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Scottish Highlands 1.0 is now available! See bottom of this post for the link to the Steam workshop.

 

 

Scottish Highlands takes you to North-West Scotland, focusing on the hills and valleys around Loch Eil, only a few miles from the Largest mountain in Scotland, Ben Nevis. This area has an interesting mix of topography. Coastal areas are flat and broken up by villages, tall hedgerows and fields, whilst the less populated inland is mainly large valleys and hills with tight twisting roads, intertwined by dense forests.

 

 

Roadmap:

 

Full release

Scottish Highlands is now at a point where I'm happy to call it a full release. I will still be making small changes here and there, making improvements to the satmap and maybe adding or tweaking a few areas, but as the map stands it is in a fully playable state.

 

 

 

 

SCREENSHOTS:

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DOWNLOAD:
Scottish Highlands workshop page: click here

Edited by Morriski
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This is look damn impressive so far. I'll be following this with keen interest.

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Hey, I found at least one further house that fits the theme.

 

?imw=1024&imh=576&ima=fit&impolicy=Lette

 

I think it's perfect for an urban theme. It's part of the Rosche mod. Maybe the creator shares it.

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Weirdly enough, I believe the source files for Rosche itself are available for download via WA Lancer's Google Drive - he might be up for sharing some of the assets, with due credit, as BeastHunter has pointed out.

 

 

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Mmm, tbh not so sure about the Rosche assets, as a Scot I'd have to say the use of Livonia assets look just fine for creating an authentic piece of Scottish terrain.

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Agreed. Mind you, until someone does a pebble-dashed council house model, Rural Scotland is never going to look exactly right in Arma. 3  🙂

  On 8/10/2020 at 4:11 PM, EO said:

Mmm, tbh not so sure about the Rosche assets, as a Scot I'd have to say the use of Livonia assets look just fine for creating an authentic piece of Scottish terrain.

 

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  On 8/10/2020 at 12:10 PM, BeastHunter said:

Hey, I found at least one further house that fits the theme.

 

?imw=1024&imh=576&ima=fit&impolicy=Lette

 

I think it's perfect for an urban theme. It's part of the Rosche mod. Maybe the creator shares it.

This asset is nice, but red brick buildings are actually quite hard to come by in Scotland, most buildings are either either grey, white or wood. If there's any other suitable buildings from Rosche I'll talk to the creator about using them

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  On 8/10/2020 at 5:14 PM, Thumperdevine said:

Agreed. Mind you, until someone does a pebble-dashed council house model, Rural Scotland is never going to look exactly right in Arma. 3  🙂

 

I really wanted to add some council estate areas (where bams would be more of a threat than CSAT) but as you said, there's not many assets that capture the same feeling
 

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That second pic is pretty good. Really close in look and vibe to what you tend to get. The Mull of Kintyre map has some really nicely done little council estates in it - not sure where the assets are from. Of course, this is a mostly rural map, and as others have said, there are quite a few buildings in the game and DLC which really aren't far off for that. 

 

EDIT: Just realised those are the same buildings. Lol. 

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Some screenshots from North Ballachulish, one of the larger villages on this terrain:
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I'm loving the picnic benches in the pub in those latest screens. Very nice details you've got going on there @Morriski 👍

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  On 8/15/2020 at 6:56 PM, Jackal326 said:

I'm loving the picnic benches in the pub in those latest screens. Very nice details you've got going on there @Morriski 👍

Appreciate it 🤙

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i'm so looking forward to roamin' in the gloamin' :icon_biggrin:

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The Alpha release for this map will be on Sunday 30th August. See the original post for more information. Thank you to everyone for the support, stay tuned!

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A few more teasers before the release...

 

Screenshots from the unfinished western landmass of this terrain.

 

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Remember to double up on the midges.

maxWorldCount=1000;  :tounge2:

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  On 8/24/2020 at 2:23 PM, EO said:

Remember to double up on the midges.

maxWorldCount=1000;  :tounge2:

If only someone modded in some midge repellent 😁

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Looks very good. Love the ditches etc. Details like that really improve a map, not only visually but gameplay-wise. Looking forward to it!

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A few screenshots from this fine piece of land...

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@Morriski

Man this terrain is a piece of art! I love it!

 

  On 8/31/2020 at 1:24 PM, EO said:

A few screenshots from this fine piece of land...

  Reveal hidden contents

  

That's so beautiful! Is that how the skies are or have you used your sullen skies mod?

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