zooloo75 834 Posted November 27, 2016 An update that's long overdue. UPDATE New version available: http://files.bitdungeon.org/arma/@bloodlust_v2.42.zip Official BloodLust Website: http://bitdungeon.org/arma/bloodlust/ Note: The server and clients must run the addon. [11-26-2016] v2.42:Added the ability to import and export settings via the BloodLust Settings menu. To demonstrate this new functionality, try importing these settings that I'm currently playing with: Copy the following to your clipboard, then go into the BloodLust Settings menu and press the "Import" button. [["BloodLust_MaxBloodSplatters",500],["BloodLust_MaxBleedSplatters",500],["BloodLust_MaxGibs",50],["BloodLust_BloodSplatterIterationCaliberMultiplier",0.9],["BloodLust_BloodSplatterIterations",10],["BloodLust_VaporizedBloodSplatterIterations",50],["BloodLust_VaporizedBloodSplatterJitterAmount",10],["BloodLust_VaporizationDamageThreshold",0.6],["BloodLust_IsVaporizationEnabled",true],["BloodLust_IsVaporizationEnabledOnPlayer",true],["BloodLust_BloodSplatterGroundMaxDistance",1.5],["BloodLust_BloodSplatterIntersectionMaxDistance",4],["BloodLust_BloodSplatterJitterAmount",0.015],["BloodLust_BloodLustActivationDistance",200],["BloodLust_IsBleedingEnabled",true],["BloodLust_BleedDuration",3],["BloodLust_BleedFrequency",0.005],["BloodLust_BleedFrequencyVariance",0.05],["BloodLust_BleedSplatterJitterAmount",0.5],["BloodLust_BleedSoundAudibleVolume",4],["BloodLust_BleedSoundAudibleDistance",10],["BloodLust_IsBloodSprayEnabled",true],["BloodLust_BloodSprayFramerate",60],["BloodLust_IsGibbingEnabled",true],["BloodLust_GibIterations",3],["BloodLust_GibSpeed",1.75],["BloodLust_GibProbability",0.15],["BloodLust_GibbingProjectileSpeedThreshold",300],["BloodLust_VaporizationGibIterations",17],["BloodLust_VaporizationAmmoClassnames",["MissileCore","RocketCore","TimeBombCore","GrenadeCore","ShellCore","BombCore"]],["BloodLust_BloodSplatterIntersectionBlackList",["#particlesource","dummyweapon.p3d","BloodSplatter_Plane","BloodSplatter_SprayPlane","BloodSplatter_MeatChunk_1","BloodSplatter_Brain","WeaponHolderSimulated","WeaponHolder","Thing","Man","AllVehicles","Default"]],["BloodLust_IsBloodSplatterMonitoringEnabled",true],["BloodLust_BloodSprayProbability",0.75],["BloodLust_BloodSprayIterations",7],["BloodLust_BloodSplatterProbability",1],["BloodLust_BloodSplatterMonitoringDelay",0.5],["BloodLust_GibBleedDuration",3],["BloodLust_GibCaliberThreshold",0.4],["BloodLust_IsCleanUpEnabled",false],["BloodLust_CleanUpDistance",100],["BloodLust_CleanUpDelay",30],["BloodLust_IsUnitVehicleCollisionEffectsEnabled",true],["BloodLust_UnitVehicleVaporizationCollisionSpeed",30],["BloodLust_UnitVehicleVaporizationProbability",0.25],["BloodLust_ExplosionBloodSplatterIterationMultiplier",30],["BloodLust_IsVaporizedHeatWaveEnabled",true],["BloodLust_BleedSmearSpacing",0.05],["BloodLust_ArterialBloodSprayFramerate",45],["BloodLust_ArterialBloodSprayProbability",1],["BloodLust_IsArterialBloodSprayEnabled",true],["BloodLust_ArterialBloodSprayDuration",1],["BloodLust_IsMultiplayerCoreEnabledInSingleplayer",false],["BloodLust_BloodSpraySoundAudibleVolume",1.5],["BloodLust_BloodSpraySoundAudibleDistance",7],["BloodLust_IsBloodSpraySoundEnabled",true],["BloodLust_BleedSmearDuration",5],["BloodLust_IsBloodLustEnabled",true],["BloodLust_IsVehicleCrewVaporizationEnabled",true],["BloodLust_IsVaporizedGibCamSwitchEnabled",false],["BloodLust_IsFallingVaporizationEnabled",true],["BloodLust_FallingVaporizationSpeedThreshold",20],["BloodLust_FallingVaporizationGibSpeedScalar",0.2],["BloodLust_ExplosionDamageThreshold",0.2]] 5 Share this post Link to post Share on other sites
kecharles28 197 Posted November 27, 2016 Updated mod v2.41.0.1 available at withSIX. Download now by clicking: 1 Share this post Link to post Share on other sites
zooloo75 834 Posted November 28, 2016 FYI, just reuploaded version 2.42. Was missing the Keys folder for hosting on servers. If you're not hosting a server, you don't have to download again. Share this post Link to post Share on other sites
