vilas 477 Posted December 30, 2009 (edited) @Topas - i know, i deleted folder with screen by mistake (new FTP software) and my screens were poor , i have no your skills to do screens so atm i have no screens for it :] my screens were always poor :) @Munger - difference is following: P85 tanks are made in Arma1 , it is 7-8 months old stuff divided pack has Arma2 shaders and it uses BIS optics, BIS weapons etc. divided packs of tanks (east or west) are A2 compatible P85 is balanced inside whole mod and using P85 weapons, reticles etc. but uses Arma1 shaders divided packs were made for people who wanted have small addon of most-needed for them vehicles P85 has no desert versions of Bradley P85 has no camo netting T80 also divided pack allow to do your own reskin like you want by method of "texture selection" - you are free to release your own reskin addon , that contain reskin + config to it in P85 there are no "texture selections" in models in Russian tanks there is such selection, just you do own reskin and in config following line: your_tank : vil_T80b OR other class like vil_BMP2d { displayname = "Mr X T80" ; hiddenSelectionsTextures[] = {"\my_addon\bmp2_01_co.paa", "\my_addon\bmp2_02_co.paa", ...}; }; also fuel barrels and skirts elements are in dammage hide such reskin addon is now easy and you have just to have texture + small config and your addon reskin is made (for example CDF or Insurgents version) later i will prepare such texture selections for T55, T62 Edited December 30, 2009 by vilas Share this post Link to post Share on other sites
munger 25 Posted December 30, 2009 Okay thanks for clarifying that Vilas. Share this post Link to post Share on other sites
Aelin 10 Posted December 30, 2009 I tried your soviet armoured pack but it says "invalid crew error"(((( Share this post Link to post Share on other sites
vilas 477 Posted December 30, 2009 crew (if from Armaholic) should be BIS RU crew , class name : crew = "RU_Soldier_Crew"; for Russian weapons pack i made (and pushnig update to server) with : - realistic 1P21 reticle, new Russian PGO7 reticle - different from well know old Soviet/Belarussian reticle, new 1P29 reticle http://www.armaholic.eu/vilas/scr/pgo7new.jpg http://www.armaholic.eu/vilas/scr/p29new.jpg http://www.armaholic.eu/vilas/scr/p69new.jpg Share this post Link to post Share on other sites
Defunkt 431 Posted December 31, 2009 Any chance we might see your work available on the six-updater network? It sure makes keeping up-to-date a LOT easier. Share this post Link to post Share on other sites
vilas 477 Posted December 31, 2009 after my disc crash and after my friend lost his disc (modern PC are not so good reliable as old 20-years working) i am afraid to lost anything when i make progress i backup it thats why i have back up it now i wait for final words of agree from few Russian addonmakers that will use it in their infantry addons, as they call it "final" it will be finalized and i believe it is very close to final, as custom icons made and all reticles made Share this post Link to post Share on other sites
Aelin 10 Posted December 31, 2009 crew (if from Armaholic) should be BIS RU crew , class name : crew = "RU_Soldier_Crew"; yes it happens with a ctd when I place a t 62 in editor... another issue with t55:the commander weapon doesnt work;also the tank doesnt copy my orders(as a soldier linked to it as leader),it just accept "regroup" but wont "go there"... regardin the us armoured pack,the bradleys dont have lights on at night... that s all for now,hope you will find a solution cos it is a top work... ah,I got still the ctd placing all the vehicles of your awesome modern polish addon in editor.... ---------- Post added at 07:01 PM ---------- Previous post was at 06:35 PM ---------- jesus....right now I have found 2 crazy bugs in modern polish addon:star 266 and tarpan honker go crazy while moving...must be the new patch 1.05 cos ive never seen it before.....it starts to rotate their structure!!!!crazy.... Share this post Link to post Share on other sites
