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ArmA 505 Europe Release + US Publisher

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Blah blah blah... crap crap crap...

I don't see how you're saying its a low quality game, you're obviously on something pretty strong. There are a few bugs in it, but nothing terrible that would make me want to stop playing. As for the SP being crappy? Thats probably one of the most ridiculous things I've ever heard.

I'd rather them release the game with a few bugs and patch it every once in a while, rather than them holding it back for a year+ trying to get it "perfect".

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Good Job BIS on securing a US publisher, though I've already been playin German version for over a month tounge2.gif (Just could'nt wait)

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I can't belive you guys, praising BIS for their incompetence.
Yep, then simply don't play the game if you don't like it this way. Im having fun nearly everyday with the game, so are my friends and community members.

Its perfectly fine by me! Why wait another year for ArmA to be released? Play now, cope with the bugs, new patches coming in anytime... New features aswell... Perfect, and in the mean time we're editing ourself completely crazy  xmas_o.gif

Why is it so problematic that there are some bugs at this time, which get resolved anyway, and even more features added along the way? Thats something that keeps me busy... Are you unable to complete your work or school because of it? Someone dies because of it? Really... I mean, apart from the fact that I and many others are enjoying the game on a daily basis, what is the big problem here at hand that the game is not working yet as it supposed to be, but will do pretty soon?

Go be productive instead of complaining all day for a change smile_o.gif (As if this kind of complain will change BIS policy)

/me is seriously considering writing a Wiki page with all answers to all "They should've did ... Look at game Y.... xxx Patches ... bla bla bla" and then just reply on everyone's post simply with the wiki link biggrin_o.gif Who's with me  inlove.gif

its tiresome to have to repeat that ArmA is an ongoing project and will be patched, fixed, expanded etc. along the way. We just got some M16a4, SU34's, motorbikes and some other stuff for free (in 1.05... and who says thats the end of it?), where is your post where you ask a paypal or bank account to send BIS money to? biggrin_o.gif (Right? Because when BIS gives you a free feature... it's all perfect right? But if they lack a feature (temporary) you want to beat the beast?)

So you get a buggy game? Don't get what you've paid for?

That's not true, you will get what you've paid for... in the end you have a well patched and workin game, a crazy engine, and more features than you possibly could've hoped for at release (the time you paid for it..).

Besides, continueing to argue about these issues is really numb aswell, how about we just leave it as "We think this" "They Think that" and we just leave it at that  whistle.gif

I also play everyday too an agree sure there are cetain areas I my self need to practice(flying) but nothing I've seen makes it uplayeable, an why would they try to market a beta version to the biggest gaming market on the planet?

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ArmA does have some annoying bugs, but TBH, I'm really surprised that for a game of its complexity and reach that it has so few bugs relative to say...BF2 or BF2142.

It's been worth the price of admission to play the game since the November release and I'll probably purchase a hardcopy English version once it's out over in the US.

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ArmA does have some annoying bugs, but TBH, I'm really surprised that for a game of its complexity and reach that it has so few bugs relative to say...BF2 or BF2142.

It's been worth the price of admission to play the game since the November release and I'll probably purchase a hardcopy English version once it's out over in the US.

the comment I had to say was just mirrored by Karr.

yay.gif

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Same, here. I'm having a lot of fun on a regular basis and I don't regret a single cent so far.

I bought the czech download version because I couldn't wait for the French boxed one. So instead of saying : I spent hard cash on a buggy game, I'm thinking : I only paid 38 euros instead of 55 and I got the chance to enjoy the game 3 months before the official release date...

It's like pre-ordering the game and getting to play the über-demo before you receive the full game. What's the big complain ?

In a few days I'll get a new fancy patch and consider THIS is what the released version looks like, and then some more content and tools, and I can already download cool user-made missions for SP if I don't like the campaign, and I can even make some myself (I'm starting scripting and the possibilities are mindboggling when I see some other people's stuff).

Man, BF2 is fun to relax 10min, but you can't compare. and that's the point . There is currently NO OTHER GAME that is on the same niche as Arma/OFP. So if that's what you're into, there's no point bitching because there's nothing better available, you only hurt yourself doing it.

Now if you find me a Crysis-good-looking, open-ended, modder friendly, multi-vehicled, realistic yet fun infantry simulator with SP and MP quality coop missions with bulletproof netcode for 60+ players that can run on my PC for under 35 Euros... well... THEN I'll start bitching on how bad Arma is.

