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Morriski

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About Morriski

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  1. Alpha 1.1 is now available Steam workshop
  2. The next update will bring a much more lively and completed Ardgour region. This area has 3 Lochs, a castle ruin, varied forestry, marshlands, and multiple villages and settlements. I've also made some touch-ups and bug fixes. I'm also happy to announce that Sullen Skies by EO will be integrated into the terrain. This means you won't need to download an extra mod to get the true dreek Scottish experience! (Big thanks to EO!). Some progress shots:
  3. Status update: Currently working on the west side of the terrain. The Ardgour region is much lower, meaning larger beaches and more marshes.
  4. The question is, did I put the tree up early or just forget to take it down last year 🤔
  5. @Leopard20 Thank you! EO is currently working on Sullen Skies for this terrain, which is what you see in his pics.
  6. If only someone modded in some midge repellent 😁
  7. A few more teasers before the release... Screenshots from the unfinished western landmass of this terrain.
  8. The Alpha release for this map will be on Sunday 30th August. See the original post for more information. Thank you to everyone for the support, stay tuned!
  9. Some screenshots from North Ballachulish, one of the larger villages on this terrain:
  10. I really wanted to add some council estate areas (where bams would be more of a threat than CSAT) but as you said, there's not many assets that capture the same feeling
  11. This asset is nice, but red brick buildings are actually quite hard to come by in Scotland, most buildings are either either grey, white or wood. If there's any other suitable buildings from Rosche I'll talk to the creator about using them
  12. Scottish Highlands [Alpha] is now available! See bottom of this post for the link to the Steam workshop. Scottish Highlands takes you to North-West Scotland, focusing on the hills and valleys around Loch Eil, only a few miles from the Largest mountain in Scotland, Ben Nevis. This area has an interesting mix of topography. Coastal areas are flat and broken up by villages, tall hedgerows and fields, whilst the less populated inland is mainly large valleys and hills with tight twisting roads, intertwined by dense forests. You'll get some interesting air combat with this map.. that is, once I place down an airstrip 🙂 For now helis will have to do! Roadmap: Alpha 1.1 is now available This next update will bring a much more lively and completed Ardgour region. This area has 3 Lochs, a castle ruin, varied forestry, marshlands, and multiple villages and settlements. I've also made some touch-ups and bug fixes. I'm also happy to announce that Sullen Skies by EO will be integrated into the terrain. This means you won't need to download an extra mod to get the true dreek Scottish experience. (Big thanks to EO!). Full release - I obviously cannot give an accurate release date for this, however, I do not want this map to just sit in an alpha condition for eternity, therefore I have set a goal for the full release to be done within 2020. What happened to Corran, Scotland? This new terrain is what Corran has evolved into. I found that the original 5KMx5KM was just not big enough, especially as the surrounding areas had such interesting terrain. I decided to increase the size from 5KMx5KM to 10KMx10KM, essentially quadrupling the total playable space: SCREENSHOTS: For more pictures... Please check out these albums: NEW ALBUM PREVIOUS ALBUM DOWNLOAD: Alpha 1.1 release: click here
  13. Thanks for linking all this, I've had a look and some of them do look quite good. Some of the MBG buildings would work nicely. Only issue I have is I'm worried that if I use too many different mod packs the buildings on the terrain will all be different quality and it might ruin immersion. I know CUP buildings aren't great but atleast they are all of the same quality 😄. I'd love this map to feel as Scottish as possible so if they work then I'll definitely use them in the final release
  14. I know about that pack, but that would mean people having to download a 20+GB file to play my terrain, and I personally would rather it be more accessible for people 🙂 Maybe in the future I will do this if people like the idea.
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