stegman 3 Posted August 3, 2006 Not sure if this is new to you, but its new to me! Its the box art!!! OFPEC is back on line! Share this post Link to post Share on other sites
chipper 0 Posted August 3, 2006 yeah we all saw except you. now go feel like an idiot. Share this post Link to post Share on other sites
robert(uk) 0 Posted August 3, 2006 offtopic:in joint operations the vehicles are not exactly accurate  hummer in chinook See the thing is thats not a hummer to begin with. Hehe, was just about to say that... Share this post Link to post Share on other sites
stegman 3 Posted August 3, 2006 offtopic:in joint operations the vehicles are not exactly accurate  hummer in chinook See the thing is thats not a hummer to begin with. Hehe, was just about to say that...  Yeah, me too. I looks kind of like it's meant to be, but what is it actually? Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted August 3, 2006 offtopic:in joint operations the vehicles are not exactly accurate hummer in chinook See the thing is thats not a hummer to begin with. Hehe, was just about to say that... Yeah, me too. I looks kind of like it's meant to be, but what is it actually? It looks like a lousy model of the beagle... But then again, it doesn't :/ (!?) Share this post Link to post Share on other sites
rµm 0 Posted August 3, 2006 offtopic:in joint operations the vehicles are not exactly accurate hummer in chinook See the thing is thats not a hummer to begin with. Hehe, was just about to say that... Yeah, me too. I looks kind of like it's meant to be, but what is it actually? It looks like a lousy model of the beagle... But then again, it doesn't :/ (!?) i posted in response to vehicles being put in a chinook .. sorry to mistake a jeep for a hummer, my misprint.. either way its a model for something they chose to use ingame that improved overall gameplay. firing from any position in the "jeep" was relative at the time. just trying to blend and relate here Share this post Link to post Share on other sites
Average Joe 0 Posted August 3, 2006 Blend away dude, welcome Share this post Link to post Share on other sites
AfrographX 0 Posted August 3, 2006 I wonder where professional game developpers take the boldness to make such ugly and obviously unaccurate vehicles. I don't know what the thing driving out of the heli is, but the heli itself, although it resembles the silhouette of a chinook certainly doesn't look like one up close. The dimensions, the shape, everything seems to be wrong. You could get accurate line drawings and walkarounds with a 5-minute search on google. Ok I'll calm down now Share this post Link to post Share on other sites
max power 21 Posted August 4, 2006 I think that what you might be rebelling against is the exceptionally low fidelity of the model. It's quite low poly. Share this post Link to post Share on other sites
robert(uk) 0 Posted August 4, 2006 I think that what you might be rebelling against is the exceptionally low fidelity of the model. Â It's quite low poly. But the fact is (not disagreeing with your points) that no one who played JO really cared, because it was so awesome that you could actually move around and shoot inside the vehicle, which was and still is really, really cool... Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted August 4, 2006 I think that what you might be rebelling against is the exceptionally low fidelity of the model. It's quite low poly. But the fact is (not disagreeing with your points) that no one who played JO really cared, because it was so awesome that you could actually move around and shoot inside the vehicle, which was and still is really, really cool... True, but why use so much time on a very cool engine, and then just do a lousy job at modelling the vehicles :/ Share this post Link to post Share on other sites
dm 9 Posted August 4, 2006 I think that what you might be rebelling against is the exceptionally low fidelity of the model. It's quite low poly. But the fact is (not disagreeing with your points) that no one who played JO really cared, because it was so awesome that you could actually move around and shoot inside the vehicle, which was and still is really, really cool... True, but why use so much time on a very cool engine, and then just do a lousy job at modelling the vehicles :/ ÅÅÅ or $$$ oe €€€ Thats why Share this post Link to post Share on other sites
rµm 0 Posted August 4, 2006 certainly its all bout the $ Nova chooses to use bare minimum.. its been relavent for years when it comes to models what they did is, they have incorporated the vehicles very well.. like some squads take advantage of massive airdrops over opfor bases from a chinook loaded with vehicles and ground units or anti tank teams flying around on littlebirds taking out ground targets with at4's or tanks with javelins. sure its not realistic but it is only as game, not a sim this is what i'm used to from playing Joint Ops and looking forward to seeing in ArmA, is that the ability to use the vehicles for more than just transport or cover will make this game even better if we are able to fire from multiple locations in/on the vehicles themselves and not being limited to bmp's strykers or tanks with multiple firing positions. Share this post Link to post Share on other sites
