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HqPL

RealTimeEditorV3

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Hello again.

I would like to present totally new version of Real Time Editor for Arma.

Everything was rebuild by well known T_D.

Now it looks really professional.

ss from new version:

rte3ea2.th.jpg

Things that are working:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

- Creating units in exacly places

- You can use it with every mod - script reads units(vehicles) from config

- Works in your language

- More graphical hud

- Mouse has been enabled

- Selecting and moving units

and many more

Controls:

Radio - enables GUI

w, s, a, d, mouse wheel and arrows - moves camera

LMBx2 Creates units

RMB moves selected units.

Link:

Interia

Here you have temporary link to Crapidshare:

Rapidshare

Host by chello.pl uploaded by my friend 25DKP_Pawlak:

chello.pl

Thanks to Armaholic :rteFull3

ArmedAssault.info Mirror : DOWNLOAD RealTimeEditorV3 [761 kB] from FTP#1

ReadMe:<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

I would like to present you new version of Real Time Editor for Arma.

Everything was rebuild by T_D. Also new GUI was added.

Installation:

Put pbo file to your arma dir(c:\program files\...\ArmedAssault\missions) and play it as a mission

Or extract pbo to your profile missions (C:\Documents and Settings\User\My Documents\ArmA Other

Profiles\me\missions) and run it with arma editor on Rahmadi map.

Usage:

To get into GUI use radio juliet (0-0-0)

In upper right corner you have menu with list of all units added to session(mission)

Lower right is a Spawn window. Stars represents sides. Chose units from dialog lists.

Double click on surface to create selected unit.

Youre selectiong units by dragging LMB over them. Now you can move selected units by clicking RMB

in any location.

To quit GUI just hit Escape.

You can easily add this to your Coop mission by coping all scripts (also in dirs) to your mission.

Also you have to add init="initRTE = execVM ""initRTE.sqf"";"; to your mission.sqm file (or in

init filed initRTE = execVM ""initRTE.sqf"";) also Logic name server, and radio with "nil = []

spawn UpdateDialog". Just compare our mission.sqm to yours :D

For now not everything works, but its sill beta version.

I would like to say thank you to all of them:

-Bohemia Interactive for OPF, AA and vbs

-T_D for help with this

-Hosters you know why :P

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Seems awesome smile_o.gif will try!

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Great pic... but where should I copy the file? No readme? smile_o.gif

The file is only 8kb/s?huh.gif

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It looks awesome, but can somebody please explain how I get this RTE working?

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Yeah where does the file need to go?? Tried addons an templates an MP templates not to sure, plz some help..ty

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Only pbo -no readme?

Please, HqPL and T_D - write some words of explanation and information.

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Can I save the placed units with your RTE?

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no for now you cant save this, maybe if BI will enable echo command or something ...

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very nice but how can we add a waypoint ?

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What can you do is in readme and things like track changer, waypoints and options r not working (added) yet.

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HqPL

Quote[/b] ]Things that are working:

Code Sample  

- Creating units in exacly places

- You can use it with every mod - script reads units(vehicles) from config

- Works in your language

- More graphical hud

- Mouse has been enabled

- Selecting and moving units

and many more

how do you move a unit verticaly (height)

bk1276

exelent job cant wait for final product

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nice one, with people releasing stuff like this, US mArines will cry for ArmA instead of VBS2 rofl.gif

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Wow, great, now a new Editing Milestone for ArmA. thumbs-up.gif

Thanks for that addon.

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notworthy.gif now ... need add features like:

-Save

-Change height

-Rotate

for now ... it's very dry to use

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Weeeeeeeeeeeeeeeeeeeeeeeee AT LAST!

inlove.gif

CONGRATS!!!

Thank You so much!

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this is a Project with a Future thumbs-up.gif

Will test it after I get back home from work this afternoon.

good luck with this smile_o.gif

looking forward to future versions!

an idea:

Dunno if it's doable, but can't you put button next to the Editor button on ArmAs Menupage?

You know, where you select if you want to go for the campaign, single missions, editor...a button next to the editor called 3D Editor biggrin_o.gifsmile_o.gif

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Quote[/b] ]

@L etranger

you could use the Arma Database Storage :

http://www.armedassault.eu/forum/viewforum.php?forum_id=35

Would be fine to see something usable from this ;-)

If there is any chance to combine these two projects or getting help from crazy people to this editor could bring us a thing "likly" the VBS RTE and for me this woul be better then every EXTRA Content to be come from the creators since yet.

But by the way this Editor is on the right way !

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So if this is working in MP i guess now you can play ArmA as a RPG game, with a Master player creating a real time script for the other players like in a movie, great work.

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So if this is working in MP i guess now you can play ArmA as a RPG game, with a Master player creating a real time script for the other players like in a movie, great work.

That's a dream that is coming closer and closer !

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