rocket 9 Posted May 16, 2008 Based on a real world location, although I have taken some creative license. I have used Digital elevation scans for the real-world location (extreme lattitude island), to a resolution of 30 meters. Maximum elevation is 1100m, and the area of the map is well over 12,000km square. For the sake of comparison, Sahrani is 400km square. Originally the area was much larger, but it was taking forever (hours) to fly anywhere so I decided to half the size. The map will feature: * Custom snow-camo units * My hypothermia script * Custom sounds * Weather effects I would appreciate any non-combat ideas that I could incorporate into this map, to bring out a sense of isolation and realism to the elements. Also side mission ideas, etc..., of a non combat nature would be appreciated. The majority of screenshots (daylight ones) were taken just after lunchtime, indicating the effect of extreme lattitudes in Armed Assault. My goal with this map is to present a bleak, isolated, environment where the environment can be as much your enemy as the OPFOR. I've based much of the work on my own experience mountaineering, including the sounds and snow textures. Share this post Link to post Share on other sites
andersson 285 Posted May 16, 2008 Very nice!! I loved winter-maps in OFP and by the look of this I will have plenty of arctic missions! It would be nice to have an editor-placed object that is a submarine tower with breaked ice around it Share this post Link to post Share on other sites
rocket 9 Posted May 16, 2008 I've actually modelled a submarine, but its not quite finished internally, so I could easily include that with this mission. I would need to cut the polygons down a considerable amount however, as I originally designed it for Flight Simulator. Thanks for the idea Share this post Link to post Share on other sites
Daniel 0 Posted May 16, 2008 Looks epic! The landscape and features as much as the units. Will be cool. Share this post Link to post Share on other sites
Col. Faulkner 0 Posted May 16, 2008 Will there be skiing? Will you be able to do this: Share this post Link to post Share on other sites
rocket 9 Posted May 16, 2008 Thats very much what I am aiming to achieve with this. When I've been mountaineering, its the silence and isolation that has always really left an impression on me, the difficulties judging scale and distance, the neverending white of the landscape. These are all things I wanted to see if I could get into ArmA. While roaming around the map, it struck me how beautiful such a simple landscape can be. It is truely a gigantic map, but I think any bigger and it would not have been as playable. As it currently sits, it is about 37 times bigger than Sahrani. I'm struggling with map issues associated with the Grid Referencing on the map, but I should have that resolved soon. Share this post Link to post Share on other sites
andersson 285 Posted May 16, 2008 If you have flat plains that will simulate ice you could maybe make some long cracks with water in them? Maybe its difficult to achieve a good visual crack but if you make models that will "melt" into the rest of the ground and use the same texture you might be able to pull it off. Maybe its possible to use the lake hidden ingame as a base? Some tents and barracks for expeditions/scientists can give some nice missions (locate a lost expedition, get data from enemy scientists, random encounter). edit: Take a look at FDF mod for OFP and see how they made the skiis. It was based on a bicycle, dont know if its possible in arma.. Share this post Link to post Share on other sites
buliwyf 4 Posted May 16, 2008 Star Wars Eposide V ? Sounds interesting, but... it`s only white... Share this post Link to post Share on other sites
rocket 9 Posted May 16, 2008 Fantastic ideas! I have built an underground complex, but I am having issues getting it working the way I want in game. We shall see! The scientist expedition stuff is great, I'll whip up some models for it. I'd like to build a good toolbox of stuff for mission designers to build on. Share this post Link to post Share on other sites
andersson 285 Posted May 16, 2008 Skiidoos!! If you can port them over it would be great, I loved them in OFP! Used them alot. Shit, I will be so happy when you release this! Like you so rightfully wrote: Quote[/b] ]its the silence and isolation that has always really left an impression on me, the difficulties judging scale and distance, the neverending white of the landscape Share this post Link to post Share on other sites
M.Andersson(SWE) 4 Posted May 16, 2008 12,000Km".......?!?!?!?!? Does anyone actually dare to do an island that big... Or is it the map in totale that´s in that size??? Share this post Link to post Share on other sites
dmarkwick 261 Posted May 16, 2008 This is a very nice idea at first glance I had initial doubts but your explanation of desolation isolation and environment has sold it to me I expect it would be possible to make some sort of included simple addon that generated blowing snow effects for peaks & bumps in the landscape (that's me, always thinking of smoke-type implementations ). Also, if you can successfully match the landscape terrain material with a modeling material, you could even have custom "dunes" and ravine coverings that will blend in nicely. Share this post Link to post Share on other sites
Drongo69 117 Posted May 16, 2008 Quote[/b] ]I would appreciate any non-combat ideas that I could incorporate into this map, to bring out a sense of isolation and realism to the elements. Also side mission ideas, etc..., of a non combat nature would be appreciated. More on the mission-making side than mapping, but stuff like shelter/exposure, food/hunger, navigation difficulties, etc. A free-form survival mission could be interesting. Also, I'd love to see missions inspired by The Thing or Dyatlov Pass. Share this post Link to post Share on other sites
