bravo 6 0 Posted August 21, 2007 i think i need a video for comparison.. .. because or my ArmA Effects are not working (no 6thsense installed) or they look very similar to ArmA original. i liked the older version more, even if they were alittle exagerated, in older version i could notice differences but in this i can not.. EDIT: the exagerated effects i ment were this: so they no longer exist? You removed it completely? Share this post Link to post Share on other sites
Mr Groch 0 Posted August 21, 2007 SIX Tracers and other mods from SIX_Pack1 works for me with 0.3 version.. Here you can see the new ArmAEffects in action (with other mods - this is my favorite compilation of mods ) Share this post Link to post Share on other sites
ArmaVidz 0 Posted August 21, 2007 I did this up quickly. No really, I mean really quickly. These are just a couple of the effects taht blew me away. I never seen these kind of effects in ver1 or ver2. <span style='color:red'>Quick Effects Vid</span> Also, Marines did up this video. I believe he was using ver3 of Maddmatt's effects mod. <span style='color:red'>Marine's ArmA: Effects</span> Share this post Link to post Share on other sites
LoFFeN 0 Posted August 21, 2007 Holy sh1t! Those explosions look even more detailed now and the smoke is great. GJ Madmatt. Btw nice clip, Armavidz. Share this post Link to post Share on other sites
luki 53 Posted August 21, 2007 Beautifull explosions Nice Matt and a fixed Flash Share this post Link to post Share on other sites
ArmaVidz 0 Posted August 21, 2007 Thanks wait till you see the full combat clip/movie I'm makin!!! Â : PISTOLS : oh yeah ArmAVidz Share this post Link to post Share on other sites
Maddmatt 1 Posted August 21, 2007 i think i need a video for comparison.... because or my ArmA Effects are not working (no 6thsense installed) or they look very similar to ArmA original. i liked the older version more, even if they were alittle exagerated, in older version i could notice differences but in this i can not.. EDIT: the exagerated effects i ment were this: http://pwp.netcabo.pt/bravo6/missoes_arma/Co07_laser_stamp_small.jpg so they no longer exist? You removed it completely? Sounds like the mod isn't activating for some reason. Check it's installed properly. The difference to BIS effects should be pretty obvious. Interesting, the six tracers work for me. If the SIX mods are working, then they will be preventing my tank muzzleflash from showing up. Currently that's the only effect that relies on eventhandlers, but I will be making more in future. This shouldn't be an issue for long though.Thanks to Mr Groch and ArmaVids for the videos. That video by Marines actually shows ver0.2 of my mod. It's still a pretty cool video though. Glad you guys like the mod Share this post Link to post Share on other sites
ArmaVidz 0 Posted August 21, 2007 Love it Matt! I haven't slept for 23 hrs now because of it   (the bigger movie clip...) Here is my shortcut for ArmA incase it helps: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">"C:\Program Files\Bohemia Interactive\ArmA\arma.exe" -nosplash -mod=@Effectsv3;@6thSense;@CSM;@GroupLink2 I do not have 6th CRDS installed in the 6thSense modfolder. Just tracers and misc. Share this post Link to post Share on other sites
.kju 3245 Posted August 21, 2007 Quote[/b] ]Thanks to Mr Groch and ArmaVids for the videos Share this post Link to post Share on other sites
weaponsfree 46 Posted August 21, 2007 Quote[/b] ] Also, Marines did up this video. I believe he was using ver3 of Maddmatt's effects mod. That vid was pretty sweet, although are you sure it was ver3 of maddmatt's? Are the A10 tracers part of Maddmatt's package? Share this post Link to post Share on other sites
LoFFeN 0 Posted August 21, 2007 Thanks wait till you see the full combat clip/movie I'm makin!!! Â : PISTOLS : oh yeah ArmAVidz ^Can't wait m8! Are the A10 tracers part of Maddmatt's package? Nope the A-10 tracers are from the 6th sense pack. Atleast I guess so. Share this post Link to post Share on other sites
gL33k 0 Posted August 21, 2007 wich package of SIX conflict with your mod MAtt ? Share this post Link to post Share on other sites
Maddmatt 1 Posted August 21, 2007 wich package of SIX conflict with your mod MAtt ? All in the mod pack. But only with the tank muzzleflash. Either the 6thsense mod will work or the tank muzzleflash will work. Depends which order you list them in the shortcut. Not sure which order does what, you'll have to experiment to see. Share this post Link to post Share on other sites
Makake 0 Posted August 21, 2007 Yes, 6th Sense Mod conflicts with ArmA Effects. But I can still use most of its features with the Effects Pack (Tracers, Markers AND Blood). "Most of the features", as mentioned, but NO tank muzzle flash. This seems to be the only restriction when I use both mods. Until the next version of this awesome mod, I will just have to wait. One or two suggestions though: maybe the dust (especially the shock dust after a tank round is fired) settles too rapidly. The transition could be smoother and longer. Same for impact of rounds maybe (but not that neccessary). I also think the explosion effect could be much brighter at start (like in the previous version) then fading to that awesome red fire clouds it shows currently. Thanks for your great work. This one tremendously improves my/maybe everyones ArmA experience EDIT: ah. just too late with posting. while testing you already found out the same (-> muzzle flash missing). Share this post Link to post Share on other sites
