AlexBlob 16 Posted September 9, 2015 I liked what you guys have done with the jackel and coyote. Cant wait to use them with my group Share this post Link to post Share on other sites
kecharles28 197 Posted September 12, 2015 Updated mod v3.1 available at withSIX. Download now by clicking: Hey 3 Commando Brigade , you can upload updates or new mods to withSIX yourself now! Make your own promo page, get the power to release your work at your own point of choosing. To learn more, follow this guide. Share this post Link to post Share on other sites
J. Davs 19 Posted November 12, 2015 So we have the Coyote and the Jackal will we see the Ridgeback and the Mastiff or any other britsh vics maybe like sea vics like reading craft or transport and so on Share this post Link to post Share on other sites
evrik 844 Posted November 13, 2015 Yes for the Ridgeback, Land Rovers, Chinook, Apache, Wildcats and Merlin. Possibly the Mastiff. We'd like to include a C130, C17, Harrier, F35 and Puma. We do have a potential source for the Challenger - and other goodies - if Burnes is kind enough to release his source files. As for the raiding craft, we've had a discussion with a modeller about including his work. Hopefully we will be able to get it in game but no promises. As for everything else I've mentioned, the only issue is time. 6 Share this post Link to post Share on other sites
autigergrad 2034 Posted November 19, 2015 Hey fellas, Just curious what fast roping and sling loading scripts you 3CB guys use? I love ZLT's fast roping script but I don't have the coordinates to add the Wildcat and Merlin to the script for fast roping in British missions. Would love if you guys could supply me with those..and suggest a solid sling loading script as well. I look forward to the additions of the Chinooks and Apaches to this mod. Share this post Link to post Share on other sites
evrik 844 Posted November 19, 2015 Hey autigergrad, not sure what you mean about the sling loading script. Our helicopters use / will use the BIS sling load ability in the game, not a 3rd party script. As for Fast Roping, we intend to implement the ACE3 Fast Rope ability on all of our helicopters when it is released as it is currently a work in progress. You shouldn't have too long to wait to see the Apaches and Wildcats though as we are now just working on the last couple of issues raised in our final testing round. 1 Share this post Link to post Share on other sites
JDT 0 Posted November 25, 2015 So... SerJames asked me to publish this information here. Pics are under spoiler, description below. These pictures show how commander slot doubled for Jackal. Two men can sit at one place. Looks like same thing happens with gunner slot. I just didn't check it again. One slot has access to control the gun, 2nd (if at doubled slot) man can't do it. Share this post Link to post Share on other sites
lifetap 188 Posted November 26, 2015 JDT, we have had several reports of this bug, but have never been able to reproduce it within our test environments. Can I ask which mods you were running, when this occurred. Thanks Share this post Link to post Share on other sites
JDT 0 Posted November 26, 2015 First time i found it two weeks ago or so... After weekly update of server (where i playing) mod pack. Also, mod list really big so i need time for that. Share this post Link to post Share on other sites
