HqPL 0 Posted May 29, 2007 Hello again. I would like to present totally new version of Real Time Editor for Arma. Everything was rebuild by well known T_D. Now it looks really professional. ss from new version: Things that are working: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> - Creating units in exacly places - You can use it with every mod - script reads units(vehicles) from config - Works in your language - More graphical hud - Mouse has been enabled - Selecting and moving units and many more Controls: Radio - enables GUI w, s, a, d, mouse wheel and arrows - moves camera LMBx2 Creates units RMB moves selected units. Link: Interia Here you have temporary link to Crapidshare: Rapidshare Host by chello.pl uploaded by my friend 25DKP_Pawlak: chello.pl Thanks to Armaholic :rteFull3 ArmedAssault.info Mirror : DOWNLOAD RealTimeEditorV3 [761 kB] from FTP#1 ReadMe:<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> I would like to present you new version of Real Time Editor for Arma. Everything was rebuild by T_D. Also new GUI was added. Installation: Put pbo file to your arma dir(c:\program files\...\ArmedAssault\missions) and play it as a mission Or extract pbo to your profile missions (C:\Documents and Settings\User\My Documents\ArmA Other Profiles\me\missions) and run it with arma editor on Rahmadi map. Usage: To get into GUI use radio juliet (0-0-0) In upper right corner you have menu with list of all units added to session(mission) Lower right is a Spawn window. Stars represents sides. Chose units from dialog lists. Double click on surface to create selected unit. Youre selectiong units by dragging LMB over them. Now you can move selected units by clicking RMB in any location. To quit GUI just hit Escape. You can easily add this to your Coop mission by coping all scripts (also in dirs) to your mission. Also you have to add init="initRTE = execVM ""initRTE.sqf"";"; to your mission.sqm file (or in init filed initRTE = execVM ""initRTE.sqf"";) also Logic name server, and radio with "nil = [] spawn UpdateDialog". Just compare our mission.sqm to yours :D For now not everything works, but its sill beta version. I would like to say thank you to all of them: -Bohemia Interactive for OPF, AA and vbs -T_D for help with this -Hosters you know why :P Share this post Link to post Share on other sites
MEDICUS 0 Posted May 29, 2007 Very nice! Will test it right now. MfG Medicus Share this post Link to post Share on other sites
mcnools 62 Posted May 29, 2007 Seems awesome will try! Share this post Link to post Share on other sites
Sled88 0 Posted May 29, 2007 Great pic... but where should I copy the file? No readme? The file is only 8kb/s? Share this post Link to post Share on other sites
froggyluv 2136 Posted May 29, 2007 Looks sweet! Any linkys as I'm d'l @522 bytes/sec Share this post Link to post Share on other sites
Clavicula_nox4817 0 Posted May 29, 2007 Can we get some alternate links please, this one appears to have reached it's limit. Share this post Link to post Share on other sites
opteryx 1562 Posted May 29, 2007 It looks awesome, but can somebody please explain how I get this RTE working? Share this post Link to post Share on other sites
HqPL 0 Posted May 29, 2007 Due to host problems ive temporary uploaded file to Crapidshare: http://rapidshare.com/files/34076727/rteFull3.Intro.pbo Share this post Link to post Share on other sites
Call911-AGE- 0 Posted May 29, 2007 Yeah where does the file need to go?? Tried addons an templates an MP templates not to sure, plz some help..ty Share this post Link to post Share on other sites
NoRailgunner 0 Posted May 29, 2007 Only pbo -no readme? Please, HqPL and T_D - write some words of explanation and information. Share this post Link to post Share on other sites
Sled88 0 Posted May 29, 2007 Can I save the placed units with your RTE? Share this post Link to post Share on other sites
HqPL 0 Posted May 29, 2007 no for now you cant save this, maybe if BI will enable echo command or something ... Share this post Link to post Share on other sites
l etranger 5 Posted May 29, 2007 you could use the Arma Database Storage : http://www.armedassault.eu/forum/viewforum.php?forum_id=35 Share this post Link to post Share on other sites
Αplion 1122 Posted May 29, 2007 very nice but how can we add a waypoint ? Share this post Link to post Share on other sites
HqPL 0 Posted May 29, 2007 What can you do is in readme and things like track changer, waypoints and options r not working (added) yet. Share this post Link to post Share on other sites
bk1276 0 Posted May 29, 2007 HqPL Quote[/b] ]Things that are working:Code Sample  - Creating units in exacly places - You can use it with every mod - script reads units(vehicles) from config - Works in your language - More graphical hud - Mouse has been enabled - Selecting and moving units and many more how do you move a unit verticaly (height) bk1276 exelent job cant wait for final product Share this post Link to post Share on other sites
USSRsniper 0 Posted May 29, 2007 nice one, with people releasing stuff like this, US mArines will cry for ArmA instead of VBS2 Share this post Link to post Share on other sites
Raptor 10 Posted May 29, 2007 Wow, great, now a new Editing Milestone for ArmA. Thanks for that addon. Share this post Link to post Share on other sites
Minon 0 Posted May 29, 2007 now ... need add features like: -Save -Change height -Rotate for now ... it's very dry to use Share this post Link to post Share on other sites
bravo 6 0 Posted May 30, 2007 Weeeeeeeeeeeeeeeeeeeeeeeee AT LAST! CONGRATS!!! Thank You so much! Share this post Link to post Share on other sites
Sgt_Eversmann 1 Posted May 30, 2007 this is a Project with a Future Will test it after I get back home from work this afternoon. good luck with this looking forward to future versions! an idea: Dunno if it's doable, but can't you put button next to the Editor button on ArmAs Menupage? You know, where you select if you want to go for the campaign, single missions, editor...a button next to the editor called 3D Editor Share this post Link to post Share on other sites
mcpxxl 2 Posted May 30, 2007 Quote[/b] ]@L etranger you could use the Arma Database Storage : http://www.armedassault.eu/forum/viewforum.php?forum_id=35 Would be fine to see something usable from this ;-) If there is any chance to combine these two projects or getting help from crazy people to this editor could bring us a thing "likly" the VBS RTE and for me this woul be better then every EXTRA Content to be come from the creators since yet. But by the way this Editor is on the right way ! Share this post Link to post Share on other sites
GoosemanXP 0 Posted May 30, 2007 So if this is working in MP i guess now you can play ArmA as a RPG game, with a Master player creating a real time script for the other players like in a movie, great work. Share this post Link to post Share on other sites
l etranger 5 Posted May 30, 2007 So if this is working in MP i guess now you can play ArmA as a RPG game, with a Master player creating a real time script for the other players like in a movie, great work. That's a dream that is coming closer and closer ! Share this post Link to post Share on other sites