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http://www.armaholic.eu/vilas/Vilas.bikey BiKey for servers PROJECT 85 ADDONS for ARMA 2 new version in April 2014 lWIKI, screens of units, vehicles, etc. http://www.createforum.com/vilas/viewtopic.php?t=60 FILES (day-month-year format) http://www.armaholic.com/page.php?id=8313 <Armaholic link to P85_weapons WEAPONS PACK Nov/Dec 2013 http://www.armaholic.com/page.php?id=8314 < WEAPONS, VEHICLES CONFIG April 2014 http://www.armaholic.com/page.php?id=17822 <Armaholic link to P85_v VEHICLES April 2014 http://www.armaholic.com/page.php?id=8316 CIV CARS April 2014 http://www.armaholic.com/page.php?id=15861 POLAND Dec 2013 http://www.armaholic.com/page.php?id=15863 USSR Dec 2013 http://www.armaholic.com/page.php?id=15864 USA, UK Dec 2013 http://www.armaholic.com/page.php?id=15862 BW, NVA February 2014 http://www.armaholic.com/page.php?id=8315 Nogova, FIA, Taki, RACS Feb 2014 readme from Arma 1 http://www.armaholic.eu/vilas/85temp/readme_eng.txt _________________________________________________ 1 Pack of Russian weapons: http://www.armaholic.eu/vilas/other/vilas_aks.7z 25th May 2013 size 125 MB screens: http://www.armaholic.eu/vilas/scr/screeny.rar 2. West weapons (G3 , etc.): http://www.armaholic.eu/vilas/other/vilas_wwp.7z 13 September 2012 size 95 MB 3. Weapon holders units (Russian, India, Pakistan, Lithuania, woodland, olive etc.) http://www.armaholic.eu/vilas/other/vil_char.7z 27 January 2011 size 54 MB weaponholders Combined Ops version w.i.p. pack: http://www.armaholic.eu/vilas/other/vil_char_co.7z 13 Sept 2012 today size 70 MB what is difference between this and Arma2 version: - backpacks in my models (some Russians too, only not BIS MVD, Specnaz, Vityaz) - US infantry in woodland, sixcolor, dcu from Gulf War, A-Stan War, Kosovo operation and... Black Hawk Delta Very Happy new textures and models (not P85 woodland, but new shown on BI Forums) MY OTHER ADDONS 4. T55, T62, T64, T80 pack + 2S1 + UAZ 451/452 van http://www.armaholic.eu/vilas/vilas_st.7z 04 January 2011 time size 44 MB 5. BRADLEY, M109, M113 and Abrams http://www.armaholic.eu/vilas/vilas_m12.7z 12 December 2010 time size 22 MB screens show content http://www.armaholic.eu/vilas/scr/12_4.jpg http://www.armaholic.eu/vilas/scr/12_3.jpg http://www.armaholic.eu/vilas/scr/12_2.jpg http://www.armaholic.eu/vilas/scr/12_1.jpg 6. POLISH ARMY AND POLICE April 2014 size 470+180 MB , thanx to SLX for magazine animation example http://www.armaholic.eu/vilas/vilas_npl_as.7z< military part http://www.createforum.com/vilas/viewtopic.php?t=61 http://www.armaholic.eu/vilas/vilas_npl_as.7z < civilian vehicles http://www.createforum.com/vilas/viewtopic.php?t=68 addon contains: http://www.createforum.com/vilas/viewforum.php?f=6&mforum=vilas 7. COLONIAL MARINES AND APC, ALIEN MOVIE AND AVP GAME TRIBUTE on special requests i converted old A1 addon of Colonial Marines and APC from Alien movie and weapons from AVP games and movies :] http://www.armaholic.eu/vilas/vil_apc_a2.7z last wip from 3rd March 2013 8 Police: http://www.armaholic.eu/vilas/other/vil_police.7z for MP RPG clans to free use and rework 15 January 2011 time size 16 MB screens: http://img534.imageshack.us/img534/4107/policel.jpg
Vilas has granted me permission to import his Colonial Marines items into Arma 3. So here we go! Fair warning - this is going to take some time. Vilas' original work: http://www.armaholic.com/page.php?id=7128 As you can see the individual weapons and the APC are present. I am not sure if the colonial marines' body armor will be a part of this... may need to consult a tutorial on that section. APC already works in-game, and definitely needs some config love: Best laid plans... I am planning to bring Vilas excellent work up to the A3 "standard" by addin PIP, etc. so the vehicle can enjoy all the new things A3 has to offer. I also plan to include a few things not created by Vilas, but will probably rely on Vilas' textures, etc. so things like the dropship will have the same overall texture palette as the APC. Yep, bringing in the dropship. Brainstorming here: - The sentry guns. That's a given :) They could be remote controlled or automated. I like the idea of an automated drone... would need to use the UAV "gunner" since they are invisible, and also would need to figure a way to add/remove the "gunner" from the turret when it is erected or disassembled. Need to either find or build a 3D model. - Alien "drone" mesh: can a custom 3D model be used as a "soldier" mesh? 3D models are certainly available for download. The tail wouldn't work but the rest of the "man" would work. - Motion tracker... how would one go about making it work? Make it "reveal" all entities in a 30m radius? - Face huggers / eggs could be spawned as animals, perhaps as an always "enemy" animal. No idea. I don't want to step all over the Pandora map topic so I'll keep posting here. I remember fondly the Alien Doom mod way back in the 90's. Scared the shit out of me. It would be nice to have maps with a dark, claustrophobic atmosphere to enjoy the same kind of feel in this game world.
My PC Specs, its a laptop: Intel core 2 duo T9600 2.80 Ghz 4GB DDR3 Model: M570TU Nvidia Geforce 9800m GTX 1GB Vista 64bit Gday all, Now this is strange when i play, im ingame very smooth for the area ive started in (30-60 FPS) untill two things happen, 1: i run away from the starting area (ANY MISSION) untill im about 400m away (roughly) and then my game begins to lag down to 11-15 fps, this happens especially when im in forests. OR, 2: There is a fire fight that breaks out and (i believe) particles appear (especially around blown up vehicles OR explosions) and i begin to lag alot, i dont if my computer is straining becuase of the effects but it is very strange. Strangly sometimes i try to flush and it doesnt become smoother (fps doesnt rise or anything), HOWEVER when i go into the map screen and look around for a few seconds and exit the map screen back into game, its running surprisingly smoother again, this normally happens when im not in a firefight. Ive done tests on my computer and my ram usage never reaches above 3GBs and my CPU is never over 80%. If anyone has any knowledge on why this is happening please give me feed back