zooloo75 834 Posted November 28, 2016 UPDATE New version available: http://files.bitdungeon.org/arma/@bloodlust_v2.43.zip Official BloodLust Website: http://bitdungeon.org/arma/bloodlust/ Note: The server and clients must run the addon. [11-28-2016] v2.43:Added settings to limit the total number of blood sprays.Minor optimizations applied to blood spray animation function.The game will now pause while in the BloodLust Settings menu. Try out my latest settings: [["BloodLust_MaxArterialBloodSprays",5],["BloodLust_MaxBloodSprays",5],["BloodLust_MaxBloodSplatters",500],["BloodLust_MaxBleedSplatters",500],["BloodLust_MaxGibs",50],["BloodLust_BloodSplatterIterationCaliberMultiplier",0.9],["BloodLust_BloodSplatterIterations",10],["BloodLust_VaporizedBloodSplatterIterations",50],["BloodLust_VaporizedBloodSplatterJitterAmount",10],["BloodLust_VaporizationDamageThreshold",0.6],["BloodLust_IsVaporizationEnabled",true],["BloodLust_IsVaporizationEnabledOnPlayer",true],["BloodLust_BloodSplatterGroundMaxDistance",1.5],["BloodLust_BloodSplatterIntersectionMaxDistance",4],["BloodLust_BloodSplatterJitterAmount",0.015],["BloodLust_BloodLustActivationDistance",200],["BloodLust_IsBleedingEnabled",true],["BloodLust_BleedDuration",1],["BloodLust_BleedFrequency",0.005],["BloodLust_BleedFrequencyVariance",0.05],["BloodLust_BleedSplatterJitterAmount",0.5],["BloodLust_BleedSoundAudibleVolume",4],["BloodLust_BleedSoundAudibleDistance",10],["BloodLust_IsBloodSprayEnabled",true],["BloodLust_BloodSprayFramerate",120],["BloodLust_IsGibbingEnabled",true],["BloodLust_GibIterations",3],["BloodLust_GibSpeed",1.75],["BloodLust_GibProbability",0.15],["BloodLust_GibbingProjectileSpeedThreshold",300],["BloodLust_VaporizationGibIterations",17],["BloodLust_VaporizationAmmoClassnames",["MissileCore","RocketCore","TimeBombCore","GrenadeCore","ShellCore","BombCore"]],["BloodLust_BloodSplatterIntersectionBlackList",["#particlesource","dummyweapon.p3d","BloodSplatter_Plane","BloodSplatter_SprayPlane","BloodSplatter_MeatChunk_1","BloodSplatter_Brain","WeaponHolderSimulated","WeaponHolder","Thing","Man","AllVehicles","Default"]],["BloodLust_IsBloodSplatterMonitoringEnabled",true],["BloodLust_BloodSprayProbability",0.75],["BloodLust_BloodSprayIterations",7],["BloodLust_BloodSplatterProbability",1],["BloodLust_BloodSplatterMonitoringDelay",0.5],["BloodLust_GibBleedDuration",3],["BloodLust_GibCaliberThreshold",0.4],["BloodLust_IsCleanUpEnabled",true],["BloodLust_CleanUpDistance",100],["BloodLust_CleanUpDelay",30],["BloodLust_IsUnitVehicleCollisionEffectsEnabled",true],["BloodLust_UnitVehicleVaporizationCollisionSpeed",30],["BloodLust_UnitVehicleVaporizationProbability",0.25],["BloodLust_ExplosionBloodSplatterIterationMultiplier",30],["BloodLust_IsVaporizedHeatWaveEnabled",true],["BloodLust_BleedSmearSpacing",0.05],["BloodLust_ArterialBloodSprayFramerate",60],["BloodLust_ArterialBloodSprayProbability",1],["BloodLust_IsArterialBloodSprayEnabled",true],["BloodLust_ArterialBloodSprayDuration",1],["BloodLust_IsMultiplayerCoreEnabledInSingleplayer",false],["BloodLust_BloodSpraySoundAudibleVolume",1.5],["BloodLust_BloodSpraySoundAudibleDistance",7],["BloodLust_IsBloodSpraySoundEnabled",true],["BloodLust_BleedSmearDuration",5],["BloodLust_IsBloodLustEnabled",true],["BloodLust_IsVehicleCrewVaporizationEnabled",true],["BloodLust_IsVaporizedGibCamSwitchEnabled",false],["BloodLust_IsFallingVaporizationEnabled",true],["BloodLust_FallingVaporizationSpeedThreshold",20],["BloodLust_FallingVaporizationGibSpeedScalar",0.2],["BloodLust_ExplosionDamageThreshold",0.2]] 3 Share this post Link to post Share on other sites
kecharles28 197 Posted November 28, 2016 Updated mod v2.43 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Guest Posted November 28, 2016 New version frontpaged on the Armaholic homepage. Blood Lust v2.43 Community Base Addons A3 Share this post Link to post Share on other sites
MrStregatto 31 Posted November 28, 2016 Nice update!But there is one thing that I haven't understood:I see that the grenades vaporize soldiers, how I can set, that the grenades can't vaporize, but only high explosive rounds like rockets and shells to do it?Sorry for the bad english. Share this post Link to post Share on other sites
Ghost_Warden 30 Posted November 28, 2016 Hey, I've got a question since I use this mod, do we need to remake all the configuration in the ingame menu after deleting older version and replacing by the new one or is it all saved in another file for keeping configuration between each version ? I think it's the second case, but I ask anyway. Thanks ! Share this post Link to post Share on other sites
