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kegetys

DXDLL 1.0 (not Geforce MX compatible)

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does any1 have this card/or no that dxdll works with it?

GEFORCE FX5900 XT DVI

i just seen it has ...

Quote[/b] ]• Advanced pixel shaders deliver 2x the floating-point shader pixel performance of previous generations.

• Support for Microsoft® DirectX® 9.0 (DX9) pixel shader 2.0+.

• Support for DX9 vertex shader 2.0+.

is that good enough???

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no clue, im gettin me the GeForce FX 5200 (just ordered it, should have it by next monday or hte following tuesday biggrin_o.gif )

so ill let u know if the FX series cards works with dxdll... and if it doesnt rest assured i will kill someone

damn you kegety. . .its true this mod is forcing me to spent the last $120 to my name on a new card just so i can see my pretty face when i go out in the USCG cutter sad_o.gif

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Even renaming should be enough, eg to d3d8.dl_ or something.

Thank you. smile_o.gif

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Quote[/b] ]does any1 have this card/or no that dxdll works with it?

GEFORCE FX5900 XT DVI

That sounds plenty good enough to run it.

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no clue, im gettin me the GeForce FX 5200 (just ordered it, should have it by next monday or hte following tuesday biggrin_o.gif )

so ill let u know if the FX series cards works with dxdll... and if it doesnt rest assured i will kill someone

damn you kegety. . .its true this mod is forcing me to spent the last $120 to my name on a new card just so i can see my pretty face when i go out in the USCG cutter  sad_o.gif

pappy i have a fx 5200 and it runs fine ( a bit laggy though, goes down to about 12 fps on my computer from the original 20 fps)

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no clue, im gettin me the GeForce FX 5200 (just ordered it, should have it by next monday or hte following tuesday biggrin_o.gif )

so ill let u know if the FX series cards works with dxdll... and if it doesnt rest assured i will kill someone

damn you kegety. . .its true this mod is forcing me to spent the last $120 to my name on a new card just so i can see my pretty face when i go out in the USCG cutter  sad_o.gif

pappy i have a fx 5200 and it runs fine ( a bit laggy though, goes down to about 12 fps on my computer from the original 20 fps)

i have a gf2, on a good day i get 10 fps tounge_o.gif thats without dxdll

so with a 5200 i should be gettin much better fps-age biggrin_o.gif

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ok i can get the water effects to work. but i cant get the reflections or night vision or anything like that to work. ive tried messing with the setting but that didnt do anything anyone know what im doing wrong?

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Pappy I got a FX5700 Ultra and it runs lag free if you can affort a little more money buy a FX5700 ultra m8 wink_o.gif

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Pappy I got a FX5700 Ultra and it runs lag free if you can affort a little more money buy a FX5700 ultra m8 wink_o.gif

this card cost $127.19 (including tax) and shipping was free

i have $6 left in my bank account. . .no i cant afford a lil more tounge_o.gif

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If someone want better NV-goggles than the grainy BIS I have made a temporary fix that is better (in my opinion..) using the textures from INQ NVgoggles.

As the CSC only checks the first 25% of the night_sum.0X.paa I have made my own textures where the first 25% are BIS texture and the rest are INQ-NVgoggle-texture. The result are clear NV-goggles with Kegetys DXDLL effects.

There is two stripes across the view with BIS textures but I can live with that, it just looks like some kind of interference and you hardly notice it unless you are looking for them.

Get them here: http://www.freewebs.com/andersson/pictures.htm

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no clue, im gettin me the GeForce FX 5200 (just ordered it, should have it by next monday or hte following tuesday biggrin_o.gif )

so ill let u know if the FX series cards works with dxdll... and if it doesnt rest assured i will kill someone

damn you kegety. . .its true this mod is forcing me to spent the last $120 to my name on a new card just so i can see my pretty face when i go out in the USCG cutter  sad_o.gif

pappy i have a fx 5200 and it runs fine ( a bit laggy though, goes down to about 12 fps on my computer from the original 20 fps)

i have a gf2, on a good day i get 10 fps  tounge_o.gif thats without dxdll

so with a 5200 i should be gettin much better fps-age biggrin_o.gif

5200 sucks, only if u overclock it ALOT its better then a ti4200 (or 4400 or whatever) sad_o.gif

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I'm sorry if this has already been said but since I found out dxdll didnt work on my pc and uninstalled it my ofp has been really blurry and i have to run my graphics card at full power and that means i cant have any battles in it sad_o.gif

any help would be nice

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no clue, im gettin me the GeForce FX 5200 (just ordered it, should have it by next monday or hte following tuesday biggrin_o.gif )

so ill let u know if the FX series cards works with dxdll... and if it doesnt rest assured i will kill someone

damn you kegety. . .its true this mod is forcing me to spent the last $120 to my name on a new card just so i can see my pretty face when i go out in the USCG cutter  sad_o.gif

pappy i have a fx 5200 and it runs fine ( a bit laggy though, goes down to about 12 fps on my computer from the original 20 fps)

i have a gf2, on a good day i get 10 fps  tounge_o.gif thats without dxdll

so with a 5200 i should be gettin much better fps-age biggrin_o.gif

5200 sucks, only if u overclock it ALOT its better then a ti4200 (or 4400 or whatever)  sad_o.gif

gf2 sucks. . .and the GeForce FX 5200 is the only thing i can afford (new). so lets see gf2 or gf fx 5200. now WHICH one sucks?