Ukraineboy 0 Posted August 4, 2006 I think that what you might be rebelling against is the exceptionally low fidelity of the model. It's quite low poly. But the fact is (not disagreeing with your points) that no one who played JO really cared, because it was so awesome that you could actually move around and shoot inside the vehicle, which was and still is really, really cool... True, but why use so much time on a very cool engine, and then just do a lousy job at modelling the vehicles :/ What, are you guys serious? They probably put low polies because they had to, just like in OFP and ArmA, the models won't be amazing high quality to trade off... It's not a big money making conspiracy. Oh no, the evil corporations that make mainstream games Share this post Link to post Share on other sites
dm 9 Posted August 4, 2006 What, are you guys serious? They probably put low polies because they had to, just like in OFP and ArmA, the models won't be amazing high quality to trade off... It's not a big money making conspiracy. Oh no, the evil corporations that make mainstream games Actually, its just as much about engine trade offs as it is about the "evil money making corporations" They dont put the time (and therefore the money) into researching their content as thoroughly as us 3rd party modders do. Simply because to do so would cost far too much, when 90% of the players arent going to know or notice. BIS appears to be a refershing change to this norm, but the errors still creep in... Oh, and the plural of poly is POLYS (pet peeve thats been going on here for FAR too long) Share this post Link to post Share on other sites
robert(uk) 0 Posted August 4, 2006 I think that what you might be rebelling against is the exceptionally low fidelity of the model. Â It's quite low poly. But the fact is (not disagreeing with your points) that no one who played JO really cared, because it was so awesome that you could actually move around and shoot inside the vehicle, which was and still is really, really cool... Â True, but why use so much time on a very cool engine, and then just do a lousy job at modelling the vehicles :/ Not being a coder, would you have to spend more time on making the model look good, or so that you could shoot from it? Share this post Link to post Share on other sites
Stendac 0 Posted August 5, 2006 Not being a coder, would you have to spend more time on making the model look good, or so that you could shoot from it? Lol, it depends on how hard you whip the programmer. Share this post Link to post Share on other sites
robert(uk) 0 Posted August 5, 2006 Not being a coder, would you have to spend more time on making the model look good, or so that you could shoot from it? Lol, it depends on how hard you whip the programmer. Hehe Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted August 5, 2006 I think that what you might be rebelling against is the exceptionally low fidelity of the model. It's quite low poly. But the fact is (not disagreeing with your points) that no one who played JO really cared, because it was so awesome that you could actually move around and shoot inside the vehicle, which was and still is really, really cool... True, but why use so much time on a very cool engine, and then just do a lousy job at modelling the vehicles :/ Not being a coder, would you have to spend more time on making the model look good, or so that you could shoot from it? Normally it is different guys that do different things. As in a coder doing the engine, and 3D artists doing the models. I guess in this case they also used coders to the models Share this post Link to post Share on other sites
Ukraineboy 0 Posted August 5, 2006 BIS appears to be a refershing change to this norm, but the errors still creep in... I don't think BIS is a change to this norm... They arent any more special than other companies. Share this post Link to post Share on other sites
dslyecxi 23 Posted August 5, 2006 I don't think BIS is a change to this norm... They arent any more special than other companies. Why are you still here? You have absolutely nothing positive to say about ArmA or BIS, so.. uh.. why do you stick around? Share this post Link to post Share on other sites
Espectro (DayZ) 0 Posted August 5, 2006 I don't think BIS is a change to this norm... They arent any more special than other companies. Why are you still here? You have absolutely nothing positive to say about ArmA or BIS, so.. uh.. why do you stick around? shhh... Just ignore him - like the rest of us Share this post Link to post Share on other sites
dslyecxi 23 Posted August 5, 2006 shhh... Just ignore him - like the rest of us I don't want to ignore him. I want Placebo or some other mod to notice the trend, look at his past history, and take appropriate action. The guy's a black hole of negativity. Share this post Link to post Share on other sites
dm 9 Posted August 5, 2006 BIS appears to be a refershing change to this norm, but the errors still creep in... I don't think BIS is a change to this norm... They arent any more special than other companies. Much as I want to ignore the troll, its hard not to... What other companies go to the lengths that BIS do for their artwork? They OWN a T-72 for christs sake... Compared to most other compaines who will do a cursory search of the internet for information, BIS appears to actually dedicate some decent time into making sure their representations are as accurate as the engine will allow. Yes, mistakes still happen, but within the scope of the project thats both expected and acceptable. Share this post Link to post Share on other sites