icebreakr 3140 Posted May 16, 2016 Insta-death using Editor is gone. It had to do with wave-settings. Right now I'm refreshing satellite image, adding AI-working bridges and trying to incorporate new sounds as in A2. 5 Share this post Link to post Share on other sites
icebreakr 3140 Posted May 19, 2016 Updated postponed for at least few days. How to temporarily fix Eden suicide bug: set waves to minimal (0-7%) and forecast, too. 1 Share this post Link to post Share on other sites
major-stiffy 274 Posted May 19, 2016 Patiently waiting. :) Share this post Link to post Share on other sites
hcpookie 3770 Posted May 19, 2016 Geez only in Arma can you die from the height of waves LOL 3 Share this post Link to post Share on other sites
1212PDMCDMPPM 200 Posted May 20, 2016 Sadly tsunamis are also a good way to die from wave height. Back on topic: icebreakr, do you plan to release a Lingor version using Tanoa assets or do you prefer to stick with the current version/assets (and may be use the new tress and vegetation for a different project) ? Share this post Link to post Share on other sites
icebreakr 3140 Posted May 20, 2016 I'll see what Tanoa assets bring. Maybe it's time for a new project, I'm tired of fixing old stuff ;) 6 Share this post Link to post Share on other sites
hcpookie 3770 Posted May 20, 2016 LOL 'back on topic' "So Ice will you redo all of your islands with Tanoa stuff because I think it will look better and can you tell me the exact date you will be finished so I can mark my calendar" Edit to add... and while you're at it, you must redo all your vehicles and uniforms to better match the new terrain! Your old stuff looks terrible now! LOL Share this post Link to post Share on other sites
linuxmaster9 101 Posted May 21, 2016 LOL 'back on topic' "So Ice will you redo all of your islands with Tanoa stuff because I think it will look better and can you tell me the exact date you will be finished so I can mark my calendar" Edit to add... and while you're at it, you must redo all your vehicles and uniforms to better match the new terrain! Your old stuff looks terrible now! LOL I could say the same thing about your Arma 2 vehicles. Don't you think it is about time to bring those good ole aircraft to Arma 3? I miss NightIntruder's Grumman C-1A Trader and your O2-A Skymaster. I think they would go very well with Tanoa. Share this post Link to post Share on other sites
dr@gon 118 Posted May 26, 2016 I don't get instant death but I do take massive damage. Changing the waves to 0% didn't help. I tried changing the year to 1987, that didn't help either (thought it was worth a try). Share this post Link to post Share on other sites
Redphoenix 1540 Posted June 5, 2016 Hey Icebreakr, don't know if someone already reported it, but Lingor has no skybox. https://abload.de/img/20160605133227_128syt.jpg Running on Stable + CUP (Full) + Panthera + Lingor Share this post Link to post Share on other sites
icebreakr 3140 Posted June 5, 2016 Congrats, you the 100th reporter of the 1.60 issue! Ding ding ding! I'll issue a patch. 4 Share this post Link to post Share on other sites
Redphoenix 1540 Posted June 5, 2016 Congrats, you the 100th reporter of the 1.60 issue! Ding ding ding! I'll issue a patch. haha, good then :D Thanks. Share this post Link to post Share on other sites
Drumheller 19 Posted June 10, 2016 I don't get instant death but I do take massive damage. Changing the waves to 0% didn't help. I tried changing the year to 1987, that didn't help either (thought it was worth a try). Have all player units start inside of a vehicle. Fixed the swimming in the air and instant death issues for me. Share this post Link to post Share on other sites
1212PDMCDMPPM 200 Posted June 15, 2016 I'll see what Tanoa assets bring. Maybe it's time for a new project, I'm tired of fixing old stuff ;) One quick question: can you use Tanoa assets while they are in ebo ? Share this post Link to post Share on other sites
seba1976 98 Posted June 15, 2016 One quick question: can you use Tanoa assets while they are in ebo ? Good question. I assume he can, otherwise there would be riots in the streets in all the mayor cities, and a massive number of people marching to the BI's HQ :) . Share this post Link to post Share on other sites
icebreakr 3140 Posted June 15, 2016 One quick question: can you use Tanoa assets while they are in ebo ? No. Also BIS provides no support on how to fix the lighting to post 1.60... Share this post Link to post Share on other sites
serjames 357 Posted June 15, 2016 Oh ? I thought you could but it would make the TANOA APEX expansion a dependency ? Share this post Link to post Share on other sites
1212PDMCDMPPM 200 Posted June 15, 2016 No. Also BIS provides no support on how to fix the lighting to post 1.60... Hum... that's super bad news... :( Thx for the info anyway. Share this post Link to post Share on other sites
icebreakr 3140 Posted June 15, 2016 Well... they will open it up eventually I guess. Of course, separate island versions would be needed. Share this post Link to post Share on other sites
Instrumental 10 Posted June 24, 2016 No. Also BIS provides no support on how to fix the lighting to post 1.60... If so, how did the CUP team menage to get a fix out in like a day or two ? Maybe ask them ? There must be a way to fix it if the CUP terrains were fixed. The map is unplayable after the update which is really shitty considering it's such a good map and theres a lot of people who want to play on it Share this post Link to post Share on other sites
CrazyCorky 463 Posted June 24, 2016 If so, how did the CUP team menage to get a fix out in like a day or two ? Maybe ask them ? There must be a way to fix it if the CUP terrains were fixed. The map is unplayable after the update which is really shitty considering it's such a good map and theres a lot of people who want to play on it He has real life and is 1 person that has several terrains on his list to fix. Not to mention the new projects he has. Patience is always a virtue when it comes to mods for Arma. 2 Share this post Link to post Share on other sites
icebreakr 3140 Posted June 24, 2016 I'm not at home... but have SSDs with my laptop. I'll issue fixes asap, just need to find a place with more than 60KB/s upload haha. 4 Share this post Link to post Share on other sites
major-stiffy 274 Posted June 27, 2016 I'm really looking forward to playing this map with the Pilgrimage mod. Share this post Link to post Share on other sites
Belbo 462 Posted June 28, 2016 Nope, it's right. I had it today as well. It's probably caused by the update of CUP-TP. Share this post Link to post Share on other sites
BB_Frost 37 Posted June 30, 2016 The missing ibr_rn.pbo message could be because Lingor is dependent on Panthera, and the update to Panthera dropped that pbo as well as ibr_plants (not sure if that one would also throw the error). So if you updated Panthera, that is likely it. :) Share this post Link to post Share on other sites