germanske_norge 43 Posted February 14, 2016 Why are they so bad and unrealistic? People do like a half backflip when they get hit then immediately go back to normal, it's extremely odd and kills the atmosphere, is there any kind of mod that fixes this and the death animations? 1 Share this post Link to post Share on other sites
ineptaphid 6413 Posted February 14, 2016 Why are they so bad and unrealistic? People do like a half backflip when they get hit then immediately go back to normal, it's extremely odd and kills the atmosphere, is there any kind of mod that fixes this and the death animations? TPW adds an anim where if someone is shot while running or is too close to an explosion they are knocked off their feet-AI and Players. I agree with you though-they look like they have elastic spines ;) Share this post Link to post Share on other sites
froggyluv 2136 Posted February 14, 2016 Absolutely terribad. Pretty sure ragdolls of 95' killled these erhm, ragdolls. The worst is when there is delayed reaction only to have the dearly departed yanked up by seeming puppet strings into a moucku-exorcism-flop. Pray to god this gets upgraded for the expansion. 1 Share this post Link to post Share on other sites
I give up 152 Posted February 14, 2016 Mechanics are ok. Probably you are experiencing some form of lag/delay. Check your hardware configuration and/or network conditions. Share this post Link to post Share on other sites
froggyluv 2136 Posted February 15, 2016 ^^^Nah I only play SP. What I mean is I could understand if the target was 'up'-ended' by a shot - while not realistic thats kinda like physics fun. Totally unrelated to location of hit with merely the target being picked up then slammed down in a totally arbitrary way is what im seeing. 1 Share this post Link to post Share on other sites
I give up 152 Posted February 15, 2016 Mate, ragdoll is perfect. https://www.youtube.com/watch?v=ewcWr4z7e8w Share this post Link to post Share on other sites
germanske_norge 43 Posted February 15, 2016 Mate, ragdoll is perfect. https://www.youtube.com/watch?v=ewcWr4z7e8w You obviously didn't understand what I was getting at, look at the reactions the characters make when they get shot (flinching) it looks absolutely horrendous, and that is not at all what I consider a "perfect rag doll". I've seen plenty of footage of people getting shot and killed and not once have I ever seen someone react even close to what they do in this game, how can you have a realistic shooter with death animations that would make Call of Duty's look nobel prize worthy? 1 Share this post Link to post Share on other sites
Mirek 166 Posted February 17, 2016 Yeah, the current flinching is terrible. 6 x 7.62x39 to the torso at 500 meters, and all the AI does is little flinch and then returns fire imediately. Only died after the 6th hit. AI even survived, and imediately returned fire after direct hit from .50cal sniper, dead center to the torso, with just a flinch. .50cal! Aint noone telling me there is returning fire after being hit by f*king .50cal. Othervise the game looks perfect to me. Share this post Link to post Share on other sites
inlesco 233 Posted February 17, 2016 Not only is flinching bad (and none of the modders can fix it for BIS, unfortunately :( ), but also a dead body feels pretty weightless when falling. Killed people touch the ground way heavier than that. It'd be great to see reactions of soldiers when they helmet or rifle gets hit and the bullet ricochets. I suppose that scares any individual a lot. Also, when hit by a large caliber, an AI should go down or drop their weapon on the ground out of shock. Character realism is a long way to come, sadly. Or perhaps we simply want too much :) Share this post Link to post Share on other sites
I give up 152 Posted February 18, 2016 I first place I want to say that I am guy who do not have nothing to hide (or fear). in matters of pointing flaws. With that said, A.I. is the best thing that this game has. This is not Hollywood where a guy hit by a bullet flies 3 meters. I don't know if any of you ever saw some one being put down by a bullet, but I can say that this game reflects what really happens (inside of what is possible in a video game). In matters of "flinching" do not forget that the A.I. in this game is not following predetermined paths (like some other games), they just. adapt and adjust the gameplay according to circumstances, which are dictated by your moves. I will say,, A.I. (bots) are just amazing in this game. Make complaints about performance, sound or whatever, but dont you dare to complain about A.I. because as a bots they are better than average human players. Share this post Link to post Share on other sites
Mirek 166 Posted February 18, 2016 I first place I want to say that I am guy who do not have nothing to hide (or fear). in matters of pointing flaws. With that said, A.I. is the best thing that this game has. This is not Hollywood where a guy hit by a bullet flies 3 meters. I don't know if any of you ever saw some one being put down by a bullet, but I can say that this game reflects what really happens (inside of what is possible in a video game). In matters of "flinching" do not forget that the A.I. in this game is not following predetermined paths (like some other games), they just. adapt and adjust the gameplay according to circumstances, which are dictated by your moves. I will say,, A.I. (bots) are just amazing in this game. Make complaints about performance, sound or whatever, but dont you dare to complain about A.I. because as a bots they are better than average human players. Man are you high? Guy hit in the chest with .50 who just flinches and returns fire imediately is not good AI, it is just bullshit. Guy geting 5 hits from 7.62 rifle who just flinches, returns fire, and waits patiently on the same spot for that sixth final bullet, is not ok. Its Gamebreaking. Noone here wants them to fly 3Metres ofter being hit, we just want them to react to the hit. 6 Share this post Link to post Share on other sites
