sgt_savage 586 Posted August 7, 2016 Unsung 3.0 C - Released !!! 07.08.16 CHARLIE IS OUT !!!! Well a sudden surprise for all our loyal fans :) We have decided to release charlie version complete with new Apex Foliage on our islands and some really cool updated weapons for you to blast your way through the new jungle. There are a few new choppers to terrorize the Viet Cong with too namely the AH-1 Cobra Gunship and the CH47 " Guns a go go" and transport versions ... We have also updated a few of our aging weapon models and made a host of fixes to make the mod to make run a lot smoother than our bravo Build... Changelog:v3.0cApex - Maps require Apex DLC - Fixes Apex popups, added Apex foliage and assets to Doung and Da Krong maps Added: - AH1g Cobra - 5 types - Mi8 Hip - 3 types - CH47a Chinook - 3 types - new SOG and SEAL units and kit - new high quality models for M16, XM177, MAS49/56, Thompson, BAR, AK47, K50m, Type50, and M2 mortar - Added 22mm rifle grenades (frag, HEAT, smoke, WP and lume) (WIP) - Added speargun (WIP) Fixes: - Weapon accuracy fixes - Fixed skins of various grenades - Reduced grenade frag damage - Improved flare illumination for better night fighting - Fixed handheld ANPVS-2 scope - Fixed virtual arsenal base weapons - Fixed door-gunners on UH1 - chopper music overhaul So Solider , you had a nice R&R break? ... Well grab your shit your going back in !!! "Good Luck out there...... you gonna need it" IMPORTANT NOTES : THIS VERSION REQUIRES THE TANOA / APEX DLC TO GET 100% OUT OF THIS RELEASE. If you do not have this DLC Our Islands may Show little or no Foliage or objects. You also may not be able to connect to MP servers running Charlie Version. Additional uniforms pack included : In the mod folder is the optional uniforms folder containing the PBO's. You will need to move those files into the @unsung_3.0_Charlie > addons folder to make them show in-game. ***REMEMBER TO REMOVE ALL PREVIOUS FILES OF THE MOD BEFORE YOU INSTALL CHARLIE VERSION******* Download Mirrors : MegaNZ : https://mega.nz/#!cAMnxRZJ!KxsAZGuehm0slrNDR6eO3uXh6oSZ-DeXI3djnDZZeRU Torrent : http://tetet.de/arma...lie.rar.torrent PlaywithSix : http://withsix.com/p/Arma-3/mods/DfWLZypZjUa107pqC0rDNg/The-Unsung-Vietnam-War-Mod 24 Share this post Link to post Share on other sites
eggbeast 3684 Posted August 7, 2016 Official Unsung server (MP Co-op) Filter for "Elite-warriors" or "Unsung" Missions for Charlie: DEMO MISSION to explore new kit/ features http://steamcommunity.com/sharedfiles/filedetails/?id=690352650 MP MISSIONS CO-OP 22 Evolution Doung http://steamcommunity.com/sharedfiles/filedetails/?id=690404650 CO-OP 22 Evolution Da Krong http://steamcommunity.com/sharedfiles/filedetails/?id=615738373 SP MISSIONS Tetets Chickenhawk mission http://steamcommunity.com/sharedfiles/filedetails/?id=739326718 BUG REPORTING / ISSUE TRACKING CLASSNAMES http://www.armanam.eu/forum/index.php?board=16.0 FORUM - official bug reporting and discussions about issues http://www.armanam.eu/forum/index.php?board=8.0 ARMA 2 - useful for historical development, and also seeing stuff that we haven't ported in yet, that is planned. 2.6 release thread (a2) https://forums.bistudio.com/topic/171627-the-unsung-vietnam-war-mod-v26-released/ 2.6 WIP thread (a2) https://forums.bistudio.com/topic/158347-the-unsung-vietnam-war-mod-v-26-release/ ARMA 3 - the bravo thread is the most relevant to see what issues people have had and have either solved or had explained 3.0a release thread (a3) https://forums.bistudio.com/topic/186586-the-unsung-vietnam-war-mod-v30-alpha-released/ 3.0b release thread (a3) https://forums.bistudio.com/topic/191070-the-unsung-vietnam-war-mod-30b-bravo-released/ 3.0 WIP thread (a3) https://forums.bistudio.com/topic/176893-the-unsung-vietnam-mod-30-wip-thread/ 10 Share this post Link to post Share on other sites
Wiki 1558 Posted August 7, 2016 Ahahah! When you said "a storm is coming", I knew it was about Charlie! However, I didn't expect it so soon! Congrats for the release! BTW, as it's named "charlie", is it more vietcong side oriented? :P :P :P Anyway, I guess we won't see any surf board on this one :P :P :P 3 Share this post Link to post Share on other sites
skelig 27 Posted August 7, 2016 Great work lads, sorry I did nothing for this release but I don't have apex Looks smashing 2 Share this post Link to post Share on other sites
stephsen 79 Posted August 7, 2016 Thanks for your hard work unsung-team, this sunday is mine ^^ 2 Share this post Link to post Share on other sites
eggbeast 3684 Posted August 7, 2016 np man. u only need apex for the maps - the mod works on other maps without apex. worth having though --- 3 Share this post Link to post Share on other sites
scottdog62 9 Posted August 7, 2016 Nice so unexpected Share this post Link to post Share on other sites
zerknautscher 13 Posted August 7, 2016 Oh god, yes! :lol: Just bought Apex just to play this right! :ph34r: Share this post Link to post Share on other sites