Until then, I have to go the the mision editing/scripting thread to learn how to milk that baby out of it's precious potential.

Cheers

Bye

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Um guys.. These are discussion forums!! crazy_o.gif

If someone has something negative OR positive to say about the game, they have every right to post it here.

'Dont like it, Dont play it' replies dont cut it for games that people have paid their hard earned cash to own. They are posting their grievances and have every right to do so.

#C

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Um guys.. These are discussion forums!!     crazy_o.gif

If someone has something negative OR positive to say about the game, they have every right to post it here.

'Dont like it, Dont play it' replies dont cut it for games that people have paid their hard earned cash to own. They are posting their grievances and have every right to do so.

#C

Im sorry to agree, but you are indeed right. (Bad Sickboy!wink_o.gif

I guess we should post a poll to see if people would like to have a seperate 'Complaints' forum so the discussion threads remain proper and without the same content over and over repeated and repeated..

xmas_o.gif

Constructive criticism is of coarse very welcome on any discussion thread and topic IMHO, I am of coarse not refering to that with 'Complaints'

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Well sickboy, that sure explains the troubleshooting forum full of people with problems. It also explains this forum how much activity it gets. But above all, it explains why you can't find more than 500 online on any given day.

And no matter how much you argue, it doesn't matter if they game will be fixed in years from now. Nobody cares, the point is the game was released unfinished and a good part of the community was screwed. A lot of people that share my opinion just left, but I'm the majority here. Don't believe me, check other forums regarding ARMA.

Quote[/b] ]its tiresome to have to repeat that ArmA is an ongoing project

Where did you get that from? First of all, your wrong, and second, where did you get it from?

Just because a game is modable (like all games) doesn't mean its an ongoing project.

Just because there are patches for a game doesn't mean that either.

Quote[/b] ]There are a few bugs in it, but nothing terrible that would make me want to stop playing. As for the SP being crappy?

No there are not "few" bugs, there are a heck of a lot of bugs. You ever check the bug list? You think SP is great? You ever played any missions for OFP or you never even played OFP?

Quote[/b] ]ArmA does have some annoying bugs, but TBH, I'm really surprised that for a game of its complexity and reach that it has so few bugs relative to say...BF2 or BF2142.

Yeah, its surprising how it has some of the same bugs as OFP that were fixed in OFP patches.

Few bugs compared to BF2 too? You kidding right....

I'm don't here, you guys believe whatever. But if this game ever reaches the number of 1000 people online on a day playing, I'll be very surprised.

I'll just let the press speak from now on, as well as the troubleshooting forum, and above all, the number of players online.

You guys get ready for the troubleshooting forum, it will get full in a couple of weeks.

Have a nice day

xmas_o.gif

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...
Quote[/b] ]Where did you get that from?  First of all, your wrong, and second, where did you get it from?

Just because a game is modable (like all games) doesn't mean its an ongoing project.

Just because there are patches for a game doesn't mean that either.  

Because that is the impression the devs leave behind maybe?

They simply state that they are still adding features, heck not even only adding but even COMING UP with even more ideas and features as time goes on...

They are even willing to listen to the community for even more ideas, they actually do listen to what the community wants ... (Own experience, and m8s experience aswell..)

Patches alone don't make it an ongoing project, but features that are added along the way, seeying 1.05 for instance, indicate it is an ongoing project already...

It's a pitty those many that you are talking about have left.. But ur no better fortune teller than I am, are you? A market specialist either? ... We can speculate all day, or we can be productive, and I choose the latter smile_o.gif

Quote[/b] ]Well sickboy, that sure explains the troubleshooting forum full of people with problems.  It also explains this forum how much activity it gets.  But above all, it explains why you can't find more than 500 online on any given day.  

(refering back to marketing and fortune teller)...

The game isnt out in NA, the game isnt out in anywhere else than the CZ and the GER... (Pol?) etc.. And you think those few ppl that know about the Lang Patch (Compared to the millions of customers out there, waiting for US/UK release, or not even knowing about the game yet?)...

Like I said, we can speculate all day, but only time will tell... IMHO its then useless to keep bugging about it..