landdon 0 Posted December 31, 2009 Villas, I can't find your "Pion" that huge self-propelled Mortar that was in the old pack for armed assault. Did you remove it? I got the P85_v.pbo, vilas_m12.pbo, and vilas_st.pbo Share this post Link to post Share on other sites
dimitri_harkov 10 Posted January 1, 2010 You need P85_config as well. And if you want it with crew, you also need p85_troop & p85_wpn3d. Share this post Link to post Share on other sites
vilas 477 Posted January 1, 2010 little w.i.p. picture :) Share this post Link to post Share on other sites
caprera 0 Posted January 1, 2010 awesome...my russ guys will be pleased... Vilas do you have a classnames list of your weapons for some "add" commands i'd like to use ?? Share this post Link to post Share on other sites
Banderas 0 Posted January 1, 2010 Caprera, just clicl to the uppermost link in Vilas' signature. Share this post Link to post Share on other sites
Przemek_kondor 14 Posted January 1, 2010 It's funny - Vilas created 1000000 addons (some of them maybe have bad textures or something but 988379 are briliant) and his addons never was in final group in "Bohemia Interactive Community Awards" but f.e. Pack AN-2 aircraft is (which has great quality - but it's just one plane!) ... Share this post Link to post Share on other sites
caprera 0 Posted January 1, 2010 I found the classnames Banderas, but i meant the new ones too... I can see here that just some of'em are present, as AK107 or 105 but AEK and AN94 with GP are not. Share this post Link to post Share on other sites
vilas 477 Posted January 1, 2010 (edited) Przemek , answer in spoiler @Przemek_kondor - there were some discussion about such "awards" and it was cleaned some time ago & those issues comes from: 1) many "new community" members prefer FN-SCAR-416-Aimpoint in digital desert multicam special forces - this causes "addon" bravos, cause many teenagers playing games love "special forces in desert camo" - something which they know from CoD678910, SoF456.... and my "usual soldiers" with outdated weapons are not what they see in Hollywood games , so i don't do "pop-stars" weapons i saw it on other forums discussions, people prefer HK-146-Scar-Aimpoint even made from copy-paste-import than made from scratch FAL, G3, cause "special forces" are heroes of armchair commandos, i simply make "usual GI" my addons are not for them, cause i am interested more in history and way OFP1 was :) than all those modern stuff as people love "special foreces in digital multicam", than they not like "rain-camo uniform and old rifle", 2) we have some "national-political" issues from some people , which mix addons and politics or nations, for some people "good" addons are only addons made by their nationality addonmakers and in addons made by someone "all is wrong and crap", bigger country, more votes etc. simply for me if voters think "guy is not right nationality" than any looking objective is impossible , cause very active are people who moan 3) TAG before file issue, i remember situation, where the same model and texture was one time "good" and other time "bad" depending on who use it - some mods which were great in OFP now have big bravo because of past, not from present status , some of mods developing in quality, others move back knowing that simple and poor models will be bought by bravos anyway, because no matter what you do, if you had good opinions in past you will sell more basing on opinions -it is visible in movie series , or some musicians too, for some people "quality" is very "subjective" and "why you think realistic means best" - i have heard before, for me matter of "realistic" is rhetorical, for some people 6 poly barrel and lack of details is more smooth and better than 14 face barrel with details because this 6 poly was made by XYZ... and it not touches only me, i know in Arma1 very good addons that were not voted , while worse, more cubic, easier and less realistic and worse addons were voted (i don't want say name of 2 people who released something) but there are people who "not care about those details, but ABC is better than