gms 0 Posted November 15, 2009 The video demonstration of my anims, there is a illusion of a wrong movement of a belt, I think it reparable. http://www.youtube.com/watch?v=mFS8lLYCqzw Share this post Link to post Share on other sites
wld427 1705 Posted November 15, 2009 The video demonstration of my anims, there is a illusion of a wrong movement of a belt, I think it reparable.http://www.youtube.com/watch?v=mFS8lLYCqzw thanks for this gms ive got all our pracs machineguns using these features you so kindly informed me how to impliment. Share this post Link to post Share on other sites
Alex72 1 Posted November 15, 2009 NZXShadows: M1151 in Woodland Camo. Those look awesome! Fantastic work. How will the tyres work on those babies? Will the tyres be made so they can take more punishment than standard or totally bulletproof? Great vehicles. Cant wait to drive them again. :) Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted November 16, 2009 Sooo...Ive been scanning this thread now for the last hour hour and half.. All i can think of..Were the heck are all those BIGASS islands.. I mean, the work you are doing (some of you) wont have the potential as they would on a really HUUUGE island..RSKL, Gnat (B52?!?!? Come on) and so on.. Lovely work make no misstake about that..I really think you are doing stuff that "enhance" the game..But without thouse bigass islands, naaa.... Share this post Link to post Share on other sites
max power 21 Posted November 16, 2009 I think people do this stuff because they want to. Share this post Link to post Share on other sites
SyNcRoNiCzZ 0 Posted November 16, 2009 I made a HK-MP7 for ArmA2. :D (High quality images) http://www.bilderkiste.org/show/original/b2692bdf11263d4b8639452adee8e8cd/1.png http://www.bilderkiste.org/show/original/e78d01d3d6049f4619b0ec9933efbf00/2.png http://www.bilderkiste.org/show/original/a009983361cc72b731a3689bd46d8783/3.png http://www.bilderkiste.org/show/original/9d1cfbb90ed43e1594988b3712ce63da/4.png Share this post Link to post Share on other sites
vilas 477 Posted November 16, 2009 (edited) super HK7, but you made yourself as you wrote I made a HK-MP7 or CS ? cause short time ago you had problem with lack of BIS EOTech MLOD model and now such suuuuuuuuuuuper HK7?month ago you needed EOT MLOD and now such super MP7 ? i see some shading problems typical to import (year ago another persons were showing CS weapons saying "i made") if it is really yours, than gratulations, cause model and textures look super, althought shading on some edges is looking like 3ds mesh import to oxygen (during such import some edges changes shading) Edited November 16, 2009 by vilas Share this post Link to post Share on other sites
due-_- 10 Posted November 16, 2009 n1 mp7 Christian ;) and Vilas? why is u always thinking everybody is showing stolen stuff 0o not everyone is a thief ;| Share this post Link to post Share on other sites
vilas 477 Posted November 16, 2009 (edited) because some days/weeks ago he was asking me for EOT, cause he worked on his pack and had no EOT MLOD if EOT was so hard some weeks ago and he was looking for EOT and a lot of PMs (4-5 times or smthg like this) were changed "why not give me MLOD" (it was pretty annoying answering 4-5 times, cause other people understand one message answer yes/no ), and now such great MP7 ? thats why i had doubt and i asked ;) why is u always always ? do you know meaning of word "always" ?? if you use word, please, better ask parents what it means Edited November 16, 2009 by vilas Share this post Link to post Share on other sites
PhilippRauch 0 Posted November 16, 2009 (edited) Hi guys! see my latest Video 'CASP (stepped) Optics' on my YT channel... In it you can see a stepped optics magnification in a tank, like it should, no more 'zoomy-zoom' if i dont want it... there are a couple of ramnifications there but nothing undoable... i will come back to those when i resolved them to my liking... The magnifications in this video are: GPS: 3x GPS: 10x GUS: 1x GAS: 8.2x i configged the minus and plus of the numpad to this and made it to behave like a rotary switch ie you can switch up and down on that above list of magnifications. .. more to come (like GPSE for commander and such..) PS: Here a WIP-video of a whiptrap (vc-style) for Arma1+2 ... Edited November 16, 2009 by PhilippRauch Share this post Link to post Share on other sites
PuFu 4600 Posted November 16, 2009 I made a HK-MP7 for ArmA2. :D (High quality images)http://www.bilderkiste.org/show/original/b2692bdf11263d4b8639452adee8e8cd/1.png http://www.bilderkiste.org/show/original/e78d01d3d6049f4619b0ec9933efbf00/2.png http://www.bilderkiste.org/show/original/a009983361cc72b731a3689bd46d8783/3.png http://www.bilderkiste.org/show/original/9d1cfbb90ed43e1594988b3712ce63da/4.png Nice can i ask what program did you use for modeling it? can i see some wireframe of it? Share this post Link to post Share on other sites
gms 0 Posted November 16, 2009 (edited) @Christian.1987 Is that CS model? http://www.fpsbanana.com/skins/14206 If you want to release it you need the permission of Schmung and the_tub. They are key authors of CS model. Edited November 16, 2009 by gms Share this post Link to post Share on other sites
bogdanm 0 Posted November 16, 2009 (edited) I don't really see whats the problem... He only said that he made a MP7 addon for ArmA2. You can't really tell from his post if he made a new model+texture+config= new MP7 addon or he just used an already made 3d model and just configured it for Arma2 which also can be taken as a new MP7 addon. Anyway nice addon, looking forward to a release. Edited November 16, 2009 by BogdanM Share this post Link to post Share on other sites
