mattxr 9 Posted February 27, 2006 Would i be able to get a count on all the Clans/Squads/Leagues which are going to add FFUR 2006 [mp] to there servers? becuase we might be doing just that and we are wondering who else is? Share this post Link to post Share on other sites
Thunderbird 0 Posted February 28, 2006 Hi, Glad to show you an enhanced version of the current M1A2 model that will be used instead of the previous one until KH/INQ will release their nice updated Abrams. As you see, the textures have been improved and their resolution have been made higher for a better visual aspect in game, we're still just waiting for INQ permission, though. Best Regards Thunderbird84 Share this post Link to post Share on other sites
CameronMcDonald 146 Posted February 28, 2006 Oh yes. Hoping you'd do a high res update o' those. Keep up the fine work. Just offtopic for a sec - IRL, are US regular riflemen recieving Aimpoints or Reflex sights? I know this has been answered about xty hundred posts back, but could someone please reiterate? Share this post Link to post Share on other sites
EvEnLeaSe44 0 Posted February 28, 2006 well, i think there set with regulare iron sights unles they buy or add the optics there self i think. Share this post Link to post Share on other sites
Thunderbird 0 Posted February 28, 2006 Just offtopic for a sec - IRL, are US regular riflemen recieving Aimpoints or Reflex sights? I know this has been answered about xty hundred posts back, but could someone please reiterate? Only ACU troops will be carrying M4s because according to OFP story line, US Army personnal is supposed to be 'stationed outside' of the USA, and this has been done in order to increase the variety of the US equipment as well. However, even if BDU soldiers will be equipped with M16A2, BDU Officers will have M4 reflex in order to show the current transition that's being carried out between the old US equipment and the new one, and once again, this has been mostly done in the goal to bring a better variety of equipments used during missions. Regards TB84 Share this post Link to post Share on other sites
CameronMcDonald 146 Posted February 28, 2006 Ta, mate. Could I ask a (another) favour? Could you please post a pic of the updated 2006 crew to check out the textures and model? Cause it must be different from the other one... Share this post Link to post Share on other sites
Shashman 0 Posted February 28, 2006 Looking good I'd like to know if there's any way of changing the crosshair, because I don't like the small cross, I like the cross with the dot in the middle, you know, the dot moves, instead of the whole cross, like in ECP? Share this post Link to post Share on other sites
Thunderbird 0 Posted February 28, 2006 Could I ask a (another) favour? Could you please post a pic of the updated 2006 crew to check out the textures and model? Cause it must be different from the other one... '06 (BDU) Armor Crews. Quote[/b] ]I'd like to know if there's any way of changing the crosshair, because I don't like the small cross, I like the cross with the dot in the middle, you know, the dot moves, instead of the whole cross, like in ECP? As far as I know, ECP crosshair is the same than BIS one, and the red dot has been added in FFUR especially to simulate M4 aimpoints laser beam, though. Regards TB84 Share this post Link to post Share on other sites
Shashman 0 Posted February 28, 2006 No I don't mean the red dot you see in the weapon sight, I mean the crosshair you always see when you are walking around. You know, white cross. Original BIS one looked kinda like _IiI_ and the i there moves around to show where your rounds will impact if you fire at that moment. Now, in FFUR, instead of having a dot, or like the BIS one, that i-like shape, you just have one small white cross, and the whole cross moves. I find it too small and hard to aim with it Share this post Link to post Share on other sites
Jackal326 1181 Posted February 28, 2006 Well, fact of the matter is, if we're going for full "realism" as depicted quite well in Veteran Mode, it'd be quite good if you got rid of the cross-hair entirely (i.e. replaced it with a blank, fully trasparent texture). 8/10 players aim with ironsights anyway, I learnt that lesson after just 4 weeks of playing OFP. Share this post Link to post Share on other sites
Shashman 0 Posted February 28, 2006 Well, fact of the matter is, if we're going for full "realism" as depicted quite well in Veteran Mode, it'd be quite good if you got rid of the cross-hair entirely (i.e. replaced it with a blank, fully trasparent texture). 8/10 players aim with ironsights anyway, I learnt that lesson after just 4 weeks of playing OFP. Well, fact-of-the-matter is, there are people who like using (me included) the n00b-you-suck crosshairs Share this post Link to post Share on other sites
karantan 0 Posted February 28, 2006 Well, fact of the matter is, if we're going for full "realism" as depicted quite well in Veteran Mode, it'd be quite good if you got rid of the cross-hair entirely (i.e. replaced it with a blank, fully trasparent texture). I second this strongly. Share this post Link to post Share on other sites
456820 0 Posted February 28, 2006 the crosshairs should be optional if you dont use the cross hair then switch it off if you do it can be switched on this way it suits all players people may actually switch to cadet mode becuase of this I use a bit of a mix between crosshairs somedays i will use it somedays i wont. Anyway the crew are looking good Share this post Link to post Share on other sites
Shashman 0 Posted February 28, 2006 You can turn them off if you don't like using them, that's not the point I'm trying to make. What i'm saying is, that I don't like the crosshairs used in FFUR. I find them too small to be useful Share this post Link to post Share on other sites
