PuFu 4600 Posted March 28, 2016 we really have our hands full, besides we prefer to make our own stuff from scratch seems CUP will take over either way. 1 Share this post Link to post Share on other sites
Remi .A 8 Posted March 28, 2016 Anyone else having problems with squad xml using the Marine corps Uniforms? They don't seem to show up. Share this post Link to post Share on other sites
Memura Takahashi 690 Posted March 29, 2016 we really have our hands full, besides we prefer to make our own stuff from scratch seems CUP will take over either way. yeah,but I hope you remain the mod.It is very cool for you to complete the mod.(*'ã¸'*)It will be a true decision.Somebody have waited the mod for a long time.They will be disappointed if the artist give up it. Share this post Link to post Share on other sites
Azza FHI 50 Posted March 29, 2016 @rhs team, ive always thought that A3 is in need of some staunch snow camo opfor units such as the enemy in MGS1. Nothing would fit the bill better than a white version of the gorka uniform with balaclavas. So im asking permission to do a retexture mod of the gorka uniforms, a few helmets and vests. Would be happy to pass the end result over to you so you can make sure its up to standard, would also put rhs as authors if required (or maybe you dont want that as these units would be fictional?) Anyway, hope thats all good and if so please list any other requirements/ restrictions. Othwise if you dont feel comfortable giving permission for this then that is fine also. Cheers 1 Share this post Link to post Share on other sites
mistyronin 1181 Posted March 29, 2016 Hey Azza! Sounds good. Anyone is free to do RHS re-textures, as long as the RHS mod you are retexturing is required. :) PS: For Some reason the forum doesn't allow me to quote your post. 1 Share this post Link to post Share on other sites
dmarkwick 261 Posted March 29, 2016 Is there a list of class names for these two mods? Share this post Link to post Share on other sites
mistyronin 1181 Posted March 29, 2016 Is there a list of class names for these two mods? Yes, here it is: http://class.rhsmods.org/ Share this post Link to post Share on other sites
dmarkwick 261 Posted March 29, 2016 Yes, here it is: http://class.rhsmods.org/ Great, thanks very much :) Share this post Link to post Share on other sites
Tankbuster 1746 Posted March 29, 2016 Great, thanks very much :) Misty forgot to mention that page is not quite up to date. :) PS, not seen you posting in a while, I'm glad you weren't part of The Great Ragequit of 2013. 1 Share this post Link to post Share on other sites
evrik 843 Posted March 29, 2016 Hello guys, quick question. I am currently putting together several Opfor / Indfor factions for a future 3CB Opfor pack using RHS as a dependency. I just wondered if you have any plans to add in the classic AK-47 (maybe for your insurgents) - if so I am happy to wait for that - or if not I will port across the arma 2 one. Share this post Link to post Share on other sites
soul_assassin 1750 Posted March 29, 2016 Hello guys, quick question. I am currently putting together several Opfor / Indfor factions for a future 3CB Opfor pack using RHS as a dependency. I just wondered if you have any plans to add in the classic AK-47 (maybe for your insurgents) - if so I am happy to wait for that - or if not I will port across the arma 2 one. Im sure in time we will, but at this moment it has not been planned yet. I imagine that porting now and switching later would be better for you. Onother option is to simply use the AKM as placeholder for now. Share this post Link to post Share on other sites
evrik 843 Posted March 29, 2016 Yeah, I am using the AKM's already for the Indfor Army and Militia factions (Opfor Army are more seriously Russian-backed and have the latest gear). I just wondered about the AK-47's as I it is the go-to weapon for most of the African militias you see in the news. No problem. I can either port it or stick with the AKM's for now. Thanks for the reply. Share this post Link to post Share on other sites
dmarkwick 261 Posted March 29, 2016 Misty forgot to mention that page is not quite up to date. :) PS, not seen you posting in a while, I'm glad you weren't part of The Great Ragequit of 2013. No, ragequit is not my style :) although I have dropped out of circulation for a while (circumstance, job etc). But I'm starting to get back some interest after watching a few Dsylexi videos. 3 Share this post Link to post Share on other sites
A. Lietuvis 13 Posted March 29, 2016 I have noticed that the handheld version of the M320 for some reason can only zero up to 100 m, where as the underbarrel version can go up to 350m. Is this intentional? Share this post Link to post Share on other sites
