Johannes 10 Posted April 6, 2007 And here it goes again. Merry Christmas to everyone and thanks to all the helpfull comments i got over the last months Thats it, my marines are done and ready for release. Nothing really else to say about them at this moment. Just have a look at the screenshots and decide whether you want to download them or not. Enough talk. Here we go: one piece one piece More Pics: http://i81.photobucket.com/albums....-64.jpg http://i81.photobucket.com/albums....-18.jpg http://i81.photobucket.com/albums....-62.jpg http://suckysuckylongtime.com/jonny/fullsizeburns.jpg (Screen by burns) thanks to NSX for theese screens Quote[/b] ]Version: 1.5By: Johannes 'Jonny' Wagner (jowa89@hotmail.de) Requires Armed Assault V1.08 TABLE OF CONTENTS =========== 1. Credits 2. Beta testers 3. Version history 4. Addon Description 5. Classnames 6. Installation 7. Known issues 1. CREDITS =========== Sniper Skull's mom for all the input, she gave me Wilco for his marpat reference photos 2. BETA TESTERS =========== Blackdog's mom Oyman's mom Sniper Skull's mom SirChimp's mom 3. VERSION HISTORY =============== 1.0 (06-04-07) (official release) - First public release 1.1 (07-04-07) (official release) - Fixed several bugs - varius config changes - added woodland marpat 1.2 (11-04-07) (internal release) - Fixed bugs again - various changes on the normal maps - added new details to the textures 1.3 (14-04-07) (official release) - Fixed the bugs of the bug fixes - various changes on the normal maps especially fitted to the FSBE AAV - added new details to the textures - added new FSBE AAV for the Force Recons 1.4 (12-12-07) (internal release) - removed the Force Recons, aswell as all the older variants - replaced the old textures from 1.3 against new textures. - replaced all old models against new, custom made, models for all remaining variants. - added new nomex variants of the units - changed classnames - added classnames to readme.txt 1.5 (24-12-07) (official release) - improved the ambient shadow textures - added new weapons for the squad, and teamleader (m4acog m4acog m203) - added groups - fixed nomex units - fixed various texture bugs - fixed the selections problems - fixed the problems with the faces - fixed the wound problems - fixed the problems with flawed selections in the shadow lods 4. ADDON DESCRIPTION ================= This Addon is representing modern US Marines as of december 2007 *******************deleted******************** 5. CLASSNAMES ================= Desert Units: joh_marineDBA Desert Rifleman joh_marineDGL Desert Rifleman GL joh_marineDME Desert Corpsman joh_marineDSA Desert Squad Automatic Weapon (SAW) joh_marineDAT Desert Anti Tank Gunner AT4 joh_marineDAA Desert Anti Aircraft FIM 92 joh_marineDSN Desert Designated Marksman joh_marineDSL Desert Squad Leader joh_marineDTL Desert Team Leader joh_marineDOF Desert Officer Woodland Units: joh_marineWBA Woodland Rifleman joh_marineWGL Woodland Rifleman GL joh_marineWME Woodland Corpsman joh_marineWSA Woodland Squad Automatic Weapon (SAW) joh_marineWAT Woodland Anti Tank Gunner AT4 joh_marineWAA Woodland Anti Aircraft FIM 92 joh_marineWSN Woodland Designated Marksman joh_marineWSL Woodland Squad Leader joh_marineWTL Woodland Team Leader joh_marineWOF Woodland Officer Nomex Units: joh_marineNBA Nomex Rifleman joh_marineNGL Nomex Rifleman GL joh_marineNME Nomex Corpsman joh_marineNSA Nomex Squad Automatic Weapon (SAW) joh_marineNAT Nomex Anti Tank Gunner AT4 joh_marineNAA Nomex Anti Aircraft FIM 92 joh_marineNSN Nomex Designated Marksman joh_marineNSL Nomex Squad Leader joh_marineNTL Nomex Team Leader 6. INSTALLATION ============ There are two PBO files in the .rar archive, which need to be extracted into your ArmeA/Addons folder. Put the following files in your addons folder: joh_marines.pbo joh_marweap.pbo Units can be found under "bluefor\desert Marines", "bluefor\woodland Marines" and "bluefor\nomex Marines". 7. KNOWN ISSUES ============ - None yet Please visit the Official Forums (http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi) for further updates and discussions of this addon. *************Disclaimer:******************* This is not an official Addon. Use it at your own risk. Editing or redistributing this addon, or any part of it, is not allowed in any way without my explicit, written, permission. Enjoy the addon! Download link: http://suckysuckylongtime.com/jonny/JOH_Marines_1_5_rc1.rar (thanks to sniper skull for the mirror) Share this post Link to post Share on other sites
USMC NEEDER 0 Posted April 6, 2007 Desert Marines Woot!!! Thank You!! They already come with m16's, they have awesome textures, and will go nice with Dry Sara! Share this post Link to post Share on other sites
W0lle 1051 Posted April 6, 2007 +1 WL for writing in all capital letters. Share this post Link to post Share on other sites
wika_woo 182 Posted April 6, 2007 WOW.. Nice.. Reminds me of BF2.. ooops Share this post Link to post Share on other sites
Heatseeker 0 Posted April 6, 2007 They look great, thank you and congrats . Wouldnt mind wood marpat too, to complement the pack and reduce dependencies and confusion.. Shouldnt there be 2 reflective...something in the goggles strap (back)? Share this post Link to post Share on other sites
