2nd ranger 282 Posted June 20, 2016 Lack of vehicles? There are plenty of brand new vehicles. If there's a lack of anything it's new uniforms and gear (infantry units). There isn't going to be any SURPRISE RELEASE!!!!!11 of new vehicle variants. Personally I'd be annoyed that they used resources on that instead of new uniforms. 3 Share this post Link to post Share on other sites
Guest Posted June 20, 2016 And anyway, it's better to have something unexpected than not having something expected. You know, "no overpromise"... Share this post Link to post Share on other sites
graemeshute 218 Posted June 20, 2016 Guys Bipods and Drones are like so old especially for Syndikat Share this post Link to post Share on other sites
nodunit 397 Posted June 20, 2016 Hmmm... You know what, now that i think about it, it is kinda the ugliest our of the Stealth A-10, Taru, and Huron. They're helicopters, their supposed to be ugly thats how the ground pushes them away so they can fly :P The day everybody like the same things, work will be way easier for artists :P Thats easy, just remake the same real vehicles over and over again. Share this post Link to post Share on other sites
BomosBoy 13 Posted June 20, 2016 Will it be possible to add own textures to vests and helmets etc? (like on uniforms and vehicles) Share this post Link to post Share on other sites
IndeedPete 1038 Posted June 20, 2016 Will it be possible to add own textures to vests and helmets etc? (like on uniforms and vehicles) https://forums.bistudio.com/topic/169359-tools-development-branch-discussion/?p=3043981 That is basically a maybeâ„¢ soonâ„¢. ;) What you can do already though is re-colouring the CTRG thermal-proof uniforms. They use the same texture layout as the other BLUFOR uniforms. (At least as of now, on DevBranch.) Share this post Link to post Share on other sites
Hvymtal 1251 Posted June 20, 2016 I do like that retex of yours pete :) The viper harness and stealth helmet are likely going to become fast favorites, probably the same with the CSAT uniform since one could actually pass it off as a plausible contemporary uniform. Share this post Link to post Share on other sites
Antilochos 106 Posted June 21, 2016 Hope somebody will create some lighter weight versions of the opfor uniforms. To me that is a real missed change for the Apex expansion. Like the camo, but it should be a less heavy version for the hot and wet climate of Tanoa. 1 Share this post Link to post Share on other sites
zukov 490 Posted June 21, 2016 Hope somebody will create some lighter weight versions of the opfor uniforms. To me that is a real missed change for the Apex expansion. Like the camo, but it should be a less heavy version for the hot and wet climate of Tanoa. https://forums.bistudio.com/topic/143190-china-pla-infantry-alpha/page-11?hl=majoris Share this post Link to post Share on other sites
Wiki 1558 Posted June 21, 2016 Is there any ETA for the campaign to hit Dev Branch? Share this post Link to post Share on other sites
PuFu 4600 Posted June 21, 2016 Is there any ETA for the campaign to hit Dev Branch? i doubt it will happen on the dev branch Share this post Link to post Share on other sites
Wiki 1558 Posted June 21, 2016 i doubt it will happen on the dev branch Why not? For East Wind, they added it on Dev for every episode. Share this post Link to post Share on other sites
IndeedPete 1038 Posted June 21, 2016 Well, the release is in twenty days. If they want to have some proper feedback in advance, I'd expect them to drop it on DevBranch at least a week before. Share this post Link to post Share on other sites
mistyronin 1181 Posted June 21, 2016 Well, the release is in twenty days. If they want to have some proper feedback in advance, I'd expect them to drop it on DevBranch at least a week before. Well BI has released all A3 playable content (A3 SP chapters, DLC showcases, etc.) in the dev branch days or even a couple weeks before the release, so I guess we can expect the same. Share this post Link to post Share on other sites
IndeedPete 1038 Posted June 21, 2016 Yup, that's the point. I'm eagerly watching the DevBranch change log every day. :) Share this post Link to post Share on other sites
2nd ranger 282 Posted June 21, 2016 Well, the release is in twenty days. If they want to have some proper feedback in advance, I'd expect them to drop it on DevBranch at least a week before. Yeah, except hosted co-op is unplayable on dev branch right now because of recurring bug, so if they want co-op feedback from the campaign they'll have to fix that first. Share this post Link to post Share on other sites
CaptainAzimuth 714 Posted June 21, 2016 No SITREP today? :( Patience. They usually release it before the day is done. Share this post Link to post Share on other sites
Zygzak191 52 Posted June 21, 2016 Tomorrow will be 15th Flashpoint release anniversary and Cold War Assault got an update today, maybe they'll release something about it tomorrow. 1 Share this post Link to post Share on other sites
nikiforos 450 Posted June 21, 2016 No SITREP today? :( Lol you have a special relation to SITREP's :D Share this post Link to post Share on other sites
roberthammer 582 Posted June 21, 2016 https://dev.arma3.com/post/sitrep-00161:p Share this post Link to post Share on other sites
Guest Posted June 21, 2016 See, it's out now :) --ninja'ed :ph34r: Share this post Link to post Share on other sites
graemeshute 218 Posted June 22, 2016 Tomorrow will be 15th Flashpoint release anniversary and Cold War Assault got an update today, maybe they'll release something about it tomorrow. # waiting on the remake. Now there is something I would pay top dollar for... 2 Share this post Link to post Share on other sites
graemeshute 218 Posted June 22, 2016 I assume...but maybe its too soon to ask. Non of the Marksmen DLC weapons will be upgraded texture wise to work on Tanoa? Share this post Link to post Share on other sites
mistyronin 1181 Posted June 22, 2016 # waiting on the remake. Now there is something I would pay top dollar for... An OFP remake would be so cool! With a map with the three islands and all the Arma 3 features :wub: Share this post Link to post Share on other sites