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W0lle

Dragon Rising has been released

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And yes it is Damn cool.

I still have to laugh when I think about that OPF DR Video that shows how 6 Enemys can´t kill the player even if he runs between them, and how the Tank cant break the Tree. Hillarious

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You obviously haven't read any of Walker's post in the old DR thread. That guy pioneered the art of DR hating long before it was cool.

Hi all

I did not hate it. Hate is something I reserve for special cases.

I just pointed out that certain actions such as the impossibility of including playable aicraft hinted at at problems with engine they had chosen to use.

When it became obvious fact that they had not done their maths on the choice of engine and that such a major mistake in choice of engine would make it impossible for them to achieve the projects aims; I started to warn potential buyers that, that was the case.

I hope it has finaly put the last nail in the coffin of those calling for rag doll type physics at least until we have Quantum tunneling or Quantum sychronised pair broadband capabilities. The laws of physics and the rule about lightspeed seem to ignore people who want to play rag doll type physic games over the internet.

I also pointed out that there was a questionable morality in selling a game based on the brand rather than the substance.

I did so forcefully and with conviction that what I was doing was right. I believe myself to be 100% vidicated by the facts.

Kind regards walker

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And yes it is Damn cool.

I still have to laugh when I think about that OPF DR Video that shows how 6 Enemys can´t kill the player even if he runs between them, and how the Tank cant break the Tree. Hillarious

that was my vid. :-) glad you liked.

---------- Post added at 10:22 PM ---------- Previous post was at 10:20 PM ----------

Hi all

I did not hate it. Hate is something I reserve for special cases.

I just pointed out that certain actions such as the impossibility of including playable aicraft hinted at at problems with engine they had chosen to use.

When it became obvious fact that they had not done their maths on the choice of engine and that such a major mistake in choice of engine would make it impossible for them to achieve the projects aims; I started to warn potential buyers that, that was the case.

I hope it has finaly put the last nail in the coffin of those calling for rag doll type physics at least until we have Quantum tunneling or Quantum sychronised pair broadband capabilities. The laws of physics and the rule about lightspeed seem to ignore people who want to play rag doll type physic games over the internet.

I also pointed out that there was a questionable morality in selling a game based on the brand rather than the substance.

I did so forcefully and with conviction that what I was doing was right. I believe myself to be 100% vidicated by the facts.

Kind regards walker

I remember your first posts and you hit every nail on the head. /salute

---------- Post added at 10:25 PM ---------- Previous post was at 10:22 PM ----------

Well for that part, you do need an monster setup(atless 8GB ram with 6GB of them set to be RAMDISK plus kickass GFX card and good CPU) to run it ulter-smooth on everything Veryhigh and VD of 8000:p, you cant blame them for being penny-pinching right?:D

dude, here's my rig.

Athlon 4400+ 2.68 overclock

Nvidia 9800GTX+

4 gig (not that it matters)

XP

no ramdisk.

1940x1080 rez. all graphics high/very high

and here's my vid.

http://www.youtube.com/watch?v=RfA9CJO7rdQ

and that's pretty smooth.

Edited by [RIP] Luhgnut

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Luhgnut;1513860']that was my vid. :-) glad you liked.

---------- Post added at 10:22 PM ---------- Previous post was at 10:20 PM ----------

I remember your first posts and you hit every nail on the head. /salute

---------- Post added at 10:25 PM ---------- Previous post was at 10:22 PM ----------

dude' date=' here's my rig.

Athlon 4400+ 2.68 overclock

Nvidia 9800GTX+

4 gig (not that it matters)

XP

no ramdisk.

1940x1080 rez. all graphics high/very high

and here's my vid.

[url']http://www.youtube.com/watch?v=RfA9CJO7rdQ[/url]

and that's pretty smooth.

when I say ulter-smooth, this means taking out all the micro shutter(yes, they were there) when steaming the island, not that I really care that much, but they are there

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Hi all

Oh and I forgot to mention I pointed out repeatedly that trying to hoodwink their customers would terminally damage their core brand.

Kind Regards walker

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when I say ulter-smooth, this means taking out all the micro shutter(yes, they were there) when steaming the island, not that I really care that much, but they are there

when recording with fraps (or any other recording software) you're going to get stutter as it writes it's frame buffer to the drive. You loose about 20% performance with Fraps capturing.

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That's just despicable on Codemasters part, but I would consider these guys lucky. At least they didn't end up with their names associated with such a terrible product. Bitter sweet, I guess.

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lol@ Zipper, thats nice way to cheer them up :P

But this explains why the game is so bad, and doesnt look anything like the first renders. They just screwed up management-wise.

Luckyly BIS staff is small enough to include everyone on the scroll :D

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...that was in death march

...was a seriously broken project with two or three restarts

...big teams of disenfranchised people, and a corresponding reduction in the character, charm and personality of the finished game.

Obviously CM management did just cross their fingers and hope for the best. Perhaps the devs new that trying to get a ,(envisioned) game DR together with the limited engine they had was pointless.

Sometimes we forget that the people who run games studios are not often game players. Luckily we have the like of EA & CM to remind us of this.

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lol@ Zipper, thats nice way to cheer them up :P

But this explains why the game is so bad, and doesnt look anything like the first renders. They just screwed up management-wise.

Luckyly BIS staff is small enough to include everyone on the scroll :D

we wouldnt know, but yet, we who played the game and supported it will always credit the unnamed hero rgr? :)

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Yeah, the game will be perfect once they fix that. Can't believe they missed out someone. It's prevented me from playing an otherwise perfect game!

:rolleyes:

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I think that's not true.

It's 253 pages ! :eek:

ps. Shit, didn't work ...

Works for me. ;)

Ur doin it rong.

EDIT: I actually had more fun writing this post than the whole time I spent playing Dragon Rising.

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Maps? Ahaha. You mean zone unlocks? They're using the same map, CM just unlocks a new area for "official" multiplayer gameplay! :eek:

that is simply the most idiotic thing i have ever seen a company do...this game is a fail on so many fronts its rediculous...still people try hard to like it and even defend it, why is beyond me

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Money... That's why.

I was admiring my ferrarri in the front yard the other day and this guy comes up and says, "what an ugly toyota!"

So.. a few missing teeth later, I'm admiring my ferrarri in the front yard....

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http://community.codemasters.com/forum/operation-flashpoint-dragon-rising-off-topic-1179/399448-will-you-buy-codemasters-title-future.html

A poll... speaks a thousand words?

I'm definitely not buying another Codemasters product myself.

Edit: Oh, and this one too:

http://community.codemasters.com/forum/operation-flashpoint-dragon-rising-game-pc-113/401067-everyone-please-respond.html

I swear that TemplarGFX guy has been bought out by Codemasters. I love the poll results, though.

Edited by Zipper5
One more thing

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heheheh

last site, Helios words, heheheh

people are bad, really bad and ugly

they want product to be as advertised, what a insolent and shameless aggression vs. CM ;)

why they not accept fact that after payment... they can just kindly kiss CM ...

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