XYZ" - although XYZ is better than ABC, look at music, how many easy electronic music + voice synchronizer + voice tune software makes "star" while musicians with other style are "narrow underground market", i know i.r.l. guys who listen to easy PC-created techno-disco and they said that other music is "making noise, musicians not able to play melodies" while real band is 5 people to synchronize with real instruments in hand not push 3 buttons in music-maker software, but how can you convince someone that it is not matter of "ego" - older gamers, real life soldiers value other things, than some kids which criticized something realistic , cause they think "hollywoodish" for example some ASG teenagers who wanted me to equip Polish army like German army etc. 4) some people seen your lack of skills 4 years ago and they not see your progress and base on previous opinions and spread false opinions 5) some people not care about "realism", "tiny details" etc. for them addon must sound great by sounds for example, people who take knowledge from games , for example in Arma 1 my Abakan An94 was called to have bad sight, cause different than in Stalker, of course Stalker game had wrong sight ;) - look how usual people choose digital camera in shop, they don't look at wide angle of lens, they don't look at noise level, they ask seller about "how many MPIX" , and later they make 12 MPIX to make 10*15 cm photo i know one addon from Arma1 (don't wanna call name) which looked great on screens but placing 5 of it caused 10-12 FPS - i know some people that not see difference between left and right side of gun and say "who cares" community represents somekind "society" of gamers, so compare this society look to : guy who wanna buy digital camera, guy who likes music "which they play on radio", kids watching Rambo , some "nationalists" "damn proud" etc. and you will have level of judgment , i could objectively say "someone made something better" and i said it few times here about some addons better than mine, but some people won't say it i know one person which saw Marantz aplifier and said "so less leds, not big bass, poor" and said his plastic speakers cheap hi-fi from "famous company" is better well , i'd stay with Marantz and sound realism than bass-farting hifi for "dance disco" :] rest of gamers simply use something and not vote, like i was not voting classes for pack: APS Stechkin: VIL_APS, VIL_APSSD; magazines[] = {"VIL_20Rnd_9x18_aps", "VIL_20Rnd_9x18_apsSD"}; _________________________ RPG-7 with PGO-7 optic (temporary BIS reticle) VIL_RPG7V_PGO magazines[] = {VIL_PGO_PG7VL, VIL_PGO_PG7VR}; _________________________ RPG-29 VIL_RPG29 : magazines[] = {VIL_PG29_HEAT}; _________________________ RPO-A "Shmel" flamethrower, known from OFP VIL_RPO_A : magazines[] = {VIL_SHMEL_FTW}; _________________________ weapons using BIS PK magazine from BIS PKM VIL_PKP - Pecheng ironsight VIL_PK - PK machinegun VIL_PKM_N - PKM with night sight VIL_PKM (BIS model is also super, it was made for Arma1 so left here ) ________________________ weapons using special Russian ammo, here also redefined : magazines[] = {"10Rnd_9x39_SP5_VSS", "20Rnd_9x39_SP5_VSS", "VIL_10Rnd_9x39_SP6_VSS", "VIL_20Rnd_9x39_SP6_VAL"}; VIL_VSS_PSO - VSS VIL_VSS_N - VSS with night scope VIL_VAL - AS VAL ironsight VIL_VAL_C - AS VAL Kobra VIL_VAL_N - AS VAL night scope --- magazines[] = {"VIL_20Rnd_9x39_SP6_OC"}; VIL_Groza_HG - OC-14 Groza basic configuration VIL_Groza_SC - OC-14 with scope VIL_Groza_GL - OC-14 with grenadelauncher VIL_Groza_SD - OC-14 with silencer VIL_Vikhr - SR-3 Vikhr VIL_9a91- 9A-91 avtomat _________________________ weapons using BIS AK 7.62mm magazines VIL_M70 - Zastava M-70A/B; VIL_AMD - Hungarian AMD VIL_PMI - Romanian Pistole Militariera VIL_MPi - former East German AK VIL_AKS_47 - AKS VIL_AK_47 - AK VIL_AK_47_49 - first serie AK produced 1949-1951 in small series VIL_AKM - AKM VIL_AKM_GL - AKM with grenade launcher VIL_AKMS - AKMS VIL_AKMSB - AKMS silenced magazines[] = {"VIL_30Rnd_762x39_AKSD"}; ________________________ weapons using BIS 5.45mm