4 IN 1 0 Posted March 30, 2008 cant wait to test the new weapon GUI good to hear the HUD have been fixed Share this post Link to post Share on other sites
Stavanger 0 Posted March 30, 2008 Mirror updated from Combat-Prison.net F/A-18E/F Super Hornet v0.30 BETA by Franze Regards, Stavanger Share this post Link to post Share on other sites
franze 196 Posted March 30, 2008 @Martin_BM Bug noted and corrected, thanks. @ANZACSAS Steve & Rubberkite I'm not sure why it's working for you, steve. It's not working for me either, but works for all the default vehicles. I was thinking it was a missing eventhandler but I've tried everything from modifying the weapons in the config to adding eventhandlers and nothing seems to enable the tracers. @warpuppy That variable enables the WSO on the F/A-18F to call artillery strikes on the map. @Big & Stavanger Thanks for the mirrors! @all Thanks for the kind words yet again, it means a bunch. Share this post Link to post Share on other sites
wld427 1705 Posted March 30, 2008 franze... Now with this new update do i need to remove the triggers for the GUI? How about the unit names weapon_cmd? Sorry for the Q's but i notices you did not update the readme Share this post Link to post Share on other sites
franze 196 Posted March 30, 2008 You don't need the triggers anymore but you still need the fz_weaponcmd unit. You will need the triggers and scripts if you want to customize the GUI (i.e., remove certain weapons from the menu). Share this post Link to post Share on other sites
wld427 1705 Posted March 30, 2008 You don't need the triggers anymore but you still need the fz_weaponcmd unit. You will need the triggers and scripts if you want to customize the GUI (i.e., remove certain weapons from the menu). I just want to be clear to use the GUI as is all i need to do is remove my triggers...... does the ammo truck still need to be named "ammotruck? Share this post Link to post Share on other sites
franze 196 Posted March 30, 2008 If you want to use the built-in GUI, you can remove any triggers and/or scripts in the mission for the old GUI. Any west ammo truck will provide GUI arming capabilities now. You have to be within 50m of a truck to get the action. Share this post Link to post Share on other sites
oldbear 390 Posted March 30, 2008 Mirror updated on Armed Assault.info : http://www.armedassault.info/index.php?cat=addons&id=377 Share this post Link to post Share on other sites
franze 196 Posted March 30, 2008 Updated F/A-18E XWS Test to 1.1. Changes: - Fixed some proxy errors. - Fixed special weapon targeting. @Old Bear Thanks for the mirror. Share this post Link to post Share on other sites
oldbear 390 Posted March 30, 2008 One more time ... this F/A18 addon is great. New "Arming Menu" is a real improvement. What's need now is a real opponent for the plane, I will say a SU27 with full AAA weapons and ECM as well as chaffs and flares. Its very difficult to refuel to an other F/A18 because even if there is a green spot on the "radar screen" the plane is quite invisible. Share this post Link to post Share on other sites
ANZACSAS Steven 395 Posted March 30, 2008 Franze and Rubberkite, 6th sense tracers works on my install using only the tracer and blood from 6thsense and the f18. No weapons cfg changes were required. This is using ARMA version 1.08 and kegeteys launcher. Share this post Link to post Share on other sites
franze 196 Posted March 30, 2008 @Old Bear I'm sure someone is doing a Su-27 or a derivative of it. My preference is more toward the earlier Su-17/22 and MiG products, however. @ANZACSAS Steve Tried that... Tracers still don't work. I'm not exactly sure what's going on in that regard. Maybe some of the 6thSense people could shed a little light on it. Share this post Link to post Share on other sites
1in1class 0 Posted March 31, 2008 Wow you hooked this jet up yes vary lovely love it ya hit the sweet spot on this Iv see in an few pages back that the F-16 would be like this too this is just awsome keep it up Share this post Link to post Share on other sites
