MehMan 0 Posted December 4, 2006 I'd just like to see if BIS has noticed some of the major bugs that make the game go freaky on a certian range of system. I'd hate to see that I'd finally await the patch and the bug that has been ruining my gameplay is still there. Besides that, babytoothing. Everyb game has bugs. ArmA has a couple more. Well a lot more. But it's bigger than an average game. Share this post Link to post Share on other sites
Teliko 0 Posted December 4, 2006 Why should I be forced to play infrantry only maps? Â Then how exactly is it superior to OFP. Â Its inferior in then. I didn't say you were forced to, I just said it is another feature, which you CAN use if you dislike the flight model. There's alot of elements in the game apart from flying. If you want a game with a perfect flightmodel and realism etc, go play IL-2 or another flight sim, which was made for flying, not war on land, sea and air. Share this post Link to post Share on other sites
j w 0 Posted December 4, 2006 Hey come on everyone? Just wait for upgrades, soon we're probaly gonna get a upgrade alike Resistance for ArmA, wich fixes lotza' stuff and adds stuff. Probably. Or else, just keep spamming this thread with complaints about bugs mentioned in 64.8972413 threads... JW Share this post Link to post Share on other sites
Mora2 0 Posted December 4, 2006 PEople are complaining too much about bugs. Welll those are fixable. What doesnt seem fixable is the terrible gameplay and aiming with the new 3d ironsight + aiming technique by holding breathing. Thats what is gonna really kil Arma, not the bugs. Share this post Link to post Share on other sites
MontyVCB 0 Posted December 4, 2006 PEople are complaining too much about bugs.Welll those are fixable. What doesnt seem fixable is the terrible gameplay and aiming with the new 3d ironsight + aiming technique by holding breathing. Thats what is gonna really kil Arma, not the bugs. I have no issues with aim, its niot easy, but its not hard either. Share this post Link to post Share on other sites
Zombie_Mod 0 Posted December 4, 2006 PEople are complaining too much about bugs.Welll those are fixable. What doesnt seem fixable is the terrible gameplay and aiming with the new 3d ironsight + aiming technique by holding breathing. Thats what is gonna really kil Arma, not the bugs. As I said before to you all, give me 40 quid of your money and I'll give you a pile of shite code right now. It will look like ArmA on a ZX81. 5 months from now I will either declare myself bankrupt or give you something amazing. Do you trust me? Of course not. So why should we accept something that's not ready now? Just because BIS released one great program 5 years ago doesn't mean you should all defend them to the hilt when they release a program that is sub-par. I can't believe the guys who are effectively saying love it or leave ArmA... what right do you have to tell us not to complain? For some (not me), that's a week's giro money, a Xmas present... you want that in your stocking as-is?? Whoever is talking about BETA testing is talking out their arse btw, I didn't see BIS start any beta program [edit - that doesn't mean it didn't exist, but if it did, they keep it real quiet]. Internal testing is UAT (user acceptance testing) ... sack the testers Share this post Link to post Share on other sites
nedal 0 Posted December 4, 2006 i am playing it since 30 min and i am already very disapointet, crap game play it just doesnt have to do anything with OFP, in OFP the game play was mutch more fun i will switch back to OFP Share this post Link to post Share on other sites
Mora2 0 Posted December 4, 2006 PEople are complaining too much about bugs.Welll those are fixable. What doesnt seem fixable is the terrible gameplay and aiming with the new 3d ironsight + aiming technique by holding breathing. Thats what is gonna really kil Arma, not the bugs. I have no issues with aim, its niot easy, but its not hard either. I never said its hard. But its veeeeery clunky, slow and painfull. Without scoping yo wont hit a shit unless lucky. If so you have first to lean or prone... that takes 1.5 seconds. Then you have to scope... 0.5 seconds... then you can choose between aiming and shooting , 0.5 seconds or aiming again with second click holding breath tecnique which takes another second untill you shoot. Overall you need between 3-4 seconds to kill something. That kills fast pace action no matter how you look at it. Now, realism whores probably like this a lot... but realism whores are very few and a game that is only played by a few is dead. OFp was great balance between realism and fast acition, it was a fresh breeze of air in the middle of Counter Strike and shit like that ARMA goes beyond that too much. IF OFP lengthened about 4 years i predict Arma wont even make it to its second anniversary. Share this post Link to post Share on other sites