bravo 6 0 Posted August 21, 2007 i think i need a video for comparison.... because or my ArmA Effects are not working (no 6thsense installed) or they look very similar to ArmA original. i liked the older version more, even if they were alittle exagerated, in older version i could notice differences but in this i can not.. EDIT: the exagerated effects i ment were this: http://pwp.netcabo.pt/bravo6/missoes_arma/Co07_laser_stamp_small.jpg so they no longer exist? You removed it completely? Sounds like the mod isn't activating for some reason. Check it's installed properly. The difference to BIS effects should be pretty obvious. matt, its working now.. (me noob) anyway, to be honest i prefer the older version.. because: the smoke or explosions are alittle cranky and they lags on lowest computers and the explosion color are too bright for my taste. In this new version i only like the muzzle effect on the tanks. the grenades are not bad though Share this post Link to post Share on other sites
Kirq 0 Posted August 21, 2007 Very nice addon. It makes arma look more spectacular but still not less realistic. I love new nade/GL explosions, it would be perfet if smoke could last a bit longer. New rapid fireball while rockets/missiles detonations looks very realistic comparing to RL youtube vids. Great work Share this post Link to post Share on other sites
Marines 0 Posted August 22, 2007 i think i need a video for comparison.... because or my ArmA Effects are not working (no 6thsense installed) or they look very similar to ArmA original. i liked the older version more, even if they were alittle exagerated, in older version i could notice differences but in this i can not..  EDIT: the exagerated effects i ment were this: http://pwp.netcabo.pt/bravo6/missoes_arma/Co07_laser_stamp_small.jpg so they no longer exist? You removed it completely? Sounds like the mod isn't activating for some reason. Check it's installed properly. The difference to BIS effects should be pretty obvious. Interesting, the six tracers work for me. If the SIX mods are working, then they will be preventing my tank muzzleflash from showing up. Currently that's the only effect that relies on eventhandlers, but I will be making more in future. This shouldn't be an issue for long though.Thanks to Mr Groch and ArmaVids for the videos. That video by Marines actually shows ver0.2 of my mod. It's still a pretty cool video though. Glad you guys like the mod  Well, I created that video in hopes that it would showcase some of the more exciting aspects of the 6thsense version, notably, this and Chammys sound mod. And too be honest, if it were not for these two modifications, I probably would've thrown ArmA in the trash long ago. For those that haven't seen it, here is a glimpse of what this mod adds too the game... It's the first vid in the featured section, titled ArmA: Effects. http://www.youtube.com/user/USMCG0811 Share this post Link to post Share on other sites
456820 0 Posted August 22, 2007 Well I got bored and created a very short video of 94 AT Soldiers against 32 Tanks. Video has no sound. Video was filmed on very high everything with 10000 view distance. Love the explosion effects very good job on the mod Edit - I need some sleep forgot to post the link Share this post Link to post Share on other sites
malick 0 Posted August 22, 2007 This mod/addon is very good ! There are things that are nearly perfect, to my taste : grenades and buildings collapse, namely. Though, I don't really like the systematic huge fireball when tanks explode. Is there a way to make this happen randomly, at least ? Even with all SIX_Pack addons de activated, I don't get gun muzzle flash. Is it only me ? Otherwise, great work ! Malick Share this post Link to post Share on other sites
PTV-Jobo 820 Posted August 22, 2007 This thing is simply great. It really makes ArmA feel just that real. Bravo, mate....bravo. Share this post Link to post Share on other sites
cruzifer 0 Posted August 23, 2007 Quote[/b] ]I don't really like the systematic huge fireball when tanks explode yeah, me either! pls make it smaler - otherwise it looks not real! besides, great mod Share this post Link to post Share on other sites
bravo 6 0 Posted August 23, 2007 Quote[/b] ]I don't really like the systematic huge fireball when tanks explode yeah, me either! pls make it smaler - otherwise it looks not real! besides, great mod yeah, i dont like it aswell.. Look too bright tough. i prefer the older version. Share this post Link to post Share on other sites
ArmaVidz 0 Posted August 23, 2007 Quote[/b] ]I don't really like the systematic huge fireball when tanks explode yeah, me either! pls make it smaler - otherwise it looks not real! besides, great mod Really? This is what I thought of it Share this post Link to post Share on other sites
max power 21 Posted August 23, 2007 I think the explosions look cool but the nuclear blast that comes out of the uazs and stuff is rather large. It's no huge deal, though, I don't think! Share this post Link to post Share on other sites
Maddmatt 1 Posted August 23, 2007 I know the fireball that comes out of armed UAZ's and similar small armed vehicles is too much. The problem is that they are using the same explosion effect as the tank. I did those effects using the config, no scripting. When I have time I hope to script some better and more varied effects. Though, I don't really like the systematic huge fireball when tanks explode. Is there a way to make this happen randomly, at least ?Even with all SIX_Pack addons de activated, I don't get gun muzzle flash. Is it only me ? Making the effect appear randomly would require scripting. Blame BIS for making every damn tank explode instead of just being disabled As I just said, I will script better stuff eventually. As for the tank muzzle flash not working: Did you install the extended init addon correctly? That is required for it to work. Also other mods might conflict with it, like the sight adjustment addon. yeah, i dont like it aswell.. Look too bright tough.i prefer the older version. Older version was even brighter . It's impossible to make all you people happy When I start the scripted stuff things will be different. I will try to make the effects more random. Share this post Link to post Share on other sites