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WIP: Stuff you are working on 2!

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Yes looks vary good HarryZhe, but the Hand Hold anim is not good, try it whit the Sniper Rifle Anim. ;)

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Is that a Mini-14?

No its an M1 Carbine. Same rotary bolt gas piston system as the mini 14 though.

I can see where you got mixed up because the older versions of the mini 14 "ranch" version had a wood barrel shroud, unlike the more common perforated black fiberglass shroud most people know the mini 14/30 for.

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It was the magazine that gave me the impression, mostly. Cheers though.

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@HarryZhe - just a thought, you might want to use the rifle rather than pistol-grip anims, that way whoever holds the m1 isn't pulling against air

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Looking at the size of magazine its seems to be a full automatic M2 carbine.

Btw...AWESOME MODEL!!

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Marian Quandt: "Revisited"

Model sligthly altered, new face, helmet, vest...

Clipboard03-6.jpg

"before":

http://i290.photobucket.com/albums/ll246/bla212/Clipboard04-4.jpg

And her colleague from ArmA1, now also dressed more properly

http://i290.photobucket.com/albums/ll246/bla212/Clipboard02-16.jpg

With further experimentation I used "Marian Quandt" in a different way...

http://i290.photobucket.com/albums/ll246/bla212/Clipboard07.jpg

http://i290.photobucket.com/albums/ll246/bla212/Clipboard06.jpg

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Marian Quandt: "Revisited"

Model sligthly altered, new face, helmet, vest...

"before":

http://i290.photobucket.com/albums/ll246/bla212/Clipboard04-4.jpg

And her colleague from ArmA1, now also dressed more properly

http://i290.photobucket.com/albums/ll246/bla212/Clipboard02-16.jpg

With further experimentation I used "Marian Quandt" in a different way...

http://i290.photobucket.com/albums/ll246/bla212/Clipboard07.jpg

http://i290.photobucket.com/albums/ll246/bla212/Clipboard06.jpg

Hey that looks great mate :) much better

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Looking at the size of magazine its seems to be a full automatic M2 carbine.

Btw...AWESOME MODEL!!

no, its an m1. The magazines are compatible

and RE: the animations, I've switched to m24 anims, thanks to gms for showing me how :D

ALSO: i have to fix this issue. From working with AAW team I learned it was from the _nohq being saved other than DXT5... But all my _nohq are DXT5 and still....

http://img6.imageshack.us/img6/6641/fffja.jpg >100kb

Edited by HarryZhe

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ALSO: i have to fix this issue. From working with AAW team I learned it was from the _nohq being saved other than DXT5... But all my _nohq are DXT5 and still....

http://img6.imageshack.us/img6/6641/fffja.jpg >100kb

Harry very nice work :)

about that bug: you must using .PAA Kegetys CS3 Plugin right? For ArmA2 don't use it ,because it is causing alot small issues. You must use TexView2, if you have those textures in photoshop simply save them as .TGA and then convert them to .PAA using TexView2.

Edited by RobertHammer

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nice icewindo. now she looks hot! :D did you use the face of your stargate character model of "Teyla"?

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nice icewindo. now she looks hot! :D did you use the face of your stargate character model of "Teyla"?

Negative, that's another custom face, but I kept the mild dark skin color the same, though Teyla looks allright as a reporter too :p.

http://i290.photobucket.com/albums/ll246/bla212/Clipboard10.jpg

Thanks Eble, yep, the face was the most important thing to change I guess ;) .

Edited by Icewindo

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Those units and the weapon look very nice!!

Is that a Remington ACR I see?

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Harry very nice work :)

about that bug: you must using .PAA Kegetys CS3 Plugin right? For ArmA2 don't use it ,because it is causing alot small issues. You must use TexView2, if you have those textures in photoshop simply save them as .TGA and then convert them to .PAA using TexView2.

Well that's a bit of a fucking bother

but thanks!

edit: same issue still, i'll try it on all maps, not just normal

edit2: Aah.

http://img191.imageshack.us/img191/6435/carbine1.jpg

http://img171.imageshack.us/img171/7875/carbine2.jpg

Edited by HarryZhe

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Thats bloody good work mate, looks great, well done.

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