andersson 285 Posted February 18, 2016 I first place I want to say that I am guy who do not have nothing to hide (or fear). in matters of pointing flaws. With that said, A.I. is the best thing that this game has. This is not Hollywood where a guy hit by a bullet flies 3 meters. I don't know if any of you ever saw some one being put down by a bullet, but I can say that this game reflects what really happens (inside of what is possible in a video game). In matters of "flinching" do not forget that the A.I. in this game is not following predetermined paths (like some other games), they just. adapt and adjust the gameplay according to circumstances, which are dictated by your moves. I will say,, A.I. (bots) are just amazing in this game. Make complaints about performance, sound or whatever, but dont you dare to complain about A.I. because as a bots they are better than average human players. I agree they are amazing but that has nothing to do with ragdoll. Share this post Link to post Share on other sites
inlesco 233 Posted February 18, 2016 This. is. marvelous. Great weapon catching skills, yeah! 1 Share this post Link to post Share on other sites
virtualvikingx 19 Posted February 18, 2016 2nd ranger; I love you! That is an excellent example! Sent from my iPhone so pardon any autocorrect bollocks Share this post Link to post Share on other sites
KPABATOK 14 Posted February 18, 2016 It's just perfect guys! Why argue, bratwurste is right! Perfect, I see no flinching! Share this post Link to post Share on other sites
old_painless 182 Posted February 18, 2016 Excellent video, 2nd ranger. It shows that less than a second after being hit, the AI opponent is back and lethal Share this post Link to post Share on other sites
I give up 152 Posted February 21, 2016 Mate, thats by default and is due to CSAT training. They are taught to simulate the weapon drop (when they are under fire), in the hope that they can trick the enemy and then take them down, by surprise. Tell me, there is AI more perfect than this? https://www.youtube.com/watch?v=-X360e9ePPk 1 Share this post Link to post Share on other sites
TysonY2 0 Posted February 23, 2016 Is there no way to manually control animation triggers? I'm pretty new to scripting in A3, so I'm not really sure. Seems like you could break the trigger between the AI/player getting hit and activating the "flinch" animation? Share this post Link to post Share on other sites
Jackal326 1181 Posted February 23, 2016 Is there no way to manually control animation triggers? I'm pretty new to scripting in A3, so I'm not really sure. Seems like you could break the trigger between the AI/player getting hit and activating the "flinch" animation? That's the thing, I don't think it is actually an animation, its simply the game throwing the character into rag-doll and snapping it back once it realises the character hasn't sustained enough damage to actually warrant killing it. Apart from disabling rag-doll and going back to the static death animations of OFP/ArmA1/ArmA2 I'm not sure if there is any way for us (i.e. the community) to un-fuck fix it. 1 Share this post Link to post Share on other sites
devilslayersbane 28 Posted February 23, 2016 Well, I mean, there was this mod. I will warn you though, the AI will still know you're alive if you ragdoll. Share this post Link to post Share on other sites
EO 11277 Posted February 23, 2016 My recommendation for a better ragdoll effect WITHOUT the hideous flinching animation......Opticalsnare's Flying Bodiies mod. I have been using it for months, through the Nexus and Eden updates and it still works well. The mod has the obvious caveat of extreme physics when using explosives or grenades, but for infantry combat with just firearms, the mod solves the horrible flinching animation. Opticalsnare shared a cool post for tweaking the physics parameters to suite personal tastes. https://forums.bistudio.com/topic/162064-flying-bodies-physics-mod/?p=2538399 Share this post Link to post Share on other sites
I give up 152 Posted February 23, 2016 My recommendation for a better ragdoll effect WITHOUT the hideous flinching animation...... Mate, this mod just ruined my screen, I am seeing everything black and white. Anyway for those who complain about AI driving skills. There you have. https://www.youtube.com/watch?v=YZjLG0Q9BLM&feature=youtu.be&t=1m30s''>https://www.youtube.com/watch?v=YZjLG0Q9BLM&feature=youtu.be&t=1m30s'>https://www.youtube.com/watch?v=YZjLG0Q9BLM&feature=youtu.be&t=1m30s Share this post Link to post Share on other sites
mamasan8 11 Posted February 23, 2016 Aren't ragdolls done with PhysX just like the vehicle physics (which are really awful)? Share this post Link to post Share on other sites