Mark XIII (DayZ) 18 Posted September 15, 2009 When I'm back in the game I'll happilymake you some good sounds for this beast of a weapon:) Share this post Link to post Share on other sites
USSRsniper 0 Posted September 15, 2009 By the way the weapon is too yellow, it's because of HDR/Bloom. In buldozer it looks fine but in game, I wish there was something in config which could change how the HDR/Bloom affects the model. Because in real life you don't see the "bloom" effect around white and lightly colored objects :/ Share this post Link to post Share on other sites
echo1 0 Posted September 16, 2009 The real deal seems to be a mixture of green and yellow. Maybe you could tone down the colours to compensate? Share this post Link to post Share on other sites
p75 10 Posted September 17, 2009 When I'm back in the game I'll happilymake you some good sounds for this beast of a weapon:) Yes!!! Share this post Link to post Share on other sites
Ithilien 10 Posted September 17, 2009 I really fancy this gun, it's a great substitute to my lollipop. Share this post Link to post Share on other sites
Nikoteen 24 Posted September 18, 2009 When I shoot at a human with SLX Wounds addon, it explodes ! The Vanilla M107 doesn't inflict that much damage. Also the straight ballistic is a bit strange. Share this post Link to post Share on other sites
p75 10 Posted September 18, 2009 When I shoot at a human with SLX Wounds addon, it explodes !The Vanilla M107 doesn't inflict that much damage. Also the straight ballistic is a bit strange. That needs to be fixed...USSRSniper, can you have a look at that? I mean blasting off a head or part of arm/leg is okay, but exploding bodies when hit in the leg ain't soo great.... Thanks! Share this post Link to post Share on other sites
Gunter Severloh 4074 Posted September 18, 2009 i like this gun, very nice shooting with it. only way to shoot with it though is when your prone. when i use the gun for the first time in a mission, i get a popup dialogue error things, something about recoil bin or something. Share this post Link to post Share on other sites
Inkompetent 0 Posted September 18, 2009 That needs to be fixed...USSRSniper, can you have a look at that? I mean blasting off a head or part of arm/leg is okay, but exploding bodies when hit in the leg ain't soo great....Thanks! That's because of how SLX works. SLX either makes the whole person explode, or nothing happens at all. Mod SLX to fix the problem ;) Share this post Link to post Share on other sites
USSRsniper 0 Posted September 19, 2009 (edited) i like this gun, very nice shooting with it.only way to shoot with it though is when your prone. when i use the gun for the first time in a mission, i get a popup dialogue error things, something about recoil bin or something. What version of ArmA 2 were you using when you got that message? When I shoot at a human with SLX Wounds addon, it explodes !The Vanilla M107 doesn't inflict that much damage. Also the straight ballistic is a bit strange. This is strange, because my M200 has smaller caliber, and smaller hit value My M200 hit = 25; caliber = 1.88; BIS M107 hit = 26; caliber = 2.07; Its seems that SLX wound effects depend on the muzzle velocity(initSpeed). Edited September 19, 2009 by USSRsniper Share this post Link to post Share on other sites
greenpsycho 10 Posted September 20, 2009 Awesome mod. I'm curious if anyone could tell me if its possible to embed this gun into a mission PBO? Right now I just added it to the ammo crate and run the cheytac as a mod, and it seems to work OK, but for simplicity I would like to embed it into the mission, and that way my buddies can use it without having to install the mod on their own. Thanks Share this post Link to post Share on other sites
Alex72 1 Posted September 21, 2009 Are you adding some more textures to the weapon that fits in Cherna USSRSniper? :) Share this post Link to post Share on other sites
USSRsniper 0 Posted September 23, 2009 (edited) Are you adding some more textures to the weapon that fits in Cherna USSRSniper? :) Yes, there will be more textures. New version will be released after BIS releases some info on making custom hand anims for the weapon. Edited September 23, 2009 by USSRsniper Share this post Link to post Share on other sites
Alex72 1 Posted September 23, 2009 Oh ok. Thanks for letting us know! Looking forward to it. :) Share this post Link to post Share on other sites
massi64 10 Posted October 3, 2009 well i put the sniper on a map and it is great , but i finish my magazine , and i can't find it on the ammo box . what am I doing wrong ???? ---------- Post added at 05:36 PM ---------- Previous post was at 04:48 PM ---------- well i put the sniper on a map and it is great , but i finish my magazine , and i can't find it on the ammo box . what am I doing wrong ???? Sorry Sorry I got it lol Share this post Link to post Share on other sites
Stevo_223 10 Posted October 8, 2009 Hey i want to use it in MY multiplayer server, but i cant find the ammo crate for it, can someone find out how i can put it in one, it works fine in the armory, and its a VERY nice model, thanks Share this post Link to post Share on other sites
greenpsycho 10 Posted October 8, 2009 You need to manually add the ammo to the ammobox. In other words, find the script that defines your ammo box (different in evolution, domination, etc) Once you found it, you just add in the line for the cheytac ammo: "ussr_5Rnd_408" you'll see a big list of all the other ammo in the crate, just copy and paste this sucker into place. pretty easy Share this post Link to post Share on other sites
USSRsniper 0 Posted October 13, 2009 Did some work on hand animations :) Share this post Link to post Share on other sites
Aelin 10 Posted October 13, 2009 why are there 2 addons called "cheytac"??why,eh? Share this post Link to post Share on other sites
GD Mast 0 Posted October 13, 2009 (edited) Because 2 addon makers wanted to make them, that's why. This Cheytac is much better IMHO. Edited October 13, 2009 by GD Mast Share this post Link to post Share on other sites
greenpsycho 10 Posted October 14, 2009 Because 2 addon makers wanted to make them, that's why. This Cheytac is much better IMHO. agreed. I used the other one and the ammo/gun icons are a bit screwy in the ammo box, and the gun kicks like crazy. This one is much much better. Share this post Link to post Share on other sites
vilas 477 Posted October 14, 2009 only desert version ? or not only ? Share this post Link to post Share on other sites
massi64 10 Posted October 15, 2009 Hey i want to use it in MY multiplayer server, but i cant find the ammo crate for it, can someone find out how i can put it in one, it works fine in the armory, and its a VERY nice model, thanks for a domination map the weapon/ammo selection are on the x_scripts folder and you are looking for the file :x_weaponcargo.sqf open that and add your weapon and magazine so you will not need to use the soldier , but everybody will be able to choose the weapon that they like . have fun :):):) Share this post Link to post Share on other sites
Blackarrow1104 10 Posted October 16, 2009 Is thera a replacement available to replace the M107 that would be awesome :) Share this post Link to post Share on other sites
puppi22 10 Posted November 1, 2009 (edited) ----- Edited December 31, 2009 by puppi22 Share this post Link to post Share on other sites