I never said there were no bugs in the game... Never ever... All I said is that I, and many with me, are enjoying the game nearly every day... Aswell as that I think that the current bugs are generally livable with, especially with the prospect of a new upcoming patch (within the next 3 weeks for c-sake)

Like I said before... You get what you paid for, and even more.... v1.05 is at our doorsteps, and I do not believe this to be the last patch nor the last feature additions...

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Yay for the usual doomsayer! Keep up the fight!

But, I'm really sorry if I can't really despise BI for providing me with the hours of fun ArmA already gave me. I'm really crushed I can't hate them, I'm sorry, you've no idea.

Or not.

But your comment is just ANOTHER proof of what they are facing : a community asking for 1 thing ("OMG 2 weeks to wait, that's way too long!!!111") and the COMPLETE OPPOSITE in the same page of the same thread ("OMG BI you noobs, you can't make a game for sheit, release a finished product you slackers, even if it takes months!!111")

So.... I'm there, I read this... What am I supposed to think?

It's the same thing for approximatively every subject brought up here, apart for stability/performance issues. Usually because the game itself and its scope, brings up too many subjects to the table with that many people with different opinions that you cannot fullfill all demands. Typical "coop" vs "CTF" fights, but that's just the tip of the iceberg.

You've seen people quitting over game release (which is completely understandable, moreover if they are Sprocklet users), I've seen people that ARE currently quiting other games for ArmA. Who's right, who's wrong?

A game that have such a large scope is just asking for bugs and issues of every sort to appear. You cannot avoid it. I just love it when people (the ones I usually label the "know it all" crowd) argue how shitty the implementation of such or such feature is crap, "hey, see in XXX game how it's done, why can't they do the same, these BI noobs?" . Hell, gues what? Most of the time they can't because ArmA is NOT game XXX and has this and that other features that prevent the very thing the "know it all" guy complains about.

OR even, it's simply because BI didn't think about/didn't have time to do correctly this feature so wonderfully done in game XXX.

And when a patch comes to try to correct these (like armor revision in upcoming patch), well... some other "know it all" comes in stating it's completely unprofessionnal, blablablablabla.... just for example whistle.gif

It HAS been unprofessionnal to release a game with so many stability/performance issues (and awww, incredible, that's the very thing everyone agrees on), this is a given. You can try to go through the whole perfs tweaking nightmare, or simply quit over it and blame BI, rightfully so.

But when they try to correct this very issue, why blame them?

I've seen doomsayers in quite a few games. In every single case, the same doomsayers were repeating the same rant 3 years laters on still very alive forum boards.

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i think i finally nailed what's source of my fever wink_o.gif

it's patch fever virus wink_o.gifnotworthy.gif

now it's time to find way in this matrix to insta-skip next 3 weeks ? smile_o.gif

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Luciano I don't care if 10000 people are playing the game online or 10 people. I'm playing it and enjoying it and that's all that matters to me and I suspect many others on this board. Your opinion will not change our opinion.

--Ben

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Benreaper..

Why do you assume Luciano is trying to change anyone's opinions??

I would hazard a guess that these complaints (that are posted over and over) would be stopped immediately if BIS actually gave regular (weekly at least) updates to customers. This isn't a free 'mod' - they really should know better.

#C

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The game currently sucks.... but I'm not complaining. I expected it to be worse... compared to OPF, Arma was released in a much better state.

I bought the game, expecting it to take 12-24 months to become good. Today I am already enjoying my own single-player missions.

Priorities if I was deciding:

- Fix Sprocket multiplayer

- Fix AI behaviour on dedicated servers

- Then relax, take a vacation, spend time with familly/friends...

- Get the addonmaking things ready

- And lastly fix bugs and repeat... while working on game2

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So much angst in this thread.

The game has problems, the developers are trying to fix them. Rinse and repeat.

This isn't EA we are talking about. They don't have developer farms at their location. Frankly I am shocked that they were able to produce such a huge game with such a small staff.

I look forward to this patch and the promises that it brings.

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.........

Why does everyone assume that ArmA is going to receive the same level of support as OFP did, With OFP BIS were under contract with Codemasters and I can assure you that part of their contractual obligations with Codemasters was to supply fixes and patches for a period of time (standard type of condition).

As Suma has already said

Quote[/b] ]"We consider publishing patches to be a standard practice and we understand our customers expect us to do this, however from strictly legal point of view (which is what you are trying to promote here) there is no such duty on our side."