wiley p 16 Posted August 7, 2016 My First Day In Country: Since this was my second tour of duty in the Nam I was transported directly to my new base of operations. After gearing up, my orders were to catch up with a Search and Destroy patrol off to the south east a short distance away, I knew the patrol was in contact from the occasional gun fire I could hear. While making my way through the thick jungle with its oppressive heat and humidity a smile came to my face "Same old S---t just a different day". My thoughts were brought back to reality when I hear a voice cry out "They're flanking left left left" hell I was on the left. I got down behind a big tree and started scanning the area and about two seconds later four VC appeared out of the bush no more than 25 meters right in front of me. I knocked down three of the four before the forth vanished back into the brush still headed to my right toward the patrol but he didn't get far before someone stopped him in his tracks. After reporting in the patrol continued on meeting heavier and heavier resistance with what seem like every step. I went down twice, once from a near miss RPG concussion and once from a AK helmet hit that really rung my chimes. It was a long day and we were running low on supplies so the TL called for extract and not a minute too soon because I was mentally and physically exhausted but the day wasn't over just yet. When we got back to the OP it was under attack by a small enemy force that was wiped out in short order. 364 more days of this and home again. ;) 4 Share this post Link to post Share on other sites
zerknautscher 13 Posted August 7, 2016 You should immediately add TeTeT's updated "Chickenhawk" mission to the missions post. :) 2 Share this post Link to post Share on other sites
Cullin 15 Posted August 7, 2016 Top notch man! Now I really gotta buy Apex tho I hate it's price. Share this post Link to post Share on other sites
KeyCat 131 Posted August 7, 2016 Awesome! Thanks for your hard work and dedication over the years. 1 Share this post Link to post Share on other sites
haleks 8212 Posted August 7, 2016 Congratz fellas! Haven't tried it yet, but I'm curious to see how/if the Tanoa foliage affects the framerate. :) 1 Share this post Link to post Share on other sites
opendome 91 Posted August 7, 2016 Congratz fellas! Haven't tried it yet, but I'm curious to see how/if the Tanoa foliage affects the framerate. :) We've actually noticed an increase in frame rate with the Tanoa foliage 4 Share this post Link to post Share on other sites
Kydoimos 916 Posted August 7, 2016 Looking good guys - huge kudos for all your hard work! :D 3 Share this post Link to post Share on other sites
froggyluv 2136 Posted August 7, 2016 Looks great and admire your dedication Share this post Link to post Share on other sites
Meiestrix 25 Posted August 7, 2016 Does someone else have the problem that Arma 3 stops working and crashes after short time when you are in the editor on DaKrong. A friend of mine has the same problem. Tested only with Unsung, no other mods. Share this post Link to post Share on other sites
eggbeast 3684 Posted August 8, 2016 i have this too if i stack items on top of each other and then point the camera at them. my theory is that it is the lack of mass/ physx in objects which are stacked on top of each other, then copy and pasted. so the engine doesn't know what to do with them so they float above each other. when you then point the camera at them i get a out of memory dialog and a CTD. try pressing M and going into the 2D map. does the crash still happen? try deleting any small objects you have placed. well i'm happy to report that the flares work great nowjust been playing at night and it all works perfectly - vehicles launch flares if you press the CQB (alt optics) key after dark - the sawn-off m79 and 20 flares are a great secondary weapon for night time - the flare-ships - the AC47, O2 skymaster or chinook all drop daylight flares using alt-optic key 1 Share this post Link to post Share on other sites
Cullin 15 Posted August 8, 2016 Seems like you didn't make XM177E2 with visible 20rnd mags.. that's lame. 30rnd mags were pretty rare in Vietnam.. Otherways i'm pretty impressed. Tho i'm still waiting US cargo trucks and other maps and ponchos. Share this post Link to post Share on other sites
Transflux 16 Posted August 8, 2016 I was wondering if I could get the class names of all the groups for all of the factions. The way you have your groupings (assuming they didn't change from Bravo), ALiVE doesn't register any factions but the NVA and maybe the civs. This way I could try to throw together a mission specific config for the community to use (or someone else if they can do it first or better, I have other things to do as well). Thanks, and I love using this mod. Just wish there were more single player scenarios to use it on outside of making your own. Share this post Link to post Share on other sites
icarus86 37 Posted August 8, 2016 Ive noticed this update adds alot of chatter to the arsenal, either the new apex chinese or vietnamese Slicks also missing from zeus menu. Edit: Hips screwy, no animations. Beyond that, looking really good so far! Share this post Link to post Share on other sites
suds420 179 Posted August 8, 2016 Great job on the release! I gotta say that Guns a go go is my new favorite toy. I'm having way to much flying around blasting Surfin' Bird and taking out Charlie. 3 Share this post Link to post Share on other sites
serjames 357 Posted August 8, 2016 Hey great news ! That was quick ! :-) Sent from my iPhone using Tapatalk 2 Share this post Link to post Share on other sites
Meiestrix 25 Posted August 8, 2016 i have this too if i stack items on top of each other and then point the camera at them. my theory is that it is the lack of mass/ physx in objects which are stacked on top of each other, then copy and pasted. so the engine doesn't know what to do with them so they float above each other. when you then point the camera at them i get a out of memory dialog and a CTD. try pressing M and going into the 2D map. does the crash still happen? try deleting any small objects you have placed. For me the problem occurs even if there are no objects at all. Just open the map in the 3D Editor. Share this post Link to post Share on other sites