mihail poljakov 0 Posted April 19, 2005 Quote[/b] ]@ mihail: heat ammunition explodes contrary to the sabot wich penetrates the shielding before exploding. (realism) You're right of course - I was shooting at a field :P -SPQR, thanks for the info. Let me "shell" out money for a beer... Regards mihail - I was referring to FFUR's Patton Share this post Link to post Share on other sites
Exaercase 0 Posted April 19, 2005 Hello, Sorry for my certanly stupid question but the Version of sanctuary Anim use in FFUR is the Sanctuary's Alternative Patrol Anim V1.5 or just the Sanctuary's Replacement Anims v1.5 ? Thx in advance, Exa Share this post Link to post Share on other sites
wilson099 0 Posted April 20, 2005 On the Abrams tank, how do i use the commander machine gun when turned out? Also, the installation of the mod does not put start menu icons. How do I do that? PLEASE ANSWER Share this post Link to post Share on other sites
ebns72 0 Posted April 20, 2005 Is there any way to disable the clean editor? I want to use HYK desert troops with this mod but I can't get them to work EDIT: nm this, realized you just have to replace the addon in the addon folder...got it working Share this post Link to post Share on other sites
ebns72 0 Posted April 20, 2005 On the Abrams tank, how do i use the commander machine gun when turned out? Also, the installation of the mod does not put start menu icons. How do I do that? PLEASE ANSWER The machine gun is just for show...go to the turret gunner and use machine gun... not sure about start menu, but you can make a desktop shortcut by going to C:/program files/codemasters/operation flashpoint/FFXUR and there should be a shortcut there that you can copy and paste around. Share this post Link to post Share on other sites
Tomislav 0 Posted April 20, 2005 a few screens of new effects: [im]http://img255.echo.cx/img255/1379/ffurchecklist4oh.jpg[/img]>100kb Share this post Link to post Share on other sites
bunkerslusken 1 Posted April 20, 2005 That M163 in the last pic reminds me of something; The Vulcan and the M113 look very different from each other, especially for being (supposedly) based on the same actual design. Maybe you should consider using INQ's M113 as well as his Vulcan. That way they would look much more similar. I think it would also bring down the size of the addons folder somewhat. Looking good! Share this post Link to post Share on other sites
wilson099 0 Posted April 20, 2005 Looking good. Got another bug/prob for ya! The east no longer has a M2 Machine gun in Armored (mission editor). The west, however, still has one. Share this post Link to post Share on other sites
Tomislav 0 Posted April 20, 2005 @wilson: that's not a bug, you will have to use the NSV 12.7 UTES now Share this post Link to post Share on other sites
Gedis 0 Posted April 20, 2005 everything is great, especialy T-72 gunner targeting optics, waited long time... ... and am waiting, this new pack will be released soon? Share this post Link to post Share on other sites
wilson099 0 Posted April 20, 2005 Ahh ok, appoligies Share this post Link to post Share on other sites
masternet 0 Posted April 20, 2005 I don't understand "tennis ball efect" ... I have installed patch 4.5 but I have the same errors with tracers in some missions multiplayer like DM-RUINS. Without the mod works fine. I've reinstalled FlashFx 3.5 + patch 4.5. Â Â Thanks. Share this post Link to post Share on other sites
black dragon 0 Posted April 20, 2005 Very nice effects Share this post Link to post Share on other sites
Tomislav 0 Posted April 20, 2005 everything is great, especialy T-72 gunner targeting optics, waited long time...... and am waiting, this new pack will be released soon? next release will not be that soon, middle of May i suppose, but something can always change plans Share this post Link to post Share on other sites
wilson099 0 Posted April 21, 2005 Ok. Make halo troops (controllable parachutes) please  Share this post Link to post Share on other sites
chipper 0 Posted April 21, 2005 yeah blackops should have controlable parachutes like in fdf mod you just keep them where u keep the binocs or nvgs Share this post Link to post Share on other sites
Exaercase 0 Posted April 21, 2005 Hello,  One Question, in the Readme of the of -= snYpir OFP Blood Effects 1.41 =- the modifie of the Config.cpp are : <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> class Man: Land {  class EventHandlers  {    init="[] exec ""\OFPEC_Blood\blood_init.sqs""";    hit="_this exec ""\OFPEC_Blood\blood_squirt.sqs""";  }; }  But in the Config.cpp of the FFUR other lines Moreover the Addon File are bigger than the original so i ask myself why and if FFUR version is a better version of the Blood Mod how modifie the Config.cpp to use it in MOD that have a Config.cpp (or Bin) cause i couldnt use the FFUR Config.cpp directly. Is it possible to have a readme like the readme of the original -= snYpir OFP Blood Effects 1.41 =-. Thx in advance, Exa Share this post Link to post Share on other sites
Tomislav 0 Posted April 21, 2005 in fact we use another blood effect Share this post Link to post Share on other sites
Blanco 0 Posted April 22, 2005 I love that blood effect, When I play with the snypir Blood effect and a lot of units, my fps drop significant during a firefight. With this effect I notice no lag at all. Quote[/b] ]Make halo troops (controllable parachutes) please That would be nice. (controlable (destroyable) parachutes) Share this post Link to post Share on other sites
ExtracTioN 0 Posted April 22, 2005 also for the blackops add the FDF Mod's handcuff script Share this post Link to post Share on other sites
CanadianTerror 0 Posted April 22, 2005 One thing I didnt like that BIS did and was redone in this mod... No groupings for FIA? You're killing me here! Share this post Link to post Share on other sites
wilson099 0 Posted April 22, 2005 PLEASE SAY YES TO CONTROLABLE HALO TROOPS!!! Â Share this post Link to post Share on other sites
ebns72 0 Posted April 22, 2005 woah woah woah, there are already HALO addons you can download separately in many places. Share this post Link to post Share on other sites
wilson099 0 Posted April 22, 2005 They are all.. crap. The FDF parachute addon was extremely good. Make something similar please, not neccessarilly just halo units but replace all chutes with controllable ones. Share this post Link to post Share on other sites