JDT 0 Posted November 27, 2015 These mods i used when found issue with Jackal. @allinarmaterrainpack @DragonFyreLITE (v 3 lite) @RHSAFRF @RHSUSF @SGTu_ace_mods (Compiled server mod pack... Parts listed below): !!! Each in .pbo & .pbo.ace3.bisign !!! A3A A3A_Core A3A_Modules A3RU_152FIX a3ru_hideUI A3RU_NORS A3RU_RHS_armor_fix a3ru_rhs_uniform_fix Ace3 (under spoiler below) ace_advanced_ballistics ace_ai ace_aircraft ace_apl ace_atragmx ace_attach ace_backpacks ace_ballistics ace_captives ace_cargo ace_common ace_compat_rh_acc ace_compat_rh_de ace_compat_rh_m4 ace_compat_rhs_afrf3 ace_compat_rhs_usf3 ace_concertina_wire ace_dagr ace_difficulties ace_disarming ace_disposable ace_dragging ace_explosives ace_fcs ace_finger ace_flashlights ace_flashsuppressors ace_fonts ace_frag ace_gforces ace_goggles ace_grenades ace_hearing ace_hitreactions ace_huntir ace_interact_menu ace_interaction ace_inventory ace_javelin ace_kestrel4500 ace_laser ace_laser_selfdesignate ace_laserpointer ace_logistics_uavbattery ace_logistics_wirecutter ace_magazinerepack ace_main ace_map ace_maptools ace_medical ace_medical_menu ace_microdagr ace_missileguidance ace_missionmodules ace_mk6mortar ace_modules ace_movement ace_mx2a ace_nametags ace_nightvision ace_noidle ace_noradio ace_norearm ace_optics ace_optionsmenu ace_overheating ace_overpressure ace_parachute ace_ragdolls ace_rangecard ace_realisticnames ace_recoil ace_reload ace_reloadlaunchers ace_repair ace_respawn ace_rhs_grenade_compat ace_safemode ace_sandbag ace_scopes ace_server ace_sitting ace_slideshow ace_smallarms ace_spectator ace_spottingscope ace_switchunits ace_tacticalladder ace_testmissions ace_thermals ace_tripod ace_ui ace_vector ace_vehiclelock ace_vehicles ace_viewdistance ace_weaponselect ace_weather ace_winddeflection ace_yardage450 ace_zeus ambient aps_mag blx_ridgback Custom (by Community Member) bn_csw_load bn_te BWMod 3 (under spoiler below) bwa3_ammoboxes bwa3_assaultrifles bwa3_attachments bwa3_backpacks bwa3_battlerifles bwa3_common bwa3_comp_ace bwa3_flag bwa3_handgrenades bwa3_handguns bwa3_headgear bwa3_launchers bwa3_leopard2a6m bwa3_machineguns bwa3_navipad bwa3_optics bwa3_puma bwa3_sniperrifles bwa3_tiger bwa3_tracked bwa3_units bwa3_vector bwa3_vehicleweapons bwa3_vests bwa3_weapons CBA 3 (under spoiler below) cba_ai cba_arrays cba_common cba_diagnostic cba_events cba_extended_eventhandlers cba_hashes cba_help cba_jr cba_keybinding cba_main cba_main_a3 cba_network cba_strings cba_ui cba_ui_helper cba_vectors cba_versioning cba_xeh cba_xeh_a3 cha_av8b Cha_Lav25 CSSA3_tum cTab Community Upgrade Project CUP_AirVehicles_AH1Z_mini CUP_AirVehicles_CH47_mini CUP_AirVehicles_CH53E CUP_AirVehicles_MV22 CUP_AirVehicles_UH60_mini CUP_TrackedVehicles_AAV CUP_Weapons_Ammunition_mini CUP_Weapons_East_Attachments_mini CUP_Weapons_PB_6P9 CUP_Weapons_Strela_2_mini CUP_Weapons_VSS_mini CUP_WheeledVehicles_HMMWV CUP_WheeledVehicles_HMMWV_c Unknown (possible made by Community Member) d_bwa_to_uac d_cba_to_uac d_finger d_map_adv_markers d_static_weapons_workaround d_uac ESSGoggles frl_mig23 frl_mig23_c HAFM_NH90 HAFM_NH90_Config HLC Weapons hlc_ace3_compat_ar15 hlc_ace3_compat_aug hlc_ace3_compat_fal hlc_ace3_compat_g3 hlc_ace3_compat_mp5 hlc_core hlc_rhs_compat_ak hlc_rhs_compat_ar15 hlc_rhs_compat_aug hlc_rhs_compat_fal hlc_rhs_compat_g3 hlc_rhs_compat_m14 hlc_rhs_compat_m60e4 hlc_rhs_compat_mp5 HLC_TO_RHS hlc_wp_ak hlc_wp_ar15 hlc_wp_aug hlc_wp_fal hlc_wp_g3 hlc_wp_m14 hlc_wp_m60e4 hlc_wp_mp5 hrp Custom mods from Community Member kaban_agm2ace kaban_compas_scale kaban_islands_compat kaban_tu_markers kaban_usefulButtons Kio_Balaclava l_mount LandRover Libmaps Unknown (possible Community member did them) lop_faction_aa lop_faction_afr lop_faction_afr_civ lop_faction_am lop_faction_cdf lop_faction_chdkz lop_faction_chr_civ lop_faction_ia lop_faction_ists lop_faction_napa lop_faction_pmc lop_faction_racs lop_faction_sla lop_faction_tak_civ lop_faction_tka lop_faction_ua lop_faction_un lop_faction_us lop_main no_units_tab Custom mods from Community Member