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JosephArcher2

Global Mobilization - To higher price to pay

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The DLC is just too expensive for me.  I'v gotten all the DLC since Operation Flashpoint.  There has been some hard pills to swallow in the past but this is too much.

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Don't buy it, nobody is forcing you to buy it.  The money I spent on this DLC is well spent in my opinion, moreover, I would pay for beer consumption a lot more in an evening on a drinking spree than what I paid for this DLC.

 

Quote

There has been some hard pills to swallow in the past but this is too much.

 

 

May I ask what do you consider too much apart from the price? I'm honestly curious.

cheers

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13 hours ago, JosephArcher2 said:

The DLC is just too expensive for me.  I'v gotten all the DLC since Operation Flashpoint.  There has been some hard pills to swallow in the past but this is too much.

 

When they bring helis and tank interiors plus the Leo 2 and the T-72 into GM i would pay 30€ for it, no one is forcing you to buy it, wait until you have the money, it is every Euro worth !

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Just the price is what I meant.  I will wait and see if it comes into sale at 50% of retail.

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Keep seeing comments that GM does not offer the same amount of content compared to APEX. I'm convinced that 9 out of 10 of the people who are saying this, just watched some lame youtube video and didn't take the time to actually look at what was in the new DLC. Here's a basic run down of three major components of this new DLC compared to APEX.

APEX - 13 new vehicles
GM - 21 new vehicles

APEX - 12 new weapons
GM - 42 new weapons

APEX - Tanoa map (partially new objects)
GM - 419 square kilometers (biggest map in Arma) - all new objects

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And it's official DLC, so it's always supported by BIS.

 

Add on the RHS mods and the Brits, Dutch and a healthy imangination, with some help by some friends who were actually serving at the time for realism and your good to go.

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On 5/6/2019 at 1:28 AM, Strike502 said:

And it's official DLC, so it's always supported by BIS. 

It's not. And it's not.

 

It's a creator DLC, made and supported by the authors of the DLC.

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On 5/7/2019 at 5:36 AM, Dedmen said:

It's not. And it's not.

 

It's a creator DLC, made and supported by the authors of the DLC.


Didn't BI say that they have offered support and have worked with the GM developers? It's my understanding that the GM developers asked for engine updates and BI refused, but why would they update the engine for this? BI already announced that they were not doing any more engine updates for Arma 3, due to new bugs that are caused. We can only expect minor bug fixes. The GM developers should have worked within the limitations they had. I'm happy with what I've gotten in this DLC.

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On 5/5/2019 at 10:15 PM, Donnie_Plays said:

Keep seeing comments that GM does not offer the same amount of content compared to APEX. I'm convinced that 9 out of 10 of the people who are saying this, just watched some lame youtube video and didn't take the time to actually look at what was in the new DLC. Here's a basic run down of three major components of this new DLC compared to APEX.

APEX - 13 new vehicles
GM - 21 new vehicles

APEX - 12 new weapons
GM - 42 new weapons

APEX - Tanoa map (partially new objects)
GM - 419 square kilometers (biggest map in Arma) - all new objec

 

Not to mention:

Apex is an expansion, GM is a DLC.

Not the same :)

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GM is a CDLC. (I don't mean to be pedantic) 

Also, the bottle of Vodka in my cabinet cost more than GM. The number of hours I've poured (see what I did there) into GM is a much better value too. 

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3 hours ago, Wiki said:

Not to mention:

Apex is an expansion, GM is a DLC.

Not the same 🙂


It should be noted, that APEX came with a free platform update for all Arma users. The free content given to everyone during the update is not actually part of the APEX DLC. If you just look at the actual content that you get for buying (Weapons, uniforms, headgear, vests, in game items, vehicles, objects for maps)... GM stacks up quite nicely to APEX. Of course... opinions are subjective on quality of the content. There was definitely a minute where people were trying to suggest that GM didn't offer the same amount of content as APEX. Not sure how that comparison holds up. It makes no sense. I do not think these people went through all the objects and items to see for themselves.

I keep seeing comparisons that make no sense. One person griped that they can't even play on servers with GM content unless they own it. So what? You can't play on Tanoa without owning the map. You can't play on servers if you do not find and download all the required mods. I find this particular complaint frustrating. As a mission maker/server runner... I've often dealt with the complaint "Why do I have to look at DLC items in game that I do not own and can't really use". It seems to be an issue that the community can't be happy on, one way or another. The complaint seems to revolve around one person not having something and them being mad that others do have it.

