Guest Posted January 27, 2004 303kb/sBless you blackdog...   OOOO  how the hell you got that speed???    what connection do you have  Straight cable... I always fly this fast with blackdog, just lucky I guess (being that server is in texas and i'm in NY) Share this post Link to post Share on other sites
MAA 127 Posted January 27, 2004 @Nyles: In BTR-80 gunner fixed and move with gun up and down which is unusable in OT-64... Share this post Link to post Share on other sites
Milkman 1 Posted January 27, 2004 <span style='font-size:27pt;line-height:100%'>EXCELLENT!</span> 10 minutes remaining, thankyou CSLA for all the hard work you put into this MOD. Share this post Link to post Share on other sites
laulau 0 Posted January 27, 2004 strange... i had only czech alphabet letters in the subtitles.... i've looked if had to modify some options but i didn't find an option about it. this is what i got in game and during the cutscenes: maybe i'm too stupid to find how to get it in english... Share this post Link to post Share on other sites
Guest Posted January 27, 2004 I am very, very, impressed. The sheer amount of units is amazing, and they are all of the highest quality. My favorite element is the dispersion of the weapons (i've always been an advocate of this)... really adds to the immersion. Share this post Link to post Share on other sites
da_ofp_man 0 Posted January 27, 2004 43% done still a big way to go I go sleep then in the morning evrything will be on place Share this post Link to post Share on other sites
Gunnerman 0 Posted January 28, 2004 I get Dx8 required when I try to start the 1.94 beta with the mod I have dx 9 Share this post Link to post Share on other sites
Wilco 944 Posted January 28, 2004 The only bugs I see are a few cutscene ones, and a few spelling errors, nothing big Share this post Link to post Share on other sites
hellfish6 7 Posted January 28, 2004 This mod is great! I especially love the Mi-24s - they look and feel like real. I've seen Mi-24s in action before (live - they were trying to shoot me) and your Mi-24s move, sound and look exactly like they do in real life. Did you guys modify the flight characteristics? It feels like the Hinds have a lot more mass and aren't as maneuverable as they are in regular OFP. They're now officially the sexiest aircraft in OFP. Your campaign is pretty good thus far too! And of course all those fantastic vehicles and units. Have you guys told all the Czech gaming websites about this? I bet a lot of old Flashpoint players in the Czech and Slovak Republics would be keen to play with these guys. Thanks for all your hard work. Share this post Link to post Share on other sites
Dwarden 1125 Posted January 28, 2004 I play it i like it ... and proud to be Czech (hehe Maa & co. gj work ...hopefully all small bugs sorted soon Share this post Link to post Share on other sites
jotte 0 Posted January 28, 2004 Excellent work CSLA team! Share this post Link to post Share on other sites
Milkman 1 Posted January 28, 2004 But report: -OT-62, the commanders periscope moves through the tank as if it wasnt attached. -Some of the tanks slow to a crawl when firing (Not a lag issue, I was continiously at 32FPS) -PT-76 and BMP's are practically immune to RPG's (Three RPG-7, RPG-75Nh to kill, sometimes it took 4) Considering the PT-76 has just 14.5mm MAXIMUM armour, this is far too high. -There is no drychamber sound on the guns Just a comment: Maybe I am just a n00b but the campaign is amazingly hard. I was the soul survivor on the second mission, and I had to kill a Hind, 3 PT-76, 2 BMP-1 and 1 BMP-1. Of course that is impossible because of their massive armour. Share this post Link to post Share on other sites
lee_h._oswald 0 Posted January 28, 2004 FANTASTIC! Great job done csla team! Be very proud of your outstanding work!!! Looking at the retextured BIS vehicles, fantastic how important a proper texture work is! A big THANK YOU for this very nice mod! MfG Lee Share this post Link to post Share on other sites
lee_h._oswald 0 Posted January 28, 2004 Small bug: The recoil from the main-gun of the T55s and T72s stops the driving(slows it down), thats nice. But also does the mg. MfG Lee Share this post Link to post Share on other sites
Pappy Boyington 0 Posted January 28, 2004 I get Dx8 required when I try to start the 1.94 beta with the mod I have dx 9 same prob only with 1.96 beta if i move your addons to the addon folder will i be able to try say ONLY the airplanes without installing this entire mod? cuz ill be honest i only want the planes. i have no interest in anything else. just the planes. when i move over all the addons i get that error Share this post Link to post Share on other sites
lee_h._oswald 0 Posted January 28, 2004 Rename your "OPERATIONFLASHPOINT.exe" (1.91) to "whateveryouwant.exe" Then rename the beta 1.95.exe to "OPERATIONFLASHPOINT.exe" Start with the "normal" csla exe. Works with FDF Mod also. MfG Lee Share this post Link to post Share on other sites
killagee 0 Posted January 28, 2004 Still only 18% after an hour on ADSL... Are there Paradrop scripts for the turboprop planes? By the sounds of it this is well worth the wait! Is it compatible with : FDFMod, MTCO, ECP etc? Share this post Link to post Share on other sites
EiZei 0 Posted January 28, 2004 Is it compatible with : FDFMod Why on earth would you want to use finnish units with CSLA ones? EDIT: Tried it and seems that the GUIs interfere with each other. Share this post Link to post Share on other sites
theavonlady 2 Posted January 28, 2004 CSLA 2 Mod mirror, courtesy of The FAQ. Share this post Link to post Share on other sites
One 0 Posted January 28, 2004 awsome work czech boys, im lovin this all the way over in canada, i have been waiting for this mod for a long time. My only complaint would be for all the extra stuff you made for the EAST side --> give all the units there own section in the editor, rather than having it mixed in with the standard stuff. I got a few bugs this way, by having 10 east bmps and 5 east shilkas all junked up in the standard east editor menu Share this post Link to post Share on other sites
Acro 0 Posted January 28, 2004 The intro was TOO long. 10 mins should be max length. And the infantry looks like they having a pyjama party. Other units are very detailed (cars, tanks, helicopters etc.), good textures. Some sounds are too quiet and i was bit dissapointed that mod didn't have Chezk voice profiles like finnish voices in FDFmod. Share this post Link to post Share on other sites
Edge 2 Posted January 28, 2004 The intro was TOO long. 10 mins should be max length.And the infantry looks like they having a pyjama party. Other units are very detailed (cars, tanks, helicopters etc.), good textures. Some sounds are too quiet and i was bit dissapointed that mod didn't have Chezk voice profiles like finnish voices in FDFmod. Another enemy of cinematics! Pyjama party - now you see how stupid our fathers felt when they attnded the compulsory exercises In fact, the uniforms are as realistic as possible. Share this post Link to post Share on other sites
theavonlady 2 Posted January 28, 2004 I'm stilling going through the campaign's intro cinematics. I noticed the Russian airbase has an ambulance jeep with FIA written on the side. Share this post Link to post Share on other sites
CrunchyFrog 0 Posted January 28, 2004 Anyone have some real pics of some czech infantry? Also... You should really work more on the sounds, the full-auto sound on the SA-58 is... HORRIBLE! Share this post Link to post Share on other sites
hellfish6 7 Posted January 28, 2004 Doesn't the Russian Mi-24V have 23mm cannons mounted on the fuselage, not 30mm? Share this post Link to post Share on other sites