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About alexcroox

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    Staff Sergeant

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    Web Developer

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  1. alexcroox

    Line Drawing

    @solzenicyn is there any plans to add a way to get the data points from the polyline in the future?
  2. I love the random spawn positions, but it would be great to have random destination/waypoint selection too
  3. Thank you for your continued support of this great mod!!
  4. alexcroox

    ACRE2 Stable Release

    +1 for auto move feature. Miss that from TFAR, especially since ACRE doesn't allow you to hear anyone else in the channel, which is confusing for all if you forget to move yourself.
  5. alexcroox

    Helmet Mounted Displays MOD

    That looks great!
  6. alexcroox

    Reign Of Jurassic Mod

    That's great to hear :)
  7. I'd go with option 2. I've been using this incredible mod the past couple of weeks, and I'm often not fussed about the faction of some of the presets, they often look so similar anyway unless they include a vehicle. I'm more interested in filtering by size as I know the area I'm placing it in.
  8. Wow thank you for the big update!
  9. alexcroox


    Similarly to mannulus, I get a bunch of script errors when choosing OPFOR from the re-enforcements module (which would be loading RHS russians in the dropdown below I imagine). Something about division by zero and errors in other scripts. I'll get a debug log when I'm home.
  10. alexcroox

    Advanced Rappelling

    Many have tried to mod this in Arma, none have done it nearly as well as you. GREAT work!
  11. alexcroox

    Zombies & Demons 5.0

    Not if you set the min distance param on the module :) once you teleport it away no players will be nearby so it will stop spawning. I had to use the same technique in the past.
  12. alexcroox

    New Map : GOS Al Rayak

    Can confirm all our unit members have this same issue since the recent map update. The grid bug only occurs when you zoom in far enough however.
  13. Looking great Nick! Keep up the good work
  14. alexcroox


    VERY useful!