As a member of this community... I've bought every DLC until Jets and Tanks. I plan to still get both of those DLC's if the price is ever right. (not enough content for the price). I haven't actually spoken favorably about any of the expansions, minus APEX and GM. I love Arma. I buy the DLC's to support the developers, but I didn't just throw money at them for nothing. I buy the DLC's because I'm under the impression that they are offering content that I enjoy. I came to this forum to tell people that I think the new GM DLC is great. Apparently, having such an opinion makes people mad. I don't get it.

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On 5/5/2019 at 10:15 PM, Donnie_Plays said:

GM - 419 square kilometers (biggest map in Arma) - all new objec

 

This is true although I have a few issues with the map.

 

It is divided by the border but it has literally no border crossing on the whole map. That is a huge missed opportunity in my opinion. It would have been an interesting location and one that could be fought over. There is actually no way for an infantryman to get from one side to theother other than run to the border of the map and then around the fences... because of another really annoying issue: the Fence gates are not openable. This is not only a problem with the fences on the border but also with those surrounding the military installations on the eastern side. There is also no way to get past the fences other than blowing a hole in the fence or running it over with a vehicle. That would be quite an unorthodox way to start a mission from one of these installations...

Also there are no airfields on the map which is also a missed opportunity and takes away some usability of the map.

 

Another thing is that there is a highway on the map. That is great. But it is unfortunately useless because of there being only one highway access... So you can not use the highway other than driving to the edge of the map, turning around and leave the highway where you accessed it... There is really no point of the highway being there then. There should be at least a second highway access so you can actually use it to get from one point to another quickly.

 

I really love that there are rivers and i also like the destructable bridges and how AI is kind of capable (as usual) using them. Only the texture of the river seems a bit weird. On river deltas there are also weird texture glitches.

 

All in all the terrain seems a bit unfinished and rushed. There are for example some trees right in the middle of a road... It looks like there were used tree-brushes that are just not looking good or naturally.

 

I really hope the otherwise good terrain will get some love in the future. After all we paid for it and I was told that the quality of the content will exeed that of vanilla content.

 

 

Lastly there seems to be an issue with AI using the M113 with the LATGM. AI seems not to be able tu use the mounted machinegun at all. Maybe this can be resolved making the MG3 and the Milan diffrent firemodes of the same turret?

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13 hours ago, the_one_and_only_Venator said:

 

 I was told that the quality of the content will exeed that of vanilla content.

 

Who said that? Based on the setup of the CDLC programme, I think it is more realistic to expect CDLC to be on average better than mods but perhaps slightly below official DLC in quantity/ quality. On average, so there's room for unexpected diamonds.. 🙂

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12 hours ago, the_one_and_only_Venator said:

has literally no border crossing on the whole map. That is a huge missed opportunity in my opinion. It would have been an interesting location

True. Also kinda sad that there is a very well known border crossing just south of the map

https://en.wikipedia.org/wiki/Helmstedt–Marienborn_border_crossing

But I assume extending the map to contain it would've been too much work, as you have to increase size on both axis.

 

12 hours ago, the_one_and_only_Venator said:

But it is unfortunately useless because of there being only one highway access...

I guess that problem is caused by this map being built to very closely match the real life location.

https://www.google.com/maps/place/52°15'49.0"N+10°59'06.6"E/@52.2629311,10.9838975,14.63z

 

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57 minutes ago, joostsidy said:

Who said that? Based on the setup of the CDLC programme, I think it is more realistic to expect CDLC to be on average better than mods but perhaps slightly below official DLC in quantity/ quality. On average, so there's room for unexpected diamonds.. 🙂

 

Mondkalb said this:

@the_one_and_only_Venator
We're balanced around Vanilla Arma 3 in functionality. The artwork I would say is ahead compared to Arma 3 content. Please do note that there are almost 6 years between GM and the original release, and we didn't want to go for Arma 3's art style when we could instead provide a full conversion for Arma 3 with our own style and requirements.

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This is why you should not believe anything on the internet at face value (I am sorry, I work as a Library education specialist 😉    As far as I know BI committed to support CDLC teams here and there. To me that signals that we are guaranteed it's not complete crap, worth money to some people and is in some cases even super-cool (in which case I am going to buy it).

 

I disagree with his statement that their artwork (style) is superior to Arma 3. I based mine on watching the trailer for the CDLC a couple of times and reading up on some reviews.

 

Still an impressive work by these first CDLC creators though.

