kecharles28 197 Posted May 10, 2016 Updated mod v1.3.0.19 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
Belbo 462 Posted May 10, 2016 Dude it is a crime that this mod isn't multiplayer compatible. Just sayin'. I always wonder when people say a mod isn't multiplayer compatible if it is not possible to load the mod for a multiplayer game (meaning that it leads to either unexpected behaviour in mp or interferes with other clients) or if it's just client only. Which of the two is it here, if someone has tested it? Share this post Link to post Share on other sites
Nic0Bellic 12 Posted May 10, 2016 He is using an eventHandler to spawn blood/gibs which is not available in MP. Share this post Link to post Share on other sites
Gwynbleidd 28 Posted May 10, 2016 Since you're adding new splatters these days, is there any chance we can get spray-like blood splatters, like the ones you used to have in previous versions? Took a few screenshots to show you what I mean http://imgur.com/a/XeBnb These are by far my favorite splatts. Share this post Link to post Share on other sites
dnl04 76 Posted May 10, 2016 I always wonder when people say a mod isn't multiplayer compatible if it is not possible to load the mod for a multiplayer game (meaning that it leads to either unexpected behaviour in mp or interferes with other clients) or if it's just client only. Which of the two is it here, if someone has tested it? I have used this mod with a friend of mine in a multiplayer session (hosted on my pc, via LAN). Actually, Zoo's mod was working for me, but not for him. Share this post Link to post Share on other sites
cb65 86 Posted May 10, 2016 Hi zooloo75, I always play arma with interface size on normal, but the BloodLust settings button doesn't seem to work properly in normal interface size. I switched to small interface size and it worked but the text on the button wasn't all there. Share this post Link to post Share on other sites
Belbo 462 Posted May 10, 2016 He is using an eventHandler to spawn blood/gibs which is not available in MP. Which in and of itself isn't a reason why it shouldn't work clientside only. Share this post Link to post Share on other sites
zooloo75 834 Posted May 10, 2016 Hi zooloo75, I always play arma with interface size on normal, but the BloodLust settings button doesn't seem to work properly in normal interface size. I switched to small interface size and it worked but the text on the button wasn't all there. Will release a hotfix soon. Share this post Link to post Share on other sites
Nic0Bellic 12 Posted May 10, 2016 Which in and of itself isn't a reason why it shouldn't work clientside only. Infact it does work this way you are right. https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#HitPart Share this post Link to post Share on other sites
Guest Posted May 10, 2016 Newest version frontpaged on the Armaholic homepage. Blood Lust v2.0 Community Base Addons A3 Share this post Link to post Share on other sites
zooloo75 834 Posted May 10, 2016 UPDATE (HOTFIX) New version available: http://files.bitdungeon.org/arma/@bloodlust_v2.01.zip v2.01: Fixed UI sizing. Moved "BloodLust Settings" button to top-right of Escape menu. Added "Reset" button to Settings Manager (resets everything to default values). Share this post Link to post Share on other sites
Guest Posted May 10, 2016 Newest version frontpaged on the Armaholic homepage. Blood Lust v2.01 Community Base Addons A3 Share this post Link to post Share on other sites
asuseroako 17 Posted May 10, 2016 The zombies don't seem to bleed like regular units do. Those Z&Ds, oh yes they bleed. 1 Share this post Link to post Share on other sites
serjames 357 Posted May 10, 2016 Looks great, and as a member of one of those units that tries to play properly in MP I can't wait to see what you come up with. Watching the slow-mo videos it does look like EVERY shot causes a blood splatter - which with uniforms, armour etc is unlikely could the effect be rendomised Or at least configurable ? Might help with performance too... i.e. a little toned down :@) SJ Share this post Link to post Share on other sites
opendome 91 Posted May 10, 2016 We are another group which plays MP properly and are excited to use this in MP! You have done an outstanding job Share this post Link to post Share on other sites
