[aps]gnat 28 Posted June 19, 2010 is it possible to port units without the mlods? Yes, if its an ArmA1 p3d, then there shouldn't be too many issues. Share this post Link to post Share on other sites
supergruntsb78 67 Posted July 17, 2010 could anyone please take a look at some marker addons i realy whould like to see the USMC symbols addon in ARMA II (i looked at the config but i cant figure out whats wrong) Share this post Link to post Share on other sites
acoustic 82 Posted August 17, 2010 Quick problem. I have downloaded the Razani map from Arma I. After downloading Arma objects and plants from CAA1, I attempted to start it all up.,but when I try to start the map it ctd's. Anything I am not doin right here? I also run it in CO if that helps. Share this post Link to post Share on other sites
Banderas 0 Posted August 17, 2010 May I be wrong but doesn't Razani requires Avgani and Afghan Village by OPX? Share this post Link to post Share on other sites
acoustic 82 Posted August 17, 2010 May I be wrong but doesn't Razani requires Avgani and Afghan Village by OPX? That is Helmands Valley I believe. Share this post Link to post Share on other sites
suhsjake 1 Posted August 18, 2010 Has anyone converted the YPR-765 from OFP/ArmA? Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted August 19, 2010 (edited) Has anyone converted the YPR-765 from OFP/ArmA? There was no YPR-765 in ArmA AFAIK, although it could have been in a mod. OFP i am unsure of. You do mean the vehicle that looks like a Bradley and an M113 had kids right? It also looks like the FV-432 is in it's lineage as well. Edited August 19, 2010 by Darkhorse 1-6 Share this post Link to post Share on other sites
suhsjake 1 Posted August 19, 2010 There was no YPR-765 in ArmA AFAIK, although it could have been in a mod. OFP i am unsure of. You do mean the vehicle that looks like a Bradley and an M113 had kids right? It also looks like the FV-432 is in it's lineage as well. Pretty much, the turret of a Brad stuck onto an M113. AIFV I believe is what is called. http://www.turkishunion.com/content1.html Share this post Link to post Share on other sites
Dr. Horrible 10 Posted September 12, 2010 So many shitty OFP-addons have been ported, inlcuding ugly textures etc. But this beautiful addon, which wouldnt need any upgrade to look great even in ArmA2 has been forgotten Share this post Link to post Share on other sites
Banderas 0 Posted September 12, 2010 This one goes well for me even without CAA1 Share this post Link to post Share on other sites
Dr. Horrible 10 Posted September 12, 2010 This one goes well for me even without CAA1 If you tell me now, that certain ArmA 1 addons can just be put into the ArmA 2 addons folder and be played...Im going to shoot myself....All this fucking time I didnt now...:D Share this post Link to post Share on other sites
Banderas 0 Posted September 12, 2010 @Dr. Horrible Don't go near any loaded firearms in the foreseeable future, because there are ArmA 1 addons that are working without any porting, config change or without OAC/CAA1, this one is one of them, if my memory doesn't fail me. Share this post Link to post Share on other sites
Dr. Horrible 10 Posted September 12, 2010 @Dr. HorribleDon't go near any loaded firearms in the foreseeable future, because there are ArmA 1 addons that are working without any porting, config change or without OAC/CAA1, this one is one of them, if my memory doesn't fail me. Proof: http://s5.directupload.net/images/100912/j32tpe8e.jpg http://s7.directupload.net/images/100912/p8smshed.jpg Allright, MEA CULPA. However, it was also new to at least two other guys on my ICQ list....I think there should be a stick thread, maybe with a list of addons that work, because I dont think this is common knowledge. Share this post Link to post Share on other sites
Daniel 0 Posted September 12, 2010 Aw shit i'm downloading that right now! Eaglets was my favourite campaign of the series, had no idea this would work. Share this post Link to post Share on other sites
Dr. Horrible 10 Posted September 12, 2010 Aw shit i'm downloading that right now! Eaglets was my favourite campaign of the series, had no idea this would work. News for you too? I started a little thread over in the "Addons Complete" forum...I think there should be some people out there who didnt know about this.:D Share this post Link to post Share on other sites
Spartan 163 0 Posted September 17, 2010 There are no sounds for the jet. Its like flying a glider. Also get config.bin/cfgweapons/2xhp_23/fullautoSoundBegin error. I have opened it up and made changes for myself. If I get it all sorted out I will ask original maker for ok to port it over. Do not ask me to send it to you or to test it or PM me anything about it till I am done and the permission is given from ORIGINAL MAKER first. Note: also added ACE Ejection seat to it. Share this post Link to post Share on other sites
TomatoArden 0 Posted September 17, 2010 see the http://forums.bistudio.com/showthread.php?t=107394&page=3, permission has been asked of the authors to get it ported into arma 2. its mostly a case of cganging the config to use the sounds properly adn also to use OA pilots Share this post Link to post Share on other sites
ei8ght 11 Posted October 7, 2010 it would be real great if we can have the OV-10 Bronco for ARMA2 or OA as it is a plane of anti-guerrilla, the Armed Assault Mod goes on OA but impossible to mount in a few so if it is hot for us its a small config would be really great to see her in OA http://www.armaholic.com/page.php?id=8886 Share this post Link to post Share on other sites
Darkhorse 1-6 16 Posted October 8, 2010 working on it Share this post Link to post Share on other sites
callihn 10 Posted October 14, 2010 (edited) OK, so what is CAA1? And does anyone know how I can fix a missing texture?: ca\wheeled\data\env_co.paa EDIT: Found CAA1, it didn't help. Edited October 14, 2010 by callihn Share this post Link to post Share on other sites
dlang 24 Posted October 25, 2010 Hello, Can someone port the be32 and be 32 K from arma 1 to arma 2? It's a beautifull add on! Share this post Link to post Share on other sites
hund 0 Posted October 25, 2010 Hello,Can someone port the be32 and be 32 K from arma 1 to arma 2? It's a beautifull add on! Yeah I'll get right on it... Share this post Link to post Share on other sites
Col. 10 Posted October 31, 2010 Does Islands from ArmA1 work in Arma2? Share this post Link to post Share on other sites
wld427 1705 Posted October 31, 2010 Does Islands from ArmA1 work in Arma2? no no no (added 2 extra no's to cover board limit) Share this post Link to post Share on other sites
PTV-Jobo 820 Posted October 31, 2010 What about that 2GB CAA thing or whatever it was called? Wasn't that suppose to allow you to play some A1 maps on A2 like Sahrani? Granted even if it is, it's still quite a hefty size just to play a handful of maps (if you're lucky). Maybe if you play SP stuff, but I doubt many out there will download all that on top of any other addons for MP. Still, the new maps that are out there are way nicer anyways, heh. ;) Share this post Link to post Share on other sites