mr burns 132 Posted April 6, 2007 Reminds me of BF2.. ooops Stone him! Great addon Jonny Nothing else to say. Share this post Link to post Share on other sites
USMC NEEDER 0 Posted April 6, 2007 Two Questions 1 - Is it possible to replace these guys with the Acu Soldiers so we can play with em on campaign etc... 2 - Now since your textures are so good, would it hurt to make woodland marpat? Share this post Link to post Share on other sites
mr burns 132 Posted April 6, 2007 ..would it hurt to make woodland marpat? Certainly not him, but someone else To your other question: It´s possible, yes. But only w/o the weapon loadouts and you´d have to live with either modifiying your original characters.pbo which would make all future patching go fubar, or having the file duplicated in a modfolder which costs alot of disk space. Share this post Link to post Share on other sites
Johannes 10 Posted April 6, 2007 Two Questions1 - Is it possible to replace these guys with the Acu Soldiers so we can play with em on campaign etc... Yes it is just take the textures from the "JOH_DesMarpat\data" folder and put them into the "characters\data" folder. 2 - Now since your textures are so good, would it hurt to make woodland marpat? I hope that i can release the woodland version together with a little bugfix and an updated readme tomorrow  edit: bugger burns was faster... Share this post Link to post Share on other sites
Jblack 0 Posted April 7, 2007 These look fantastic love to see what you could do with MARPAT Share this post Link to post Share on other sites
spm1138 0 Posted April 7, 2007 Awesome Reinstalling to have a look. Share this post Link to post Share on other sites
Richieb0y 0 Posted April 7, 2007 are those realy weared in Afghani irak they look good if so are u going 2 make terrorist as counter because Rus dont pick on US anymore and reverse Share this post Link to post Share on other sites
Jahve 0 Posted April 7, 2007 Good stuff! This addon would receive my "Jahves seal of approval" but i made a typeo in it and im too lazy to make it all over again. Share this post Link to post Share on other sites
newbieboka 0 Posted April 7, 2007 Hells yeah! Looking really good *downloading* Share this post Link to post Share on other sites
cobra@pulse 0 Posted April 7, 2007 Real nice Jonny, good work mate Share this post Link to post Share on other sites
Yeb 0 Posted April 7, 2007 Nice work, i hope you'll release woodland marpat asap. Btw, reminds me this. Share this post Link to post Share on other sites
Johannes 10 Posted April 7, 2007 Version 1.1 Released ! this Version includes the woodland version aswell as some bugfixes and a few config changes. Pictures: (Thanks to Mr.Burns for the screenshots) The units differ a little bit from the screens though since i made some last minute changes. Quote[/b] ]VERSION HISTORY=============== 1.0 (06-04-07) - First public release 1.1 (07-04-07) - Fixed several bugs - varius config changes - added woodland marpat Grab it here: http://www.surfacezero.com/uploads/Jonny/joh_usmc_1.1.rar  (mirror by www.surfacezero.com)   http://dl1.armed-assault.de/addons/joh_usmc_1.1.rar (mirror by www.armed-assault.de) http://www.armaholic.com/page.php?id=1093 (mirror by www.armaholic.com) Full version of the Readme can be found on the 1st page. Share this post Link to post Share on other sites
da12thMonkey 1943 Posted April 7, 2007 Nice one! Woodland grenadier is missing an M203 though. Share this post Link to post Share on other sites
Yeb 0 Posted April 7, 2007 Awesome work! Marines are now ready to attack north sahrani! But i have a noob question about marpat: what's the difference between this and this despite brightness differences? Share this post Link to post Share on other sites
Heatseeker 0 Posted April 7, 2007 Nice work, i hope you'll release woodland marpat asap.Btw, reminds me this. Jonny's look better, but so do the Arma models. Share this post Link to post Share on other sites
dm 9 Posted April 7, 2007 But i have a noob question about marpat: what's the difference between this and this? Lighting and age. The same way ACU looks different in many pictures because the lighting is always different, camera flashes, ambient lighting, exposure etc can all cause the colours to look completely different from one picture to the next. Plus the number of times the uniform has been washed can cause the colours to fade/dull. Edit: I wish I could spell... Share this post Link to post Share on other sites
the_shadow 0 Posted April 7, 2007 Awesome work!Marines are now ready to attack north sahrani! But i have a noob question about marpat: what's the difference between this and this? light and some other photo technical stuff i wont go into, but basically different photograpers and different setting on the camera) thats the biggest difference anyway... Share this post Link to post Share on other sites
DecimusAquila 0 Posted April 7, 2007 Nice work indeed. Do keep it up Share this post Link to post Share on other sites