Jump to content

cb65

Member
  • Content Count

    125
  • Joined

  • Last visited

  • Medals

Community Reputation

49 Excellent

3 Followers

About cb65

  • Rank
    Sergeant

Profile Information

  • Gender
    Male
  • Location
    Ipswich, Australia

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. @fn_Quiksilver thanks mate I've been frustrated by this problem for awhile myself. Great work. Cheers.
  2. cb65

    Zone Protection

    @Flanky Its suppose to prevent players from entering the given area. That's all it says about it on the Community wiki Arma 3 Modules list. And an Example is need here. Your right, not much documentation about it at all.
  3. @johnnyboy Those videos look great, I love the grenade tossing to clear a room and stepping back to take cover. I think someone released a flashbang mod which could be used also. Keep up the great work mate. Cheers.
  4. @pierre MGI Just tried this out myself and was also impressed. Works really well.
  5. cb65

    We need Arma 3 on consoles

    DayZ 1.0 is launching on Xbox One on March 27th! Gameplay Trailer Actually looks pretty good visually on console.
  6. Sorry for wasting your time with my solution Dj Rolnik. Even though it works, killzone_kid and Maff solution is the way to do it mate. Cheers.
  7. Hello Dj Rolnik, This should do the trick. Just add it to your missions init.sqf. player addAction ["Test Action","test_action.sqf",[],-1,false,true,"","((unitBackpack _this isKindof 'tfw_ilbe_a_gr') && ('tfw_rf3080Item' in (items _this + assignedItems _this)))"]; The action will appear for the player each time the condition is met and disappear when its not. Cheers.
  8. My apologies everyone I didn't realize that I hadn't played arma 3 since before the recent update 1.90. I just updated now and I got the screen error pop up straight away when I started my dialog.
  9. Why do you think I'm not having this issue then ? I'll put it in anyway. Where does it go within the class structure ?
  10. Checked my defines and they don't have it in the RscMapControl. But I have custom named my defines to CB_RscMapControl if that makes any difference. Definately not getting this issue with any of my dialog's yet.
  11. Might already have it i'll check. Also I use ctrlShow true or false.
  12. Is this in Dev build or main build because I've been doing a lot of dialog work lately and haven't come across it at all.
  13. I haven't come across this issue in any map controls in my dialog's.
×