WhoCares 0 Posted August 22, 2003 What it says. Find the details here Posting this here as I guess many will miss it in the Flashnews section, for discussion purpose and for others to post their mirrors From the README: Quote[/b] ]BUG FIXES AND IMPROVEMENTS IN 1.92 BETA======================================= 1.92 Â - Fixed: Game occasionally freeze when AI with handgun rearms. 1.92 Â - Fixed: Event handler "init" is now launched on all machines in MP game 1.92 Â - Improved: MP: faster response in MP-game setup (mission setup, roles assignment, connecting to server, ..) 1.92 Â - Fixed: Avoid delete of partition when DirectPlay server creation failed 1.92 Â - Fixed: Different file-acess technique used when memory mapping fails. This should prevent Cannot memory map file errors. This alternative technique can be also enforced for all files by using command line switch -nomap 1.92 Â - Fixed: Crashes in MP when somebody used ammunition which does not exist on other computers (for example in mods) 1.92 Â - Added: Testing of -mod compatibility in MP Size of the client is just 1.73MB and servers are not much different... Share this post Link to post Share on other sites
kegetys 2 Posted August 22, 2003 Mirrors at kyllikki.tiimipeli.net (finland): Client Windows Server Linux Server Share this post Link to post Share on other sites
mr burns 131 Posted August 22, 2003 Who has the balls to test if OFP still deletes your partition when hosting DirectplayServers ? Share this post Link to post Share on other sites
shadow 6 Posted August 22, 2003 Don't worry. I have faith in BIS. Share this post Link to post Share on other sites
Major Fubar 0 Posted August 22, 2003 Make sure you read the fine print Quote[/b] ]Important notice: Also, you should note that 1.92 is not compatible in multiplayer with previous versions 1.85-1.91. Just so you know Share this post Link to post Share on other sites
nyles 11 Posted August 22, 2003 uTw Squad Server running with 1.92BETA @ 213.202.216.7:2302 (location: Central Europe) Share this post Link to post Share on other sites
maruk 80 Posted August 22, 2003 Make sure you read the fine printQuote[/b] ]Important notice: Also, you should note that 1.92 is not compatible in multiplayer with previous versions 1.85-1.91. Just so you know  But there's really nothing to worry about as the patch 1.92 keeps your version 1.91 present and installs a new betaversion exe to the game directory. Share this post Link to post Share on other sites
benu 1 Posted August 22, 2003 Make sure you read the fine printQuote[/b] ]Important notice: Also, you should note that 1.92 is not compatible in multiplayer with previous versions 1.85-1.91. Just so you know And that is GOOD THING[TM] Just now updating the server to 1.92 and kissing all 1.85 users goodbye Share this post Link to post Share on other sites
Evishion 0 Posted August 22, 2003 I downloaded the patch and installed it it sayd succssesfull.... But when I started MP it was some servers who required 1.92 and then it was a red X next to it... Aint the patch installed Or Share this post Link to post Share on other sites
Ex0dUd 0 Posted August 22, 2003 u have to start OFP 1.92 beta by running Flashpoint192BETA.exe in ur Flashpointfolder Ex0 Share this post Link to post Share on other sites
DarkSchakal 0 Posted August 22, 2003 @BIS patch is working good, nice work guys! but what about an "OPERATIONFLASHPOINT2SCREENSGALLERY.EXE" for download? Â Â Share this post Link to post Share on other sites
Donnervogel 0 Posted August 22, 2003 Quote[/b] ]1.92 - Fixed: Game occasionally freeze when AI with handgun rearms. Thank you BIS for that. Finally I can enjoy Nam Pack 2 Share this post Link to post Share on other sites
Evishion 0 Posted August 22, 2003 u have to start OFP 1.92 beta be running Flashpoint192BETA.exe in ur FlashpointfolderEx0 U mean I shall copy the beta into OFP Folder? If u mean that I tryed but I can still not use it..... Share this post Link to post Share on other sites
Evishion 0 Posted August 22, 2003 I found it now its working Share this post Link to post Share on other sites
Gollum1 0 Posted August 22, 2003 I´m not getting memory map error anymore! GOOD JOB BIS Share this post Link to post Share on other sites
Koolkid101 0 Posted August 22, 2003 I´m not getting memory map error anymore!GOOD JOB BIS Really? If thats true sweet! Share this post Link to post Share on other sites
drewb99 0 Posted August 22, 2003 I downloaded and installed the new patch, created a shotrcut to the new EXE, and ran it, only to get booted back to the desktop with a Cannot Memory-Map error. Putting /nosplash in the shortcut fixed this, but later while I was flying about Kolgujev in an A10 I got kicked back to desktop without a single error message. Net exactly what I was expecting Share this post Link to post Share on other sites