reyhard 2082 Posted March 29, 2016 http://feedback.rhsmods.org/view_all_bug_page.php& search for M320 Share this post Link to post Share on other sites
PuFu 4600 Posted March 29, 2016 since we've been asked to mirror facebook content here: by aleksadragutin - here is his artstation if you want to see more: https://www.artstation.com/artwork/JbWRm 13 Share this post Link to post Share on other sites
war_lord 934 Posted March 30, 2016 So now that RHS has started putting Special Operations stuff in again (and I understand why you decided to focus on the fundamentals first), have you the space in the workload to get a Glock 19 in? I don't want to sound like I'm requesting anything, what goes in and when is up to you guys and you have a lot to do. I'm just curious because by next year basically all the famous SOCOM units will be using the Glock 19 as their main 9mm service pistol. Share this post Link to post Share on other sites
drachentoter6160 16 Posted March 30, 2016 So now that RHS has started putting Special Operations stuff in again (and I understand why you decided to focus on the fundamentals first), have you the space in the workload to get a Glock 19 in? I don't want to sound like I'm requesting anything, what goes in and when is up to you guys and you have a lot to do. I'm just curious because by next year basically all the famous SOCOM units will be using the Glock 19 as their main 9mm service pistol. Pretty sure there's a Glock 19 in the RH Pistols Pack that works fine last I checked. You can check it out and see if it fits what you have in mind. Hope it helps. Now if I were to request a Glock 19 I would make it the Salient Glock 19. That s**t has STYLE. :D Share this post Link to post Share on other sites
war_lord 934 Posted March 30, 2016 Pretty sure there's a Glock 19 in the RH Pistols Pack that works fine last I checked. You can check it out and see if it fits what you have in mind. Hope it helps. Now if I were to request a Glock 19 I would make it the Salient Glock 19. That s**t has STYLE. :D Robert Hammer's pack is miles out of date man. But I'm not requesting anything, I'm just querying, if it's not in the pipeline it's not in that pipeline. I'm only asking because 1. RHS already has a Glock 17 and 2. the Glock 19 has seen heavy SOCOM adoption recently. This is off topic, but the Salient? On what planet is a $2500 Glock a good idea? Share this post Link to post Share on other sites
drachentoter6160 16 Posted March 30, 2016 Robert Hammer's pack is miles out of date man. But I'm not requesting anything, I'm just querying, if it's not in the pipeline it's not in that pipeline. I'm only asking because 1. RHS already has a Glock 17 and 2. the Glock 19 has seen heavy SOCOM adoption recently. This is off topic, but the Salient? On what planet is a $2500 Glock a good idea? Off topic. I was thinking the same thing you are when I first saw the price tag of the Salient Glock 19. That was until I watched Colion Noir's review of the pistol. Though the price is way off, it does seem like a quite an enhancement of the stock Glock 19. Also, Mark Owen mentioned on his Instagram account that he uses the Salient Glock 19 for everyday carry. All in all I just think that it'd be a cool pistol to have in game. This is not a request either. Share this post Link to post Share on other sites
PuFu 4600 Posted March 30, 2016 i have no immediate plans to model a G19 out of my G17 or from scratch. There are several other things that i find more important to do once i also find the time to do it ;) There surely ain't gonna be some pimped up civial over-expensive version of it either way. now back on topic 9 Share this post Link to post Share on other sites
reyhard 2082 Posted March 30, 2016 Small sneak peak of easy to use paradrop function + some a little insight on eden integration ;) 12 Share this post Link to post Share on other sites
road runner 4344 Posted March 30, 2016 Looks good, I take it you will shorten the time between cargo drops, as these Humvees would be several KMs away from each other?? 1 Share this post Link to post Share on other sites
reyhard 2082 Posted March 30, 2016 @road runner - Well, it's up to mission designer - I placed those two waypoint at considerable distance so if you make close to each other then there is nothing blocking you to paradrop in shorter interval. Anyway, found way to make it even more user friendly http://reyhard.armacenter.pl/arma3/parabara.jpgProbably I will add later attributes panel (like on Loiter waypoint) & infantry paradrop one too so it all should be very handy to use 3 Share this post Link to post Share on other sites
officeramr 269 Posted March 31, 2016 Lovin' that HK416, really nice job on that. Share this post Link to post Share on other sites