now i heard the 5700 is nice, anyone here want to donate $400 to get one for me? i would really apprecate it biggrin_o.gif

no takers? sad_o.gif

then i guess the GeForce FX 5200 is gonna be the best choice i have smile_o.gif

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does any1 have this card/or no that dxdll works with it?

GEFORCE FX5900 XT DVI

i just seen it has ...

Quote[/b] ]• Advanced pixel shaders deliver 2x the floating-point shader pixel performance of previous generations.

• Support for Microsoft® DirectX® 9.0 (DX9) pixel shader 2.0+.

• Support for DX9 vertex shader 2.0+.

is that good enough???

my MSI FX5900XT works good with it smile_o.gif

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I STILL CANNOT GET THE THING TO WORK IT STILL CRASHES AND I HAVE TURNED ALMOST EVERYTHING OFF ( INCLIUING THAT PROCESSOR THINGY) PLS PLS PLS HELP

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Help me someone...

I could not find a workaround to that alt-tab and back to the game Crash To Desktop (also referred as CTD) ...

I have had this systematically with my gf4 ti4200 , and now with my new ati radeon 9800 it allows me to alt tab and back once sometimes, but sometimes it wont at all...

I've been thinking that maybe it could be because somehow the drivers perform like they are changing resolution (altho i play the game at same res as my desktop)...

any idea ? has someone else with the same problem found a solution around ?

Pllz help, i have to alt tab.. i mean i HAVE or i cant have the custom materials to work in MP and have issues with dxdll (something to do with mixing of server parameters and local ones ? whatever... not the issue i am pointing at for now ;) )

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When using the same res in ofp as on desktop, it is nearly impossible for me to alt-tab. (OFP with windows mouse)

When using different res in OFP/WIN, it works for me.

Did you try different res?

MfG Lee smile_o.gif

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Make sure your Monitor doesn't run with 80hz or higher.

My Monitor runs with 75hz in OFP and in Windows and I don't have the alt tab bug

edit:

Shit thats wrong.

Set the Monitor in windows to 60hz and in Flashpoint to 75hz.

That work for me!

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Here's the deal with the ALT+TAB thing, atleast for me. If I have a resolution of 1024x768 on the desktop, and the same in OFP, I have problems to tab out. BUT! If I lower the resolution in OFP to say, 800x600 and keep the desktop res. to 1024x768, I can ALT+TAB myself all I want smile_o.gif

I have a GF4 Ti4200. and windows XP.

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alt tab bug, introduced in OFP 1.91.

you will sucessfuly alt tab out and back about once every 30 times.

My bad, i thought i had mentioned that this CTD only occurs when i am using DXDLL (hence my post in THIS thread not in general ofp troubleshooting)

I've read the rest of the posts, will try to mix up resolutions and refresh rates which i did not do as i had assumed that it would not help as it was specified that dxdll did not like resolution changes wow_o.gif

I'll report on the results later on... stay tuned ;)

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I am using the same resolutions in ofp and in windows (1600x1200x32), i use refresh rates higher than 80 (75 in win and 85 in ofp) and can alt+tab in and out without problems, as often as i like. If this bug was introduced with anything then it was with dx9, as this bug appeared for me and at least one other guy from my clan when upgrading dx from 8 to 9 and disappeared when downgrading to 8 again. We switched between 8 and 9 a few times and it was reproducable. After i changed win refresh from 85 to 75 the bug was gone again. Although bug in my case meant i just could not alt+tab out of ofp, i never got ctds.

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@ Aug. 08 2004,15:53)]My bad, i thought i had mentioned that this CTD only occurs when i am using DXDLL (hence my post in THIS thread not in general ofp troubleshooting)

I've read the rest of the posts, will try to mix up resolutions and refresh rates which i did not do as i had assumed that it would not help as it was specified that dxdll did not like resolution changes wow_o.gif

I'll report on the results later on... stay tuned ;)

No way....

couldnt find any improvement by changing resolutions, refresh rates... huh

and alt tab still works flawlessly without DXDLL whatever the res or refresh rate and won't work with DXDLL sad_o.gif

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Alt-Tab works with my Radeon 9600XT and Kege's GF4, and unless someone will send us hardware to test against and develop on, no other hardware will be supported.

If it doesn't work for you, tough luck.

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