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INTRODUCTION
Units representing British Army Soldiers, Royal Marine Commandos and Support Elements in Arctic, Desert (DDPM), MTP, Temperate (DPM), Tropical (DPM) and Woodland (DPM) camouflage patterns.

By 3 Commando Brigade

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DESCRIPTION

With a large number of units and a multitude of pre-built infantry Groups to choose from, it is easy to create whole Company sized formations for your missions. Not only that, every Troop or Platoon will look unique, thanks to an automatic randomisation routine which equips each infantryman in gear suitable to his role from the wide choice of kit available.

This mod now fully utilises our 3CB BAF Equipment and BAF Weapons packs allowing the representation of  6 unique theatres / era’s:

  • Arctic: Winter camo and contemporary weapons with LDS sights
  • Desert: DDPM camo and period weapons with SUSAT sights
  • MTP: MTP camo and contemporary weapons with LDS sights
  • Temperate: DPM Temperate camo and period weapons with SUSAT sights
  • Tropical:  DPM Woodland camo and contemporary weapons with LDS sights
  • Woodland: DPM Woodland camo and period weapons with SUSAT sights

Each theme is divided into 3 factions: Army, Navy and Airforce, giving a total of 18 factions.

 

For full details, including user and admin guides, please visit our website at https://3cbmod.wordpress.com/released-mods/3cb-baf-units/

 

CHANGE LOG VERSION 4.2

  • Added HM2, HC3 Cargo, and HC4 Merlin variants to each camouflage faction type
  • Added new L129a1 to appropriate units
  • Added rangefinder to FTL / M6 Gunner / BPT Point man for all appropriate camouflage faction types
  • Added WMIK GPMG variants to each camouflage faction type
  • Fixed binlog errors
  • Fixed mod dependancy issue
  • Removed adensine injector from standard infantry loadout
  • Replaced one non-tracer magazine for a tracer magazine in standard infantry loadout
  • Updated group descriptions to show different models of Merlin helicopter
  • Updated group descriptions to show different models of WMIKs
  • Updated various loadouts to correct equipment based on time period of camouflage factions

 

SCREENSHOTS

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DOWNLOAD
Current version: 4.2, released 15 September 2017

 

Download from Google Drive

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License and Disclaimer
For details please visit our website at https://3cbmod.wordpress.com/released-mods/license-and-disclaimer

  • Like 3
  • Thanks 1

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Release frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means in the future you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

  • Like 1

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So happy to finally see this released. Big thanks to those involved, I know alot of effort went into this!

J

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Nice to see the release after a lot of work went in to it.

Best MTP I've seen for ArmA 3!

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Well that was well worth waiting for, can i have a rest now please :)

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New mod 1.0 available at withSIX. Download now by clicking:

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@3 Commando Brigade;

Soon you will be able to manage the promo pages of your content on our web platform and publish new content yourself.

To do so, please hit 'this is me' button on the page while logged in and you will get connected to your work.

For now you can send new content or releases our way through withsix.wetransfer.com or add your notification at getsatisfaction.withsix.com.

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Suddenly I get these beautiful infantry, light chopper AND the Challenger 2 (by Burnes15th) all on the same day, just before the weekend starts?! Ima dizzy I swear it....;)

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Well done guys... Very proud of you all :-)

p.s. big thanks the Stalker - as ever a gentleman to let us use his kit.

SJ

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love the royal marines uniform however I couldn't help notice the writing on the royal marines left arm flash is backwards

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love the royal marines uniform however I couldn't help notice the writing on the royal marines left arm flash is backwards

It's one of the few noted issues - read page 1 again

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Version 2.0 released

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Changelog

- an update for the Stalker British Infantry mod changing to @cup weapon dependancy from @trixie_britishweapons

- added a Rifleman Medium AT unit, armed with a Javelin

- created a backpack for Rifleman AT (Javelin)

- renamed the class and description for the light Rifleman AT, now armed with an NLAW

- marksman armed with Stalkers L129A1 DMR (L129A1 not in @cup)

- created weapon class L110A1 with ACOG scope for MG LMG unit

- 'heavy' Section now contains Rifleman AT (Javelin) rather than NLAW

Edited by UK_Apollo

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Thanks kecharles.

Please could you remove the dependancy of Trixies British Weapons on PwS which is incorrect.

EDIT 11.15GMT: Now fixed by PwS guys, thanks!

Edited by UK_Apollo

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Release frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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Version 2.1 released

Download from Armaholic or PlayWithSix, links on the first post.

Changelog

v2.1 (7/12/14)

- added armour values for @stkr_bi Mk7 helmets and Osprey vests

- added weights for @stkr_bi Mk7 helmets and Osprey vests

- slightly increased the carrying capacity of the @stkr_bi Osprey vest

- adjusted the weight and carrying capacities of the @stkr_bi backpacks

(based on... Predator: 45l/2.4kg; ECM/Comms: 40l/2.2kg; Motherlode: 36l/2.0kg)

- corrected how backpacks work in the Virtual Arsenal (now only empty backpacks are shown)

- fixed the icon for the ECM/Comms Pack

- adjusted loadouts for the Engineer/Repair and Explosives Specialists

Edited by UK_Apollo

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Release frontpaged on the Armaholic homepage.

================================================

We have also "connected" these pages to your account on Armaholic.

This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have.

When you have any questions already feel free to PM or email me!

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I'm finding that whenever I run the 3CB units in conjunction with AiA I can't place 3Cdo units in the editor because the group also shares the name BAF.

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We always use AiA_TP with our mods and have not noticed any issues, there is a doubling up as CUP and AiA have their own BAF units (vanilla Nato units with Cup L85's etc).

But you can easily figure out which is the right one to place ?

Can you be more specific with the error your getting please

Cheers

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Yeah, of course.

Well, @Allinarmaterrainpack works absolutely fine, as you know, but if I load up @allinarmastandalone and try to place a 3CB unit from @3cb_baf_units they simply won't show up at all. Any units under the BAF group will show the Arma 2 BAF classnames from AiA.

Even if, for example I place a squad of 3CB units into a mission, save, load up AiA and load up my mission again and click on the units, they will still automatically revert to AiA Arma 2 BAF units (vanilla Nato units with CUP L85's).

I get the impression if the 3CB units had a different group name such as "United Kingdom" then they would have shown up fine as it's the only mod affected.

Hope this is more helpful.

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