Is it there on purpose? Nazul LOL, nice find. ILS light retrieved and returned to the storage house =) I've checked the 062048 but cannot find that error in latest v1.05 (not released). Do you have a screenshot of that parallax? Share this post Link to post Share on other sites
stun 5 Posted January 23, 2010 (edited) What on earth gives people the impression that everyone uses ACE? I play mainly SP so I'm more than happy with GL4. @IceBreakr A big thank you for your work! Any estimate on how far off release the AFRENIAN ARMY addon is? Edited January 23, 2010 by stun Share this post Link to post Share on other sites
Mysteryman5150 10 Posted January 23, 2010 What on earth gives people the impression that everyone uses ACE? I play mainly SP so I'm more than happy with GL4. I second this. I do not mean to offend anyone when I say this, but I have noticed a slight chasm between the ACE users and non ACE users:argue:. We should all have respect for each others personal playing preferences, and above all, to the people making the mods. I know I trully appreciate all of the amazing mod/mission makers in the community, they all do great work. Also, since they are putting their own time and effort into their mods it is their choice in the end. Awesome job mod makers:thumbs-up: Share this post Link to post Share on other sites
icebreakr 3159 Posted January 23, 2010 ACE2 is not required for any of my and my team's addons: - Isla Duala v1.1 (release somewhere from Tuesday-Thursday) - Molatian Army v1.1 (will be supplied with 1.1 and as separate addon, already done) - Afrenian Army v1.0 (this week) We are also preparing missions. Share this post Link to post Share on other sites
stun 5 Posted January 23, 2010 Outstanding! I can't wait. Share this post Link to post Share on other sites
Grizzle 0 Posted January 23, 2010 (edited) I second this. I do not mean to offend anyone when I say this, but I have noticed a slight chasm between the ACE users and non ACE users:argue:. We should all have respect for each others personal playing preferences, and above all, to the people making the mods. I know I trully appreciate all of the amazing mod/mission makers in the community, they all do great work. Also, since they are putting their own time and effort into their mods it is their choice in the end. Awesome job mod makers:thumbs-up: +1...from a non-ACE user. I think some mod dependencies are fine, like vehicle and troop addons. But ACE is a complicated mod that seriously alters the game play and not to everyone's taste. That said it is the authors choice and I won't complain about it when ACE dependencies exist. Edited January 23, 2010 by Grizzle Share this post Link to post Share on other sites
Nazul 10 Posted January 23, 2010 Nazul LOL, nice find. ILS light retrieved and returned to the storage house =)I've checked the 062048 but cannot find that error in latest v1.05 (not released). Do you have a screenshot of that parallax? Got some screenshots. 1st pic is the strange texture effect. http://i.imagehost.org/view/0099/arma2_2010-01-24_08-21-46-44 2nd pic is NorthEast corner of the affected texture http://f.imagehost.org/view/0608/arma2_2010-01-24_08-23-01-46 3rd pic is SE corner of affected texture. http://f.imagehost.org/view/0523/arma2_2010-01-24_08-24-33-56 Share this post Link to post Share on other sites
tromac 11 Posted January 24, 2010 This island is fantastic! I'm trying to get it to work with the new R3F Arty and Logistic scripts but need to know the island height in meters. Can anyone tell me? Share this post Link to post Share on other sites
cossack8559 10 Posted January 24, 2010 i just tested that in a mini mission, as i did so before release, i have no issues here... in what mission, and situation is it occouring ?Stoned Happens every time i place a group down with a.i in command... no problem when i am in command just when the group has a a.i leader the guy always drops his weapon and just uses his pistol. Share this post Link to post Share on other sites
enad 11 Posted January 24, 2010 @Nazul. I got that also. In many place actually. Cant wait for all those updates Ice, its all sounding great. Share this post Link to post Share on other sites
icebreakr 3159 Posted January 24, 2010 (edited) Tromac: highest peak is 117 meters, use getposASL ? Nazul: tnx, bug ticket now active. Edited January 24, 2010 by IceBreakr Share this post Link to post Share on other sites