blackdog~ 0 Posted September 17, 2003 Over at Flashpoint.RU, AKM74 and DKM's excellent Russian APC pack has been released. You can download it >>here<<. I took pictures at Flashpoint.RU, so my job here is done (although psyKKe ugli-ized them... ) Big versions: http://www.tacticalblunder.com/blackdog/fpru/vitapc01.jpg http://www.tacticalblunder.com/blackdog/fpru/vitapc02.jpg http://www.tacticalblunder.com/blackdog/fpru/vitapc03.jpg http://www.tacticalblunder.com/blackdog/fpru/vitapc04.jpg http://www.tacticalblunder.com/blackdog/fpru/vitapc05.jpg http://www.tacticalblunder.com/blackdog/fpru/vitapc06.png (sharpened by request...) Please send me MP missions for this pack to bdmoonraker [at] earthlink.net so I can put them on my MP server. Share this post Link to post Share on other sites
theavonlady 2 Posted September 17, 2003 The thread says it's AKM74's and DKM's work. So why is the PBO filename prefixed with VIT? Also, no sample missions and even a readme file is not included. Share this post Link to post Share on other sites
theavonlady 2 Posted September 17, 2003 even a readme file is not included. From OFP CZ: Quote[/b] ]- BMD3 East Only (desert and green camo)- BMD3M East Only (desert and green camo) - BMP3 East Only (desert and green camo) - BMP3 with "ARENA" East Only (desert and green camo) - BTR80 East and Resistance - NSV 12.7 Utes East and Resistance - KORD 12.7 East and Resistance - ZU23 East and Resistance - ZU23 M (AA "Igla") East and ( Resistance ?) Share this post Link to post Share on other sites
Antichrist 0 Posted September 17, 2003 The thread says it's AKM74's and DKM's work. So why is the PBO filename prefixed with VIT? Also, no sample missions and even a readme file is not included. AKM74's OFPEC Tag is VIT And who needs a readme nowadays? It is only a beta after all! Share this post Link to post Share on other sites
blackdog~ 0 Posted September 17, 2003 even a readme file is not included. I think this shows a lot about an addon maker. AKM74 just want nice looking, high detailed, russian tanks that work. Nothing too fancy. He just wants it to work so he can play games with them like the rest of us Share this post Link to post Share on other sites
theavonlady 2 Posted September 17, 2003 AKM74's OFPEC Tag is VIT Â Schizophrenic addon maker? Share this post Link to post Share on other sites
akm74 1 Posted September 17, 2003 Quote[/b] ]Also, no sample missions and even a readme file is not included. There is lots of “readme†files without actual add-ons nowadays, we just want to be original… :-) Share this post Link to post Share on other sites
theavonlady 2 Posted September 17, 2003 There is lots of “readme†files without actual add-ons nowadays, we just want to be original… :-) Make that sadistic schizophrenic! Share this post Link to post Share on other sites
suchey 0 Posted September 17, 2003 Nice work AKM74 & DKM! They look and handle great! Share this post Link to post Share on other sites
Dauragon 0 Posted September 17, 2003 noticed some bugs, if you have a rocket launcher on your back and mount one of the MG's it automaticly dissapears (the law) otherwise nice work Share this post Link to post Share on other sites
lee_h._oswald 0 Posted September 17, 2003 Fantastic update! Great! The "Arena System" is cool. Big thx for all this new features! MfG Lee Share this post Link to post Share on other sites
acidcrash 0 Posted September 17, 2003 indeed! nice work i like! Share this post Link to post Share on other sites
cam0flage 0 Posted September 17, 2003 Very nice textures, and I cannot stress how much I like that Igla launch sequence Could someone please explain me how the ARENA works in these units? I seemed to be able to take them out every time on the first try ... Share this post Link to post Share on other sites
blackdog~ 0 Posted September 17, 2003 Very nice textures, and I cannot stress how much I like that Igla launch sequence Could someone please explain me how the ARENA works in these units? I seemed to be able to take them out every time on the first try ... It only works with "locked" missles (not laws, rpg's etc) Share this post Link to post Share on other sites
TopCover 0 Posted September 17, 2003 Very nice! high quality stuff, i'd say. One thingie though: ZU-23 gunner position is 1 meter higher then it should be, he hangs in mid air above his seat Share this post Link to post Share on other sites
Gollum1 0 Posted September 17, 2003 Great quality pack, nothing but the best from AKM74. I´m actively searching for bugs, I´ll keep you posted. Share this post Link to post Share on other sites
GoOB 0 Posted September 17, 2003 Very nice work. I love them so far. Simply impressive The textures are of very very high quality and so are the models. And the ARENA script is very nice. Why it is classed as a beta, I have no clue EDIT: BlackDog, I love your server. Gave me a steady 65 kb/s during the entire download period. Share this post Link to post Share on other sites
denoir 0 Posted September 17, 2003 Great pack. Truly impressive work On a more subjective note: I've always been a great fan of AKM74's work. It's quality wise far beyond the original BIS models while it still fits perfectly in the game. The functionallity is enhanced through scripting, but not in an excessive way, but just right. Not to mention the textures which are more like a work of art. IMO only two addon makers are capable of that: Marfy and AKM74. Keep 'em coming Share this post Link to post Share on other sites
CuteQA 0 Posted September 17, 2003 i have a animation bug on the zu23, anyone has idea how to solve it? Share this post Link to post Share on other sites
Rudedog 0 Posted September 17, 2003 Great pack! I noticed there are 2 "NSV 12.7 UTES (HD)" listed in the editor. I believe one should be for Resistance. Rudy Share this post Link to post Share on other sites
bonko the sane 2 Posted September 17, 2003 Amazing work Txs a lot I do think i found a bug though...when i changed weapons (picked up a RPG) while inside the back of a BDM3 and after I got out,the ammo i traded (AK74 mags) was lying outside on the ground,this did not happen when i traded weapons while standing near the APC (the mags went inside APC) Share this post Link to post Share on other sites
Vikingo 0 Posted September 17, 2003 Hey GREAT! The new mega-detailed textures looks amazing. Have to wait some hours for try it so... please can you tell me if the BTR-80 have the function to can close/open the front hatchs? Maybe in this new version that feature have been finally added, (really hope that you can achieve it AKM74) Â Thanks! Share this post Link to post Share on other sites
waffendennis 0 Posted September 17, 2003 Found a bug: on the ZU23 you see in the commander view a optic box with an blue screen but in the firstperson view its not there so whats up with that? If you dont under stand me i will post a picture of it then. Share this post Link to post Share on other sites
Jinef 2 Posted September 17, 2003 I think i found a bug, in commander view in some vehicles (bmp3 i believe) cannot easily target vehicles as the cursor is constantly wanting to go to the left and not in the centre of your screen. Share this post Link to post Share on other sites
norsu 180 Posted September 17, 2003 There's no problems with the ZU23 animation, the gunner proxy position is just too high . Some suggestions: -Increase the firing rate of ZU23, 2A4A (?) cannon, PKT and KPVT a bit -Make the cargo proxies on top of BTR-80 working only when there's no room inside, too suicidical to sit on that in OFP . Looks kewl though . -"Turn out" option for gunner in BMD-3 & BMP-3 -If possible, an option to change the random numbers. Good for realistic missions or something -360 degrees turning for NSV & Kord -BMD1 & BMD2 *edit* Forgot to say great work . Share this post Link to post Share on other sites