pzn_bis_trenches pzn_bwa3lfix pzn_rhs_ak74 pzn_rhs_ak74_c pzn_vil_aks pzn_vil_aks_c rds_staticw RH Mods rh_acc rh_acc_cfg rh_de rh_de_cfg rh_m4 rh_m4_cfg rupal_lobby_fix SerP (Addon for mission makers. By community member) SGTu_replay (Community replay "recorder") Shemagh tf47_launchers tf47_launchers_rhs trenche2 trenchea trenches TRYK Mods TRYK_BackPack TRYK_Uniforms tryk_unit Server community mods tu_arty tu_ctab_override tu_rebalance_bis tu_rebalance_cha tu_rebalance_rhs_blue tu_rebalance_rhs_red tu_rhs_missing_classes tu_veh_retex tu_veh_retex_c UK3CB BAF Mod (... below...) UK3CB_BAF_Equipment UK3CB_BAF_Units_MTP uk3cb_baf_vehicles uk3cb_baf_vehicles_coyote_jackal UK3CB_BAF_Vehicles_Jackal uk3cb_baf_vehicles_merlin uk3cb_baf_vehicles_wildcat UK3CB_BAF_Weapons wpn_r_f wpn_r_f2 zabb zabb2 ZADE_BOC Zara @SGTu_kit_islands (2nd compiled server mod pack... Parts listed below): !!! Each in .pbo & .pbo.isl3.bisign !!! a3ru_jbadToAIA ascz_celle_fix ascz_fata_fix bornholm bornholmlayers bornholmobjects fata Jbad_Defines jbad_misc Jbad_Sounds Jbad_Structures MBG (???) mbg_buildings_3 mbg_celle2 mbg_celle2_data mbg_celle2_objects mbg_celle2_roads mbg_generic_african_buildings mbg_killhouses PRA 3 (???) pra3_kz pra3_kz_scenes pra3_misc pra3_plants pra3_roads pra3_structures pra3_tunnels PRAA (???) praa_av praa_buildings praa_roads praa_sound praa_statics praa_tunnels praa_vegetation SMD (Sahrani???) smd_defines smd_roads smd_sahrani_a3 smd_sahrani_artif_obj smd_sahrani_rocks smd_sahrani_veg @task_force_radio Share this post Link to post Share on other sites
lifetap 188 Posted November 27, 2015 Thanks. Hopefully this will help us narrow down the issue Share this post Link to post Share on other sites
JDT 0 Posted November 27, 2015 Thanks. Hopefully this will help us narrow down the issue I can give u a link for repository if u want. ) Share this post Link to post Share on other sites
p_siddy 58 Posted December 6, 2015 I saw a mention on your weapons thread that you were working away on wildcats and apaches. Any sneaky wip pics or exciting news to share? Looking forward to them :) Share this post Link to post Share on other sites
evrik 844 Posted December 7, 2015 An early Christmas present is still looking likely. :D 1 Share this post Link to post Share on other sites
eggbeast 3684 Posted December 7, 2015 hey guys if you haven't yet started on the landrovers you are welcome to have my mlods of the A2 versions with added Brit kit. They have 50cal, gimpy, HK GMG, brit skins and markings, useable animated spare tyres and fuel cans, removable roofs, walkable rear deck, camo nets, and opening rear door. https://forums.bistudio.com/topic/171235-bafx-and-rangemaster-mod-packs-released/page-11#entry2819999 Up to you, but drop me a PM if this would save you time in developing them. The reason I offer is that if i move to A3 I would use your kit as a must-have base for my missions and mods. 3 Share this post Link to post Share on other sites
evrik 844 Posted December 7, 2015 Eggbeast, that is extremely generous. I am certain we will be in touch in the near future. :D Share this post Link to post Share on other sites
eggbeast 3684 Posted December 7, 2015 We have a fully modified bis lynx (doors, cameras, doorguns, seats, stretchers, etc) chieftain (brooks), a CVRT (scorp and scim) and bulldog (vilas) and warrior in our A2 mod too. more landy shots http://i162.photobucket.com/albums/t247/eggbeast/landrovercargo1_zpsi9fpysjy.jpg http://i162.photobucket.com/albums/t247/eggbeast/M2_Lr_zpsxktmi8jf.jpg http://i162.photobucket.com/albums/t247/eggbeast/base22_zps5jzzzhnk.jpg http://i162.photobucket.com/albums/t247/eggbeast/landy_m2_zpsjcwgkqgg.jpg chieftain needs UV mapping but is an