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On 5/15/2019 at 4:45 PM, the_one_and_only_Venator said:

It is divided by the border but it has literally no border crossing on the whole map. That is a huge missed opportunity in my opinion. It would have been an interesting location and one that could be fought over. There is actually no way for an infantryman to get from one side to theother other than run to the border of the map and then around the fences... because of another really annoying issue: the Fence gates are not openable. This is not only a problem with the fences on the border but also with those surrounding the military installations on the eastern side. There is also no way to get past the fences other than blowing a hole in the fence or running it over with a vehicle.


...there are no airfields on the map which is also a missed opportunity and takes away some usability of the map.


Server owners or mission makers can remove the border fence with little to no problems. My only complaint about the fence... it's not big and strong enough. I would have liked to see a better border wall that did not look like a fence. Maybe it looked that way back then. I have no idea. I think the new map is outstanding. I love the way the towns looks. I love the isolated farms and houses. The rivers look beautiful. The terrain is something new and a different type of experience for Arma gamers. You can literally travel 10km on the map and you haven't gone anywhere yet. As for the air fields... not every place in the world has a convenient airfield or military base close by. This feels like a more normal map to me. The kind of small town area map you get in Weferlingen is one I enjoy and works for a change of pace. The towns are gorgeous at night if the lights are up. The huge variety of new enterable, destructable buildings gives every town a look that Arma really does not have. You do not often see more of one of the same building in towns. All pluses.

Something a lot of people are not considering... this new map has entirely new objects for Arma. I can't wait to see what the community makes with all these new objects and buildings. We're about to start getting some of the best maps Arma has ever seen on workshop. We're going to start getting legit variety in towns and cities for maps.

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Currently playing the campaign and having a lot of fun, although I wish there would be more units participating in the action.

They talk about companies in the briefing, but during the mission a group or two is all you see. Perhaps add some battle sounds and smoke on the horizon?

 

Played "The Hard Way" yesterday and so far its my favorite mission. The only tank mission I played so far was plagued by unresponsive team AI, but still playable.

 

I hope we will get additional content, especially vehicles: Bo 105, UH-1, Marder, Luchs, Leopard 2, T-72, Mi-8, Mi24, different artillery assets (LARS would be awesome). 

Some planes would be great too, even without airfields.

More campaigns are also always welcome, a DDR one would be interesting too.

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It has a lot of content - still EUR 20 is a "hard pill to swallow". I bought it.

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I would argue that 100% of the GM content is original - unlike Apex, wich is about the same price iirc.

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16 hours ago, haleks said:

I would argue that 100% of the GM content is original - unlike Apex, wich is about the same price iirc.


I completely agree. A significant amount of content in APEX is just reskins. Also... APEX launched at $27.99, so they asked for more money for what is less content in my opinion. I brought up the "Laws of War" DLC in another conversation. 93% approval on steam. That DLC didn't offer us very much. Some uniforms, vests and hats that are usable. Some mission content that I didn't play or even want to play. I do not understand how the community can almost unanimously think content like this is great but can gripe about this new DLC. I just bought Jets and Tanks DLC's this weekend. It was $6.99 each on sale. I reviewed the content that came with both of those DLC's. I'm not impressed with either.

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1 hour ago, Donnie_Plays said:

I brought up the "Laws of War" DLC in another conversation.

 

The point of this DLC was basically donating to the red cross. So that is kind of an unfair comparison. 

Tanks and Jets DLC also brought massive free platform updates that the CDLCs obviously can't. So did APEX. 

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2 minutes ago, the_one_and_only_Venator said:

The point of this DLC was basically donating to the red cross. So that is kind of an unfair comparison. 

Tanks and Jets DLC also brought massive free platform updates that the CDLCs obviously can't. So did APEX. 


The platform updates aren't included with the DLC's anyway. I wanted to point out the distinction between the two. If you review a DLC, the free platform update you got with it shouldn't be part of the opinion on the content. You already got that content whether you owned the DLC or not. I think people should consider that it's not the GM DLC creator's fault that Arma chose to not offer a platform update for free with this release.

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The whole thing behind this is to support young fresh teams entering the commercial video game development. It is a tough choice to make and you have to invest your own money to realize the product. So the prices will benefit the new teams and help Bohemia to keep ArmA3 alive while they can mainly focus on a new project but still deliver this community with fresh, maybe innovative ideas and contents. It'll support the new teams by giving them a chance and Bohemia by making some money while they don't really have any other new games to sell nowadays until their next big thing. The price is OK in my point of view and it's nothing that you have to get. Unlike any Bohemia dlc that you have to download anyways as it's part of the Plattform. This you can just ignore if you don't want it, but have it running independently if you want. It's a really great idea. 

 

This CDLC will give you some amazing products in the near future, just trust me! 

 

LJ 

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