PTV-Jobo 820 Posted May 16, 2008 Whoa! It looks killer so far from what I'm seeing here. It's certainly a breath of fresh air. It's nice having a break from the brutally hot desert once in awhile. Excellent work! Quote[/b] ]Originally the area was much larger, but it was taking forever (hours) to fly anywhere so I decided to half the size. Well I'd certainly love that kind of size as long as it didn't cause unbelievable lag. That's great for the serious squads out there that do things that take hours. Especially flying? Well that sure beats having the planes and stuff instantly at your position within a few seconds. Isn't that a bit real out on the battlefield needing air support but need to cover up and wait till they eventually get there? I can't speak for anyone else other than myself, but I'd love to see maps close to that size for campaigns and such. Anyway, keep up the great work. Share this post Link to post Share on other sites
Master gamawa 0 Posted May 16, 2008 Check this out http://www.awi.de/fileadm....g_p.jpg http://www.sethwhite.org/images....hut.jpg http://www.eeiu.org/images/akademikvernadskiy.jpg http://img.timeinc.net/time...._02.jpg Just for ideas. Also you could try making a glacier. That could also help as a landmark that helps you know your position. How about them huge ice ravines? Long and deep cracks on the surface that could have bridges running over. Small scientific settlements and winter cabins would be nice too. And of course never forget the atlantean stonework of the obligatory lovecraftian metropolis that usually hides in those places. Share this post Link to post Share on other sites
Commando84 0 Posted May 16, 2008 a shipwreck from the pirate times that could be half under the ground. could be used as a place to setup missions on or around or to use as a "landscape mark" when you orient yourself. Share this post Link to post Share on other sites
WingedSerpent1969 0 Posted May 16, 2008 the nazis sent several submarines to the antarctic on archeological missions and possibly to stash gold? a fallen satellite to locate and recover......a submarine conning tower breaking through the ice.....ice station zebra.... a buried spacecraft in the ice....the thing a temporary landing strip for a stolen Firefox prototype an aztec pyramid under the ice with aliens and predators ok the last one was a bit silly! how about a snowblindness script for units without goggles Share this post Link to post Share on other sites
Daniel 0 Posted May 16, 2008 The the HDR will take care of that! I've asked this before, but is it possible for HDR to be disabled for certain units in game? Or at least have a material on screen so that the sun glare isn't present? Share this post Link to post Share on other sites
rocket 9 Posted May 17, 2008 Great comments and ideas all round. RE: HDR and snow blindness, food/hunger, etc..., I am scripting in my hypothermia script (I have not publically released this, but some at USEC are familiar with it) which takes into account what you are wearing, whether you are in a vehicle (and what type), the weather, if you are in water of not. It then cools you according to the conditions, and if you cool too much, you become hypothermic - first discarding your weapons and then eventually collapsing until someone comes to rescue you. I hope to expand this script to other areas, and this could include snowblindness and some other things. RE: Making a glacier. This is a tough one, to get matched with the terrain, but I am going to try. At the very least I can model some serac's and possibly some icefall areas. Modelling and entire glacier may be tough, but it should be fun! RE: Lag and performance. The map being huge, the load time is significant. However once in, it the LEAST laggy file I have ever played! More so than the small ArmA island even. This is probably due to a very simple (yet effective) texture and satellite map, and a lack of clutter. RE: Is it really that big?. I can confirm all the above screenshots were taken, in game, on a map with an area of exactly 12,099km's square. RE: Skidoo's, Ski's, and Snowmobiles. Anyone with any plans, reference materials, or ideas on these vehicles (or 3D models) - please contact me. Especially any experienced modellers with any idea how to make and animate a character to ski. RE: Inspiration - I have long wanted to develop such a mod, after having enjoyed the atmospherics and situations in games such as "the thing". I do a considerable amount of mountaineering here in New Zealand, and I want to convey a sense of what that is like in the map. Here are some more pictures of how I have gotten on so far today: Sniper (left), and a scientist (right) The snow HMMWV50 while driving A pilot next to a helicopter. Note I have edited the helicopter to have opening and closing doors (pilot controlled). This affects temperature of crew inside, but is required to be open for loading of supplies of injured persons. Team of scientists on the upper neve of the main mountain on the island To give an impression of scale, here is some HMMWV's crossing the upper neve of the main mountain, height is about 600m where the vehicles are Comments, thoughts, problems, and ideas most welcome... Share this post Link to post Share on other sites
wika_woo 182 Posted May 17, 2008 That looks awesome, especially those units i must say! Makes me wanna turn up the heat Share this post Link to post Share on other sites
bravo 6 0 Posted May 17, 2008 I know it says Island in the topic title but but you also mentioned as a map, so it this an Island or a Map? Share this post Link to post Share on other sites
rocket 9 Posted May 17, 2008 I will be releasing it as two complementary addons. In one addon, will be all the data and files relating to the Map, which I am sure will be put to good use with the mission builders in the community. The second addon will have my new units, and reskins of existing ones, as well as a mission file or two. Share this post Link to post Share on other sites
Benoist 0 Posted May 17, 2008 I love this because it's not a map only for combat, it's like the enemies are "another" danger. Share this post Link to post Share on other sites
TheKaing 0 Posted May 18, 2008 Cant wait to get stuck into this map Have to say opening and closing doors on both sides of the backhawks is gonna look so awesome Share this post Link to post Share on other sites
Ryan_D 0 Posted May 18, 2008 Looks awesome. Looking forward to it. Share this post Link to post Share on other sites