Mora2 0 Posted December 4, 2006 PEople are complaining too much about bugs.Welll those are fixable. What doesnt seem fixable is the terrible gameplay and aiming with the new 3d ironsight + aiming technique by holding breathing. Thats what is gonna really kil Arma, not the bugs. As I said before to you all, give me 40 quid of your money and I'll give you a pile of shite code right now. It will look like ArmA on a ZX81. 5 months from now I will either declare myself bankrupt or give you something amazing. Do you trust me? Of course not. So why should we accept something that's not ready now? Just because BIS released one great program 5 years ago doesn't mean you should all defend them to the hilt when they release a program that is sub-par. I can't believe the guys who are effectively saying love it or leave ArmA... what right do you have to tell us not to complain? For some (not me), that's a week's giro money, a Xmas present... you want that in your stocking as-is?? Whoever is talking about BETA testing is talking out their arse btw, I didn't see BIS start any beta program [edit - that doesn't mean it didn't exist, but if it did, they keep it real quiet]. Internal testing is UAT (user acceptance testing) ... sack the testers  Totally agreed. BIS aced it five years ago. Now they seemed to have listened to realism whores and just like GEorge lucas fucked up his trilogy listening to darthvader pijama fans in freak conventions they have burried their masterpiece with stupid new features and too much realist gameplay. Share this post Link to post Share on other sites
whisper 0 Posted December 4, 2006 PEople are complaining too much about bugs.Welll those are fixable. What doesnt seem fixable is the terrible gameplay and aiming with the new 3d ironsight + aiming technique by holding breathing. Thats what is gonna really kil Arma, not the bugs. I have no issues with aim, its niot easy, but its not hard either. I never said its hard. But its veeeeery clunky, slow and painfull. Without scoping yo wont hit a shit unless lucky. If so you have first to lean or prone... that takes 1.5 seconds. Then you have to scope... 0.5 seconds... then you can choose between aiming and shooting , 0.5 seconds or aiming again with second click holding breath tecnique which takes another second untill you shoot. Overall you need between 3-4 seconds to kill something. That kills fast pace action no matter how you look at it. Now, realism whores probably like this a lot... but realism whores are very few and a game that is only played by a few is dead. OFp was great balance between realism and fast acition, it was a fresh breeze of air in the middle of Counter Strike and shit like that ARMA goes beyond that too much. IF OFP lengthened about 4 years i predict Arma wont even make it to its second anniversary. ROFL we're already in the "ArmA is dead" stance? I play planetside since release. Every 2 months on this game, a so called specialist predicts planetside's date of death within half a year. They've never, ever, been right. So excuse me if I take your bet which a rather big pinch of salt Btw, stupid question probably, but why would you have to lean or prone to use your scope? Share this post Link to post Share on other sites
Rg 0 Posted December 4, 2006 Well........shucks . ArmA is too realistic for you. To me, it's not realistic enough. Does that mean I can't enjoy what is there now? No. I fully welcome a WGL type realism mod. Maybe, you'll get a less realistic mod if you wait a little bit. BTW I changed a lot of controls around to fit what I had in ofp with some new stuff and I'm as fluid as ever. It would have taken me a long time to learn if I used the default. (Ex. everything I do now is toggled on/off - leaning, walk/run, freelook). It makes things much easier for me. Share this post Link to post Share on other sites
Mora2 0 Posted December 4, 2006 PEople are complaining too much about bugs.Welll those are fixable. What doesnt seem fixable is the terrible gameplay and aiming with the new 3d ironsight + aiming technique by holding breathing. Thats what is gonna really kil Arma, not the bugs. I have no issues with aim, its niot easy, but its not hard either. I never said its hard. But its veeeeery clunky, slow and painfull. Without scoping yo wont hit a shit unless lucky. If so you have first to lean or prone... that takes 1.5 seconds. Then you have to scope... 0.5 seconds... then you can choose between aiming and shooting , 0.5 seconds or aiming again with second click holding breath tecnique which takes another second untill you shoot. Overall you need between 3-4 seconds to kill something. That kills fast pace action no matter how you look at it. Now, realism whores probably like this a lot... but realism whores are very few and a game that is only played by a few is dead. OFp was great balance between realism and fast acition, it was a fresh breeze of air in the middle of Counter Strike and shit like that ARMA goes beyond that too much. IF OFP lengthened about 4 years i predict Arma wont even make it to its second anniversary. ROFL we're already in the "ArmA is dead" stance? I play planetside since release. Every 2 months on this game, a so called specialist predicts planetside's date of death within half a year. They've never, ever, been right. So excuse me if I take your bet which a rather big pinch of salt Btw, stupid question probably, but why would you have to lean or prone to use your scope? As far as ive played swaying is excessive if you dont prone. if you lean it adjusts a bit but not too many. Even doing a second scope clik it will sway a bit too much if not prone. At least in MP, in SP action is not as frenetic and this is more overlooked. And with all this bullet spray and recoil is big, really big ( again i dont say its unrealistic, but its sure clunky ) Share this post Link to post Share on other sites