zooloo75 834 Posted May 10, 2016 Looks great, and as a member of one of those units that tries to play properly in MP I can't wait to see what you come up with. Watching the slow-mo videos it does look like EVERY shot causes a blood splatter - which with uniforms, armour etc is unlikely could the effect be rendomised Or at least configurable ? Might help with performance too... i.e. a little toned down :@) SJ Sure, I can add in a probability which can be configured. 1 Share this post Link to post Share on other sites
kecharles28 197 Posted May 10, 2016 Updated mod v1.3.0.20 available at withSIX. Download now by clicking: Share this post Link to post Share on other sites
pet91 0 Posted May 10, 2016 Can't wait for the MP patch with my team, great work! Best mod to enhance the realism of killing ^^ Share this post Link to post Share on other sites
Hazzwold (DayZ) 2 Posted May 10, 2016 Those Z&Ds, oh yes they bleed. ¯\_(ツ)_/¯ Did you have to modify anything? Fact remains that it doesn't work for mine. Share this post Link to post Share on other sites
sttosin 67 Posted May 10, 2016 ¯\_(ツ)_/¯ Did you have to modify anything? Fact remains that it doesn't work for mine. Did you test with just cba A3, bloodlust and zombies and demons? Share this post Link to post Share on other sites
Hazzwold (DayZ) 2 Posted May 10, 2016 Did you test with just cba A3, bloodlust and zombies and demons? Yes, also tried editor spawned and zeus spawned zombies, if it makes a difference. They all emit vanilla particle effects, and the pool of water that BI considers blood. Share this post Link to post Share on other sites
rekkless 240 Posted May 11, 2016 I always wonder when people say a mod isn't multiplayer compatible if it is not possible to load the mod for a multiplayer game (meaning that it leads to either unexpected behaviour in mp or interferes with other clients) or if it's just client only. Which of the two is it here, if someone has tested it? well my comment comes from the fact that is says in bright red letters on the front page "Multiplayer No Supported" by the mod developer gives a pretty strong indication this won't work as intended in MP. Apart from that I've read reports of it murdering frames in MP, not showing up properly or displaying the blood properly. But without testing it myself first hand I can not confirm. But I don't really feel like going through all the hassle of downloading it and uploading it to our server if all signs are already saying don't play it in MP. Anyway time will tell, perhaps it will be impossible to make this MP, perhaps the developer has no intention of making this MP compatible, I don't know. But it is still a crime you can't go into battle with you're buddies with this mod. Especially when you look at all the amazing improvements you can see the developer has been making. Share this post Link to post Share on other sites
snakeplissken 96 Posted May 11, 2016 I miss the clots white brain mixed in blood, for head shot. For the rest it is excellent. Nice Mod. It's strange to play without it enabled. 2 Share this post Link to post Share on other sites
froggyluv 2136 Posted May 11, 2016 Had a day off today so had my first real long (and awesome) gaming session today. Had a 35 minute shootout with spetznatz (WLA) who were just lighting my guys up and they were losing blood everywhere while I frantically crawled from teamate to teamate trying to stem the bleeding alll the while dodging sniper fire myself. Things were looking grim as the rain clouds came overhead and all you heard were the cracks, groans and screams and "I need help!" when i stumbled upon a dead guy's GL. Oh boy -I lit that spetznatz camp up with all I had with old AK sights to guide me and prayed for bullseyes. Wasnt sure as things got pretty quite so made my way slowly crawling over to their camp -it was a bloody mess, an awesome bloody mess with hambones and jello looking brains splattered all around the bushes and the ground was stained with blood. Glorious. 2 Share this post Link to post Share on other sites
asuseroako 17 Posted May 11, 2016 ¯\_(ツ)_/¯ Did you have to modify anything? Fact remains that it doesn't work for mine. No modif done. Its from an old Z&D version back in Arma 3 1.52 days (have not checked exact version). I've tried the latest version of Z&D with BloodLust but unfortunately, no gory bleeding. Share this post Link to post Share on other sites