Doolittle 0 Posted August 22, 2003 Sorry to hear that drewb99. Quote[/b] ]1.92 - Added: Testing of -mod compatibility in MP What does -mod mean? Doolittle Share this post Link to post Share on other sites
blackdog~ 0 Posted August 22, 2003 1.92 Beta Installer 1.92 Linux Server 1.92 Win32 Server Share this post Link to post Share on other sites
Scope-SWAF- 0 Posted August 22, 2003 I downloaded and installed the new patch, created a shotrcut to the new EXE, and ran it, only to get booted back to the desktop with a Cannot Memory-Map error.  Putting /nosplash in the shortcut fixed this, but later while I was flying about Kolgujev in an A10 I got kicked back to desktop without a single error message.Net exactly what I was expecting  Try different Editor addon, workked with my CTD problem Share this post Link to post Share on other sites
tankieboy 0 Posted August 22, 2003 Operation Flashpoint is not installed on your computer or installation is corrupted. When clicking on the 1.92 patch. WTF? Share this post Link to post Share on other sites
ExtracTioN 0 Posted August 22, 2003 Operation Flashpoint is not installed on your computer or installation is corrupted.When clicking on the 1.92 patch. WTF? Same problem here wtf I have succesfully installed all other patches BIS need some help. Btw I have resistance not GOTY or Gold Version Share this post Link to post Share on other sites
SGTKOPP 0 Posted August 22, 2003 im computer stupid and need help how do you put this thing in Share this post Link to post Share on other sites
killswitch 19 Posted August 23, 2003 Bug?: a -mod=... shortcut parameter part that is more than 80 characters long (including "-mod=") gives CTD when trying to create a MP game. Applies to: 1.92 beta, Windows client Description If I use a list of mod folders that make the "-mod=bla;bluh;bleh" part more than 80 characters long and try to start (host) a new MP game, OFP crashes to the desktop. Notes <ul> [*] A change in the total length of the command line does not affect the game, it's only the -mod parameter. [*] The total amount/size of addons seem to have no relevance. [*] Using the new "-nomap" on the shortcut makes no difference. A few examples... below are three different -mod parameters listed and they reference the same set of mod folders. I renamed the last one (nam2/namp2/nampa2) to show the problem. The last one is slightly too long, making the "-mod..." string exceed 80 character <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> -mod=mods/misc;mods/BAS;mods/DKM;mods/inf;mods/Fort;mods/KEG;mods/isl;mods/nam2 Â Â Â Â (79 chars - works) -mod=mods/misc;mods/BAS;mods/DKM;mods/inf;mods/Fort;mods/KEG;mods/isl;mods/namp2 Â Â Â Â (80 chars - works) -mod=mods/misc;mods/BAS;mods/DKM;mods/inf;mods/Fort;mods/KEG;mods/isl;mods/nampa2 Â Â Â (81 chars - gives CTDs) SP missions seem to be unaffected by this, i e the game loads the last mod folder (containing the SEB Nam Pack2 addons) and I can play 'nam missions fine. Trying to host a MP game, though, crashes OFP as soon as I klick "New" in the MP game browser. 1.91 is not affected by this. There, I can have long mod folder lists in my shortcut(s). Here's the last part of the flashpoint.rpt file after a "-mod parameter over 80 chars"-CTD: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> Mods: RES;mods/misc;mods/BAS;mods/DKM;mods/inf;mods/Fort;mods/KEG;mods/isl;mods/nampa2 ======================================================= Date: 08/23/03 Â Time: 01:44:53 ------------------------------------------------------- Exception code: C0000005 ACCESS_VIOLATION at 0058D892 Version 1.92 Fault address: Â 0058D892 01:0018C892 D:\Spel\OperationFlashpoint\FLASHPOINT192BETA.EXE file: Â Â intro world: Â Â intro Prev. code bytes: 0C 53 55 56 8B E9 8B 45 04 8B 75 00 83 C6 10 57 Fault code bytes: 8B 78 10 8B 46 08 3B F8 89 7C 24 18 7E 1D 8B C8 Registers: EAX:00000000 EBX:00000000 ECX:0012F6AC EDX:00000000 ESI:13D11640 EDI:0012F6E4 CS:EIP:001B:0058D892 SS:ESP:0023:0012F678 Â EBP:0012F6AC DS:0023 Â ES:0023 Â FS:0038 Â GS:0000 Flags:00010202 ======================================================= I'm unsure if this will help Suma and the guy's, but the crash is always at $0058D892. If the developers so need, I can mail in the whole .rpt file along with the context.bin and more info. *EDIT: Hmm...wonder if I should've posted this in the other 1.92 thread. Took placebo's note in that one as a "go" for doing it here but this thread is headed for the "my cat's breath smells like cat food"-category... Share this post Link to post Share on other sites
Antichrist 0 Posted August 23, 2003 I am still gettin cannot create 3D Device error D3DERR_OUTOFVIDEOMEMORY. And no it is not a problem with my video card, it worked fine untill i installed several addons yesterday Share this post Link to post Share on other sites