magazines VIL_Abakan - AN-94 VIL_Abakan_GP - AN-94 grenadelauncher VIL_AKS_74_U - AKS-74U low realistic range; VIL_AK_105 - AK-105 VIL_AKS_74_UN_kobra - AKS74U silenced ironsight VIL_AK_74 - AK-74 wood VIL_AK_74_N - AK-74 NSPU-2; VIL_AK_74P - AK-74 polymer , produced 1986-1991 VIL_AKS_74 - AKS-74 VIL_AKS_74P - AKS-74 polymer VIL_AKS_74_GP - AKS-74 grenadelauncher VIL_AKS_74P_GP - AKS-74 polymer grenadelauncher VIL_AK_74M - AK-74M (since 1991 afaik) VIL_AK_74M_C - AK-74M Kobra VIL_AK_74M_P29 - AK-74M with 1P29 scope VIL_AK_74M_GP - AK-74M with grenadelauncher VIL_AK_105 - AK-105 VIL_AK_105_C - AK-105 Kobra VIL_AK_107 - real shaped AK-107 VIL_AK_107_C - AK-107 Kobra VIL_AEK1 - older serie AEK-971 VIL_AEK2 - modern production AEK-971 VIL_AEK_GL - AEK-971 with grenadelauncher ________________________ VIL_RPK - RPK magazines[] = { "vil_40Rnd_762x39_AK47"}; VIL_RPK74 - RPK-74 magazines[] = {"vil_45Rnd_545x39_AK"}; VIL_RPK74M - RPK-74 modernised VIL_RPK74M_N - RPK-74M with night scope ________________________ VIL_SKS - SKS magazines[] = { "vil_10Rnd_762x39_SKS"}; ________________________ weapons using BIS SVD magazine VIL_SVD_63 - SVD VIL_SVD_N - SVD with night scope VIL_SVD_S - SVD short barrel, folded stock VIL_SVD_M - modern production SVD VIL_SVD_P21 - modern SVD with Belarusian scope 1P21; VIL_SVU - SVU ________________________ SV-98 sniper rifle magazines[] = {"VIL_10Rnd_762x54_SV"}; VIL_SV_98 - basic version with PKS-07 red dot scope VIL_SV_98_69 - version with zoom scope 1P69 Edited January 1, 2010 by vilas Share this post Link to post Share on other sites
TermiPete 0 Posted January 1, 2010 It's funny - Vilas created 1000000 addons (some of them maybe have bad textures or something but 988379 are briliant) and his addons never was in final group in "Bohemia Interactive Community Awards" but f.e. Pack AN-2 aircraft is (which has great quality - but it's just one plane!) ... Too right! Massive contribution to the community! :) Share this post Link to post Share on other sites
caprera 0 Posted January 2, 2010 I hope to post some screenshots of one of my first mission to show how great are the weapons once ingame with proper units... amazing. Also there so many combinations i think this team will change equipment many times along the storyline ;) Share this post Link to post Share on other sites
Li0n 10 Posted January 2, 2010 (edited) Thank you Vilas, Great work! But: 1. If you are making SVU-AS ( type of SVU that producing since 1993 ) - it has full auto firing mode. 2. Muzzle-sight on AK-74/M and AK-107 (and all BIS-based models) does not reach needed level. Edited January 2, 2010 by Li0n Share this post Link to post Share on other sites
vilas 477 Posted January 2, 2010 SVU that i made is SVU , i can config it double to class SVUA too, not a problem but what you meant in point 2 ? english is not my native, i made front sight mount as i seen in google searched photos also do you have detailed photo of left side of SVU ? in google i found only 4 photos, mostly right side (safety switch) Share this post Link to post Share on other sites
caprera 0 Posted January 2, 2010 also do you have detailed photo of left side of SVU ?in google i found only 4 photos, mostly right side (safety switch) I'll manage to find something more.. i'll let you know by mail tomorrow evening ;) I have a question of curiosity: do you have plans for some more options in red-dots or sights in general as well as silencers for your modern weapons pack? Share this post Link to post Share on other sites
Li0n 10 Posted January 2, 2010 (edited) vilas left - rpk-74m, right - ak-74m ( and all Bis-based models) Also, found a bug (PKM NSPU) Edited January 2, 2010 by Li0n Share this post Link to post Share on other sites
vilas 477 Posted January 2, 2010 aaa okay, now i understand , sight will be changed concerning PKM , it is just opened shoulder keeping plate Share this post Link to post Share on other sites
TristanYockell 0 Posted January 2, 2010 Is the majority of this content compatible to use with ACE 2?. Share this post Link to post Share on other sites