makhno 166 Posted September 13, 2015 I'm pleased to present my latest terrain for Arma 3 : Gunkizli.The map is a 20 x 20 km plain.Main features :More than 100 villages and hamlets, 3 Airfields, heavy wood cover and vast expanses of shalow marshes.A note on performances :This map has close to 3 000 000 objects. And view distance is ralely over a couple hundred meters.I recomment to set view distance to 1200m , and if you can set shadows to 200m.Presentation Video :None YetImages :Download : V041http://www.mediafire.com/download/hy89s5h89y9289i/%40GunkizliV041.rarDependencies :CUP Terrains. Credits & Thanks:The All in Arma team.HOMJ whose RoadPainter saved many hours of road placement.Shezan74 for worldTools. Icebreaker for giving me permission to use buildings from Duala.Clan G.O.S :http://www.clan-gos.fr/ 6 Share this post Link to post Share on other sites
cosmic10r 2331 Posted September 13, 2015 Excited... thanks again for all the hard work :) Share this post Link to post Share on other sites
kremator 1065 Posted September 13, 2015 Looks good! Share this post Link to post Share on other sites
1212PDMCDMPPM 200 Posted September 13, 2015 Nice map (again!) Makhno :) One quick question: what is the real world inspiration for this map ? I had 2 error messages while testing it but forgot to write them down. I'll do it next time. Share this post Link to post Share on other sites
officeramr 269 Posted September 13, 2015 Whats the maps theme? It looks a bit mediterranean in the pics Share this post Link to post Share on other sites
McLupo 118 Posted September 13, 2015 Hello, an open range, a deep forest, swamp areas, water and fields - flat and hilly...a lot for hiding troops and free areas for a huge tank battle...sweeet! Thanks for that I will check it out. Greetings McLupo 1 Share this post Link to post Share on other sites
1212PDMCDMPPM 200 Posted September 13, 2015 From rpt: 20:35:04 Warning Message: Cannot open object ibr\ibr_dtowns\dum_istan3_hromada.p3d 20:35:23 Warning Message: Cannot open object ibr\ibr_dtowns\dum_istan2.p3d 20:35:23 Warning Message: Cannot open object ibr\ibr_dtowns\dum_istan2b.p3d 20:35:58 Strange convex component24 in ca\buildings\budova2.p3d:geometryFire 20:35:58 Strange convex component25 in ca\buildings\budova2.p3d:geometryFire 20:35:58 Strange convex component26 in ca\buildings\budova2.p3d:geometryFire 20:35:58 Strange convex component27 in ca\buildings\budova2.p3d:geometryFire 20:35:58 Strange convex component28 in ca\buildings\budova2.p3d:geometryFire 20:35:58 Strange convex component29 in ca\buildings\budova2.p3d:geometryFire 20:35:58 Strange convex component30 in ca\buildings\budova2.p3d:geometryFire 20:35:59 Warning Message: Cannot open object ibr\ibr_plants\army_hut_storrage.p3d Share this post Link to post Share on other sites
miller 49 Posted September 13, 2015 Thanks makhno :) ArmA3.de Mirror added: Gunkizli by makhno (v03.1) Kind regards Miller Share this post Link to post Share on other sites
makhno 166 Posted September 13, 2015 Ah, looks like i forgot I had buildings from IslaDuala here. Added dependencies to "Ibr_Dtowns" and "Ibr_Plants". THey're probably not very numerous, so I'll replace them for next version. Regarding the setting : There's no specific area replicated here, I wanted to make a map with no hills, so that combat occurs at relatively close range. Also added hedgerows and large open ( cultures area) to make vehicle combat more interesting. Share this post Link to post Share on other sites
Tonto- 43 Posted September 13, 2015 Awesome looking map! I think it has more middle east look than mediterranean. Iraq, Syria, maybe Israel.. Share this post Link to post Share on other sites
Flax 397 Posted September 14, 2015 Really nice, would it be possible to pack the two dependencies with the map? Might make it easier for people to use. Really looking forward to future updates too. Share this post Link to post Share on other sites
LykosMactire 298 Posted September 14, 2015 2 words: Southern Louisiana xD also my only issue here is the ground being nothing but farmland in most places that aren't towns and forests Share this post Link to post Share on other sites
McLupo 118 Posted September 14, 2015 Hi, i fixed the missing files and I'm good to go.I really love the map - a wonderful look and a huge area to play. Media: Impressions (very simple made) enjoy it! :) Pictures: Greetings McLupo 1 Share this post Link to post Share on other sites
Stagler 39 Posted September 14, 2015 Not a bad punt for a first shout. However I would recommend loosing the dependencies on IBR and replacing it with default or AiA buildings/foliage to ease compatibility and cut errors. Share this post Link to post Share on other sites
Guest Posted September 16, 2015 Release frontpaged on the Armaholic homepage. Gunkizli v0.3.1 Isla Duala All in Arma Terrain Pack (AiA TP) Share this post Link to post Share on other sites
Capt Childs 178 Posted September 16, 2015 Excellent work, much as your other maps! Feels like Eastern Eurasia to me. Love the geographic look & feel, however the buildings feel wrong. For my 2c I'd use the stock Arma 3 buildings, think they'd work better. 1 Share this post Link to post Share on other sites
serjames 357 Posted September 16, 2015 I cannot seem to get this to work loaded from PW6 - spits out AiA errors ? Anyone else getting that ? Just to clarify do we need AllInArma or AiA_TP ? Cheers SJ Share this post Link to post Share on other sites
makhno 166 Posted September 16, 2015 You need the Arma2 and arma 2 OA 3D objects. You don't need any of the maps themselves. What errors do you get exactly ? Share this post Link to post Share on other sites
serjames 357 Posted September 16, 2015 Well I was trying to run it with AiA_Tp... I'm looking to see if we can add it to our Mod repo - AiA_TP is ok but not AllInArma. With AiA_TP it just crashes on launch Are there objects or units within your map that specifically need AllInArma as a preference to AiA_TP ? Will get the errors on a grab next chance Share this post Link to post Share on other sites
makhno 166 Posted September 16, 2015 I see 2 possibilities : 1-I may have left a dependency for IAI_World or something like that in the island config while struggling with the dust declarations ( that don't work anyway). 2-Try to remove makdust.pbo if you've installed it. (It's a dirty config modified from allinarma, that I would have been better advised not to incude here). Share this post Link to post Share on other sites
boozdeuvash 5 Posted September 16, 2015 Nice! Has anyone tested the compatibility with CUP Terrain pack? AiA TP is no longer supported as far as I know and is pretty much going obsolete. Share this post Link to post Share on other sites
SavageCDN 231 Posted September 17, 2015 Looks great.. loved your Koplic map will check this out.. thanks!! Share this post Link to post Share on other sites
jcae2798 132 Posted November 30, 2015 This is really cool map. Thanks for the release. BUG Report: -Cannot shoot through all windows. Sorry don't have exact location at the moment. It was a larger town south of the central airfield. Thanks Share this post Link to post Share on other sites
makhno 166 Posted December 2, 2015 Hello, Glad you like the map, but I can't fix problems with the objects (Trees, buildings....) as they are provided by other addons, "all In Arma" and Ibr_dtowns. You may try to use CUP terrain pack instead of All In Arma, but there's absolutely no guarantee it will work or enhance your experience. Share this post Link to post Share on other sites
jcae2798 132 Posted December 3, 2015 Thanks man, makes sense. I think CUP will probably address most of the previous arma content. Guess just not sure if its Arma content, or JBAD/etc.. Share this post Link to post Share on other sites