Jump to content
Sign in to follow this  
NKVD

Enemy In Sight - the next OFP "clone" ?

Recommended Posts

Personally I think it looks like OFP, but with updated Graphics - sounds similar to VBS to me. crazy_o.gif If you could show people a picture of Enemy in Sight next to a VBS1 screenshot (maybe even a screenshot from CSLA or another quality mod) they wouldn't be able to tell the difference - apart from the arcadey (is that a word?) crosshair. Speaking of crosshairs, I haven't seen and views looking down the weapon sights - this would suggest that the game is more arcadey than OFP.

Having said that Illusion have made some good games, Mafia is the one that first comes to my mind.  I think that when OFP2 comes out we'll all forget about this.

Even if Enemy in Sight is as endlessly modifiable as OFP it wouldn't matter that much as OFP has a big and very loyal fan base that would be unwilling to start modding an new game.

Share this post


Link to post
Share on other sites

Not only it looks great but it also looks like too much for current hardware to handle, i wouldnt be surprised to see people complaining that they cant see the grass over distance and things like that, i agree that the crosshair got me worried a bit, its arcadish and thats not a good sign but the game is still under construction. I wouldnt mind having less soldiers and units but better gameplay, cover and stuff like that, also OPF improved alot with all the patches and resistance...we will see smile_o.gif .

Share this post


Link to post
Share on other sites
Even if Enemy in Sight is as endlessly modifiable as OFP it wouldn't matter that much as OFP has a big and very loyal fan base that would be unwilling to start modding an new game.

I think illusion softworks don´t support modding community at all, atleast i haven´t heard any editors or tools to H&D 2 or Mafia, correct me if i´m wrong. But anyways this seems to be the game that can compete with ofp and ofp2, let´s see who get´s their game released first, my bet goes to Enemy In Sight.

Share this post


Link to post
Share on other sites

Sure looks great judging from the screenies and the promising news is that the game is coming from another Czech developer which has created such genre-enhancing titles like Hidden & Dangerous. Imagine if they'd incorporate option to play co-operative campaign from that game into this one...

Let us hope that Enemy In Sight supports large amounts of AI troops, has great out-of-the box netcode, versatile mission editor, more complex and realistic vehicles etc.

Most credible OFP-contender in four years already at this stage. Illusion must have been working in secret for this title for a long time if they're seriously aiming for 2005 release.

Share this post


Link to post
Share on other sites
@ April 02 2005,04:38)]
Even if Enemy in Sight is as endlessly modifiable as OFP it wouldn't matter that much as OFP has a big and very loyal fan base that would be unwilling to start modding an new game.

I think illusion softworks don´t support modding community at all, atleast i haven´t heard any editors or tools to H&D 2 or Mafia, correct me if i´m wrong. But anyways this seems to be the game that can compete with ofp and ofp2, let´s see who get´s their game released first, my bet goes to Enemy In Sight.

Mafia was and is fully moddable...I love the Ferrari 360.  biggrin_o.gif

The screens look OMG good...at least the graphics, if it has a OFP feel to it would be great...maybe a mission editor and fully moddable.  smile_o.gif

Just take a look at the sights...

enemyinsight_05.jpg

enemyinsight_06.jpg

enemyinsight_04.jpg

Share this post


Link to post
Share on other sites
@ April 02 2005,04:38)]
Even if Enemy in Sight is as endlessly modifiable as OFP it wouldn't matter that much as OFP has a big and very loyal fan base that would be unwilling to start modding an new game.

I think illusion softworks don´t support modding community at all, atleast i haven´t heard any editors or tools to H&D 2 or Mafia, correct me if i´m wrong. But anyways this seems to be the game that can compete with ofp and ofp2, let´s see who get´s their game released first, my bet goes to Enemy In Sight.

Mafia was and is fully moddable...I love the Ferrari 360.  biggrin_o.gif

Modding tools for Mafia weren't supported by Illusion though were they? I was under the impression that the community developed the tools, and in general modding the game was a bit tricky, and certainly not as flexible as OFP, since you could only replace existing content in the game, rather than add to it as in the case of OFP. This was certainly the case when I was still checking out the modding community for Mafia, not sure if things have progressed since. rock.gif

If this is the case with EiS, OFP should remain superior IMO since it wont really allow you to create a multi-national scenario for the game if for example, you want to use the French army and have to replace the existing American troops in the game with a French mod rather than just select some French addons to put in a mission along with the Americans.

Share this post


Link to post
Share on other sites

It's good thing that there's finally proper competition at scope of warfare simulations. One way of raising the bar and gaining edge over the competitor is to add more realism into various aspects of the game like vehicle handling, armor thickness/damage handling. Hopefully OFP2 takes that path.

Share this post


Link to post
Share on other sites
Guest Ti0n3r
This thing is merely a copy of Soldner... and will be a failure.

Just a prediction.

I really hope you're right!

Share this post


Link to post
Share on other sites

@tionor: why not hope for another very good game besides OFP?

