Jump to content
duda123

Advanced Train Simulator (ATS)

Recommended Posts

20170414173610_1.jpg

  • Like 6

Share this post


Link to post
Share on other sites

I added different color variants to the covered wagons

 

20170414213159_1.jpg

  • Like 4

Share this post


Link to post
Share on other sites

Got only a few trains coming soon :)

 

 

  • Like 17

Share this post


Link to post
Share on other sites

New version has been published to steam. Adds 22 new train cars, including a cable car! Thanks to hcpookie, IN005, badbenson, Aussie, eagledude4 and Flame for their help making this happen!

 

http://steamcommunity.com/sharedfiles/filedetails/?id=891938535

 

Credits for this release:

 

  • ats/tracks/cable created by hcpookie
  • ats/trains/AE created by Arunas B., imported by IN005
  • ats/trains/cable created by Turgut G, imported by hcpookie
  • ats/trains/SD60 created by PolySquid, imported by IN005
  • ats/trains/steam created by Profi Developers, imported by badbenson
  • ats/trains/vl created by Citizenship, imported by hcpookie and duda

If you want to help out, or have questions, please stop by the ATS discord channel: https://discord.gg/RHkGYCt

 

 

 

 

 

  • Like 3

Share this post


Link to post
Share on other sites

Any plans for 1st person view inside from a driver position?
Great work with all the new trains. Love it!

Share this post


Link to post
Share on other sites

Do you think there is some way ro get it working on  Chernarus?

Share this post


Link to post
Share on other sites

Working Perfect. Thanks for your work. We love it. I placed some a little track with Terrainbuilder on our Jackson_County-Map for testing. Looks ultra nice :-)

Share this post


Link to post
Share on other sites
4 minutes ago, nappel4life said:

How Cable-Car work? I have played at booth ends cable_wire_stop.. but Cablecar won´t drive

 

Join the discord channel and post a screenshot of the setup.

  • Like 1

Share this post


Link to post
Share on other sites

Now that there are optional trains to use in the editor I assume this should be both server and client now?

Great mod by the way..another thing BI should have put in the game..lol

 

 

Diesel

Share this post


Link to post
Share on other sites
4 minutes ago, DieselJC said:

Now that there are optional trains to use in the editor I assume this should be both server and client now?

Great mod by the way..another thing BI should have put in the game..lol

 

 

Diesel

 

Yes, if you place any of the custom trains in the editor, clients will need the mod installed.

 

  • Like 1

Share this post


Link to post
Share on other sites

Ok next question..lol..has anyone had any issues with doing the attachTo command on any of the Train cars?

 

I want to attach a hemmt tractor to a flatbed but when i move the train the hemmt stays in place..

 

I named the flatbed "wagon1" (without quotes)

 

and used this in the init of the hemmt

 

this attachTo [wagon1,[0,0,2.2]];

 

Wasnt sure if this was because the train is moving or what..I use this same command with a small ammobox on the front of a quad bike and it works fine.

 

Any ideas would be great.

 

 

Diesel

Share this post


Link to post
Share on other sites

So I set up this ramp system and tried driving the Hemmt onto the flatbed..same issue..train moves but the truck stays in place.

 

Hemmt%20Train_zpszgtl4pkx.jpg

Share this post


Link to post
Share on other sites
2 hours ago, DieselJC said:

So I set up this ramp system and tried driving the Hemmt onto the flatbed..same issue..train moves but the truck stays in place.

 

Hemmt%20Train_zpszgtl4pkx.jpg

 

Cool ramp. Unfortunately attachments dont work right now. However, I'm working on it.

  • Like 4

Share this post


Link to post
Share on other sites

Thanks for the reply Duda..whew..good to know it wasnt just me being an idiot as usual..lol I just used the concrete blocks and ramps and made that quick dock area..easy to drive the vehicles on the cars..look forward to a fix for that..great work with the mod by the way..really adds to the immersion and options for missions.

 

Diesel

Share this post


Link to post
Share on other sites

This is hilarious!

 

Posted by Zebra on Discord:

Screen_Shot_2017_04_18_at_11_35_14_PM.pn

 

 

 

 

 

  • Like 8

Share this post


Link to post
Share on other sites

:z: U'r da man! This mod adds so much to our beloved "game". Keep it goin' mate ;)

Share this post


Link to post
Share on other sites
11 hours ago, duda123 said:

 

Cool ramp. Unfortunately attachments dont work right now. However, I'm working on it.

 

Would some vehicle in vehicle load system be in order here? Like the vehicle transport Blackfish?

  • Like 2

Share this post


Link to post
Share on other sites
12 hours ago, Tankbuster said:

Would some vehicle in vehicle load system be in order here? Like the vehicle transport Blackfish?

 

Here's the plan:

 

If you move an object/vehicle next to any train car that can hold cargo (e.g. the flatbeds), you will be able to look at the object/vehicle and select an action "load onto train". It will then automatically attach to the train car it's next to.

 

Unloading works the same way, by looking at an object attached to the train car. You'll get an action to unload.

  • Like 3

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

×