wika_woo 182 Posted June 14, 2007 This addon is amazing! I'm tryna figure out how to trigger a camera for it... but how do you get AI to launch it?.. Share this post Link to post Share on other sites
mataio2341 0 Posted June 14, 2007 I made a concrete bunker which can take a direct hit. The noise and light is INCREDIBLE, so loud and bright. And if you run outside real quick you can see all the scary red smoke. It sounds like a 1000 GBUs going off. And the best part is you can hear it comming in, from the sky, it is SO scarry I hope I never have to hear that in real life. Only my FPS basically stop a few times, I will be getting a better comp soon and will try and make a video. Share this post Link to post Share on other sites
Chip360 0 Posted June 14, 2007 I made a concrete bunker which can take a direct hit. The noise and light is INCREDIBLE, so loud and bright. And if you run outside real quick you can see all the scary red smoke. It sounds like a 1000 GBUs going off. And the best part is you can hear it comming in, from the sky, it is SO scarry I hope I never have to hear that in real life. Only my FPS basically stop a few times, I will be getting a better comp soon and will try and make a video. Can you upload this bunker so I can chek it out? Or is it already in-game bunker? Share this post Link to post Share on other sites
.COMmunist 0 Posted June 14, 2007 Little help here please... I read the readme, but I am not sure how to use all those scripts. Can someone be kind enough to educate Share this post Link to post Share on other sites
TheKaing 0 Posted June 14, 2007 Wow that looks really sweet!! Share this post Link to post Share on other sites
Gedis 0 Posted June 14, 2007 btw, the mushroom of the nuke has to be at least 2 times bigger i advise 6-10 times bigger. Share this post Link to post Share on other sites
bakkis 0 Posted June 14, 2007 How is this done? Do I have to use some scripting or... Share this post Link to post Share on other sites
Owos 0 Posted June 14, 2007 No, just put the .pbo file into your addons folder, then open the editor, look in OPFOR, add the scud launcher, preview, then you are the driver, and start the launch procedure via the action menu. After it, th only think to do is to point the falling point for the scud on the map, after i press launch and enjoy! Share this post Link to post Share on other sites
StevoIRL 0 Posted June 14, 2007 At the moment from having a few lads on MP this WONT work in a MP when every1 decides to shoot the thing. Players cant see any other players nukes bar themselves and weird glitches start occuring. But other then that its the best bloody thing out at the moment!!!!!!!! Share this post Link to post Share on other sites
Gigan 1 Posted June 14, 2007 but how do you get AI to launch it?.. AI SCUD cannot Launch a nuke missile now. However, I want to be making scripts that instruction in missile launch can be sent to AI SCUD by using Radio Command. Little help here please... I read the readme, but I am not sure how to use all those scripts. Can someone be kind enough to educate Easiest method, please describe command to Initiarization column of SCUD unit in the Mission Editor. If the mission is begun by Preview, the command is executed at once. Â Share this post Link to post Share on other sites
gL33k 0 Posted June 14, 2007 the shape of cloud particle is absolutly perfect. how hard was it to create that so precisly ??!! the only request i would ask you is to add a global multiplier for the size of explosion . or a single variant like 15M tonne warhead . Share this post Link to post Share on other sites
CooliO 0 Posted June 14, 2007 I made a smal video avalibel at , Enjoy. Share this post Link to post Share on other sites
Varry 0 Posted June 14, 2007 after the explosion, the area should be left with some burn marks, that would be awesome, none the less, this addon is the best sofar for arma!!! Share this post Link to post Share on other sites
killerwhale 1 Posted June 14, 2007 How do you use this in a trigger? it's awesome addon Share this post Link to post Share on other sites
Guest Posted June 14, 2007 first put the addon anywhere on any map preview the game click prepare wait singleclick on map click launch open watch and wait for hour h Share this post Link to post Share on other sites
ebud 18 Posted June 14, 2007 Are there any settings I can edit in the default addon so the initial blast doesn't cause my comp to freeze for a good 5 seconds? Share this post Link to post Share on other sites
killerwhale 1 Posted June 14, 2007 I know how to use the addon, what I am saying is, I want the scud triggered by a trigger, like an artillery script. Share this post Link to post Share on other sites
Marines 0 Posted June 14, 2007 btw, the mushroom of the nuke has to be at least 2 times bigger i advise 6-10 times bigger. No. It all depends upon the weapons yield. Share this post Link to post Share on other sites
Marines 0 Posted June 14, 2007 Hello,This is a SCUD Launcher addon that can launch a nuclear missile. Please refer to Readme.txt for more information. Download http://www.mediafire.com/?2nzndg1do9f Have fun. http://s126.photobucket.com/albums....=local# Share this post Link to post Share on other sites
Daniel 0 Posted June 14, 2007 Are there any settings I can edit in the default addon so the initial blast doesn't cause my comp to freeze for a good 5 seconds? Using the visual-only effect doesn't cause any screen lag at the blast for me. Share this post Link to post Share on other sites
mcnools 62 Posted June 14, 2007 Daniel @ June 14 2007,20:47)]Are there any settings I can edit in the default addon so the initial blast doesn't cause my comp to freeze for a good 5 seconds? Using the visual-only effect doesn't cause any screen lag at the blast for me. I'd say it's all the destruction it causes that make the fps-impact. Maybe try it in the sea? Share this post Link to post Share on other sites
Repulse 0 Posted June 14, 2007 Awsome work! Love it :P. The damage is quite scary lol. Hope to see this on a few servers, although I doubt it because if the resources it pulls, be nice to see it toned down a little for multiplayer/online use . Would rock!! Share this post Link to post Share on other sites
mataio2341 0 Posted June 14, 2007 I made a concrete bunker which can take a direct hit. The noise and light is INCREDIBLE, so loud and bright. And if you run outside real quick you can see all the scary red smoke. It sounds like a 1000 GBUs going off. And the best part is you can hear it comming in, from the sky, it is SO scarry I hope I never have to hear that in real life. Only my FPS basically stop a few times, I will be getting a better comp soon and will try and make a video. Can you upload this bunker so I can chek it out? Or is it already in-game bunker? No I made the bunker out of ALOT of conrete layers, using the wall door way to give protection from above. Works great, I set of three scuds and they hit the bunker like within 5 seconds of one another. It was crazy. Share this post Link to post Share on other sites
pathetic_berserker 4 Posted June 14, 2007 Daniel @ June 14 2007,20:47)]Are there any settings I can edit in the default addon so the initial blast doesn't cause my comp to freeze for a good 5 seconds? Using the visual-only effect doesn't cause any screen lag at the blast for me. I'd say it's all the destruction it causes that make the fps-impact. Maybe try it in the sea? If this is the case maybe the destruction of the buildings could be extended over a longer period of time to reduce the load. Possibly from the outer edges and procceed in, that way the buildings that havent been destroyed will be hidden in the smoke Share this post Link to post Share on other sites