amazing model, our uv mapper is tied up in RL issues. can you locate someone who can do this for the model? if so you could probably have it i'm sure brooks would be ecstatic to finally see it in game http://i162.photobucket.com/albums/t247/eggbeast/chieftain_base_wip_2_zps5012067b.jpg CVRT is basic and i plan to add cages and nets to it soon. weapons are all properly configged 1:1 tracer on co-ax and good rarden rounds and firing modes. we have animated cage armour that defeats an RPG but not a Tandem HEAT missile eventually it would look like this: http://www.armaholic.com/page.php?id=18693 however that guy joined the army and took his model with him so i'll need to be working on this model for a bit to bring it up to that standard i also made some extras on the wildcat which you could likely just copy and paste to your model if you wanted to: it has proper side facing cabin seats (have any of you been in a lynx that has central cabin seats facing forward? may just be my limited experiences but every lynx i ever flew in had them facing out), gpmg and gau21 options and proxies for hellfire, rockets, etc https://forums.bistudio.com/topic/171338-frl-air-mod-wip/page-13#entry2803562 http://i162.photobucket.com/albums/t247/eggbeast/base_zpsktnm62qw.jpg http://i162.photobucket.com/albums/t247/eggbeast/aqaba12_zpszvwmocwd.jpg http://i162.photobucket.com/albums/t247/eggbeast/lynx2_zpshwgctjph.jpg http://i162.photobucket.com/albums/t247/eggbeast/ah9t_zpskbmnxbs5.jpg oh and i have a kick-ass harrier http://i162.photobucket.com/albums/t247/eggbeast/harrier_fleet-1_zps05e02ce8.jpg and we have a tornado too https://forums.bistudio.com/topic/171338-frl-air-mod-wip/page-16#entry2892392 http://i162.photobucket.com/albums/t247/eggbeast/gr4_zpse2lmoeoj.jpg and pook is porting his typhoon http://i162.photobucket.com/albums/t247/eggbeast/ef2000_bomb_zpsmrhwjh8n.jpg http://i162.photobucket.com/albums/t247/eggbeast/ef2000_1_zpslnxdfpjm.jpg let me know if any of it is of interest - some models we would need to speak to people before passing on. 3 Share this post Link to post Share on other sites
autigergrad 2034 Posted December 7, 2015 An early Christmas present is still looking likely. :D This makes me happy in my face. Share this post Link to post Share on other sites
maquez 141 Posted December 11, 2015 These mods i used when found issue with Jackal. @allinarmaterrainpack @DragonFyreLITE (v 3 lite) @RHSAFRF @RHSUSF @SGTu_ace_mods (Compiled server mod pack... Parts listed below): !!! Each in .pbo & .pbo.ace3.bisign !!! A3A A3A_Core A3A_Modules A3RU_152FIX a3ru_hideUI A3RU_NORS A3RU_RHS_armor_fix a3ru_rhs_uniform_fix Ace3 (under spoiler below) ace_advanced_ballistics ace_ai ace_aircraft ace_apl ace_atragmx ace_attach ace_backpacks ace_ballistics ace_captives ace_cargo ace_common ace_compat_rh_acc ace_compat_rh_de ace_compat_rh_m4 ace_compat_rhs_afrf3 ace_compat_rhs_usf3 ace_concertina_wire ace_dagr ace_difficulties ace_disarming ace_disposable ace_dragging ace_explosives ace_fcs ace_finger ace_flashlights ace_flashsuppressors ace_fonts ace_frag ace_gforces ace_goggles ace_grenades ace_hearing ace_hitreactions ace_huntir ace_interact_menu ace_interaction ace_inventory ace_javelin ace_kestrel4500 ace_laser ace_laser_selfdesignate ace_laserpointer ace_logistics_uavbattery ace_logistics_wirecutter ace_magazinerepack ace_main ace_map ace_maptools ace_medical ace_medical_menu ace_microdagr ace_missileguidance ace_missionmodules ace_mk6mortar ace_modules ace_movement ace_mx2a ace_nametags ace_nightvision ace_noidle ace_noradio ace_norearm ace_optics ace_optionsmenu ace_overheating ace_overpressure ace_parachute ace_ragdolls ace_rangecard ace_realisticnames ace_recoil ace_reload ace_reloadlaunchers