Mora2 0 Posted December 4, 2006 Well........shucks . ArmA is too realistic for you. To me, it's not realistic enough. Does that mean I can't enjoy what is there now? No. I fully welcome a WGL type realism mod. Maybe, you'll get a less realistic mod if you wait a little bit.BTW I changed a lot of controls around to fit what I had in ofp with some new stuff and I'm as fluid as ever. It would have taken me a long time to learn if I used the default. (Ex. everything I do now is toggled on/off - leaning, walk/run, freelook). It makes things much easier for me. Like i said realism whores will sure enjoy this game. Thats not the point, the point is if this game is too realistic for the overall public. And please dont go dramatic and start taking bunny hoppers cs kiddies into account, no no, i always have in mind a mature general public. Share this post Link to post Share on other sites
xawery 0 Posted December 4, 2006 This has been said before, but as it doesn't seem to reach everyone's ears, I'll say it again. When OFP 1.0 was released, it was CRAP. Full of bugs, unrealistic, what have you. It took quite some time before OFP was brought to a decent level (Resistance) and even then it wasn't that good (think of the sounds, the AK47 burst mode, one shot kills to the leg etc.). What we currently associate with OFP is the result of years of modding. ECP, WGL, FFUR, COC - all these mods are what makes the game great even after five years, but we seem to be forgetting that they weren't part of the original game. You can't tell me you didn't see this coming. Months ago I made the concious decision not to buy ArmA when it was released, because any game of such complexity was bound to be ridden with bugs. Besides, after getting used to WGL, going back to original OFP gameplay (and judging by the reviews, ArmA doesn't even achieve that) would be impossible. Of course, one might say that in 2001 OFP was a revolutionary game - the combination of scope and depth was unrivalled. But even now, in 2006, the only competitor is OFP. No other contemporary game can match ArmA in terms of scale and potential. I say, give it some time. Let the developers and modders do their work. They made OFP great over the past five years, and I can't imagine why they couldn't do the same for ArmA. Share this post Link to post Share on other sites
Ian Malcolm 0 Posted December 4, 2006 This thread is really nice kind of deja vue. Reminds me the old times when OFP was released. Some complains are almost word by word same. Especially those about aiming. Wow. How many people HATED floating cursors, blurred sights, slow gameplay, bad vehicle controls, stupid flying... i don't say it's good or bad, just funny Share this post Link to post Share on other sites
Talbot 0 Posted December 4, 2006 My only gripe is with the performance. This game would be so fun if only it performed on my system. As it stands, 800*600 is the only resolution that gives me playability. Even then I have to turn Shadows off to get it to run smoothly. This would be fine but it looks horrific, worse than Doom 1. I shall have to wait until the end of January (new system) before I can play this. Gutted. Share this post Link to post Share on other sites
nedal 0 Posted December 4, 2006 like said bevore, bugs can befixed, but not the game play i cant beleive BI let us wait 5 years for this game, luckyly they dint call it ofp2 sincce it is nothing compaire to ofp! all this aa is is nice looking but unplayable rubish game play! why didt bi used ofp, put some nice BAS addons in it, a few more maps, enable track ir and thats it, that would be all what ofp2 needet. i played aa now for 1 hour, and thats it, i gona trough it in my rubish bin and never play it again Share this post Link to post Share on other sites
kroky 1 Posted December 4, 2006 This has been said before, but as it doesn't seem to reach everyone's ears, I'll say it again.When OFP 1.0 was released, it was CRAP. Full of bugs, unrealistic, what have you. It took quite some time before OFP was brought to a decent level (Resistance) and even then it wasn't that good (think of the sounds, the AK47 burst mode, one shot kills to the leg etc.). What we currently associate with OFP is the result of years of modding. ECP, WGL, FFUR, COC - all these mods are what makes the game great even after five years, but we seem to be forgetting that they weren't part of the original game. You can't tell me you didn't see this coming. Months ago I made the concious decision not to buy ArmA when it was released, because any game of such complexity was bound to be ridden with bugs. Besides, after getting used to WGL, going back to original OFP gameplay (and judging by the reviews, ArmA doesn't even achieve that) would be impossible. Of course, one might say that in 2001 OFP was a revolutionary game - the combination of scope and depth was unrivalled. But even now, in 2006, the only competitor is OFP. No other contemporary game can match ArmA in terms of scale and potential. I say, give it some time. Let the developers and modders do their work. They made OFP great over the past five years, and I can't imagine why they couldn't do the same for ArmA. @Xawery This is completely true what you are saying. The point is: BIS followed for sure the develepment of OFP by the modding community over the last 5 years. I would have expected they would at least "copy" some of the evolution steps into ArmA. ArmA's engine is based on the OFP engine so if modders can add features to it I would have expected the creators of it could do it even easier. What I want to say: I am disappointed with the current state of ArmA. I know that genius modders will upgrade ArmA and maybe in 2-3 years it would be really fun to play it. But my opinion is that this is the work the devvs should have done. Honestly ArmA at its current state seems to me liking a rushed out product with very few improvements for a long time scale of 5 years. I would have expected the devvs would include such features like CoC, Group Link 3, ECP features, SLX or FFUR effects. This should have come right from the start in the out of the box version of ArmA. (Besides this the amount of bugs is simply unacceptable, the Beta testers didn't do the job well or didn't do it at all) Share this post Link to post Share on other sites