PuFu 4600 Posted November 16, 2009 not trying to get this into OT, but when you are saying I MADE a HK-MP7 for ArmA2 , what should one get out of that? That you actually made that model, texture by yourself. He didn't say i made this addon, so your post BogdanM is besides the point I hate ppl who are attributing other ppl work to themselves....The best thing to do is to say: hey, i got permission from A and B, and i am gonna port this over to A2. At least you are being honest Share this post Link to post Share on other sites
bogdanm 0 Posted November 16, 2009 not trying to get this into OT, but when you are saying I MADE a HK-MP7 for ArmA2 , what should one get out of that?That you actually made that model, texture by yourself. He didn't say i made this addon, so your post BogdanM is besides the point It depends how you read it. What I understood was that he made a new HK-MP7 addon. If he only would have shown a screenshot in 3ds max than it would have been quite clear that "made" meaned he made the model. If he shows an ingame screenshot than to my understanding he means that he made a MP-7 addon. But see it how you like, I was only sharing my oppinion. Share this post Link to post Share on other sites
gms 0 Posted November 16, 2009 (edited) BogdanM. I was wrong. There other textures. http://www.fpsbanana.com/skins/screens/19741?img=http://dog.fpsbanana.com/ss/srends/18226.jpg. Edited November 16, 2009 by gms Share this post Link to post Share on other sites
bogdanm 0 Posted November 16, 2009 (edited) BogdanM. I was wrong. There other textures. http://www.fpsbanana.com/skins/screens/19741?img=http://dog.fpsbanana.com/ss/srends/18226.jpg. Actually I was wrong. I didn't noticed I was looking at different sides of the weapon :o. They look quite similar... What puzzles me is that Christian's textures seem to be on the wrongs sides. Real weapon left side http://world.guns.ru/smg/hk_mp7_b.jpg Addon right side http://www.bilderkiste.org/show/original/b2692bdf11263d4b8639452adee8e8cd/1.png But I might be wrong... Edited November 16, 2009 by BogdanM Share this post Link to post Share on other sites
TimRiceSE 10 Posted November 16, 2009 could be the CS disease of mirroring the weapons so that all the exciting bits (Ejector port) is on inward facing (player) side. You know, so it looks cool..... Share this post Link to post Share on other sites
SyNcRoNiCzZ 0 Posted November 16, 2009 (edited) So Guys That is the Model of Fpsbanana.com, but I did not say that I will publish it. ;) I hav the Model Modified, Anti-aliasing, Size of Model, and some small things. I respect any Authors for the Hard Work of models. And without a permission from the author, I will publish nothing. I currently work privately for me, who do I get a permit for it, I can publish the projekts, so are now asking all clear. ;) http://creativecommons.org/licenses/by-nc-nd/3.0/ http://www.fpsbanana.com/skins/16679 I think we need more good arms in ARMA2 :D, and and convert from other games so does almost everyone, course this also includes weapons from CSS. :619: Edited November 16, 2009 by SyNcRoNiCzZ Share this post Link to post Share on other sites
Tobie 10 Posted November 16, 2009 (edited) he could also show screenshots of a 3d modeling program if he converted it^^ it wouldnt be more plausibly. and actually i find it good to convert already existing models (with permission) cause it spares a lot of time and work. and why make something if already a good model exists and you could use it? the MP7 looks really great! will you also make a version with silencer? Edited November 16, 2009 by Tobie Share this post Link to post Share on other sites
STALKERGB 6 Posted November 16, 2009 (edited) Actually I was wrong. I didn't noticed I was looking at different sides of the weapon :o. They look quite similar... What puzzles me is that Christian's textures seem to be on the wrongs sides.Real weapon left side http://world.guns.ru/smg/hk_mp7_b.jpg Addon right side http://www.bilderkiste.org/show/original/b2692bdf11263d4b8639452adee8e8cd/1.png But I might be wrong... I believe the texture is either mirrored, or the model is the same on both sides which would explain the texture being on the opposite side. Does the MP7 have a fire selector on both sides or just the one? EDIT:@PhilippRauch, thats looks excellent mate, could really do with a magnification system like that! Edited November 16, 2009 by STALKERGB Share this post Link to post Share on other sites
Tobie 10 Posted November 16, 2009 on the model its on both sides. and due to these pictures too pic1, pic2 Share this post Link to post Share on other sites
Snake@Arma2base.de 10 Posted November 16, 2009 Hi, we posted some WIP Screens of our Gryphon in our Social Group. Gryphon Social Group How do you think about it ? Feedback would be nice :D Share this post Link to post Share on other sites
vilas 477 Posted November 16, 2009 and and convert from other games so does almost everyone, course this also includes weapons from CSS. :619: you wrong, almost everyone do his own work, not ports other most of addonmakers here do own stuff, spend time, effort only very small group ports other work Share this post Link to post Share on other sites
Tobie 10 Posted November 16, 2009 haha that Gryphon looks great! an awesome idea! :D Share this post Link to post Share on other sites