ace_repair ace_respawn ace_rhs_grenade_compat ace_safemode ace_sandbag ace_scopes ace_server ace_sitting ace_slideshow ace_smallarms ace_spectator ace_spottingscope ace_switchunits ace_tacticalladder ace_testmissions ace_thermals ace_tripod ace_ui ace_vector ace_vehiclelock ace_vehicles ace_viewdistance ace_weaponselect ace_weather ace_winddeflection ace_yardage450 ace_zeus ambient aps_mag blx_ridgback Custom (by Community Member) bn_csw_load bn_te BWMod 3 (under spoiler below) bwa3_ammoboxes bwa3_assaultrifles bwa3_attachments bwa3_backpacks bwa3_battlerifles bwa3_common bwa3_comp_ace bwa3_flag bwa3_handgrenades bwa3_handguns bwa3_headgear bwa3_launchers bwa3_leopard2a6m bwa3_machineguns bwa3_navipad bwa3_optics bwa3_puma bwa3_sniperrifles bwa3_tiger bwa3_tracked bwa3_units bwa3_vector bwa3_vehicleweapons bwa3_vests bwa3_weapons CBA 3 (under spoiler below) cba_ai cba_arrays cba_common cba_diagnostic cba_events cba_extended_eventhandlers cba_hashes cba_help cba_jr cba_keybinding cba_main cba_main_a3 cba_network cba_strings cba_ui cba_ui_helper cba_vectors cba_versioning cba_xeh cba_xeh_a3 cha_av8b Cha_Lav25 CSSA3_tum cTab Community Upgrade Project CUP_AirVehicles_AH1Z_mini CUP_AirVehicles_CH47_mini CUP_AirVehicles_CH53E CUP_AirVehicles_MV22 CUP_AirVehicles_UH60_mini CUP_TrackedVehicles_AAV CUP_Weapons_Ammunition_mini CUP_Weapons_East_Attachments_mini CUP_Weapons_PB_6P9 CUP_Weapons_Strela_2_mini CUP_Weapons_VSS_mini CUP_WheeledVehicles_HMMWV CUP_WheeledVehicles_HMMWV_c Unknown (possible made by Community Member) d_bwa_to_uac d_cba_to_uac d_finger d_map_adv_markers d_static_weapons_workaround d_uac ESSGoggles frl_mig23 frl_mig23_c HAFM_NH90 HAFM_NH90_Config HLC Weapons hlc_ace3_compat_ar15 hlc_ace3_compat_aug hlc_ace3_compat_fal hlc_ace3_compat_g3 hlc_ace3_compat_mp5 hlc_core hlc_rhs_compat_ak hlc_rhs_compat_ar15 hlc_rhs_compat_aug hlc_rhs_compat_fal hlc_rhs_compat_g3 hlc_rhs_compat_m14 hlc_rhs_compat_m60e4 hlc_rhs_compat_mp5 HLC_TO_RHS hlc_wp_ak hlc_wp_ar15 hlc_wp_aug hlc_wp_fal hlc_wp_g3 hlc_wp_m14 hlc_wp_m60e4 hlc_wp_mp5 hrp Custom mods from Community Member kaban_agm2ace kaban_compas_scale kaban_islands_compat kaban_tu_markers kaban_usefulButtons Kio_Balaclava l_mount LandRover Libmaps Unknown (possible Community member did them) lop_faction_aa lop_faction_afr lop_faction_afr_civ lop_faction_am lop_faction_cdf lop_faction_chdkz lop_faction_chr_civ lop_faction_ia lop_faction_ists lop_faction_napa lop_faction_pmc lop_faction_racs lop_faction_sla lop_faction_tak_civ lop_faction_tka lop_faction_ua lop_faction_un lop_faction_us lop_main no_units_tab Custom mods from Community Member pzn_bis_trenches pzn_bwa3lfix pzn_rhs_ak74 pzn_rhs_ak74_c pzn_vil_aks pzn_vil_aks_c rds_staticw RH Mods rh_acc rh_acc_cfg rh_de rh_de_cfg rh_m4 rh_m4_cfg rupal_lobby_fix SerP (Addon for mission makers. By community member) SGTu_replay (Community replay "recorder") Shemagh tf47_launchers tf47_launchers_rhs trenche2 trenchea trenches TRYK Mods TRYK_BackPack TRYK_Uniforms tryk_unit Server community mods tu_arty tu_ctab_override tu_rebalance_bis tu_rebalance_cha tu_rebalance_rhs_blue tu_rebalance_rhs_red tu_rhs_missing_classes tu_veh_retex tu_veh_retex_c UK3CB BAF Mod (... below...) UK3CB_BAF_Equipment UK3CB_BAF_Units_MTP uk3cb_baf_vehicles uk3cb_baf_vehicles_coyote_jackal UK3CB_BAF_Vehicles_Jackal uk3cb_baf_vehicles_merlin uk3cb_baf_vehicles_wildcat UK3CB_BAF_Weapons wpn_r_f wpn_r_f2 zabb zabb2 ZADE_BOC Zara @SGTu_kit_islands (2nd compiled server mod pack... Parts listed below): !!! Each in .pbo & .pbo.isl3.bisign !!! a3ru_jbadToAIA ascz_celle_fix ascz_fata_fix bornholm bornholmlayers bornholmobjects fata Jbad_Defines jbad_misc Jbad_Sounds Jbad_Structures MBG (???) mbg_buildings_3 