Now lets just say that ArmA never reaches the sales potential that BIS was hoping for, if they do not get the type of funds they were expecting what makes you think they will continue to try fixing a product for free thats not bringing in the funds they were expecting, it makes good business sense to drop a none earner, it may hurt their reputation a little until their next release as no matter how bad a developer or distributor is most gaming nuts will buy from them again....its a disease we all have wink_o.gif

If anything they may release an upgrade to ArmA at a later date that will have additional features or addons that may make it worthwhile for players to pay for the upgrade, but even that is going to depend on how the initial sales of ArmA go once it is released worldwide. What makes it difficult for ArmA is the poor marketing both on-line and in gaming magazines considering it has worldwide release in less than 2 weeks i have seen next to nothing about this in gaming magazines (which is the primary source of information for most gamers)

I personally think they need to take a step back in time and see how OFP/Res sales performed especially after the community were given access to the modding tools and extra in-game content started to become available from the community, I firmly believe that interest in OFP/Res peaked at that time but as these tools were not released until about a year after OFP was released I cannot see ArmA surviving that long without the tools being released earlier rather than later.

Suma said about documentation

Quote[/b] ]"but we really do expect community will help us creating it, as this is really beyond the scope of standard entertainment product. I hope the fact we are running Wiki documentation and actively contributing to it, shows we care about the users who want to customize the game and develop for it, and also shows some progress has been made from the OFP times."

I would also have to say that it is beyond the scope of the community if they don't know the answer and there is nothing forthcoming from BIS, there are lots of posts in the Editing forum that the community has not been able to answer, all it would take is someone from BIS to brows through those posts and answer those questions that have been there a few days or weeks in the case of some. Communication works both ways, the community wants to help make ArmA as much as a success as OFP/Res was but without the tools or active involvement from someone from within BIS offering guidance/answers where they are needed then ArmA could be heading down the slippery path of "it had potential but never quite made it".

I know nothing about modding or scripting and rely on the more intelligent members of the community that do to for-fill my wants and needs, I am also sure that I am not the only person that needs to look to the community for inspiration and if BIS are going to try and bring new blood into the realms of their vision for a realistic battlefield experience then they have got to address the need for good editor documentation even if its built up from a combination of BIS/Community input, the wiki may work for those that have the skills to understand what is put up there, but for the average Joe Bloggs who wants to make his own mission in the editor visiting the wiki can be a daunting task especially where items from OFP are listed in the ArmA section that don't work or are not implemented in the engine yet. The wiki is designed to help those that already know their way around mission editing, but there is nothing there that will help slowly guide a new player in to the realms of mission editing, whats needed is a "how do I section" that explains in layman terms how to make something happen example:

Quote[/b] ]How do I get units to mount a vehicle?

Answer:

You can instruct a player or a group to mount most vehicles (if the mountable spaces are available).

to instantly spawn in the locations you use the "movein" command.

Player: this moveincargo carname

Group: {_x moveincargo carname} forEach units this

locations are

Commander: this moveincommander vehicle

Driver/pilot: this moveindriver vehicle

Gunner: this moveingunner vehicle

Cargo: this moveincargo vehicle

to mount via a get in waypoint use "assignas" command, they will then mount the vehicle as instructed.

Commander: this assignascommander vehicle

Driver/Pilot: this assignasdriver vehicle

Gunner: this assignasgunner vehicle

Cargo: this assignascargo vehicle

to mount in a turret

1st gunner: this MoveInTurret [yourVehicle,[0]]

2nd Gunner: this MoveInTurret [yourVehicle,[1]]

I know we had a how to in the OFP forum that helped new players a lot, we need something similar dedicated to the ArmA section (even though most commands do replicate themselves between engines) as there are going to be quite a few players that have never heard of OFP/Res so why confuse them by sending them to an older engine, the easier it is for new players to find their footing the more likely they will recommend ArmA to others.

If BIS are looking to the community to get word out about ArmA to new players, then they also need to take a leading role in making this forum & wiki more helpful and inviting to new players.

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@raedor in this http://www.flashpoint1985.com/cgi-bin....t=57782 thread

Quote[/b] ]

You better should be happy that you get the additional content for free

I am happy to get the content I believed it was in it for free (no ironic here).

but reading your reply  I'm very happy that other developers make their bugfixes available for free (plenty ironic here)

If BIS were so fast delivering updates, as you were closing my thread, there wouldn't have been any need to post it.