zooloo75 834 Posted November 28, 2016 Hey, I've got a question since I use this mod, do we need to remake all the configuration in the ingame menu after deleting older version and replacing by the new one or is it all saved in another file for keeping configuration between each version ? I think it's the second case, but I ask anyway. Thanks ! Settings carry over between versions as long as I don't change the name of the settings, which I haven't yet. Share this post Link to post Share on other sites
zooloo75 834 Posted November 28, 2016 Nice update! But there is one thing that I haven't understood: I see that the grenades vaporize soldiers, how I can set, that the grenades can't vaporize, but only high explosive rounds like rockets and shells to do it? Sorry for the bad english. Increase the BloodLust_VaporizationDamageThreshold. Share this post Link to post Share on other sites
MrStregatto 31 Posted November 28, 2016 thanks for answering! :D 1 Share this post Link to post Share on other sites
Ghost_Warden 30 Posted November 28, 2016 Hey, Thanks for your answer and your work on this great mod. 1 Share this post Link to post Share on other sites
zooloo75 834 Posted November 29, 2016 Hey, Thanks for your answer and your work on this great mod. No problem! Enjoy! 1 Share this post Link to post Share on other sites
zooloo75 834 Posted November 29, 2016 UPDATE New version available: http://files.bitdungeon.org/arma/@bloodlust_v2.44.zip Official BloodLust Website: http://bitdungeon.org/arma/bloodlust/ Note: The server and clients must run the addon. [11-28-2016] v2.44:Replaced blood splatter monitoring algorithm, which removed splatters from destroyed buildings, with an event-driven system for better performance.Vaporized gibs will now emit blood smears instead of blood droplets. 4 Share this post Link to post Share on other sites
Biflioi 8 Posted November 29, 2016 You are on fire, Zooloo :wub: Thank you! 1 Share this post Link to post Share on other sites
Guest Posted November 29, 2016 New version frontpaged on the Armaholic homepage. Blood Lust v2.44 Community Base Addons A3 Share this post Link to post Share on other sites
sammael 366 Posted November 29, 2016 Which settings should I use to disable all effects but make and leave the effect of a large pool of blood after AI death ? Share this post Link to post Share on other sites
stephsen 79 Posted November 30, 2016 thats great ;) Share this post Link to post Share on other sites
zooloo75 834 Posted December 2, 2016 Some Littlebird action! Vaporization in effect ;) 2 Share this post Link to post Share on other sites
bad benson 1733 Posted December 2, 2016 i love the way vaporization works. it gives me flashbacks from the old quake games. also great to see you keep polishing this for more performance. arma is so clean and awkward without stuff like this. 2 Share this post Link to post Share on other sites
khaosmatical 237 Posted December 2, 2016 Reminds me a lot of Half Life 1, especially the sound effect for vaporisation. 2 Share this post Link to post Share on other sites
zooloo75 834 Posted December 4, 2016 Current changelog for v2.45: Exposed all configurables to the BloodLust Settings Menu, expanding the usage of third-party/custom content for BloodLust. Fixed issue where some settings wouldn't apply when imported. ------ I was able to replace the mod's blood splatter textures with some test images loaded in from the game's root directory (not packed in a PBO). This means that swapping of texture packs for BloodLust can be done on the fly! Simply place your textures somewhere in the ArmA directory, then replace the blood splatter texture paths in the BloodLust Settings Menu. For quicker access, once you do this, you can export your settings and share them with others. Share this post Link to post Share on other sites
zooloo75 834 Posted December 4, 2016 UPDATE New version available: http://files.bitdungeon.org/arma/@bloodlust_v2.45.zip Official BloodLust Website: http://bitdungeon.org/arma/bloodlust/ Note: The server and clients must run the addon. [12-3-2016] v2.45:Exposed all configurables to the BloodLust Settings Menu, expanding the usage of third-party/custom content for BloodLust.Fixed issue where some settings wouldn't apply when imported.Fixed splatter rotation math (blood smears now rotate correctly, following the wound path, instead of being a random rotation).Blood splatters are now rotated to visualize the projectile path. Please throw a few bucks my way! :868: 6 Share this post Link to post Share on other sites