cirav 82 Posted June 3, 2016 Version 1.1 Download : http://addons.ofcra.org/cirav/@Kidal-v11.7z ------------------------------------- Map size : 60km x 60km Serverkey inclued Google map Requirements: -Community Upgrade Project - Terrains Core Description : Kidal is a town and commune in the desert region of northern Mali. The town lies 285 km northeast of Gao and is the capital of the Kidal Cercle and the Kidal Region.Spécial thanks:-Mikero for his tools-Liv2Die for RSPN Cave Systems Known Issues : -Edit texture mod RSPN Cave -Improve the land on roads -Add details in the city Changlog 1.1 : -add electric pole, floor lamp, garbages and other objects -add vegetation in the city -changed all the ground textures and clutters -add the names of certain areas -add new mosque -improvement airfield -cleaning roads Screenshots : http://img15.hostingpics.net/pics/755777kidal01.jpg http://img15.hostingpics.net/pics/425138kidal02.jpg http://img15.hostingpics.net/pics/504679kidal05.jpg http://img15.hostingpics.net/pics/496017kidal06.jpg http://img15.hostingpics.net/pics/216283kidal12.jpg http://img15.hostingpics.net/pics/756536kidal14.jpg 14 Share this post Link to post Share on other sites
Wiki 1558 Posted June 3, 2016 Just need OFrP to make missions on it ^^ 2 Share this post Link to post Share on other sites
cirav 82 Posted June 3, 2016 Yes if it can motivate them to publish their mod. ;) Share this post Link to post Share on other sites
haleks 8212 Posted June 3, 2016 Oh boy. Looks like this one has a big ass town? Bye Fallujah, hello Kidal! 2 Share this post Link to post Share on other sites
Guest Posted June 3, 2016 Thanks for sending us the release :) Release frontpaged on the Armaholic homepage. Kidal - Mali v1.0 Community Upgrade Project - Terrains Core Share this post Link to post Share on other sites
Grumpy Old Man 3545 Posted June 3, 2016 Very nice. Cheers Share this post Link to post Share on other sites
tpw 2315 Posted June 3, 2016 Hi Cirav, thanks for a truly enormous and detailed map. I have a slight problem though, even though there are large numbers of houses in Kidal city, none of them show up as buildings if I use nearestbuilding player. This is causing one of my ambient sounds scripts to fail to spawn sounds into nearby buildings - it can't find any! Any clues as to why this might be? Thanks in advance. Share this post Link to post Share on other sites
El Tyranos 1264 Posted June 3, 2016 Great job Cirav, those black rocks are gorgeous :wub: Share this post Link to post Share on other sites
cirav 82 Posted June 3, 2016 Thank you eltyranos, we have to wait for the release of your VAB. :rolleyes: @tpw : I'll try to watch it . Your script works well on other map with CUP buildings ? Share this post Link to post Share on other sites
Redphoenix 1540 Posted June 3, 2016 If you add some intelligent clutter system, hell this could be a fun map. Share this post Link to post Share on other sites
papanowel 120 Posted June 3, 2016 Thank you Cirav, should be perfect for my next mission. Share this post Link to post Share on other sites
tinter 186 Posted June 3, 2016 Really nice map, although it's very barren outside the city, is it gonna be updated with some villages outside? There's a pretty huge road network, but it doesn't lead to much. If not, have you considered scaling down the size of the map to say, 30x30? Share this post Link to post Share on other sites
Jack Ost 124 Posted June 3, 2016 Very nice, a big town My Mirage 2000 is ready to take off :) In my opinion : miss few village and miss some buildings for airport (I thought there was not :P) Share this post Link to post Share on other sites
tpw 2315 Posted June 3, 2016 @tpw : I'll try to watch it . Your script works well on other map with CUP buildings ? Yeah mate, yours is the only one that doesn't. Thanks for looking into it. Share this post Link to post Share on other sites
cirav 82 Posted June 4, 2016 @Redphoenix : Yes it's part of the things to see in a future release. @tinter : I do not think adding other villages. I voluntarily expanded the map to give importance to the vehicles. The battle in the desert is a few very special. There are already many Arma map with lots of small villages and I do not see the interest to do the same. @Jack Ost : yes I think improving the airport in a future release by trying to stick to reality. For the military base, I think I'll change in depth to meet the current version. @tpw : Is your script is on Armaholic to do my own tests and to resolve this problem quickly. @Jack Ost : yes I think improving the airport in a future release by trying to stick to reality . For the military base, I think I'll change in depth to respect the reality . Share this post Link to post Share on other sites
tpw 2315 Posted June 4, 2016 Hi cirav. I tweaked the script to use nearestobject instead of nearestbuilding when it's running on Kidal, so it's working again. But if you are interested, it's part of this mod. Share this post Link to post Share on other sites
badanov 116 Posted June 4, 2016 Bring additional fuel supplies. You're sure to need them. :D Don't change a thing, cirav. The size is perfect. The map is tank/air assault country. Share this post Link to post Share on other sites
froggyluv 2135 Posted June 4, 2016 Just a heads up the stadium seating stands Fire geo is bugged as you cant fire thru the open spaces of the back of the stands -the bullets just bounce off the empty air. Share this post Link to post Share on other sites
SovietPanda 17 Posted June 4, 2016 Well, I think our Regiment is going to reenact Operation Serval... Share this post Link to post Share on other sites
papanowel 120 Posted June 12, 2016 Hello Cirav, we had a game last night on it and we had fun to play on your newest map. Here are my "request": The start of the game was during the night in full moon but it was in my opinion way too dark. I would love to see it a bit "brighter". There are also many rocks/bushes in the middle of the roads, it would be nice if you can remove most of them. Share this post Link to post Share on other sites
cirav 82 Posted June 18, 2016 Hi Papanowel, thank you for your return. For the moon, I 'll try to change that. I used the config.cpp file Stratis so I thought not having this kind of problem. For objects on the road, it's one of the things I upgraded to the next version. It's a long job given the size of the card. 1 Share this post Link to post Share on other sites
kecharles28 197 Posted August 31, 2016 New mod v0.1 available at withSIX. Download now by clicking: Hey cirav , you can upload updates or new mods to withSIX yourself now! Make your own promo page, get the power to release your work at your own point of choosing. To learn more, follow this guide. Share this post Link to post Share on other sites
brainslush 13 Posted September 22, 2016 Is someone still working on this map? I like this map b/c it gives our helicopter pilots something to do but I think it needs some finishing touches. Share this post Link to post Share on other sites
Crielaard 435 Posted September 22, 2016 Dude...last update is only 3 weeks ago! Chill and wait for the developer to get some time. You can read in previous posts what he has planned to update. 1 Share this post Link to post Share on other sites