mbg_celle2 mbg_celle2_data mbg_celle2_objects mbg_celle2_roads mbg_generic_african_buildings mbg_killhouses PRA 3 (???) pra3_kz pra3_kz_scenes pra3_misc pra3_plants pra3_roads pra3_structures pra3_tunnels PRAA (???) praa_av praa_buildings praa_roads praa_sound praa_statics praa_tunnels praa_vegetation SMD (Sahrani???) smd_defines smd_roads smd_sahrani_a3 smd_sahrani_artif_obj smd_sahrani_rocks smd_sahrani_veg @task_force_radio did just test to reproduce this error with Jackal and you know what, it is not reproducible ! buddy you have nerves, you use a trillion of addons and start here complaining about... wtf :blink: dude you need really learn how to test addons for possible errors, disable one by one your trillions of addons until you find the culprit of this error just from overlooking this freaking long list I found several of them are horrible outdated there is absolute no error nor double entries of seat positions with the Jackal using only 3CB BAF addons ! your error is 100% caused from one outdated or horrible configured addon and not by 3CB BAF kind regards maquez [Q-Net] Share this post Link to post Share on other sites
lifetap 188 Posted December 11, 2015 Just to confirm; we've so far been unable to reproduce the duplicate seating error. Share this post Link to post Share on other sites
evrik 844 Posted December 11, 2015 @JDT It is undoubtedly a conflict with another mod. We haven't reproduced the issue running 3CB mods, plus a couple of extra major addons like ACE3, RHS, CBA_A3, Leights Opfor, AIA Terrain etc... It is likely that the issue is being caused by one of the other mods in the repo you are using. If you could run a few tests for us by gradually removing some of your mods and seeing if / when the issue disappears, that would be a great help. Once the cause is narrowed down, we can look at fixing the problem for you. Thanks. 1 Share this post Link to post Share on other sites
maquez 141 Posted December 11, 2015 what you want to fix? the error is sitting in front of PC... loading a freaking long list of addons. :rolleyes: guys like him are hilarious, I am a mission builder, one time in a mission I did a guy was claiming errors, I did start to search for errors... but there where no errorsthen after hours of wasting time and effort...the guy mentions: btw I load these addons ... then comes a freaking long list of addons :blink: Share this post Link to post Share on other sites
evrik 844 Posted December 11, 2015 @maquez: I am not sure why you are getting so animated about this. As I stated above, the issue is undoubtedly a conflict with another mod. We don't have a lot of spare time to devote to this particular issue, however, if JDT is prepared to help us by working through his mod repo and locating the cause of the conflict, that is great. Identifying the mod clash allows us to look at it and our vehicle pack to see what causes the problem. If it is something we have done, we can correct it. If it is a fault in the other mod, we can give feedback to the person that created the other mod in case they aren't aware. It would be one more error fixed. If not, well, we have plenty of other modding work to be getting on with. :D Share this post Link to post Share on other sites
Aniallator 164 Posted December 12, 2015 Love the mod, guys! It's like RHS: BAF. Looking forward to having the Apache Longbow soon. I was wondering, is it possible to edit both Wildcat models to replace the skids with more realistic wheels? It's possible to edit vanilla BI models, surely? Share this post Link to post Share on other sites
evrik 844 Posted December 12, 2015 @Aniallator: All of our Wildcat variants will have wheels. 1 Share this post Link to post Share on other sites