benus 0 Posted February 28, 2006 Did BIS create the Cross for aiming somehow I doubt it because it is really inaccurat !?! I didn't even used it in the firts OFP Demo it is good to have one when you are in 3rd_Person View and in a vehicle to see where you are going and to give your gunner targets. but in a TANK e.g as gunner the CROSS is absolutly useless. Those in FFUr are just made to replace the "boring" original one, they were never intended to be used for aiming. benus EDIT: To tell the truth, I NEVER tried to aim with the cross. Have to try that. Share this post Link to post Share on other sites
Shashman 0 Posted February 28, 2006 I don't mean aiming for vehicles, of course I don't use them to aim when in 3rd person view, it doesn't work. I mean when you're in 1st person view, as a soldier. In this case, the crosshairs are accurate, and I have always used them. I only use the optics for long range aiming, or very precise shooting Share this post Link to post Share on other sites
karantan 0 Posted February 28, 2006 Well, it's just all that crying out for all kind of realism anywhere, but here you all want to have that highly unrealistical crosshair infront your noses ... I just don't get it ... maybe you all don't play OFP to much, and therefore you (as a lousy players) need such kind of help ... Share this post Link to post Share on other sites
Shashman 0 Posted February 28, 2006 Well, it's just all that crying out for all kind of realism anywhere, but here you all want to have that highly unrealistical crosshair infront your noses ... I just don't get it ... maybe you all don't play OFP to much, and therefore you (as a lousy players) need such kind of help ... I'll pretend I didn't just read that Here, the line in between the 2 inverted Ls moves to show where the rounds will hit. The crosshair is also clearer and the lines not so bold... Here, the whole crosshair moves, it is smaller, and the lines are too bold, plus there is no precise enough indication of where your rounds will hit, there is just an empty space in the middle of the cross... Share this post Link to post Share on other sites
karantan 0 Posted February 28, 2006 I'll pretend I didn't just read that Well, maybe you should read it again ... Anyway, thanks for showing the crosshairs (thou I don't get what you're prooving with them, except that -as a player- you really need them); I've forgot how they looks because I didn't even used it in the firts OFP Demo  same here. Share this post Link to post Share on other sites
Victor_S. 0 Posted February 28, 2006 I agree with Shashman, I think the original crosshair design was the best. I dont really like the crosshairs currently in ffur and other mods like y2k3. And getting rid of crosshairs is stupid. Alot of people like to use them, if you dont go into difficulty and turn them off. EASY AS THAT... Share this post Link to post Share on other sites
Shashman 0 Posted February 28, 2006 I'll pretend I didn't just read that Well, maybe you should read it again ... Anyway, thanks for showing the crosshairs (thou I don't get what you're prooving with them, except that -as a player- you really need them); I've forgot how they looks because I didn't even used it in the firts OFP Demo same here. So what if I need them -as a player-? Do you have a problem with that? I am speaking for the people who enjoy using crosshairs, so if you're just too good and elite to use crosshairs, why are you posting? This matter doesn't concern you, seeing as you can just go into options and turn them off Share this post Link to post Share on other sites
eestikas88 0 Posted February 28, 2006 FFUR crosshair has always disturbed me. sorry for that. I prefer BIS crossahair or no crosshair at all. Why are ironsights made for?Or scopes?I mostly use them to make my way through the enemy. Share this post Link to post Share on other sites
456820 0 Posted February 28, 2006 well in laggy missions i find it very very hard to use the ironsights so thats when i turn on the crosshairs as its easyier to hit when your getting a low FPS Share this post Link to post Share on other sites
Shashman 0 Posted February 28, 2006 well in laggy missions i find it very very hard to use the ironsights so thats when i turn on the crosshairs as its easyier to hit when your getting a low FPS True story... As I said, if you don't use crosshairs, then whether they get changed or not doesn't affect you, as you can just turn them off, but for those who prefer to use them, we have to use the crosshairs on offer, and I'm just saying that I prefer the original crosshairs over the ones implemented by FFUR. The moving reticule within BIS crosshairs is what I like. I think it was the Y2K3 Mod crosshairs that I preferred. They were composed of a cross (like in FFUR but bigger and less bold) with a dot in the middle which moved (when breathing, injured, walking, etc) Share this post Link to post Share on other sites
karantan 0 Posted February 28, 2006 @ Shashman You're right, not really problem of mine (thou 'theoretically' this matter concerns me as it concerns you), and I really don't care if you're a good or a lousy OFP player (in fact the skills of yours have nothing to do with the crosshair 'problem'; if you can be 'for' so I can be 'against' ), I just see all that discrepancy (in general so there's no misunderstanding) about being deadly realistical where 'I' see it right, but elswhere, where this don't suits me ... that's all. And then you go and play such a 'realisctically' maded game or mod or the addon or whatever with a such unrealistical help. Share this post Link to post Share on other sites