rubberkite 19 Posted March 31, 2008 I test in bot 1.08 & 1.11 with arma and default six tracert config no tracer in bot test. Fanze the plane is really close to perfection but you "must" find a solution to increase the power without burner, because it's really slow and follow other plane is really hard. have a nice week of fun and development Share this post Link to post Share on other sites
layne_suhr 0 Posted March 31, 2008 Whats the difference between the 1.1 and 0.3 Share this post Link to post Share on other sites
oldbear 390 Posted March 31, 2008 Yep, there is something wrong with speed. In my "test" mission, I went flying F/A 18 and SU34, of course, SU is too easy to shot down because it has no ECM/Chaffs/Flares but it can be a fast plane. I was unable to test refuel because I was unable to keep pace with an AI piloted F/A18 "tanker" without using AB. As I have played many hours (too many ...?) playing "F/A18 Hornet" on my old LCIII Macintosh ... some time ago, well, I will enjoy some similar opponents, MIG21 and MIG27, as well as S-75 (SA2 SAM) sites. Share this post Link to post Share on other sites
manzilla 1 Posted March 31, 2008 Whats the difference between the 1.1 and 0.3 A ton. v0.3 is the current version of the plane itself. v1.1 is the current version of the XWS GUI for the plane. So, one is the F/A-18 and the other is the test weapons system GUI for the F/A-18 Share this post Link to post Share on other sites
Martin_BM 0 Posted March 31, 2008 Hi, little proxy bug. When in this configuration, after all mk83 are dropped one is still visible ... Share this post Link to post Share on other sites
eddyd 0 Posted March 31, 2008 that plane need pilots have reskins PWK west pilots nice ,he Share this post Link to post Share on other sites
franze 196 Posted April 1, 2008 @Rubberkite & Old Bear Well, I'll see what I can do. Maybe there's a function I might be able to use to help out here. @Martin_BM Attempted to reproduce, couldn't. Were all the bombs emptied on the station 8 rack? @eddyD Excellent retexture! All we need now is JHMCS! @all Thanks for the continued support. It means a lot! Share this post Link to post Share on other sites
Martin_BM 0 Posted April 1, 2008 Quote[/b] ]Attempted to reproduce, couldn't. Were all the bombs emptied on the station 8 rack? Yes they where. I checked today and some times its works fine but other time one bomb is visble, i think its because my low pc Share this post Link to post Share on other sites
franze 196 Posted April 1, 2008 I can modify it at a later date - a simple change, using a more brute force approach. Share this post Link to post Share on other sites
xnodunitx 0 Posted April 1, 2008 @ eddyD Only one thing is missing, the aviations gloves http://img382.imageshack.us/img382/6044/usnf18cpilot3rw7.jpg http://img160.imageshack.us/img160/271/mastermnz010dl0.jpg Can you add these to it? It's mostly standard Arma gloves unless you also want to change the green palm color to grey.. Share this post Link to post Share on other sites
MaxRiga 0 Posted April 1, 2008 @Old BearI'm sure someone is doing a Su-27 or a derivative of it. My preference is more toward the earlier Su-17/22 and MiG products, however. @ANZACSAS Steve Tried that... Tracers still don't work. I'm not exactly sure what's going on in that regard. Maybe some of the 6thSense people could shed a little light on it. nope noone is doing su27 or improving up to the real level of su34 so, it's gods will to let u be the first who create su27 or mig29 vs ur f18 baby Share this post Link to post Share on other sites
LFO 0 Posted April 1, 2008 @ franze: great work on the f/a-18 so far. after having so much fun with the mig 15 i gave your addon another try, and i was astonished by the massive development from 0.1 to 0.3!! i'm at work atm and cannot read all pages, so i apologize if someone posted this already: is it possible to make the sight-view behave like the one in the ka-50, eg that you can adjust the zoom-level without it returning to standard zoom when releasing the button? that would be awesome. Share this post Link to post Share on other sites