Rg 0 Posted December 4, 2006 I never thought I would read posts like this for ArmA that are always prevalent after a games release. Well, I was completely wrong. I'm just glad those people give the game the chance it deserves (under an hour is more then enough) before declaring it to be "rubish". Share this post Link to post Share on other sites
ZIKAN 0 Posted December 4, 2006 Guys I think we are just runnning around in circles here debating these things. Whats really needed is for someone from BIS to make some kind of statement, that all is well and what they are working on to improve the game. Just to calm everyone down. There is to much BS. It also seems to me that much of the PR of this game is being done and driven by the community, good and bad. Its ok to highlight bugs and things you are displeased with, but constant bickering and tittle tattle is harmfull. So keep the faith  By the way i havent even got the game yet, (ordered german copy) but i am still looking forward to it  Share this post Link to post Share on other sites
bugkill 7 Posted December 4, 2006 well, it seems that many of the complaints lodged towards AA is by people who have either low end computers or a lack of patience. i just DLed the game and i think that it is very good. yes, there are bugs, but if my memory serves me right, ofp had the same problem. i also feel that the units could have been done better (lack of difference between various unit models), but the game has just come out and there will be many mods down the road. be honest, did most of you guys REALLY like the way ofp was when it first came out? the answer is no. the game was good, but the modding community made it great, and the same will happen to AA. all the complaints are justified, but you should not question your purchase this early of it's release. this game looks and plays better than ofp (in ofp's original state), and the future looks better for AA if the mod community steps up again to provide more content. Share this post Link to post Share on other sites
.COMmunist 0 Posted December 4, 2006 These posts are sad. I was so hoping to get a game that is MUCH, MUCH better than good old OFP. I was looking forward to the US release of the game in 2007 (?), but now I am not sure. Stupid AI that can't find their way around the town and the AI with x-ray vision in the forest, all those OFP bugs were extremely anoying. Seems like we are getting them again. I also want to ask those who already tried the ArmA, what about diving (and crashing) aircraft bug, indirect artillery, navy (specificaly the ability to land an aircraft on the carrier or possibility of submarines), waypoints with paradrop (that doesn't require scripting), reinforcements without heavy scripting, ballistic artillery, did they improve any of these things in the new game? Share this post Link to post Share on other sites
Dudester 0 Posted December 5, 2006 I remember first loading OFP along time ago and not been very impressed by its gameplay or netcode, but for some reason it got me hooked. I had always wanted a game like this... Combat sim where you could jump in a chopper with another guy and laugh at the fact you were in the same chopper as him.... what a scream that was back then. Unfortunately that was 5 years ago and over the months, years, BIS brought out patches and after months, years, people either got happy or moaned about cheaters. 2006 Armed assault: So I'm confused here, is this a follow on from OFP like so many online previews state, or a totally new game. Its just most things that were fixed in OFP seem to have been unfixed in Armed assault. Don't get me wrong the Graphics are nice but the Aircraft and other bugs? I remember a thread that read you would be able to play a game with 100+ players online LMAO i'm still waiting. The disconnects is bad enough with 16 let alone 100+ Why do developers these days make games only available to high spec machines. When this game in the years to come will only be replaced by another game thats better. LMAO at Offical Makes you sound like you are the person that is of to sort all this out when your not. Share this post Link to post Share on other sites
benreeper 0 Posted December 5, 2006 And to think, everyone was begging for them to release the game already . --Ben Share this post Link to post Share on other sites
Dudester 0 Posted December 5, 2006 And to think, everyone was begging for them to release the game already--Ben Well i paid double money for what i thought was an OFP follow on. Controls and all, with nice Graphics and better online play. how wrong i am so far apart from the Graphics. Share this post Link to post Share on other sites