paramedic 22 Posted February 20, 2016 I feel deja vu coming on, but here we go: When using CUP terrains, the trees become invincible to artillery/CAS. AKA they do not fall over. It can be immersion breaking. However, it is still possible to knock the trees over with a tank. Isn't that then maybe more a thing to post in the CUP post...or is it only when you use CUP with this map? Share this post Link to post Share on other sites
Hate 232 Posted February 20, 2016 Isn't that then maybe more a thing to post in the CUP post...or is it only when you use CUP with this map? I may have posted about it in there months ago, I know I posted about it somewhere. Could have been earlier in this thread. It's hard to keep track of things when you're drunk all the time. 1 Share this post Link to post Share on other sites
-ben- 499 Posted April 7, 2016 Is development on this dead? Nothing heard in a long time. Share this post Link to post Share on other sites
wsxcgy 1960 Posted June 9, 2016 Are there plans to update the lighting to look better with the new lighting overhaul? Right now it looks really bad. 1 Share this post Link to post Share on other sites
Tonto- 43 Posted September 28, 2016 Just uploaded final version of VT5. Sorry it took so long. 29-9-2016 - v1 - Final release -Tweaked field clutter -Tweaked surface textures -Tweaked outside terrain texture -Fixed lighting -Fixed class name errors with CUP Terrains -Broke roads near gas station. :D Cannot be fixed due various reasons. Download link:https://armafinland.fi/dl/@vt5.7z%C2%A0 10 Share this post Link to post Share on other sites
Horus 83 Posted September 28, 2016 Thanks for update :) ... pls fix download link ... must be https://armafinland.fi/dl/@vt5.7z not https://armafinland.fi/dl/@vt5_v02.7z :ph34r: Share this post Link to post Share on other sites
Guest Posted September 28, 2016 New version frontpaged on the Armaholic homepage. Valtatie 5 (VT5) v0.2 Community Upgrade Project - Terrains Core Share this post Link to post Share on other sites
miller 49 Posted September 28, 2016 Thanks Tonto- :) ArmA3.de Mirror updated: Valtatie 5 (VT5) by Tonto- (v1) Kind regards Miller Share this post Link to post Share on other sites
jinker 20 Posted September 29, 2016 Attention all map makers, follow Tonto-'s procedure. Work on the map for a while, then release to the public. Nicely done Tonto-, this map is pretty damn sweet. Good framerates, Lots of polish. I would like to see a bit more details like fences etc, but this map is how it's done. 1 Share this post Link to post Share on other sites
Tonto- 43 Posted September 29, 2016 Attention all map makers, follow Tonto-'s procedure. Work on the map for a while, then release to the public. Nicely done Tonto-, this map is pretty damn sweet. Good framerates, Lots of polish. I would like to see a bit more details like fences etc, but this map is how it's done. I might update the lighting of the map once Bohemia releases documentation for configuring it. Im still not pleased how the map looks with new lighting shader, but other than that - no more updates are coming. Share this post Link to post Share on other sites
hinkkiz 10 Posted September 29, 2016 Excellent work, Tonto! I just love it. Share this post Link to post Share on other sites
sonsalt6 105 Posted October 11, 2016 Updated mod v0.3 available at withSIX. Download now by clicking: 1 Share this post Link to post Share on other sites
dethica 3 Posted October 19, 2016 have been waiting for this release for, thanks! Share this post Link to post Share on other sites
Spatsiba 89 Posted October 21, 2016 Great map. Now all we need is old beat up equipment, a winter version, shitty tent, heater that some idiot will fall asleep guarding and you can get the ultimate Finish 18th birthday experience! 1 Share this post Link to post Share on other sites
Aebian 18 Posted December 24, 2016 Hey Tonto nice map. Is there a Google Maps equivalent to it? I mean VT5 is almost 907km long and its probably hard to search the exact location of your map :D Thanks Share this post Link to post Share on other sites
dethica 3 Posted February 2, 2017 any news on the lighting update on this map? this is a cool infantry map, would love to play it, but the brightness just ruins everything. Share this post Link to post Share on other sites
BryanBoru 10 Posted February 3, 2017 Does changing time of day and cloud coverage not help? Share this post Link to post Share on other sites
Bitesrad 481 Posted February 3, 2017 4 hours ago, 2LT FitzGerald said: Does changing time of day and cloud coverage not help? Thats not really a fix though Share this post Link to post Share on other sites
BryanBoru 10 Posted February 3, 2017 I don't see how it's a bug either. Brightness and darkness are personal preference and entirely reliant upon time of day and weather which is is customizable. That is just my opinion of course. Share this post Link to post Share on other sites
wsxcgy 1960 Posted February 3, 2017 Uh, can't you adjust client-side brightness and gamma settings? Is it so hard to just tweak things yourself? I personally don't see a problem with the terrain right now but if you do, luckily, you have to option to correct it. Share this post Link to post Share on other sites
luilui 0 Posted September 6, 2017 Hello Tonto, just a little question about the Final Map. Can it be, that in the Final Version of this Map the Tree and busches Density is lowered to middle till late Beta Versions? I play a Beta Version of this map long time ago, and in my Remembers the busches density in treeareas was much higher, and the Treedensity self too. Do im go fail, or are there really such lowered busches and tree counts on this Final Map? with best regards Share this post Link to post Share on other sites
Tonto- 43 Posted September 7, 2017 12 hours ago, luilui said: Hello Tonto, just a little question about the Final Map. Can it be, that in the Final Version of this Map the Tree and busches Density is lowered to middle till late Beta Versions? I play a Beta Version of this map long time ago, and in my Remembers the busches density in treeareas was much higher, and the Treedensity self too. Do im go fail, or are there really such lowered busches and tree counts on this Final Map? with best regards No changes were made to vegetation/ tree count between final and earlier versions. If the map seems to run smoother than it used to, the credit for it goes to the devs and their work on engine optimization. Share this post Link to post Share on other sites
coolrobot 0 Posted November 19, 2017 Hey! Nice map. Any good missions available for it anywhere? I would love a CTI coop with Finnish and Soviet forces! Share this post Link to post Share on other sites