zooloo75 834 Posted July 15, 2014 Shooting from vehicles I will try to make this sometime this week. Sent from my HTC One V using Tapatalk Share this post Link to post Share on other sites
silentassassin 4 Posted July 18, 2014 Any chance that we could get balaclavas with goggles and without the mouth hole in the game officially. Like this one http://cloud-2.steampowered.com/ugc/612796458870883305/4F2142ABE41FD5D68420B300B084611BD7842543/ (298 kB) Share this post Link to post Share on other sites
Harrington 10 Posted July 19, 2014 A british expansion pack, adding official MTP uniforms and osprey carriage systems as well as the vehicles such as the landrover, foxhounds etc. Share this post Link to post Share on other sites
Guest Posted July 19, 2014 There is already some some british units, it could be completed with vehicles or stuff. Share this post Link to post Share on other sites
Pijama18b 10 Posted July 19, 2014 Well those " british " units got some weird camos. I'd agree with sir Harrington. Share this post Link to post Share on other sites
SLAP0 10 Posted July 20, 2014 The ARMA 3 launcher should open the workshop in the steam browser and not the standard browser. Share this post Link to post Share on other sites
13islucky 10 Posted July 20, 2014 The ability to choose your arm patch in the profile settings. Share this post Link to post Share on other sites
Mescaline- 10 Posted July 26, 2014 While using secondaries; vaulting over things, general movement, should be less clumsier than it was in Arma 2, definitely less clumsier than with a primary (or at least as much as), wouldn't you agree? Much gratitude for your attention, loyal Arma 3 player. :3 Share this post Link to post Share on other sites
theevancat 277 Posted July 27, 2014 I wonder if there's a possibility to make more Katiba variants. An LSW and a marksman version, to name a few. Share this post Link to post Share on other sites
Guest Posted July 27, 2014 Can't remember if a black camo for the TRG has been asked, it's not in the list on the first post. Share this post Link to post Share on other sites
aleksey 1 Posted July 29, 2014 I would like that you added a sound for fire of burning equipment and improved effects of explosions. Share this post Link to post Share on other sites
Flaky 10 Posted July 30, 2014 Probably been mentioned, but what with the Helicopters DLC improving the flight model and sling loading, hopefully this principle could be extrapolated to cargo vehicles, allowing for a proper loading/unloading of crates/water tanks/equipment and things like towing. Articulated towing model would make the most of PhysX implementation and extrapolate well for things like artillery and anti-air artillery and radars (for when these come due to be updated :)) Share this post Link to post Share on other sites
sgtsev3n 12 Posted July 31, 2014 this game really needs a singleplayer respawn script/module. Share this post Link to post Share on other sites
captncaps 26 Posted August 3, 2014 Wishes for future ArmA (speak ArmA4) -resting weapons / using that damn bipod! -improve medic system or at least bring back ArmA2 Medic System -bring back breaking legs like in ArmA2 ->locational hit effects (getting shot in leg -> cannot walk ; is that implemented right now?) (-present, not future... real weapons etc.) -optimization (and I mean engine optimization ; not removing unnecessary things like animal simulation) -> good multicore support -espionage (wearing enemy uniform makes them think you are one of them etc.) -improved Armor simulation (both infantry and vehicles ; look at VBS) -better sound immersion (different sounds inside, reverb etc.) -rivers (VBS) -improved water combat (maybe some bigger attack boats, to give infantry on land artillery support etc.) -fully animated vehicles (doors etc. open) -gibs & gore (shooting someones leg with a .50cal from 5m distance should rip their leg off ; look at VBS) -snow, dynamic snow Share this post Link to post Share on other sites
sgtsev3n 12 Posted August 3, 2014 i am missing since OFP a official singleplayer respawn module. this game REALLY needs a respawn module for SP. i mean, the game has so many scripts ans functions, yet no SP respawn module/script. okay, we have for arma 2 custom made SP respawn scripts, but i mean OFFICIAL respawn modules, also there is no custom respawn script/module out for arma 3. it is really time for a SP respawn module. Share this post Link to post Share on other sites
TomDRV 10 Posted August 5, 2014 Can I have a download link for a black version of the mk14 EBR please? Please PM it to me. Thank you. Share this post Link to post Share on other sites
theevancat 277 Posted August 6, 2014 Dunno if this is being worked on but I'd like hiddenselections for more weapons like launchers and stuff. Also, the Red Crystal selection being a hiddenselection as well so people can put Red Crosses and Red Crescents and stuff. Share this post Link to post Share on other sites
skuijs 17 Posted August 8, 2014 We realistic looking beards like the sf have :) Share this post Link to post Share on other sites
sainteyes924 10 Posted August 12, 2014 how about Laser-Guided Close Air Support? It will be cool.. Share this post Link to post Share on other sites
Ace_James 10 Posted August 13, 2014 Picture in picture scopes. this actually looks like a magnified scope, not a zoomed in picture. This would be a great thing to add. Along with the bipods, in the marksman DLC? Love the rotorLib btw. Keep up the good works Bohemia Share this post Link to post Share on other sites
higher49er 10 Posted August 16, 2014 In depth EOD tech and suits, also roadside IEDs and AI that actively place them when faced with an opposing force (typically Blufor) Share this post Link to post Share on other sites
gibonez 18 Posted August 24, 2014 More realism. Especially concerning the damage model and small arms ballistics. Lack of wind, spin drift, etc saddens me. Share this post Link to post Share on other sites
dragon01 902 Posted August 29, 2014 I'd like to suggest expanded animations. For example, putting on NVGs should make the trooper reach towards them and flip them down. Same with taking them off. Death animations should be more varied, you don't instantly die when hit, there should be some coughing/wheezing, perhaps the dying troopers should sometimes drop and die while on the ground. I just played Metro: Last Light and realized just how important are those small, "atmospheric" animations. Perhaps even animating the firemode switch could be done (for most guns, it'd be switched with a flick of one's finger, but watch out for AKs!). Share this post Link to post Share on other sites
reservoirdog 15 Posted August 29, 2014 I would like to see multiple attachments for side rails. Or better yet, a whole realistic rail system where you can attach optics anywhere along the rail, same with CQB grip, or 203 launcher. (Make them an attachment). But at least utilize both side rails. Share this post Link to post Share on other sites