metalcraze 290 Posted April 13, 2016 NEW LIGHTING FOR CUP TERRAINS (version 1.02 29/04/16)WARNING!! This is a port of a current 1.59/dev-branch lighting to CUP terrains.It's intended to get the new lighting model "right here and now" and will contain bugs. DOWNLOAD:Google Drive (version 1.02) Armaholic playWithSixRequirements:- CUP Terrains- Dev-branch 1.59- Standard HDR setting in video options ,,,,,, CHANGELOG: version 1.02 (29/04/2016): - changed to per-island lighting config: should avoid compatibility issues with most non-CUP islands, they should use vanilla/their own lighting now- slightly tweaked HDR parameters for darker tones (hopefully better shadows/less whiteness now)- added NVG fix from latest dev-branch HDR settings version 1.01 (14/04/16):- added support for SMD Sahrani (A3), Isla Duala (A3), Panthera (A3), Lingor (A3), N'Ziwasogo- fixed compatibility issues with Namalsk (A3), Abramiaversion 1.00 (13/04/16):- port of 1.59 visual update to all CUP terrains,,,,,,Screenshots: 15 Share this post Link to post Share on other sites
cosmic10r 2331 Posted April 13, 2016 Cool idea... will try tonight :) Share this post Link to post Share on other sites
evromalarkey 150 Posted April 13, 2016 The new lighting looks really amazing on these terrains, really great work! Share this post Link to post Share on other sites
HeroesandvillainsOS 1504 Posted April 13, 2016 Wow! So we can use this on stable RC branch? The photos are stunning. :) EDIT: I see 1.59 required. Sorry. Share this post Link to post Share on other sites
froggyluv 2135 Posted April 13, 2016 Jesus looks great. Been missing those forest battles in Chernobyl Share this post Link to post Share on other sites
St. Jimmy 272 Posted April 13, 2016 Sorry to say but this looks pretty bad in Chernarus without much clouds. Way too bright. Seems like more than quick dirty config tweak is needed for that at least. I can get the default one look good but this I can't even a lot of settings tweaking. Takistan looks nice and I can use the same settings as in Stratis. 1 Share this post Link to post Share on other sites
metalcraze 290 Posted April 13, 2016 BIS is most likely going to tweak it further so doing in-depth changes now may turn out to be pointless. I will probably tweak it more extensively per island as improved lighting will get more finalized by BIS 3 Share this post Link to post Share on other sites
evromalarkey 150 Posted April 13, 2016 @metalcraze would you like to share your work with cup eventually? Since no one is currently working on this in the team, your contribution would be much appritiated ;) Feel free to join us on discord - https://discord.gg/0WqE6NaD5yI7kHel Share this post Link to post Share on other sites
Guest Posted April 13, 2016 Release frontpaged on the Armaholic homepage. New lighting for CUP terrains v1.0 Community Upgrade Project - Terrains Complete Share this post Link to post Share on other sites
kecharles28 197 Posted April 13, 2016 New mod v1.0 available at withSIX. Download now by clicking: Hey metalcraze , you can upload updates or new mods to withSIX yourself now! Make your own promo page, get the power to release your work at your own point of choosing. To learn more, follow this guide. Share this post Link to post Share on other sites
alexcroox 29 Posted April 13, 2016 So the upcoming visual update won't effect third party terrains, only the 3 Bi ones? Share this post Link to post Share on other sites
metalcraze 290 Posted April 13, 2016 Right now BIS defines lighting tweaks per separate island configs, which leaves all other islands untouched (unless they inherit config from Stratus/Altis). My bet is when visual update leaves WIP phase they will move it to a global island config. In fact my config does exactly that - so non-CUP islands MAY get the update if you'll use it with them @metalcraze would you like to share your work with cup eventually? Since no one is currently working on this in the team, your contribution would be much appritiated ;) Feel free to join us on discord - https://discord.gg/0WqE6NaD5yI7kHel Thanks for the invitation. Sure will be happy to share. Share this post Link to post Share on other sites
igu@na 53 Posted April 13, 2016 I feel that everyday A3 becomes in a very artistic/realistic milsim-game, we will Have Problems in focus to shoot or take a couple of pictures ... xD :wub: Share this post Link to post Share on other sites
LykosMactire 298 Posted April 13, 2016 Namalsk gets completely Destroyed with this mod, not a big deal to me but here Share this post Link to post Share on other sites
dlang 24 Posted April 13, 2016 Could you make a tweak for SMD Sharani please? Would love to see this beauty with HDR, beautiful lighting etc (just need to copy your work from CUP Sharani to SMD, no ?) Share this post Link to post Share on other sites
metalcraze 290 Posted April 13, 2016 I will check both SMD Sahrani and Namalsk tomorrow. Also it's BIS' work, I'm just porting :) 2 Share this post Link to post Share on other sites
LykosMactire 298 Posted April 14, 2016 I will check both SMD Sahrani and Namalsk tomorrow. Also it's BIS' work, I'm just porting :) its actually on most maps that are like Nziswasgo, Rura penthe, Icebreakrs maps Share this post Link to post Share on other sites
road runner 4344 Posted April 14, 2016 I would presume you place this pbo in the core addon? Share this post Link to post Share on other sites
LykosMactire 298 Posted April 14, 2016 either that or just make a separate @folder with a addons folder in it 1 Share this post Link to post Share on other sites
fabio_chavez 103 Posted April 14, 2016 no one is currently working on this in the team, :rolleyes: 1 Share this post Link to post Share on other sites
NeoArmageddon 958 Posted April 14, 2016 I would presume you place this pbo in the core addon? Definitly not. Mixing PBOs from different AddOns in the same folder is a very bad practise. Always have such stuff loaded from different folders. A big share of bug reports and complains we receive are because people just copy pbos around. @metalcraze When you have joined our Discord, drop me a message please ;) 2 Share this post Link to post Share on other sites
Justine67 1 Posted April 14, 2016 I will check both SMD Sahrani and Namalsk tomorrow. Also it's BIS' work, I'm just porting :) Great to see Someone working on Sharani :) if you can, try to check if the clouds are working properly on SMD on your computer / if you are able to fix them Share this post Link to post Share on other sites
metalcraze 290 Posted April 14, 2016 Update 1.01 (14/04/16) - added support for SMD Sahrani (A3), Isla Duala (A3), Panthera (A3), Lingor (A3), N'Ziwasogo- fixed compatibility issues with Namalsk (A3), Abramia 10 Share this post Link to post Share on other sites
road runner 4344 Posted April 14, 2016 Definitly not. Mixing PBOs from different AddOns in the same folder is a very bad practise. Always have such stuff loaded from different folders. A big share of bug reports and complains we receive are because people just copy pbos around. @metalcraze When you have joined our Discord, drop me a message please ;) Thanks for that, I'll move it to a separate @Mystuff addon folder Share this post Link to post Share on other sites
Guest Posted April 14, 2016 New version frontpaged on the Armaholic homepage. New lighting for CUP terrains v1.01 Community Upgrade Project - Terrains Complete Share this post Link to post Share on other sites