Share this post


Link to post
Share on other sites

... like i said earlier, competitivness can be only positive either for all, or community.

nevertheless, something new beside OpF in yours/ours game life can be allso good

`soul food`. wink_o.gif

some of you guyz, don`t have to feel a shame to accept that there is some game out there, better at least in some points than OpF or OpF2 and admit it from this timepoint.

Share this post


Link to post
Share on other sites
This thing is merely a copy of Soldner... and will be a failure.

Just a prediction.

I really hope you're right!

Good god, man. That's got to be the biggest fanboy post I've seen in a long time. Wanting new games that could 'challenge' a four year old game to be a failure is just down right pathetic.

Share this post


Link to post
Share on other sites

i will buy it, just to support the genre.

If a company makes an effort, and is rewarded accordingly, we can only benefit from there next attempt.

Who had heard of BIS before ofp, and if it did not have the fan base and support from the community, would we be seeing an ofp2?

I will give it a chance, and wait until demo etc before writing it off.

Share this post


Link to post
Share on other sites
Anybody heard of Soldner? Far Cry? Both said to be OFP killers. This thing is merely a copy of Soldner... and will be a failure.

Just a prediction.

Soldner...yes.....dude it sucked.

But this game looks rather good, however, screenshots and previews are one thing, its when you actually play it you will know

if its good or not. Maybe its big and arcadish ala BF games? *oh the horror* If so, it will not be an OFP-clone and BIS is alone.

Share this post


Link to post
Share on other sites

It may be, that I buy Enemy in Sight. But that will not prevent me from buying Armed Assault. Other good games that I will buy in 2006 will not prevent me from buying "Next Generation PC Game" (OFPË›). biggrin_o.gif

So there is no problem for me if there are other good games out there. BIS Games are a class of it`s own, and a MUST HAVE. wink_o.gif

Share this post


Link to post
Share on other sites
Guest Ti0n3r

I will probably buy this game but I think the new BIS games will be the ones that I'll be playing years after their release. Btw, what the hell did I say above? Must have been drunk or something. wink_o.gif

Share this post


Link to post
Share on other sites

Hmm where are those new screenshots, i only see old ones?

Share this post


Link to post
Share on other sites
New preview of Enemy In Sight, in Czech language but new screens biggrin_o.gif

Summary of the article (in bad English, I am too tired to watch my grammar).

Seems interesting - something between ArmA and NextGG (lead designer compares it to Battlefield because of aspiration to realistically simulate larger scale, combined arms battles in contrast of small, guerilla like Flashpoint battles - I personaly never played BF, but I thought it is more limited than OFp, can someone clarify it for me?)

It is not NOT dynamic (campaign with 30 missions or so, but with non-linearity). Three 100 square km maps (UK: Plymouth, Germany: Baden-Baden, Czech rep: White Carpathia) with real environment - they say they've used geographical data, satellite maps and even photographed the places. On the edges of the game area the map would probably be mirrored with modified texture and vegetation, so no boundaries.

Featuring civilans, animal life (well, at least they mention dogs), all buildings enterable, items in interior interactive (thats no aliteration, just my poor english).

Three difficulties, each affects players vulnerability to bullets and max carried weapons (4->2). Commanding your teammates should be in BiA style. AI is not completed, so no info.

Vehicles should be realistically modeled. They announce that they've done research with specialists from NATO and other military experts about military equip available in 2006 (game should be set in 2006). Seems like standard developer propaganda. The reality should be subservient to gameplay.

Previewer says that the engine even in tihs stage is quite sophisticated: vegetation affected by wind, deformable terrain, destructable objects, 5km view distance, day/night cycle, weather simulation, realtime lighting and shadows effects. It is said it is not hardware hungry even if it is not optimised yet.

Sound/music - not completed (soundtrack should be made by BAFTA winners Digital Reality).

Multiplayer is in works, they plan 128 simlutaneous players. MP variants are CTF, TDM and some non standard ones (too lazy to translate description), also 8 player coop.

Game should feature simple and powerful campaign editor - nothing more about editing/mods in this article.

The game is also in pre-alpha like NextGG. Release date - March 2006

IMO it may be ArmA killer if they introduce same level modability and mission editing. Graphics and dynamic terrain seems to be quite a advantage to ArmA. There is also an older interview from April, which has some interesting info in it (vehicles, physics, modability etc) and one more on Doupe magazine.

Share this post


Link to post
Share on other sites
Guest Ti0n3r
IMO it may be ArmA killer if they introduce same level modability and mission editing. Graphics and dynamic terrain seems to be quite a advantage to ArmA. There is also an older interview from April, which has some interesting info in it (vehicles, physics, modability etc) and one more on Doupe magazine.

And these guys talk about their game to the press. That alone makes it ArmA killer. wink_o.gif

Share this post


Link to post
Share on other sites

Must say this software company doesn't really support the modding community at all. They only released a tool to create MP levels afaik. But yea it looks good but I fear without modding tool this game won't last as long as OFP did.

Share this post


Link to post
Share on other sites

I would be very surprised if Illusionsoftworks released a mission editor or any mod tools at all. They are'nt exactly known for their mod-support.

They released a complicated map-editor for H&D1 some 2 years or so after the game was released, and about the same for Mafia. There is still nothing for H&D2.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×