@luemmel in reply to the same thread

It wasn't my intention to get any 'Arma is out for me' reply,

as I'm stated, I'm quite pleased with the current release, except for my notorious ALT-TAB crashes wich definetly are some coding issue.....

It even doesn't matter to wait another couple of days for a patch, but I think my issue has earned a seperate thread,unless there is another reason for the delay of the patch I wasn't thinking of....

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i don't think there's any need to be all that thankful that we're getting the additional content for free.

the game was released unfinished and the least we can expect from the developer is a patch that brings it into the state it was supposed to be in the first place.

don't forget, some of the upcoming "new" content was supposed to be included in the initial release anyway (scoped AK). actually, i assume all of it was supposed to be in the game anyway, such as the grass options.

i'm glad Bohemia is working on the game and getting it into the state it should have been long ago, but i don't think we're getting bonus content here; this stuff should have been in the game months ago.

also, the fact that the 505-release comes in version 1.04 out of the box while we have to wait for 1.05 leaves a mighty sour taste in my mouth. i understand we have to wait for 1.05, but why don't they give us 1.04 with the 505 release instead? not that i couldn't wait another 2 weeks, but it would have been a nice signal to the buyers of the original release.

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A I'm typing this, 195 players play ARMA. As a comparison, 491 players play Red Orchesta, aslo a sim.

ARMA has been released in CZ Republic, Germany, Poland, Russia, and on sprocket, plus most of the fans got the game already.

Red Orchestra was released like that too, Russia just got a publisher recently. The only difference is that they released internationally via steam which got them the most players before it was even on the shelves.

Some people say they don't care and it doesn't matter if 10 people play it on 1000. Actually it does. Unless you like playing multiplayer with yourself, it matters a lot. Not to mention that no people kills CTF, and CTI.

I used to be like you guys and say "Well ARMA is screwed up, but its all good, at least it has a great campaign, and patches/mods can fix everything else"

Now after trying the campaign, I take that out.

The quality of the campaign gives me all the indications in the world that BIS doesn't really care about "quality" which is what made OFP what it was.

Nothing bothers me more than the campaign because that can't be fixed.

Sure modders can make good campaigns, but thats not the point. What all of you gave to BIS is basically "It doesn't matter how bad the quality of your product is, we will still support you blindly and loyaly"

If the campaign was good, we could at least say: "At least they tried"

But the truth is they didn't try, and I'm sorry to say that.

ARMA is like HL without Gordon Freeman. Something's just not right about it.

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If possible I would like to know where a linux-server is on the roadmap.

So would I! If the Linux server comes out and we don't see the dreaded StarForce copy protection on an English language version, I'm jumping into this game with both feet.

If I don't have a Linux server, I can't host it. If I can't point my clan to a version without StarForce, they won't play it. Here's hoping that we'll score a twofer! whistle.gif

All hail BI, rulers of our gaming destiny! notworthy.gifcrazy_o.gifrofl.gif

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I can't belive you guys, praising BIS for their incompetence.

They released a beta and now their struggling to get it into a playable stage (Most people still have problems playing. Ask how many on the forums aren't playing and waiting for patches).

And you guys are praising BIS for that. All your doing is encourage them to make low quality games.

Same with the demo. I haven't seen a demo for any game having 2 patches. Geez, get it right the first time.

Look at medieval total war 2. It only had 1 patch!. Thats because they don't need to release every 2 weeks a 10 mb patch that fixes close to nothing.

ARMA is obviously unfinished and they should have postponed the release instead of trying to fix that with patches.

-The multiplayer is unfinished. (CTI bugs, crashes, boat bug, interface that looks like crap, text bugs.)

-SP is definately unfinished. (Campaign that you need to cheat to finish it, buged to hell and back, pure random crap. At least they should have made a few good missions in the end and beginning to mask the quality.... but no.)

-Flight dynamics (Lots of bugs with that too, unfinished)

-Bullet penetration (Definately unfinished, or really bugged)

So thats what I meant. BIS is only trying to finish the game and make it playable to the masses, and you guys are acting as if OMG look at the support!

I was wondering if you could possibly keep bullshit like this in the bullshit thread. There is no reason why every thread has to undergo the same homogenization that was mentioned above by whisper.

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